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Snipe Ice Shot Freeze Deadeye (168% Physical Damage)

Deadeye·RangerPatch 0.5.1·byPublic Ladder
Version 1·Updated Jun 9, 2026
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Run Gear Check

Passive Tree

157
Nodes
40
Notables
0
Keystones

Key Passives

Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
Vile WoundsNotable
33% increased Damage with Hits against Enemies affected by Ailments
Damage
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Killer InstinctNotable
40% increased Attack Damage while on Full Life
60% increased Attack Damage while on Low Life
Life
Crashing WaveNotable
25% increased Damage if you've dealt a Critical Hit in the past 8 seconds
Critical
Struck ThroughNotable
Attacks have +100% to Critical Hit Chance
Critical
Subterfuge MaskNotable
+1 to Evasion Rating per 1 Item Energy Shield on Equipped Helmet
Energy Shield

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute31+155
  • to Dexterity7+58
  • to Intelligence4+30
  • to Strength1+10
Critical
PassiveCountTotal
  • increased Critical Hit Chance10130%
  • increased Critical Damage Bonus8140%
  • increased Damage if you've dealt a Critical Hit in the past # seconds240%
  • increased Critical Hit Chance against Dazed Enemies237%
Evasion
PassiveCountTotal
  • increased Evasion Rating15225%
  • gain Deflection Rating equal to # % of Evasion Rating328%
  • increased Evasion Rating if you haven't been Hit Recently120%
  • increased Evasion Rating while moving140%
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield9120%
  • faster start of Energy Shield Recharge110%
  • increased Evasion Rating if Energy Shield Recharge has started in the past # seconds150%
  • increased Evasion Rating while you have Energy Shield130%
Speed
PassiveCountTotal
  • increased Skill Speed420%
  • increased Projectile Speed328%
  • increased Attack Speed210%
  • mark Skills have # % increased Use Speed220%
Ailment
PassiveCountTotal
  • increased Freeze Buildup565%
  • increased Magnitude of Shock you inflict475%
  • ailment Chance20
  • ailment Magnitude20
Damage
PassiveCountTotal
  • increased Damage with Hits against Blinded Enemies355%
  • increased Damage against Dazed Enemies245%
  • increased Damage while affected by a Herald224%
  • enemies you Mark take # % increased Damage110%
Attack Damage
PassiveCountTotal
  • increased Attack Damage10122%

Gear

Weapon 1

Dire Siege

Warmonger Bow

Item Level 80
Rare
Properties
Range120
Physical Damage207-304
Quality20
SocketsS S
Lightning Damage8-148
Attacks per Second1.4
Critical Hit Chance5%
Total DPS466.9
Physical DPS357.7
Elemental DPS109.2
Requirements
Level77
Rune
  • 18% increased Physical Damage
  • Bow Attacks fire an additional Arrow
Bonded
  • Bonded: 20% increased Projectile Speed
  • Bonded: 20% increased effect of Fully Broken Armour
Desecrated
  • 17% increased Attack Speed
  • Companions have 16% increased Attack Speed
Explicit
  • 168% increased Physical Damage
  • Adds 36 to 47 Physical Damage
  • Adds 8 to 148 Lightning Damage
  • +2 to Level of all Projectile Skills
Crafted
  • +3.28% to Critical Hit Chance
Weapon 2 / Offhand

Cadiro's Gambit

Primed Quiver

Item Level 79
Unique
Requirements
Level51
Implicit
  • 9% increased Attack Speed
Explicit
  • Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
Helmet

Blight Salvation

Ancestral Tiara

Item Level 81
Rare
Properties
Energy Shield330
Quality20
SocketsS
Requirements
Level80
Rune
  • 18% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • 19% increased Rarity of Items found
Explicit
  • +40% to Cold Resistance
  • 134% increased Energy Shield
  • +37 to maximum Life
  • 16% increased Rarity of Items found
  • +30% to Lightning Resistance
  • Corrupted
Body Armour

Vortex Salvation

Slipstrike Vest

Item Level 82
Rare
Properties
Evasion2067
Movement Speed-3%
Quality20
SocketsS S
Requirements
Level70
Rune
  • 18% increased Armour, Evasion and Energy Shield
  • 12% increased Rarity of Items found
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
Desecrated
  • +211 to Evasion Rating
  • 118% increased Evasion Rating
  • +25 to maximum Life
  • +41% to Fire Resistance
  • +35% to Lightning Resistance
  • Gain Deflection Rating equal to 21% of Evasion Rating
Explicit
  • Corrupted
Gloves

Soul Fingers

Runeforged Vaal Wraps

Item Level 81
Rare
Properties
Energy Shield30
Evasion97
Quality20
SocketsS
Ward34
Requirements
Level75
Rune
  • 8% increased Attack Speed
Bonded
  • Bonded: 20% reduced Slowing Potency of Debuffs on You
Desecrated
  • Adds 1 to 27 Lightning damage to Attacks
Explicit
  • Adds 22 to 35 Cold damage to Attacks
  • Adds 10 to 14 Physical Damage to Attacks
  • 14% increased Attack Speed
  • +26 to Intelligence
  • Gain Deflection Rating equal to 22% of Evasion Rating
Boots

Brimstone Spark

Runeforged Sekhema Sandals

Item Level 82
Rare
Properties
Energy Shield127
Quality20
SocketsS
Ward221
Requirements
Level80
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • +38 to maximum Energy Shield
Explicit
  • 35% increased Movement Speed
  • 17% increased Rarity of Items found
  • +26 to Intelligence
  • +41% to Fire Resistance
Crafted
  • 77% increased Energy Shield
Belt

Headhunter

Heavy Belt

Item Level 80
Unique
Properties
Charm Slots3
Requirements
Level50
Implicit
  • 27% increased Stun Threshold
  • Has 3 Charm Slots
Explicit
  • +36 to maximum Life
  • +34 to Strength
  • +32 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds
  • Corrupted
Amulet

Empyrean Rosary

Gold Amulet

Item Level 80
Rare
Requirements
Level35
Enchant
  • Allocates Serrated Edges
Desecrated
  • +102 to maximum Energy Shield
Implicit
  • 20% increased Rarity of Items found
Explicit
  • +2 to Level of all Projectile Skills
  • +45 to Spirit
  • +18% to all Elemental Resistances
  • +31% to Cold Resistance
Crafted
  • 28% increased Global Armour, Evasion and Energy Shield
Ring 1

Hypnotic Whorl

Sapphire Ring

Item Level 80
Rare
Requirements
Level12
Desecrated
  • 27% increased Cold Damage
Implicit
  • +34% to Cold Resistance
Explicit
  • Adds 9 to 19 Physical Damage to Attacks
  • Adds 27 to 38 Cold damage to Attacks
  • +25 to Intelligence
  • +19% to all Elemental Resistances
Crafted
  • 15% increased Rarity of Items found
Ring 2

Carrion Grasp

Gold Ring

Item Level 80
Rare
Requirements
Level40
Implicit
  • 11% increased Rarity of Items found
Explicit
  • Adds 11 to 15 Physical Damage to Attacks
  • Adds 24 to 33 Cold damage to Attacks
  • 12% increased Rarity of Items found
  • +30 to Dexterity
  • +35% to Fire Resistance
  • +36% to Lightning Resistance
Charm 1

Nascent Hope

Thawing Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 22% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use
Charm 2

The Fall of the Axe

Silver Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect
Charm 3

Analyst's Golden Charm of the Apprentice

Item Level 53
Magic
Properties
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • 24% increased Duration
  • 16% reduced Charges per use
Life Flask

Effervescent Ultimate Life Flask of the Bottomless

Item Level 75
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 27% of Recovery applied Instantly
  • 47% increased Charges gained
Mana Flask

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 78
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 71% reduced Amount Recovered

Skills & Gems

Mirage Deadeye(Lv20)4 gems

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Snipe(Lv19)5 gems

Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.

Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Window Of OpportunitySupports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage if released with Perfect Timing but reducing the Perfect Timing window.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Inevitable CriticalSupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.Lv1
Mirage Archer(Lv19)4 gems

While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 5.05 seconds
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Herald of Ice(Lv19)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Cold MasterySupports Cold skills, granting them an additional level. Does not support skills which do not have levels.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Ice Shot(Lv20)5 gems

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Ice BiteSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Lv1
ForkSupports Projectile skills, making their Projectiles Fork.Lv1
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
Freezing Mark(Lv19)4 gems

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Hits against Marked enemy cause 25% more Freeze buildup
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
Eternal MarkSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Lv1
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
Tornado Shot(Lv19)4 gems

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
DurabilitySupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.Lv1
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
Wind Dancer(Lv19)3 gems

While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.

Gain a stage every 1.5 seconds
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
BludgeonSupports any skill that Hits enemies, causing it to Knock Back enemies.Lv1
MaimSupports Attacks, causing them to Maim enemies.Lv1
Barrage(Lv19)3 gems

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

600% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Perpetual ChargeSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Ghost Dance(Lv19)1 gem

While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.

Gain a Ghost Shroud every 12 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Mirage Deadeye(Lv1)No supports

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds

No support gems detected for this skill.