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Cluster Grenade Galvanic Shards Freeze Witchhunter (+5 Projectile Skills)

Witchhunter·MercenaryPatch 0.5.0·byPublic Builds
Version 1·Updated Jul 2, 2026
New build
A
exiles.buildtier
Scored against 333 mercenary endgame builds
DamageS
SurvivalB
SpeedA
UtilityC

Overview

Offense

1. Shockburst Rounds
788,710
2. Full Culling DPS
184,867
Hit DPS
788,710
Attacks/sec
11
Average hit
71,928

Utility

Mana
759
Spirit
150
Gear spirit
100
Move speed
x2.00

Defense

Life
1,495
Character evasion
6,993
Gear evasion
3,106
Fire res
75%
Cold res
75%
Lightning res
75%

Passive Tree

133
Nodes
27
Notables
0
Keystones

Key Passives

Pitiless KillerNotable
Culling Strike
15% chance to Cull enemies below 20% Life
15% increased damage
Attack
Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Obsessive RitualsNotable
-50% less Armour and Evasion Rating
Armour
Escape VelocityNotable
3% increased Movement Speed
30% increased Evasion Rating
Movement SpeedEvasion
Ceremonial AblutionNotable
Sorcery Ward's Barrier can also take Physical and Chaos Damage from Hits
Chaos Damage
Careful AssassinNotable
-20% reduced Critical Damage Bonus
50% increased Critical Hit Chance
Critical

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute42+210
  • to Dexterity2+20
  • to Intelligence2+20
  • increased Dexterity18%
Critical
PassiveCountTotal
  • increased Critical Hit Chance11175%
  • increased Critical Damage Bonus10260%
  • increased Critical Hit Chance for Attacks560%
  • attacks have +#% to Critical Hit Chance1100%
Evasion
PassiveCountTotal
  • increased Evasion Rating16265%
  • to Evasion Rating2+32
  • gain Deflection Rating equal to # % of Evasion Rating15%
  • increased Evasion Rating if you haven't been Hit Recently1100%
Movement Speed
PassiveCountTotal
  • increased Movement Speed616%
  • reduced Movement Speed Penalty from using Skills while moving5-14%
Jewel
PassiveCountTotal
  • [Jewel] Socket70
Attack
PassiveCountTotal
  • increased Culling Strike Threshold440%
  • culling Strike1+1
  • decimating Strike1+1
Armour
PassiveCountTotal
  • increased Armour and Evasion Rating230%
  • increased Evasion Rating from Equipped Body Armour1100%
  • less Armour and Evasion Rating1-50%
Life
PassiveCountTotal
  • recover # % of maximum Life on Kill22%
  • increased Damage with Hits against Enemies that are on Low Life270%

Gear

Rune Core

Blackfire Crossbow

Item Level 81
Rare
Properties
Range120
Physical Damage24-96
Quality20
SocketsS S
Fire Damage127-197
Lightning Damage15-345
Attacks per Second1.89
Critical Hit Chance7%
Total DPS759.8
Physical DPS113.4
Elemental DPS646.4
Requirements
Level50
Rune
  • 50% increased Attack Damage against Rare or Unique Enemies
  • Gain 5% of Damage as Extra Damage of all Elements
Bonded
  • Bonded: +1 to Level of all Attack Skills
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
Desecrated
  • Adds 127 to 197 Fire Damage
Explicit
  • +5 to Level of all Projectile Skills
  • Adds 15 to 345 Lightning Damage
  • 136% increased Elemental Damage with Attacks
  • +4.21% to Critical Hit Chance
  • 18% increased Attack Speed

Myris Uxor

Covert Hood

Item Level 79
Unique
Properties
Evasion466
Quality20
SocketsS
Requirements
Level56
Rune
  • +4 to Maximum Rage
Explicit
  • 51% increased Evasion Rating
  • +149 to Accuracy Rating
  • +40 to maximum Mana
  • 114% increased Culling Strike Threshold
  • Corrupted

Hyrri's Ire

Armoured Vest

Item Level 81
Unique
Properties
Evasion1564
Movement Speed-3%
Quality20
SocketsS S
Requirements
Level73
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Implicit
  • 33% increased Elemental Ailment Threshold
Explicit
  • 149% increased Evasion Rating
  • Gain 24% of Damage as Extra Cold Damage
  • +38 to Dexterity
  • 29% increased Freeze Duration on Enemies
  • Evasion Rating is doubled if you have not been Hit Recently
  • Corrupted

Horror's Flight

Engraved Bracers

Item Level 84
Unique
Properties
Evasion670
Quality20
SocketsS S
Requirements
Level84
Rune
  • Destroys all Augment Sockets on the item to create a Jewel Socket
Explicit
  • 277% increased Evasion Rating
  • 17% increased Attack Speed
  • +18 to Dexterity
  • Adds 23 to 37 Chaos Damage to Attacks
  • Gain 1 Fear Incarnate when you Cull a target
  • Corrupted

Sorrow Trail

Dragonscale Boots

Item Level 82
Rare
Properties
Evasion406
Quality0
SocketsS S
Requirements
Level75
Rune
  • 5% increased Movement Speed
  • Deal 10% of Overkill damage to enemies within 2 metres of the enemy killed
Bonded
  • Bonded: 15% increased Global Physical Damage
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • +37% to Cold Resistance
Explicit
  • 35% increased Movement Speed
  • +162 to Evasion Rating
  • +87 to maximum Mana
  • +39% to Lightning Resistance
  • Corrupted
Crafted
  • +31% to Fire Resistance

Mageblood

Utility Belt

Item Level 79
Unique
Properties
Charm Slots2
Requirements
Level55
Implicit
  • Has 2 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Silver
  • Legacy of Silver
  • Legacy of Quicksilver
  • Legacy of Quicksilver
  • All Mage's Legacies have 29% increased effect per duplicate Mage's Legacy you have

Chimeric Choker

Absent Amulet

Item Level 79
Rare
Requirements
Level78
Enchant
  • Allocates Wild Storm
Desecrated
  • +18% to all Elemental Resistances
Implicit
  • -1 Prefix Modifier allowed
  • -1 Suffix Modifier allowed
Explicit
  • +50 to Spirit
  • +2 to Level of all Projectile Skills
Crafted
  • 25% increased Global Armour, Evasion and Energy Shield

Kalandra's Touch

Ring

Item Level 81
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring

Soul Gyre

Breach Ring

Item Level 82
Rare
Requirements
Level40
Desecrated
  • Adds 32 to 56 Fire damage to Attacks
Implicit
  • +20% to Maximum Quality
Explicit
  • Adds 36 to 52 Cold damage to Attacks
  • Adds 4 to 113 Lightning damage to Attacks
  • +38% to Fire Resistance
  • +35% to Cold Resistance
  • +33% to Lightning Resistance

Nascent Hope

Thawing Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 22% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use

Rite of Passage

Golden Charm

Item Level 80
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Cat for 19 seconds on use

The Fall of the Axe

Silver Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality9
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect
  • Corrupted

Effervescent Ultimate Life Flask of the Abundant

Item Level 83
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 27% of Recovery applied Instantly
  • 59% increased Charges

Concentrated Ultimate Mana Flask of the Wide

Item Level 73
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 67% increased Amount Recovered
  • 24% increased Charges

Skills & Gems

Blasphemy(Lv8)4 gems

Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.

Supported Curses have 50% less Magnitudes
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
Ritualistic CurseSupports Curse skills, causing them to cover a larger area but take longer to Curse enemies.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Living LightningSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.Lv1
Cluster Grenade(Lv21)5 gems

Fire a bouncing Grenade that explodes when its fuse expires, throwing out a ring of mini Grenades that explode when they come to a stop.

AdhereSupports Grenade Skills. Grenades from Supported Skills do not bounce, instead halting movement where they intially land, but doing lower damage when they detonate.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
DecelerationSupports Projectile skills, making those Projectiles travel more slowly.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Galvanic Shards(Lv21)5 gems

Load your Crossbow with charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. These fragments can Merge.

ForkSupports Projectile skills, making their Projectiles Fork.Lv1
Double BarrelSupports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Garukhans ResolveSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance.Lv1
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
Herald of Thunder(Lv20)5 gems

While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.

Lightning Bolts strike the targets of your next 2 Attack Hits after killing a Shocked enemy with Attack damage
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Lightning MasterySupports Lightning skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Crushing Fear(Lv19)4 gems

Dash to an enemy and Strike them, Culling enemies if their life is low enough. When this skill kills an enemy you draw out their final fears, crushing them to create a shockwave. Enemies around you that can be Culled will be highlighted.

SplinterSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.Lv1
DemolisherSupports any skill, causing Armour Break it inflicts to be stronger.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
ExecuteSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Lv1
Wind Dancer(Lv18)4 gems

While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.

Gain a stage every 1.5 seconds
DemolisherSupports any skill, causing Armour Break it inflicts to be stronger.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Life ThiefSupports Attacks, causing their Physical damage to Leech Life.Lv1
Mirage Archer(Lv19)2 gems

While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 5.05 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Shockburst Rounds(Lv19)3 gems

Load your Crossbow with a clip of charged bolts which release damaging pulses upon Hitting an enemy affected by a Lightning Ailment. Using this Skill again reloads the clip.

10 Bolts loaded per clip
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Fresh ClipSupports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 6 seconds.Lv1
Emergency Reload(Lv19)2 gems

Instantly reload all your Crossbow Ammunition clips and Empower each clip's Ammunition to deal more damage for a duration.

Buff Empowers bolts with 12% more damage
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Stormblast Bolts(Lv21)2 gems

Load your Crossbow with charged bolts that land around the target location and explode if hit by a Detonator Skill. Using this Skill again reloads the clip.

Lightning PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance.Lv1
Close CombatSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Lv1
Sorcery Ward(Lv20)1 gem

Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.

Barrier recharges after 8 seconds
DemolisherSupports any skill, causing Armour Break it inflicts to be stronger.Lv1
Eternal Rage(Lv18)1 gem

While active, you constantly regenerate Rage.

Regenerate 0.25 Rage per second
DemolisherSupports any skill, causing Armour Break it inflicts to be stronger.Lv1

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