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Walking Calamity Furious Slam Totem Smith Of Kitava (Fury of the King)

Smith of Kitava·WarriorPatch 0.5.1·byPublic Ladder
Version 1·Updated Jun 9, 2026
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Run Gear Check

Passive Tree

140
Nodes
35
Notables
3
Keystones

Key Passives

Ignore PainNotable
Every Rage also grants 2% increased Stun Threshold
Stun
Molten CarapaceNotable
50% increased Armour while Ignited
+2% to Maximum Fire Resistance while Ignited
50% increased Fire Damage while Ignited
ArmourFire ResistanceFire Damage
Guided HandNotable
Ancestrally Boosted Attacks deal 30% increased Damage
The next Attack you use within 4 seconds after Heavy Stunning a Rare or Unique Enemy is Ancestrally Boosted
DamageAttack
MomentumNotable
Ignore all Movement Penalties from Armour
Movement Speed
Tantalum AlloyNotable
base physical damage reduction rating no display: 200
Body Armour grants +75% to Fire Resistance
Physical DamageFire Resistance
Dedication to KitavaNotable
base physical damage reduction rating no display: 200
Body Armour grants +100% of Armour also applies to Chaos Damage
Physical DamageArmour
UnyieldingNotable
15% increased Attack Speed if you've been Hit Recently
Speed
Prism GuardNotable
+30% of Armour also applies to Elemental Damage
Armour

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute37+185
  • gain Armour equal to # % of total Strength Requirements of Equipped Boots, Gloves and Helmet1150%
  • to Strength1+15
Armour
PassiveCountTotal
  • increased Armour13198%
  • of Armour also applies to Elemental Damage560%
  • of Armour also applies to Fire Damage230%
  • body Armour grants # % increased Spirit130%
Attack Damage
PassiveCountTotal
  • increased Attack Damage while Surrounded7245%
  • increased Melee Damage with Hits at Close Range370%
  • increased Melee Damage332%
  • increased Attack Damage if you have been Heavy Stunned Recently125%
Life
PassiveCountTotal
  • increased amount of Life Leeched336%
  • increased maximum Life24%
  • body Armour grants # % increased maximum Life115%
  • increased Attack Damage while on Low Life125%
Damage
PassiveCountTotal
  • ancestrally Boosted Attacks deal # % increased Damage586%
  • increased Totem Damage345%
  • each Totem applies # % increased Damage taken to Enemies in their Presence12%
Speed
PassiveCountTotal
  • increased Attack Speed38%
  • increased Totem Placement speed240%
  • increased Attack Speed if you've been Hit Recently115%
  • increased Attack Speed while Surrounded120%
Physical Damage
PassiveCountTotal
  • base physical damage reduction rating no display: #6+1200
Fire Damage
PassiveCountTotal
  • increased Fire Damage336%
  • gain # % of Damage as Extra Fire Damage15%
  • increased Fire Damage while Ignited150%
  • of Physical Damage taken as Fire Damage15%

Gear

Weapon 1

Fury of the King

Ashbark Talisman

Item Level 79
Unique
Properties
Range12
Physical Damage86-180
Quality20
SocketsS S
Fire Damage670-815
Attacks per Second1.2
Critical Hit Chance8%
Total DPS1050.6
Physical DPS159.6
Elemental DPS891
Requirements
Level78
Rune
  • +15 to Spirit
  • Gain 5% of Damage as Extra Damage of all Elements
Bonded
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
Implicit
  • 59% increased Flammability Magnitude
Explicit
  • Adds 670 to 815 Fire Damage
  • 14% reduced Attack Speed
  • +44 to Strength
  • Bear Skills Convert 98% of Physical Damage to Fire Damage
  • Skills which require Glory generate 5 Glory every 2 seconds
  • Enemies in your Presence have Exposure
  • Corrupted
Weapon 1 Swap

Druidic Bane

Wildwood Talisman

Item Level 72
Rare
Properties
Range12
Physical Damage67-112
Quality0
Cold Damage12-17
Lightning Damage6-94
Attacks per Second1.54
Critical Hit Chance8%
Total DPS237.2
Physical DPS137.8
Elemental DPS99.3
Requirements
Level70
Desecrated
  • Melee Attack Skills have +1 to maximum number of Summoned Totems
Implicit
  • Adds 12 to 17 Cold Damage
  • Adds 6 to 94 Lightning Damage
  • +3 to Level of all Melee Skills
  • Grants 4 Life per Enemy Hit
Crafted
  • 23% increased Attack Speed
Helmet

Constricting Command

Viper Cap

Item Level 75
Unique
Properties
Evasion215
Quality20
SocketsS
Requirements
Level50
Rune
  • +75 to maximum Life
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Explicit
  • +116 to maximum Life
  • +12 to all Attributes
  • 9 Life Regeneration per second
  • Require 4 fewer enemies to be Surrounded
Body Armour

Superior Conjurer Mantle

Item Level 79
Normal
Properties
Armour328
Energy Shield91
Quality20
SocketsS S
Requirements
Level70
Enchant
  • 5% additional Physical Damage Reduction
Rune
  • +150 to maximum Life
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Implicit
  • +30 to Spirit
Explicit
  • Corrupted
Gloves

Brood Hold

Ancient Mitts

Item Level 80
Rare
Properties
Armour329
Quality20
SocketsS
Requirements
Level54
Rune
  • +11% to Chaos Resistance
Desecrated
  • 100% increased Armour
Explicit
  • Adds 14 to 27 Fire damage to Attacks
  • +139 to maximum Life
  • +2 to Level of all Melee Skills
  • +28 to Strength
  • +39% to Cold Resistance
Boots

Empyrean Hoof

Tasalian Greaves

Item Level 80
Rare
Properties
Armour648
Quality20
SocketsS
Requirements
Level80
Rune
  • +75 to maximum Life
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Explicit
  • 25% increased Movement Speed
  • 93% increased Armour
  • +94 to maximum Life
  • 35% reduced Attribute Requirements
  • +32 to Strength
  • +15% to Fire Resistance
Belt

Bramble Girdle

Plate Belt

Item Level 79
Rare
Properties
Charm Slots2
Requirements
Level24
Desecrated
  • +16% to Fire and Chaos Resistances
Implicit
  • +178 to Armour
  • Has 2 Charm Slots
Explicit
  • +165 to maximum Life
  • +112 to maximum Mana
  • 34% increased Flask Mana Recovery rate
  • +31 to Strength
Crafted
  • +32% to Lightning Resistance
Amulet

Defiance of Destiny

Jade Amulet

Item Level 75
Unique
Requirements
Level56
Enchant
  • Allocates Melting Flames
Implicit
  • +10 to Dexterity
Explicit
  • 12% increased maximum Life
  • +15 to Strength
  • 29% increased Mana Regeneration Rate
  • Recover 27% of Missing Life before being Hit by an Enemy
Ring 1

Dragon Circle

Prismatic Ring

Item Level 81
Rare
Requirements
Level35
Implicit
  • +7% to all Elemental Resistances
Explicit
  • Adds 1 to 32 Lightning damage to Attacks
  • +207 to Evasion Rating
  • +135 to maximum Life
  • +25 to Strength
  • +32% to Cold Resistance
  • +32% to Lightning Resistance
Ring 2

Soul Grip

Pearl Ring

Item Level 82
Rare
Requirements
Level32
Implicit
  • 10% increased Cast Speed
Explicit
  • Adds 15 to 31 Fire damage to Attacks
  • +171 to Evasion Rating
  • +126 to maximum Life
  • +27 to Strength
  • +37% to Cold Resistance
  • +38% to Lightning Resistance
Charm 1

Tidebound Thawing Charm of the Wide

Item Level 37
Magic
Properties
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • Recover 108 Mana when Used
  • 23% increased Charges
Charm 2

Forsaken Bangle

Amethyst Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use30
Duration40
Quality0
Requirements
Level40
Implicit
  • Used when you take Chaos damage from a Hit
Explicit
  • 20% increased Duration
  • 50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect
Charm 3

For Utopia

Stone Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level8
Implicit
  • Used when you become Stunned
Explicit
  • Defend with 200% of Armour during effect
Life Flask

Sapping Ultimate Life Flask of the Bountiful

Item Level 82
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 96% increased Life Recovered
  • Removes 15% of Life Recovered from Mana when used
  • 47% increased Charges

Skills & Gems

Maul(Lv20)6 gems

Shapeshift into a Bear and rake enemies with your claws, generating Rage on Hit.

Einhars BeastriteSupports Melee Strike skills, causing them to steal a Modifier from Rare monsters they kill for a lengthy duration, while being unable to damage enemies not on low Life. Does not modify skills used by Minions.Lv1
ExecuteSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Close CombatSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Lv1
Ancestral CallSupports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.Lv1
Fire Spell on Hit(Lv20)4 gems

While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Fire spells on reaching maximum Energy.

Supported Skills deal 10% increased Damage
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Corpse ConservationSupports skills that consume Corpses, giving them a chance to take effect without destroying the Corpse.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
FlukeSupports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.Lv1
Ferocious Roar(Lv19)4 gems

Shapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Break 5 Armour on Hit
Supported Skills deal 30% increased Damage
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
TwofoldSupports any Skill that Consumes Charges, granting a chance for benefits of that Consumption to be doubled.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Close CombatSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Lv1
Shockwave Totem(Lv18)5 gems

Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.

Ancestral UrgencySupports Skills which create Totems, causing those Skills to place Totems much more quickly.Lv1
Hardy TotemsSupports Skills which create Totems, causing those Totems to have more Life.Lv1
IronwoodSupports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Walking Calamity(Lv19)5 gems

Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.

Fire PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
HourglassSupports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Rampage(Lv19)5 gems

Shapeshift into a Bear and charge forward, Slamming the ground as you run. Channelling ends after a short amount of time but can be prolonged by spending Rage.

Fist Of WarSupports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Lv1
Medveds FellingLv1
Hit And RunSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but have massively increased Skill Speed. Cannot support Skills which have a cooldown.Lv1
Stomping GroundSupports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill.Lv1
Fire PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.Lv1
Furious Slam(Lv19)5 gems

Shapeshift into a Bear and Slam the ground with great force, causing a pair of shockwaves. Can spend Rage to create larger shockwaves that leave behind Jagged Ground.

Fist Of WarSupports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Lv1
AftershockSupports Slams you use yourself, giving them a chance to create an Aftershock.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Fire PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.Lv1
Molten Crash(Lv18)4 gems

Shapeshift into a burning monstrosity and leap through the air to crash down upon the earth, Slamming twice and creating Molten Fissures. Consumes Rage to create additional Molten Fissures.

Holy DescentSupports Skills that leap into the air, causing them to create Consecrated Ground when you land.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
MomentumSupports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.Lv1
Fire PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.Lv1
Savage Fury(Lv18)2 gems

While active, your Fury builds from Attacking enemies. Using this Skill releases your Fury to send you into a bestial frenzy, gaining damage and Onslaught but constantly losing life and forcing you into animal form. The frenzy ends immediately if you return to human form. You cannot gain Fury while in a frenzy.

PersistenceSupports any skill that has a duration, making that duration longer.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Time of Need(Lv19)1 gem

While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.

10 seconds between Blessings
Blessing recovers 17 Life and removes Curses and Elemental Ailments
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Herald of Ash(Lv18)1 gem

While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Eternal Rage(Lv18)No supports

While active, you constantly regenerate Rage.

Regenerate 0.25 Rage per second

No support gems detected for this skill.

Fire Spell on Hit(Lv1)No supports

While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Fire spells on reaching maximum Energy.

Supported Skills deal 10% increased Damage

No support gems detected for this skill.

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