← Back to builds

Cluster Grenade Explosive Grenade Freeze Witchhunter (+5 Projectile Skills)

Witchhunter·MercenaryPatch 0.5.1·byPublic Ladder
Version 1·Updated Jun 9, 2026
New build

Use this as your target

Import a .build file or paste your Path of Building export to see the gear, gem, and passive differences against this build.

Run Gear Check

Passive Tree

150
Nodes
42
Notables
0
Keystones

Key Passives

OverwhelmNotable
-5% reduced Attack Speed
40% increased Damage with Two Handed Weapons
20% increased Stun Buildup
SpeedDamageStun
RicochetNotable
15% increased Projectile Damage
Projectile Damage
Thrill of BattleNotable
20% increased Attack Speed while Surrounded
Speed
Colossal WeaponNotable
12% increased Area of Effect for Attacks
+10 to Strength
AreaAttribute
Distracting PresenceNotable
10% increased Cooldown Recovery Rate
Enemies in your Presence have -10% reduced Cooldown Recovery Rate
Leech & Recovery
AfterimageNotable
60% increased Evasion Rating if you have Hit an Enemy Recently
-5% reduced Movement Speed Penalty from using Skills while moving
EvasionMovement Speed
GrenadierNotable
Grenade Skills have +1 Cooldown Use
Gem
Obsessive RitualsNotable
-50% less Armour and Evasion Rating
Armour

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute24+120
  • to Strength7+52
  • to Dexterity3+20
  • to all Attributes2+6
Attack Damage
PassiveCountTotal
  • increased Attack Damage while Surrounded8270%
  • increased Attack Damage while moving6102%
  • increased Attack Damage against Rare or Unique Enemies232%
  • increased Attack Damage if you have been Heavy Stunned Recently125%
Evasion
PassiveCountTotal
  • increased Evasion Rating575%
  • increased Evasion Rating while Surrounded5120%
  • increased Evasion Rating if you have been Hit Recently1100%
  • increased Evasion Rating if you have Hit an Enemy Recently160%
Armour
PassiveCountTotal
  • increased Armour and Evasion Rating10142%
  • increased Armour while Surrounded360%
  • gain # % of Evasion Rating as extra Armour18%
  • less Armour and Evasion Rating1-50%
Damage
PassiveCountTotal
  • increased Damage with Two Handed Weapons690%
  • increased Grenade Damage560%
  • break enemy Concentration on Hit equal to # % of Damage Dealt1100%
  • deal up to # % more Damage to Enemies based on their missing Concentration140%
Movement Speed
PassiveCountTotal
  • reduced Movement Speed Penalty from using Skills while moving5-19%
  • increased Movement Speed if you've Killed Recently27%
  • increased Movement Speed if you have at least # Green Support Gems Socketed15%
  • increased Movement Speed while Surrounded110%
Leech & Recovery
PassiveCountTotal
  • increased Cooldown Recovery Rate857%
  • enemies in your Presence have -#% reduced Cooldown Recovery Rate1-10%
Area
PassiveCountTotal
  • increased Area of Effect for Attacks545%
  • increased Area of Effect18%
  • increased Surrounded Area of Effect150%
  • increased Grenade Area of Effect110%

Gear

Weapon 1

Havoc Core

Cannonade Crossbow

Item Level 82
Rare
Properties
Range120
Physical Damage28-108
Quality20
SocketsS S
Lightning Damage3-394
Cold Damage99-144
Attacks per Second1.65
Critical Hit Chance5%
Total DPS640.2
Physical DPS112.2
Elemental DPS528
Requirements
Level59
Rune
  • Adds 1 to 40 Lightning Damage
  • Gain 5% of Damage as Extra Damage of all Elements
Bonded
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
  • Bonded: 30% increased Magnitude of Shock you inflict
Desecrated
  • Grenades have 19% chance to activate a second time
Implicit
  • Grenade Skills Fire an additional Projectile
Explicit
  • +5 to Level of all Projectile Skills
  • Adds 99 to 144 Cold Damage
  • Adds 2 to 354 Lightning Damage
Crafted
  • Gain 27% of Damage as Extra Physical Damage
  • 21% chance to gain Onslaught on Killing Hits with this Weapon
Helmet

Constricting Command

Viper Cap

Item Level 67
Unique
Properties
Evasion215
Quality20
SocketsS
Requirements
Level50
Rune
  • +4 to Maximum Rage
Explicit
  • +106 to maximum Life
  • +14 to all Attributes
  • Require 4 fewer enemies to be Surrounded
  • 57% increased Surrounded Area of Effect
  • Corrupted
Body Armour

Hyrri's Ire

Armoured Vest

Item Level 79
Unique
Properties
Evasion1651
Movement Speed-3%
Quality20
SocketsS S
Requirements
Level73
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Implicit
  • 32% increased Elemental Ailment Threshold
Explicit
  • 165% increased Evasion Rating
  • Gain 22% of Damage as Extra Cold Damage
  • +37 to Dexterity
  • 30% increased Freeze Duration on Enemies
  • Evasion Rating is doubled if you have not been Hit Recently
  • Corrupted
Gloves

Phoenix Clutches

Vaal Mitts

Item Level 81
Rare
Properties
Armour1119
Quality20
SocketsS
Requirements
Level75
Rune
  • 20% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • +181 to Armour
Explicit
  • 139% increased Armour
  • +42 to maximum Life
  • +37% to Fire Resistance
  • +26% to Chaos Resistance
Crafted
  • +32% to Lightning Resistance
Boots

Golem Track

Drakeskin Boots

Item Level 82
Rare
Properties
Evasion428
Quality20
SocketsS
Requirements
Level80
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • +13% to Fire and Chaos Resistances
Explicit
  • 35% increased Movement Speed
  • 40% increased Evasion Rating
  • +111 to maximum Life
  • +43% to Lightning Resistance
  • +125 to Stun Threshold
Crafted
  • +32% to Cold Resistance
Belt

Headhunter

Heavy Belt

Item Level 81
Unique
Properties
Charm Slots2
Requirements
Level50
Implicit
  • 26% increased Stun Threshold
  • Has 2 Charm Slots
Explicit
  • +45 to maximum Life
  • +32 to Strength
  • +31 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds
Amulet

Vortex Noose

Solar Amulet

Item Level 82
Rare
Requirements
Level30
Enchant
  • Allocates Primal Sundering
Desecrated
  • 52% increased Evasion Rating from Equipped Body Armour
Implicit
  • +15 to Spirit
Explicit
  • +3 to Level of all Projectile Skills
  • +50 to Spirit
  • 18% increased Rarity of Items found
  • +31% to Lightning Resistance
Crafted
  • 32% increased Global Armour, Evasion and Energy Shield
Ring 1

Kalandra's Touch

Ring

Item Level 74
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring
Ring 2

Damnation Grasp

Ruby Ring

Item Level 81
Rare
Requirements
Level8
Desecrated
  • Adds 20 to 34 Fire damage to Attacks
Implicit
  • +24% to Fire Resistance
Explicit
  • Adds 20 to 28 Physical Damage to Attacks
  • Adds 1 to 80 Lightning damage to Attacks
  • +11% to all Elemental Resistances
  • +21% to Chaos Resistance
Crafted
  • +33% to Cold Resistance
Charm 1

Rite of Passage

Golden Charm

Item Level 81
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Cat for 16 seconds on use
Charm 2

Sunburst Stone Charm of the Foliage

Item Level 80
Magic
Properties
Quality0
Requirements
Level8
Implicit
  • Used when you become Stunned
Explicit
  • Gains 0.15 Charges per Second
  • Also grants 454 Guard
Charm 3

Experimenter's Thawing Charm of the Foliage

Item Level 79
Magic
Properties
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • Gains 0.15 Charges per Second
  • 39% increased Duration
Life Flask

Seething Ultimate Life Flask of the Brewer

Item Level 81
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 50% reduced Amount Recovered
  • Instant Recovery
  • 29% reduced Charges per use
Mana Flask

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 80
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 70% reduced Amount Recovered

Skills & Gems

Wind Dancer(Lv19)5 gems

While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.

Gain a stage every 1.5 seconds
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
BludgeonSupports any skill that Hits enemies, causing it to Knock Back enemies.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Close CombatSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Lv1
Cluster Grenade(Lv19)5 gems

Fire a bouncing Grenade that explodes when its fuse expires, throwing out a ring of mini Grenades that explode when they come to a stop.

IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
DefySupports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky if you are Surrounded.Lv1
ExpediteSupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.Lv1
Explosive Shot(Lv21)5 gems

Load your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.

Ammo Conservation FourSupports Crossbow Skills, causing them to load a bolt into all Crossbow Ammunition on kill.Lv1
Combat ReloadSupports Crossbow Ammunition Skills, causing them to load multiple extra bolts and attack faster. Supported Skills cannot reload normally, instead loading bolts when you Dodge.Lv1
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
DefySupports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky if you are Surrounded.Lv1
Flash Grenade(Lv19)5 gems

Fire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.

Explosion radius is 2.6 metres
Bhatairs VengeanceSupports Attacks and Warcries you use yourself. Freezing an enemy with Supported Skills infuses you and your allies with Cold damage for a short time.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
EmbitterSupports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.Lv1
GlaciationSupports any skill that Hits enemies, making it more effective at Freezing enemies.Lv1
Cold PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.Lv1
Explosive Grenade(Lv21)5 gems

Fire a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.

Explosion radius is 2 metres
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
DefySupports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky if you are Surrounded.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
RageforgedSupports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.Lv1
Freezing Mark(Lv12)4 gems

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Hits against Marked enemy cause 25% more Freeze buildup
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
Emergency Reload(Lv19)3 gems

Instantly reload all your Crossbow Ammunition clips and Empower each clip's Ammunition to deal more damage for a duration.

Buff Empowers bolts with 12% more damage
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Sorcery Ward(Lv20)2 gems

Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.

Barrier recharges after 8 seconds
Cold MasterySupports Cold skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Diallas DesireSupports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.Lv1
Herald of Ash(Lv21)2 gems

While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Eternal Rage(Lv19)No supports

While active, you constantly regenerate Rage.

Regenerate 0.25 Rage per second

No support gems detected for this skill.

Sorcery Ward(Lv1)No supports

Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.

Barrier recharges after 8 seconds

No support gems detected for this skill.

Similar Builds

Matched by class, ascendancy, and shared tags.

More Mercenary builds