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Bow Shot Snipe Poison Deadeye (168% Physical Damage)

Deadeye·RangerPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
New build

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Run Gear Check

Overview

Offense

1. Ice Shot
356,784
2. Bow Shot
87,150
Hit DPS
355,045
Attacks/sec
1.85
Average hit
187,893

Utility

Mana
852
Spirit
150
Gear spirit
100
Move speed
x1.52

Defense

Life
1,964
ES
866
Gear ES
385
Ward
121
Character evasion
15,985
Gear evasion
2,889
Fire res
75%
Cold res
75%
Lightning res
75%

Passive Tree

157
Nodes
41
Notables
0
Keystones

Key Passives

Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
Vile WoundsNotable
33% increased Damage with Hits against Enemies affected by Ailments
Damage
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Mindful AwarenessNotable
24% increased Evasion Rating
24% increased maximum Energy Shield
EvasionEnergy Shield
Marked AgilityNotable
60% increased Mana Cost Efficiency of Marks
4% increased Movement Speed if you've used a Mark Recently
ManaMovement Speed
Crashing WaveNotable
25% increased Damage if you've dealt a Critical Hit in the past 8 seconds
Critical
Struck ThroughNotable
Attacks have +100% to Critical Hit Chance
Critical

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute31+155
  • to Dexterity7+58
  • to Intelligence4+30
  • increased Dexterity18%
Critical
PassiveCountTotal
  • increased Critical Damage Bonus12245%
  • increased Critical Hit Chance9120%
  • increased Damage if you've dealt a Critical Hit in the past # seconds240%
  • increased Critical Hit Chance against Dazed Enemies237%
Evasion
PassiveCountTotal
  • increased Evasion Rating19276%
  • gain Deflection Rating equal to # % of Evasion Rating425%
  • increased Evasion Rating if you have Hit an Enemy Recently130%
  • increased Evasion Rating if you haven't been Hit Recently120%
Speed
PassiveCountTotal
  • increased Attack Speed522%
  • increased Skill Speed420%
  • increased Projectile Speed328%
  • mark Skills have # % increased Use Speed220%
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield9120%
  • faster start of Energy Shield Recharge110%
  • increased Evasion Rating if Energy Shield Recharge has started in the past # seconds150%
  • increased Evasion Rating while you have Energy Shield130%
Ailment
PassiveCountTotal
  • increased Freeze Buildup565%
  • increased Magnitude of Shock you inflict475%
  • ailment Chance20
  • ailment Magnitude20
Damage
PassiveCountTotal
  • increased Damage with Hits against Blinded Enemies355%
  • increased Damage against Dazed Enemies245%
  • increased Damage while affected by a Herald224%
  • enemies you Mark take # % increased Damage110%
Attack Damage
PassiveCountTotal
  • increased Attack Damage8102%

Gear

Dire Wind

Obliterator Bow

Item Level 79
Rare
Properties
Range120
Physical Damage216-388
Quality20
SocketsS S
Cold Damage40-73
Attacks per Second1.24
Critical Hit Chance5%
Total DPS444.5
Physical DPS374.5
Elemental DPS70.1
Requirements
Level78
Rune
  • Bow Attacks fire an additional Arrow
  • Gain 5% of Damage as Extra Damage of all Elements
Bonded
  • Bonded: 20% increased Projectile Speed
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
Desecrated
  • 13% increased Attack Speed
  • Companions have 18% increased Attack Speed
Implicit
  • 50% reduced Projectile Range
Explicit
  • 168% increased Physical Damage
  • Adds 37 to 57 Physical Damage
  • Adds 40 to 73 Cold Damage
  • +12% to Critical Damage Bonus
Crafted
  • +3.8% to Critical Hit Chance

Cadiro's Gambit

Primed Quiver

Item Level 80
Unique
Requirements
Level51
Enchant
  • 24% increased Damage
Implicit
  • 10% increased Attack Speed
Explicit
  • Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
  • Corrupted

Sorrow Corona

Jungle Tiara

Item Level 79
Rare
Properties
Energy Shield359
Quality20
SocketsS
Requirements
Level59
Rune
  • 18% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • 17% increased Rarity of Items found
Explicit
  • +70 to maximum Energy Shield
  • 18% increased Rarity of Items found
  • +31% to Cold Resistance
  • +40% to Lightning Resistance
Crafted
  • 76% increased Energy Shield

Horror Ward

Slipstrike Vest

Item Level 82
Rare
Properties
Evasion2607
Movement Speed-3%
Quality20
SocketsS S
Requirements
Level70
Rune
  • 36% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +260 to Evasion Rating
Explicit
  • +73 to Evasion Rating
  • 40% increased Evasion Rating
  • +42% to Cold Resistance
  • Gain Deflection Rating equal to 25% of Evasion Rating
  • 56% reduced Poison Duration on you
Crafted
  • 79% increased Evasion Rating

Pandemonium Grasp

Runeforged War Wraps

Item Level 80
Rare
Properties
Energy Shield26
Evasion88
Quality20
SocketsS S
Ward34
Requirements
Level65
Rune
  • Destroys all Augment Sockets on the item to create a Jewel Socket
Desecrated
  • +31% to Cold Resistance
Explicit
  • Adds 11 to 26 Physical Damage to Attacks
  • Adds 24 to 33 Cold damage to Attacks
  • +139 to maximum Life
  • +37% to Fire Resistance
Crafted
  • +33% to Lightning Resistance

Chimeric Spur

Runeforged Serpentscale Boots

Item Level 82
Rare
Properties
Evasion194
Quality20
SocketsS
Ward82
Requirements
Level59
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Explicit
  • 35% increased Movement Speed
  • +136 to maximum Life
  • +83 to maximum Mana
  • 18% increased Rarity of Items found
  • +43% to Cold Resistance
  • Gain Deflection Rating equal to 21% of Evasion Rating

Headhunter

Heavy Belt

Item Level 79
Unique
Properties
Charm Slots3
Requirements
Level50
Implicit
  • 25% increased Stun Threshold
  • Has 3 Charm Slots
Explicit
  • +41 to maximum Life
  • +40 to Strength
  • +23 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds

Fate Scarab

Gold Amulet

Item Level 62
Rare
Requirements
Level35
Enchant
  • Allocates Stormbreaker
Desecrated
  • 12% increased Deflection Rating
Implicit
  • 20% increased Rarity of Items found
Explicit
  • +92 to maximum Mana
  • +50 to Spirit
  • +2 to Level of all Projectile Skills
  • +23 to Dexterity
  • +21% to Fire Resistance

Brood Eye

Dusk Ring

Item Level 79
Rare
Requirements
Level0
Desecrated
  • 16% increased Rarity of Items found
Implicit
  • +1 Prefix Modifier allowed
  • -1 Suffix Modifier allowed
Explicit
  • Adds 30 to 54 Fire damage to Attacks
  • Adds 28 to 42 Cold damage to Attacks
  • +114 to maximum Life
  • +40% to Fire Resistance
  • +32% to Lightning Resistance

Kalandra's Touch

Ring

Item Level 80
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring

Rite of Passage

Golden Charm

Item Level 69
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Cat for 19 seconds on use

Nascent Hope

Thawing Charm

Item Level 78
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 20% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use

The Fall of the Axe

Silver Charm

Item Level 47
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect

Bubbling Ultimate Life Flask of the Foliage

Item Level 67
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • Gains 0.15 Charges per Second
  • 30% of Recovery applied Instantly

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 69
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 70% reduced Amount Recovered

Skills & Gems

Bow Shot(Lv20)5 gems

Fire an arrow with your Bow.

Soul ThiefSupports Attacks, causing their Physical damage to Leech Mana.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Culling StrikeSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Lv1
MobilitySupports skills that can be used while moving, allowing you to move faster while using them.Lv1
ForkSupports Projectile skills, making their Projectiles Fork.Lv1
Mirage Deadeye(Lv20)4 gems

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Herald of Ice(Lv21)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Diallas DesireSupports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Cold PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Mirage Archer(Lv19)4 gems

While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 5.05 seconds
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Snipe(Lv19)5 gems

Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Window Of OpportunitySupports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage if released with Perfect Timing but reducing the Perfect Timing window.Lv1
Close CombatSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Lv1
Freezing Mark(Lv14)5 gems

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Hits against Marked enemy cause 25% more Freeze buildup
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
Eternal MarkSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Lv1
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Oisins OathSupports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.Lv1
Ice Shot(Lv21)5 gems

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
ForkSupports Projectile skills, making their Projectiles Fork.Lv1
Ice BiteSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Lv1
Garukhans ResolveSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance.Lv1
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
Tornado Shot(Lv19)4 gems

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

PersistenceSupports any skill that has a duration, making that duration longer.Lv1
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
DurabilitySupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.Lv1
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
Barrage(Lv19)4 gems

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

600% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Perpetual ChargeSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Support Olroths ConvictionLv1
Wind Dancer(Lv19)3 gems

While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.

Gain a stage every 1.5 seconds
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
BludgeonSupports any skill that Hits enemies, causing it to Knock Back enemies.Lv1
MaimSupports Attacks, causing them to Maim enemies.Lv1
Ghost Dance(Lv19)1 gem

While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.

Gain a Ghost Shroud every 12 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Mirage Deadeye(Lv1)No supports

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds

No support gems detected for this skill.