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Barrage Ice Shot Minion Deadeye (239% Physical Damage)

Deadeye·RangerPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 17, 2026
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Run Gear Check

Overview

Offense

1. Ice Shot
87,271
2. Best Ignite DPS
747
Hit DPS
87,271
Attacks/sec
1.58
Average hit
54,799

Utility

Mana
654
Spirit
188
Gear spirit
176
Move speed
x1.38

Defense

Life
1
ES
6,602
Gear ES
1,497
Ward
91
Fire res
47%
Cold res
69%
Lightning res
75%

Passive Tree

134
Nodes
32
Notables
1
Keystones

Key Passives

Chaos InoculationKey
Chaos Inoculation
Chaos
Easy GoingNotable
25% increased Reservation Efficiency of Companion Skills
Gem
Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
Honed InstinctsNotable
8% increased Attack Speed
+10 to Dexterity
8% increased Projectile Speed
SpeedAttribute
Shimmering MirageNotable
Gain additional Ailment Threshold equal to 30% of maximum Energy Shield
Energy Shield
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Pure EnergyNotable
+10 to Intelligence
30% increased maximum Energy Shield
AttributeEnergy Shield

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute36+180
  • to Intelligence5+43
  • to Dexterity3+25
  • increased Intelligence16%
Critical
PassiveCountTotal
  • increased Critical Damage Bonus16350%
  • increased Critical Hit Chance13215%
  • increased Damage if you've dealt a Critical Hit in the past # seconds240%
  • attacks have +#% to Critical Hit Chance1100%
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield12267%
  • gain additional Ailment Threshold equal to # % of maximum Energy Shield678%
  • gain additional Stun Threshold equal to # % of maximum Energy Shield436%
  • reduced Global Armour, Evasion and Energy Shield1-25%
Speed
PassiveCountTotal
  • increased Skill Speed420%
  • increased Projectile Speed328%
  • increased Attack and Cast Speed18%
  • increased Attack Speed18%
Projectile Damage
PassiveCountTotal
  • increased Projectile Damage993%
Damage
PassiveCountTotal
  • companions deal # % increased Damage448%
  • increased Damage while affected by a Herald224%
  • increases and Reductions to Companion Damage also apply to you1+1
Gem
PassiveCountTotal
  • increased Reservation Efficiency of Companion Skills233%
  • gain Tailwind on Skill use1+1
  • skills fire an additional Projectile1+1
Mana
PassiveCountTotal
  • increased Mana Regeneration Rate324%
  • reduced maximum Mana1-10%

Gear

Mind Song

Warmonger Bow

Item Level 80
Rare
Properties
Range120
Physical Damage201-302
Quality20
SocketsS S
Fire Damage82-106
Attacks per Second1.2
Critical Hit Chance5%
Total DPS414.6
Physical DPS301.8
Elemental DPS112.8
Requirements
Level77
Rune
  • Bow Attacks fire an additional Arrow
  • +50% Surpassing chance to fire an additional Arrow
Bonded
  • Bonded: 50% increased Projectile Speed
Desecrated
  • Leeches 8.53% of Physical Damage as Mana
Explicit
  • 239% increased Physical Damage
  • Adds 82 to 106 Fire Damage
  • +167 to Accuracy Rating
  • +3 to Level of all Projectile Skills
Crafted
  • +3.35% to Critical Hit Chance

Cadiro's Gambit

Primed Quiver

Item Level 80
Unique
Requirements
Level51
Enchant
  • Projectiles have 10% chance to Chain an additional time from terrain
Implicit
  • 10% increased Attack Speed
Explicit
  • Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
  • Corrupted

Rune Salvation

Ancestral Tiara

Item Level 80
Rare
Properties
Energy Shield503
Quality23
SocketsS
Requirements
Level80
Rune
  • 18% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • 31% increased Energy Shield
  • +24 to maximum Mana
Explicit
  • +60 to maximum Energy Shield
  • 93% increased Energy Shield
  • +25% to Fire Resistance
  • +38% to Cold Resistance
Crafted
  • 18% increased Rarity of Items found

Viper Shell

Vile Robe

Item Level 79
Rare
Properties
Energy Shield657
Movement Speed-3%
Quality20
SocketsS S
Requirements
Level65
Rune
  • 36% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +53 to Spirit
Explicit
  • +26 to maximum Energy Shield
  • 142% increased Energy Shield
  • 30% reduced Attribute Requirements
  • +31% to Cold Resistance
Crafted
  • +32% to Fire Resistance

Soul Nails

Runeforged Opulent Gloves

Item Level 82
Rare
Properties
Energy Shield35
Quality20
SocketsS
Ward76
Requirements
Level70
Rune
  • Energy Shield Recharge starts after spending a total of
  • 2000 Mana, no more than once every 2 seconds
Desecrated
  • +44% to Lightning Resistance
Explicit
  • Adds 15 to 25 Physical Damage to Attacks
  • Adds 22 to 33 Cold damage to Attacks
  • Adds 4 to 71 Lightning damage to Attacks
  • 15% increased Rarity of Items found
Crafted
  • 28% increased Critical Damage Bonus

Onslaught Pace

Sekhema Sandals

Item Level 82
Rare
Properties
Energy Shield302
Quality20
SocketsS
Requirements
Level80
Rune
  • 18% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • 58% increased Energy Shield
Explicit
  • 35% increased Movement Speed
  • +60 to maximum Energy Shield
  • +25 to Intelligence
  • +40% to Fire Resistance
Crafted
  • +31% to Lightning Resistance

Headhunter

Heavy Belt

Item Level 81
Unique
Properties
Charm Slots2
Requirements
Level50
Implicit
  • 27% increased Stun Threshold
  • Has 2 Charm Slots
Explicit
  • +46 to maximum Life
  • +38 to Strength
  • +35 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds

Mind Idol

Absent Amulet

Item Level 79
Rare
Requirements
Level78
Enchant
  • Allocates Battle Trance
Desecrated
  • +26 to Strength
Implicit
  • -1 Prefix Modifier allowed
  • -1 Suffix Modifier allowed
Explicit
  • +35 to Spirit
  • 18% increased Rarity of Items found
Crafted
  • 7% increased Strength

Kalandra's Touch

Ring

Item Level 80
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring

Brood Grip

Gold Ring

Item Level 79
Rare
Requirements
Level40
Desecrated
  • Adds 21 to 34 Fire damage to Attacks
Implicit
  • 8% increased Rarity of Items found
Explicit
  • Adds 1 to 51 Lightning damage to Attacks
  • 17% increased Rarity of Items found
  • +25% to Cold Resistance
  • +36% to Lightning Resistance
Crafted
  • 15% increased Rarity of Items found

Nascent Hope

Thawing Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 23% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use

The Fall of the Axe

Silver Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect

Rite of Passage

Golden Charm

Item Level 81
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Stag for 20 seconds on use

Potent Ultimate Mana Flask of the Ample

Item Level 81
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 74% increased Amount Recovered
  • 68% increased Charges

Skills & Gems

Mirage Deadeye(Lv20)4 gems

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
ForkSupports Projectile skills, making their Projectiles Fork.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Barrage(Lv19)5 gems

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

600% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
TwofoldSupports any Skill that Consumes Charges, granting a chance for benefits of that Consumption to be doubled.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Perpetual ChargeSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Lv1
Freezing Mark(Lv18)5 gems

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Hits against Marked enemy cause 25% more Freeze buildup
Eternal MarkSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Lv1
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
Oisins OathSupports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.Lv1
Herald of Ice(Lv20)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Cold MasterySupports Cold skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Cold InfusionSupports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Lv1
Sniper's Mark(Lv18)5 gems

Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.

Next Critical Hit against Marked Enemy has 20% increased Critical Damage Bonus
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
Rhoa Mount(Lv18)5 gems

Harnesses a Companion Rhoa you can mount while you're wielding a Bow or Spear. While mounted you can use Bow, thrown Spear, and Mark Skills, and are much less slowed while using Skills, but being Hit will cause Heavy Stun buildup. While you aren't mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged.

Last GaspSupports Skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration.Lv1
Brutus BrainSupports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.Lv1
Elemental ArmySupports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.Lv1
Romiras RequitalSupports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life. A percentage of Damage taken this way is Recouped by you as Life.Lv1
Minion MasterySupports Minion skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Ice Shot(Lv21)5 gems

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
StoicismSupports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
EmbitterSupports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.Lv1
Garukhans ResolveSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance.Lv1
Tornado Shot(Lv19)5 gems

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

DurabilitySupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.Lv1
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Blazing CriticalSupports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.Lv1
Bhatairs VengeanceSupports Attacks and Warcries you use yourself. Freezing an enemy with Supported Skills infuses you and your allies with Cold damage for a short time.Lv1
Bow Shot(Lv20)2 gems

Fire an arrow with your Bow.

DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Nova ProjectilesSupports Projectile Skills, making them fire Projectiles in a circle. Does not Support Skills which rain down Projectiles from above.Lv1
Charge Regulation(Lv19)1 gem

While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.

15% more Armour, Evasion and Energy Shield while you have an Endurance Charge
20% more Critical Hit Chance while you have a Power Charge
20% increased Skill Speed while you have a Frenzy Charge
PrecisionSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.Lv1
Eternal Rage(Lv18)No supports

While active, you constantly regenerate Rage.

Regenerate 0.25 Rage per second

No support gems detected for this skill.

Berserk(Lv18)No supports

While active, strengthens your Rage, but causes you to lose Life while not losing Rage.

Grants 40% increased Rage effect

No support gems detected for this skill.

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