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Ice Shot Ice Tipped Arrows Freeze Deadeye (+3 Projectile Skills)

Deadeye·RangerPatch 0.5.1·byPublic Ladder
Version 1·Updated Jun 9, 2026
New build

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Run Gear Check

Passive Tree

154
Nodes
38
Notables
0
Keystones

Key Passives

Tenfold AttacksNotable
4% increased Attack Speed
6% increased Attack Speed if you've been Hit Recently
+10 to Strength
SpeedAttribute
Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Mindful AwarenessNotable
24% increased Evasion Rating
24% increased maximum Energy Shield
EvasionEnergy Shield
Marked AgilityNotable
60% increased Mana Cost Efficiency of Marks
4% increased Movement Speed if you've used a Mark Recently
ManaMovement Speed
Crashing WaveNotable
25% increased Damage if you've dealt a Critical Hit in the past 8 seconds
Critical
Struck ThroughNotable
Attacks have +100% to Critical Hit Chance
Critical

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute33+165
  • to Dexterity7+58
  • to Intelligence4+30
  • to Strength2+20
Critical
PassiveCountTotal
  • increased Critical Hit Chance10130%
  • increased Critical Damage Bonus10215%
  • increased Damage if you've dealt a Critical Hit in the past # seconds240%
  • increased Critical Damage Bonus with Bows232%
Speed
PassiveCountTotal
  • increased Attack Speed417%
  • increased Skill Speed420%
  • increased Projectile Speed328%
  • mark Skills have # % increased Use Speed330%
Evasion
PassiveCountTotal
  • increased Evasion Rating12168%
  • gain Deflection Rating equal to # % of Evasion Rating328%
  • increased Evasion Rating while moving140%
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield8108%
  • reduced Global Armour, Evasion and Energy Shield1-25%
  • to Evasion Rating per # Item Energy Shield on Equipped Helmet1+1
  • to Maximum Energy Shield per # Item Evasion on Equipped Body Armour1+1
Ailment
PassiveCountTotal
  • increased Freeze Buildup565%
  • increased Magnitude of Shock you inflict475%
  • ailment Magnitude20
Attack Damage
PassiveCountTotal
  • increased Attack Damage10122%
Projectile Damage
PassiveCountTotal
  • increased Projectile Damage993%

Gear

Weapon 1 Swap

Demon Reach

Warmonger Bow

Item Level 82
Rare
Properties
Range120
Physical Damage97-141
Quality20
SocketsS S S
Fire Damage65-128
Attacks per Second1.2
Critical Hit Chance5%
Total DPS258.6
Physical DPS142.8
Elemental DPS115.8
Requirements
Level77
Rune
  • Bow Attacks fire an additional Arrow
  • Adds 19 to 28 Cold Damage against Chilled Enemies
  • Gain 5% of Damage as Extra Damage of all Elements
Bonded
  • Bonded: 20% increased Projectile Speed
  • Bonded: +2% to Maximum Cold Resistance
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
Desecrated
  • Adds 30 to 40 Physical Damage
Explicit
  • +4.94% to Critical Hit Chance
  • Adds 65 to 128 Fire Damage
  • +2 to Level of all Projectile Skills
  • +200% Surpassing chance to fire an additional Arrow
  • Corrupted
Crafted
  • Gain 19% of Damage as Extra Cold Damage
Weapon 2 Swap / Offhand

Cadiro's Gambit

Primed Quiver

Item Level 70
Unique
Requirements
Level51
Enchant
  • Gain 14 Mana per enemy killed
Implicit
  • 9% increased Attack Speed
Explicit
  • Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
  • Corrupted
Helmet

Blight Glance

Ancestral Tiara

Item Level 80
Rare
Properties
Energy Shield276
Quality20
SocketsS S
Requirements
Level80
Rune
  • 15% increased Cost Efficiency
  • Convert 20% of Requirements to Dexterity
Bonded
  • Bonded: Meta Skills have 15% increased Reservation Efficiency
Explicit
  • +59 to maximum Energy Shield
  • 37% increased Energy Shield
  • +32 to maximum Mana
  • 16% increased Rarity of Items found
  • 26% increased Critical Hit Chance
  • +29 to Intelligence
  • Corrupted
Crafted
  • 19% increased Mana Cost Efficiency
Body Armour

Morbid Carapace

Slipstrike Vest

Item Level 82
Rare
Properties
Evasion2739
Movement Speed-3%
Quality20
SocketsS S S
Requirements
Level70
Rune
  • 40% increased Armour, Evasion and Energy Shield
  • 12% increased Rarity of Items found
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
  • Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
Desecrated
  • +48 to Evasion Rating
  • 31% increased Evasion Rating
Explicit
  • +260 to Evasion Rating
  • 105% increased Evasion Rating
  • +40% to Lightning Resistance
  • +146 to Stun Threshold
  • Corrupted
Crafted
  • +31% to Fire Resistance
Gloves

Bramble Palm

Runeforged Vaal Mitts

Item Level 80
Rare
Properties
Armour194
Quality20
SocketsS
Ward34
Requirements
Level75
Rune
  • Convert 20% of Requirements to Dexterity
Desecrated
  • 15% increased Rarity of Items found
Explicit
  • Adds 12 to 24 Physical Damage to Attacks
  • Adds 28 to 38 Fire damage to Attacks
  • Adds 16 to 26 Cold damage to Attacks
  • Leech 6.31% of Physical Attack Damage as Mana
  • Corrupted
Crafted
  • 25% increased Critical Damage Bonus
Boots

Brood Goad

Runeforged Blacksteel Sabatons

Item Level 82
Rare
Properties
Armour144
Evasion125
Quality20
SocketsS
Ward228
Requirements
Level80
Enchant
  • 27% increased Stun Threshold
Rune
  • +11% to Chaos Resistance
Explicit
  • 35% increased Movement Speed
  • +80 to Armour
  • +67 to Evasion Rating
  • +112 to maximum Life
  • 17% increased Rarity of Items found
  • +36% to Fire Resistance
  • Gain Deflection Rating equal to 19% of Evasion Rating
  • Corrupted
Belt

Headhunter

Heavy Belt

Item Level 78
Unique
Properties
Charm Slots2
Requirements
Level50
Implicit
  • 27% increased Stun Threshold
  • Has 2 Charm Slots
Explicit
  • +55 to maximum Life
  • +34 to Strength
  • +33 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds
Amulet

Carrion Braid

Gold Amulet

Item Level 81
Rare
Requirements
Level35
Enchant
  • Allocates Serrated Edges
Desecrated
  • 10% increased Rarity of Items found
Implicit
  • 20% increased Rarity of Items found
Explicit
  • +89 to maximum Energy Shield
  • +35 to Spirit
  • +3 to Level of all Projectile Skills
  • 34% increased Critical Damage Bonus
Crafted
  • 18% increased Rarity of Items found
Ring 1

Kalandra's Touch

Ring

Item Level 80
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring
Ring 2

Onslaught Knot

Gold Ring

Item Level 82
Rare
Requirements
Level40
Desecrated
  • Adds 16 to 24 Physical Damage to Attacks
Implicit
  • 12% increased Rarity of Items found
Explicit
  • Adds 31 to 44 Fire damage to Attacks
  • 20% increased Rarity of Items found
  • +37% to Cold Resistance
  • +33% to Lightning Resistance
Crafted
  • 15% increased Rarity of Items found
Charm 1

Rite of Passage

Golden Charm

Item Level 80
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Owl for 17 seconds on use
Charm 2

The Fall of the Axe

Silver Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect
Charm 3

Nascent Hope

Thawing Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 22% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use
Life Flask

Effervescent Ultimate Life Flask of the Plentiful

Item Level 70
Magic
Properties
Quality15
Requirements
Level60
Implicit
  • 24% of Recovery applied Instantly
  • 44% increased Charges
Mana Flask

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 81
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 71% reduced Amount Recovered

Skills & Gems

Mirage Deadeye(Lv20)4 gems

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Ice Shot(Lv21)5 gems

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Ice BiteSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Lv1
Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
Ice-Tipped Arrows(Lv19)5 gems

Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
GlaciationSupports any skill that Hits enemies, making it more effective at Freezing enemies.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
ExpediteSupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.Lv1
Snipe(Lv19)5 gems

Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.

Window Of OpportunitySupports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage if released with Perfect Timing but reducing the Perfect Timing window.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Inevitable CriticalSupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.Lv1
Herald of Ice(Lv19)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Cold MasterySupports Cold skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Mirage Archer(Lv19)4 gems

While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 5.05 seconds
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Tornado Shot(Lv19)5 gems

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
DurabilitySupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.Lv1
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Freezing Mark(Lv19)4 gems

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Hits against Marked enemy cause 25% more Freeze buildup
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
Eternal MarkSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Lv1
Barrage(Lv19)3 gems

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

600% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
Arcane TempoSupports Spells, causing them to cast faster.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Perpetual ChargeSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Lv1
Wind Dancer(Lv19)3 gems

While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.

Gain a stage every 1.5 seconds
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
BludgeonSupports any skill that Hits enemies, causing it to Knock Back enemies.Lv1
MaimSupports Attacks, causing them to Maim enemies.Lv1
Mirage Deadeye(Lv1)No supports

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds

No support gems detected for this skill.

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