← Back to builds

Snipe Ice Shot Freeze Deadeye (169% Physical Damage)

Deadeye·RangerPatch 0.5.1·byPublic Ladder
Version 1·Updated Jun 9, 2026
New build

Use this as your target

Import a .build file or paste your Path of Building export to see the gear, gem, and passive differences against this build.

Run Gear Check

Passive Tree

157
Nodes
41
Notables
0
Keystones

Key Passives

Flow StateNotable
15% increased Mana Regeneration Rate
5% increased Skill Speed
ManaSpeed
Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
Vile WoundsNotable
33% increased Damage with Hits against Enemies affected by Ailments
Damage
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Mindful AwarenessNotable
24% increased Evasion Rating
24% increased maximum Energy Shield
EvasionEnergy Shield
Killer InstinctNotable
40% increased Attack Damage while on Full Life
60% increased Attack Damage while on Low Life
Life
Crashing WaveNotable
25% increased Damage if you've dealt a Critical Hit in the past 8 seconds
Critical

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute31+155
  • to Dexterity7+58
  • to Intelligence4+30
  • increased Dexterity18%
Critical
PassiveCountTotal
  • increased Critical Hit Chance10130%
  • increased Critical Damage Bonus7125%
  • increased Damage if you've dealt a Critical Hit in the past # seconds240%
  • increased Critical Hit Chance against Dazed Enemies237%
Evasion
PassiveCountTotal
  • increased Evasion Rating18261%
  • gain Deflection Rating equal to # % of Evasion Rating641%
  • increased Evasion Rating if you haven't been Hit Recently120%
  • increased Evasion Rating while moving140%
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield9120%
  • faster start of Energy Shield Recharge110%
  • increased Evasion Rating if Energy Shield Recharge has started in the past # seconds150%
  • increased Evasion Rating while you have Energy Shield130%
Speed
PassiveCountTotal
  • increased Skill Speed628%
  • increased Projectile Speed328%
  • mark Skills have # % increased Use Speed220%
  • increased Attack and Cast Speed18%
Ailment
PassiveCountTotal
  • increased Freeze Buildup565%
  • increased Magnitude of Shock you inflict475%
  • ailment Chance20
  • ailment Magnitude20
Damage
PassiveCountTotal
  • increased Damage with Hits against Blinded Enemies355%
  • increased Damage against Dazed Enemies245%
  • increased Damage while affected by a Herald224%
  • enemies you Mark take # % increased Damage110%
Attack Damage
PassiveCountTotal
  • increased Attack Damage8107%

Gear

Weapon 1

Rune Twine

Obliterator Bow

Item Level 79
Rare
Properties
Range120
Physical Damage215-396
Quality20
SocketsS S
Cold Damage46-72
Attacks per Second1.1
Critical Hit Chance5%
Total DPS401
Physical DPS336.1
Elemental DPS64.9
Requirements
Level78
Rune
  • 20% increased Physical Damage
  • Bow Attacks fire an additional Arrow
Bonded
  • Bonded: 20% increased Projectile Speed
  • Bonded: 20% increased effect of Fully Broken Armour
Desecrated
  • Adds 23 to 41 Physical Damage
Implicit
  • 50% reduced Projectile Range
Explicit
  • 169% increased Physical Damage
  • Adds 46 to 72 Cold Damage
  • Leeches 8.42% of Physical Damage as Mana
Crafted
  • +3.27% to Critical Hit Chance
  • +2 to Level of all Attack Skills
Weapon 2 / Offhand

Cadiro's Gambit

Primed Quiver

Item Level 80
Unique
Requirements
Level51
Implicit
  • 9% increased Attack Speed
Explicit
  • Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
  • Corrupted
Helmet

Dire Dome

Jungle Tiara

Item Level 80
Rare
Properties
Energy Shield480
Quality20
SocketsS
Requirements
Level59
Rune
  • 20% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • +63 to maximum Energy Shield
Explicit
  • 152% increased Energy Shield
  • +35 to maximum Mana
  • +31% to Fire Resistance
  • +40% to Lightning Resistance
Crafted
  • 15% increased Rarity of Items found
Body Armour

Sorrow Coat

Slipstrike Vest

Item Level 80
Rare
Properties
Evasion2818
Movement Speed-3%
Quality20
SocketsS S
Requirements
Level70
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +252 to Evasion Rating
Explicit
  • +86 to Evasion Rating
  • 134% increased Evasion Rating
  • +30% to Fire Resistance
  • +22% to Chaos Resistance
Crafted
  • +32% to Cold Resistance
Gloves

Oblivion Mitts

Runeforged Elegant Wraps

Item Level 80
Rare
Properties
Energy Shield20
Evasion68
Quality28
SocketsS
Ward81
Requirements
Level70
Rune
  • +22% to Cold Resistance
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • Adds 23 to 35 Cold damage to Attacks
Explicit
  • Adds 13 to 30 Physical Damage to Attacks
  • Adds 16 to 26 Fire damage to Attacks
  • 17% increased Rarity of Items found
  • +39% to Lightning Resistance
Crafted
  • +35% to Fire Resistance
Boots

Eagle Road

Charmed Shoes

Item Level 82
Rare
Properties
Energy Shield93
Evasion310
Quality20
SocketsS
Requirements
Level70
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • 35% increased Movement Speed
  • +58 to Evasion Rating
  • +17 to maximum Energy Shield
  • 39% increased Evasion and Energy Shield
  • +30% to Fire Resistance
  • +29% to Cold Resistance
  • +35% to Lightning Resistance
Explicit
  • Corrupted
Belt

Headhunter

Heavy Belt

Item Level 75
Unique
Properties
Charm Slots2
Requirements
Level50
Implicit
  • 29% increased Stun Threshold
  • Has 2 Charm Slots
Explicit
  • +49 to maximum Life
  • +34 to Strength
  • +24 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds
Amulet

Pain Torc

Gold Amulet

Item Level 79
Rare
Requirements
Level35
Enchant
  • Allocates Serrated Edges
Desecrated
  • +87 to maximum Energy Shield
Implicit
  • 14% increased Rarity of Items found
Explicit
  • +3 to Level of all Projectile Skills
  • +49 to Spirit
  • 15% increased Rarity of Items found
  • +28 to Intelligence
Crafted
  • 32% increased Global Armour, Evasion and Energy Shield
Ring 1

Grip of Kulemak

Abyssal Signet

Item Level 79
Unique
Requirements
Level0
Implicit
  • Inflict Abyssal Wasting on Hit
Explicit
  • Gain 11% of Damage as Extra Fire Damage
  • Gain 11% of Damage as Extra Cold Damage
  • 34% increased Critical Hit Chance
  • Gain Deflection Rating equal to 13% of Evasion Rating
  • 26% reduced Presence Area of Effect
  • 21% reduced Light Radius
Ring 2

Corpse Band

Unset Ring

Item Level 79
Rare
Requirements
Level44
Desecrated
  • 16% increased Rarity of Items found
Implicit
  • Grants 1 additional Skill Slot
Explicit
  • Adds 17 to 28 Physical Damage to Attacks
  • Adds 22 to 34 Fire damage to Attacks
  • 19% increased Rarity of Items found
  • +40% to Cold Resistance
  • +28% to Lightning Resistance
Charm 1

Nascent Hope

Thawing Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 24% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use
Charm 2

The Fall of the Axe

Silver Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect
Charm 3

Beira's Anguish

Dousing Charm

Item Level 74
Unique
Properties
Charges Max40
Charges Per Use30
Duration30
Quality0
Requirements
Level32
Implicit
  • Used when you become Ignited
Explicit
  • 21% Chance to gain a Charge when you kill an enemy
  • Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
Life Flask

Bubbling Ultimate Life Flask of the Perpetual

Item Level 66
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 30% of Recovery applied Instantly
  • 59% increased Charges gained
Mana Flask

Catalysed Ultimate Mana Flask of the Sylvan

Item Level 82
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • Gains 0.25 Charges per Second
  • 69% increased Recovery rate

Skills & Gems

Mirage Deadeye(Lv20)4 gems

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
GlaciationSupports any skill that Hits enemies, making it more effective at Freezing enemies.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Herald of Ice(Lv20)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Cold PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.Lv1
Snipe(Lv20)5 gems

Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Window Of OpportunitySupports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage if released with Perfect Timing but reducing the Perfect Timing window.Lv1
BlindsideSupports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind.Lv1
Inevitable CriticalSupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.Lv1
Freezing Mark(Lv19)5 gems

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Hits against Marked enemy cause 25% more Freeze buildup
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Eternal MarkSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Lv1
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
Oisins OathSupports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.Lv1
Mirage Archer(Lv19)4 gems

While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 5.05 seconds
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
GlaciationSupports any skill that Hits enemies, making it more effective at Freezing enemies.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Ice Shot(Lv20)5 gems

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
GlaciationSupports any skill that Hits enemies, making it more effective at Freezing enemies.Lv1
Ice BiteSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Lv1
ForkSupports Projectile skills, making their Projectiles Fork.Lv1
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
Tornado Shot(Lv19)5 gems

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

PersistenceSupports any skill that has a duration, making that duration longer.Lv1
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
DurabilitySupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.Lv1
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Ice-Tipped Arrows(Lv19)4 gems

Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.

Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
GlaciationSupports any skill that Hits enemies, making it more effective at Freezing enemies.Lv1
ExpediteSupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.Lv1
Barrage(Lv19)4 gems

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

600% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Support Olroths ConvictionLv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Perpetual ChargeSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Lv1
Wind Dancer(Lv19)3 gems

While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.

Gain a stage every 1.5 seconds
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
BludgeonSupports any skill that Hits enemies, causing it to Knock Back enemies.Lv1
MaimSupports Attacks, causing them to Maim enemies.Lv1
Ghost Dance(Lv19)1 gem

While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.

Gain a Ghost Shroud every 12 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Mirage Deadeye(Lv1)No supports

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds

No support gems detected for this skill.