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Bow Shot Snipe Bleed Warbringer (Ironbound)

Warbringer·WarriorPatch 0.5.1·byPublic Ladder
Version 1·Updated Jun 9, 2026
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Run Gear Check

Passive Tree

154
Nodes
33
Notables
1
Keystones

Key Passives

Projectile BulwarkNotable
Defend with 120% of Armour against Projectile Attacks
30% increased Armour
Armour
Singular PurposeNotable
-5% reduced Attack Speed
40% increased Damage with Two Handed Weapons
20% increased Stun Buildup
SpeedDamageStun
MomentumNotable
Ignore all Movement Penalties from Armour
Movement Speed
UnyieldingNotable
15% increased Attack Speed if you've been Hit Recently
Speed
Adrenaline RushNotable
8% increased Attack Speed if you've killed Recently
4% increased Movement Speed if you've Killed Recently
SpeedMovement Speed
Prism GuardNotable
+30% of Armour also applies to Elemental Damage
Armour
Vengeful FuryNotable
Every Rage also grants 1% increased Armour
Armour
Curved WeaponNotable
15% increased Accuracy Rating
+10 to Dexterity
AccuracyAttribute

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute44+220
  • to Strength5+46
  • to Dexterity2+15
  • gain Armour equal to # % of total Strength Requirements of Equipped Boots, Gloves and Helmet1150%
Armour
PassiveCountTotal
  • increased Armour19305%
  • break # % increased Armour6130%
  • of Armour also applies to Elemental Damage560%
  • increased effect of Fully Broken Armour240%
Damage
PassiveCountTotal
  • increased Damage with Two Handed Weapons11170%
  • increased Damage with Hits against Rare and Unique Enemies125%
  • you take # % of damage from Blocked Hits120%
Attack Damage
PassiveCountTotal
  • increased Attack Damage while moving6102%
  • increased Attack Damage486%
  • increased Attack Damage against Rare or Unique Enemies348%
Speed
PassiveCountTotal
  • increased Attack Speed624%
  • reduced Attack Speed3-15%
  • increased Attack Speed if you've been Hit Recently115%
  • increased Attack Speed if you've killed Recently18%
Movement Speed
PassiveCountTotal
  • reduced Movement Speed Penalty from using Skills while moving4-14%
  • increased Movement Speed if you've Killed Recently310%
  • ignore all Movement Penalties from Armour1+1
  • increased Movement Speed if you have at least # Green Support Gems Socketed15%
Projectile Damage
PassiveCountTotal
  • increased Projectile Damage780%
Life
PassiveCountTotal
  • increased Life Regeneration rate220%
  • enemies you Fully Armour Break cannot Regenerate Life1+1
  • increased Maximum Life if you have at least # Red Support Gems Socketed15%
  • of Physical Damage prevented Recouped as Life15%

Gear

Weapon 1

Ironbound

Warden Bow

Item Level 79
Unique
Properties
Range120
Physical Damage14-24
Quality20
SocketsS S S
Cold Damage11-13
Attacks per Second1.26
Critical Hit Chance5%
Total DPS39.1
Physical DPS23.9
Elemental DPS15.1
Requirements
Level50
Enchant
  • Adds 11 to 13 Cold Damage
Rune
  • Bow Attacks fire an additional Arrow
  • Gain 13% of Damage as Extra Chaos Damage
  • Gain 5% of Damage as Extra Damage of all Elements
Bonded
  • Bonded: 20% increased Projectile Speed
  • Bonded: Gain 8% of Damage as Extra Physical Damage
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
Implicit
  • 31% chance to Chain an additional time
Explicit
  • +105 to Armour
  • 10% increased Attack Speed
  • +12% to Block chance
  • 5% increased Block chance per 100 total Item Armour on Equipped Armour Items
  • Hits with this weapon have 2 to 5 Added Physical Damage per 1% Block Chance
  • Arrows Return if they have Pierced a target which had Fully Broken Armour
  • Corrupted
Weapon 2 / Offhand

Loath Bolt

Primed Quiver

Item Level 82
Rare
Properties
Fire Damage29-42
Cold Damage22-34
Requirements
Level51
Desecrated
  • Adds 12 to 24 Physical Damage to Attacks
Implicit
  • 9% increased Attack Speed
Explicit
  • Adds 29 to 42 Fire damage to Attacks
  • Adds 22 to 34 Cold damage to Attacks
  • +1 to Level of all Projectile Skills
  • 14% increased Attack Speed
  • +58% Surpassing chance to fire an additional Arrow
Helmet

Hypnotic Shelter

Imperial Greathelm

Item Level 84
Rare
Properties
Armour1298
Quality24
SocketsS
Requirements
Level80
Rune
  • +1 to maximum Life per 8 Armour on Equipped Helmet
Bonded
  • Bonded: +20 to Spirit
Desecrated
  • +157 to maximum Life
Explicit
  • +211 to Armour
  • +41% to Fire Resistance
  • +37% to Cold Resistance
  • +43% to Lightning Resistance
Crafted
  • 79% increased Armour
Body Armour

Oblivion Mantle

Ornate Plate

Item Level 84
Rare
Properties
Armour2472
Movement Speed-5%
Quality26
SocketsS S
Requirements
Level70
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • 109% increased Armour
Implicit
  • Regenerate 2.12% of maximum Life per second
Explicit
  • +292 to Armour
  • +200 to maximum Life
  • +31 to Strength
  • +42% to Fire Resistance
  • +46% of Armour also applies to Elemental Damage
  • Corrupted
Gloves

Golem Hand

Massive Mitts

Item Level 81
Rare
Properties
Armour449
Quality20
SocketsS S S
Requirements
Level80
Rune
  • Adds 8 to 19 Physical Damage to Attacks
  • +120 to maximum Life
  • 12% increased Attack Speed
Bonded
  • Bonded: +32 to maximum Life
  • Bonded: +32 to maximum Mana
  • Bonded: 32% reduced Slowing Potency of Debuffs on You
  • Bonded: Fissure Skills have +3 to Limit
Desecrated
  • 100% increased Armour
Explicit
  • +42% of Armour also applies to Elemental Damage
  • Adds 10 to 19 Physical Damage to Attacks
  • +105 to maximum Life
  • 16% increased Attack Speed
  • Corrupted
Crafted
  • 60% increased effect of Socketed Augment Items
Boots

Rift March

Tasalian Greaves

Item Level 82
Rare
Properties
Armour544
Quality20
SocketsS
Requirements
Level80
Rune
  • +10% to Block chance
Bonded
  • Bonded: 10% reduced Damage taken from Projectile Hits
Desecrated
  • +27% to Chaos Resistance
Explicit
  • 35% increased Movement Speed
  • 62% increased Armour
  • +135 to maximum Life
  • +37% to Cold Resistance
  • +34% to Lightning Resistance
Belt

Headhunter

Heavy Belt

Item Level 80
Unique
Properties
Charm Slots3
Requirements
Level50
Implicit
  • 26% increased Stun Threshold
  • Has 3 Charm Slots
Explicit
  • +54 to maximum Life
  • +39 to Strength
  • +25 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds
Amulet

Grim Rosary

Gold Amulet

Item Level 78
Rare
Requirements
Level35
Enchant
  • Allocates Lay Siege
Desecrated
  • +150 to maximum Life
Implicit
  • 16% increased Rarity of Items found
Explicit
  • +70 to maximum Energy Shield
  • 9% increased maximum Life
  • +3 to Level of all Projectile Skills
  • 24% increased Critical Damage Bonus
  • +24 to Dexterity
Ring 1

Kalandra's Touch

Ring

Item Level 78
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring
Ring 2

Onslaught Grasp

Prismatic Ring

Item Level 80
Rare
Requirements
Level35
Implicit
  • +12% to all Elemental Resistances
Explicit
  • Adds 34 to 52 Fire damage to Attacks
  • 26% increased Chaos Damage
  • +107 to maximum Life
  • +16% to all Elemental Resistances
  • +40% to Chaos Resistance
Charm 1

Clinician's Staunching Charm of the Brewer

Item Level 81
Magic
Properties
Quality0
Requirements
Level18
Implicit
  • Used when you start Bleeding
Explicit
  • 35% increased Duration
  • 29% reduced Charges per use
Charm 2

Botanic Dousing Charm of the Brewer

Item Level 79
Magic
Properties
Quality0
Requirements
Level32
Implicit
  • Used when you become Ignited
Explicit
  • Recover 228 Life when Used
  • 28% reduced Charges per use
Charm 3

Dawnlit Thawing Charm of the Apprentice

Item Level 22
Magic
Properties
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • Also grants 115 Guard
  • 15% reduced Charges per use
Life Flask

Potent Ultimate Life Flask of the Distiller

Item Level 80
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 72% increased Amount Recovered
  • 26% reduced Charges per use
Mana Flask

Dense Ultimate Mana Flask of the Ample

Item Level 81
Magic
Properties
Quality0
Requirements
Level60
Implicit
  • 44% increased Recovery rate
  • 70% increased Charges

Skills & Gems

Bow Shot(Lv20)6 gems

Fire an arrow with your Bow.

Culling StrikeSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
ExecuteSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Lv1
StoicismSupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
RicochetSupports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.Lv1
Snipe(Lv19)5 gems

Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.

AmbrosiaSupports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed.Lv1
Window Of OpportunitySupports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage if released with Perfect Timing but reducing the Perfect Timing window.Lv1
ImpaleSupports Attacks, causing them to Impale on Hit but making them unable to Extract Impale themselves.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Zerphis LegacySupports Attacks and Warcries you use yourself. Supported Skills gain a Glory requirement, and build Glory when you spend Life on Skills. Supported Skills deal more damage and have significantly increased area of effect.Lv1
Ice Shot(Lv20)5 gems

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Armour ExplosionSupports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.Lv1
Tuls StillnessSupports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Freeze Buildup.Lv1
StoicismSupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.Lv1
Barrage(Lv19)4 gems

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

600% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Ice-Tipped Arrows(Lv19)4 gems

Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
ExpediteSupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.Lv1
Scavenged Plating(Lv19)3 gems

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

2 to 2 Thorns per Scavenged Plating
CannibalismSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
Thorns Player(Lv1)No supports

No support gems detected for this skill.

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