Trenchtimbre
Spiked Club
- 7% increased Attack Speed
- 10% increased Attack Speed
- Adds 13 to 23 Physical Damage
- 30% increased Attack Speed
- +1 to Level of all Minion Skills
- Increases and Reductions to Minion Attack Speed also affect you
- Corrupted
Import a .build file or paste your Path of Building export to see the gear, gem, and passive differences against this build.
Spiked Club
Twisted Wand
Shrine Sceptre
Freebooter Cap
Armoured Vest
Stalking Bracers
Cavalry Boots
Utility Belt
Absent Amulet
Topaz Ring
Ruby Ring
Golden Charm
Gargantuan Mana Flask
While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.
Simultaneously fires a Physical Projectile and a Chaos Projectile at the target. These projectiles Chain through any number of Cursed targets.
Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.
Emit an Aura that boosts the Chaos Resistance of you and Allies in your Presence.
Fire a slow-moving Projectile that moves through enemies. The Projectile itself does not Hit enemies, but repeatedly discharges bolts of Lightning at nearby enemies. Consumes a Fire Infusion if possible to slow down over time, create Ignited Ground as it travels, and explode dealing Fire damage in an Area after it dissipates.
Curse all targets in an area after a short delay, lowering their Chaos Resistance.
Attack enemies with a melee Strike. The Strike will cause a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.
While active, emits an Aura that periodically Withers enemies in your Presence.
Curse all enemies in an area, Slowing them and making other effects on them expire more slowly.
Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.
While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.
No support gems detected for this skill.
Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.
No support gems detected for this skill.
No support gems detected for this skill.
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