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Flame Wall Mana Tempest Archmage Oracle (71% Crit Chance)

Oracle·DruidPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
New build

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Run Gear Check

Overview

Offense

1. Spell Totem
1.15M
2. Spellslinger
626,430
Casts/sec
5.28

Utility

Mana
8,884
Spirit
244
Gear spirit
96
Move speed
x1.75

Defense

Life
1,567
ES
278
Gear ES
2,165
Fire res
75%
Cold res
61%
Lightning res
75%
Chaos res
41%

Passive Tree

135
Nodes
61
Notables
11
Keystones

Key Passives

Whispers of DoomKey
Hex Master
15% increased Curse effect
+1 to maximum number of Curses
Curse
Elemental EquilibriumKey
Elemental Equilibrium
Elemental
Tenfold AttacksNotable
4% increased Attack Speed
6% increased Attack Speed if you've been Hit Recently
+10 to Strength
SpeedAttribute
Arcane IntensityNotable
3% increased Spell Damage per 100 maximum Mana
Mana
Sanguimantic RitualsNotable
Arcane Surge grants more Life Regeneration Rate instead of Mana Regeneration Rate
Regenerate 60% of maximum Life per second
Life
DesensitisationNotable
25% increased Critical Damage Bonus
Hits against you have 25% reduced Critical Damage Bonus
Critical
Casting CascadeNotable
6% increased Cast Speed for each different Spell you've Cast in the last eight seconds
-15% reduced Spell Damage
SpeedSpell Damage
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute42+210
  • to Intelligence3+30
  • to Strength3+30
  • to Dexterity2+20
Mana
PassiveCountTotal
  • increased Mana Regeneration Rate355%
  • increased Mana Cost of Skills2-25%
  • gain Elemental Archon after spending # % of your Maximum Mana1100%
  • increased amount of Mana Leeched125%
Speed
PassiveCountTotal
  • increased Cast Speed638%
  • increased Attack and Cast Speed with Elemental Skills15%
  • increased Attack Speed14%
  • increased Attack Speed if you've been Hit Recently16%
Life
PassiveCountTotal
  • arcane Surge grants more Life Regeneration Rate instead of Mana Regeneration Rate1+1
  • enemies in your Presence have -#% reduced Life Regeneration rate1-75%
  • increased Attack Damage while on Full Life140%
  • increased Attack Damage while on Low Life160%
Critical
PassiveCountTotal
  • increased Critical Damage Bonus250%
  • increased Critical Hit Chance for Spells240%
  • hits against you have # % reduced Critical Damage Bonus237%
  • enemy Critical Hit Chance against you is Unlucky1+1
Energy Shield
PassiveCountTotal
  • increased Energy Shield from Equipped Focus2135%
  • faster start of Energy Shield Recharge while affected by an Archon Buff120%
  • increased maximum Energy Shield115%
  • increased Spell Damage while on Full Energy Shield125%
Gem
PassiveCountTotal
  • meta Skills have # % increased Reservation Efficiency120%
  • non-Keystone Passive Skills in Medium Radius of allocated Keystone Passive Skills can be allocated without being connected to your tree1+1
  • skills have # % chance to not remove Elemental Infusions but still count as consuming them110%
  • spell Skills have # % increased Area of Effect125%
Spell Damage
PassiveCountTotal
  • triggered Spells deal # % increased Spell Damage228%
  • increased Spell Damage if you have consumed an Elemental Infusion Recently130%
  • reduced Spell Area Damage1-10%
  • reduced Spell Damage1-15%

Gear

Weapon 1

Miracle Thirst

Dueling Wand

Item Level 81
Rare
Properties
Quality0
SocketsS S
Requirements
Level78
Rune
  • +3 to Level of all Spell Skills
Bonded
  • Bonded: Archon recovery period expires 30% faster
  • Bonded: Leeches 1% of maximum Life when you Cast a Spell
Desecrated
  • Gain 28% of Damage as Extra Cold Damage
Explicit
  • +5 to Level of all Lightning Spell Skills
  • Gain 30% of Damage as Extra Lightning Damage
  • 71% increased Critical Hit Chance for Spells
Crafted
  • +188 to maximum Mana
  • +1 to Level of all Spell Skills
  • 44% increased Cast Speed
  • Gain 15% of Elemental Damage as Extra Cold Damage
Weapon 2 / Offhand

Rathpith Globe

Sacred Focus

Item Level 75
Unique
Properties
Energy Shield189
Quality20
SocketsS
Requirements
Level75
Rune
  • +50 to maximum Mana
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Explicit
  • 94% increased Energy Shield
  • +100 to maximum Life
  • Non-Channelling Spells cost an additional 6% of your maximum Life
  • Non-Channelling Spells have 3% increased Critical Hit Chance per 100 maximum Mana
  • Non-Channelling Spells deal 6% increased Damage per 100 maximum Mana
  • Corrupted
Helmet

Skull Halo

Ancestral Tiara

Item Level 81
Rare
Properties
Energy Shield516
Quality20
SocketsS S
Requirements
Level80
Rune
  • 3% increased maximum Mana
  • +1 to maximum Mana per 2 Item Energy Shield on Equipped Helmet
Desecrated
  • 41% increased Energy Shield
  • +36 to maximum Mana
Explicit
  • 99% increased Energy Shield
  • +70 to maximum Energy Shield
  • +33 to Intelligence
  • +32% to Fire Resistance
  • +21% to Chaos Resistance
Body Armour

Dusk Suit

Vile Robe

Item Level 80
Rare
Properties
Energy Shield792
Movement Speed-3%
Quality20
SocketsS S S
Requirements
Level65
Rune
  • 40% increased Armour, Evasion and Energy Shield
  • Can roll Soul modifiers
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: 3% increased maximum Life
  • Bonded: +40 to maximum Mana
  • Bonded: 3% increased maximum Mana
Desecrated
  • +93 to maximum Energy Shield
Explicit
  • 110% increased Energy Shield
  • 20% increased maximum Mana
  • +33 to Intelligence
  • +36% to Fire Resistance
  • +20% to Chaos Resistance
Gloves

Storm Talons

Sirenscale Gloves

Item Level 81
Rare
Properties
Energy Shield292
Quality20
SocketsS S
Requirements
Level80
Rune
  • 8% increased Cast Speed
  • Can roll Marksman modifiers
Bonded
  • Bonded: 20% increased Projectile Damage
  • Bonded: 20% increased Mana Cost Efficiency while on Low Mana
Desecrated
  • +58 to maximum Energy Shield
Explicit
  • +2 to Level of all Projectile Skills
  • 117% increased Energy Shield
  • +28 to maximum Life
  • +32 to Intelligence
  • +39% to Cold Resistance
Boots

Golem Sole

Sekhema Sandals

Item Level 81
Rare
Properties
Energy Shield376
Quality20
SocketsS S
Requirements
Level80
Rune
  • 5% increased Movement Speed
  • 20% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • 18% increased Rarity of Items found
Explicit
  • +60 to maximum Energy Shield
  • 99% increased Energy Shield
  • +29 to Intelligence
Crafted
  • 60% increased effect of Socketed Augment Items
  • 30% increased Movement Speed
Belt

Mageblood

Utility Belt

Item Level 79
Unique
Properties
Charm Slots3
Requirements
Level55
Implicit
  • Has 3 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Bismuth
  • Legacy of Bismuth
  • Legacy of Gold
  • Legacy of Quicksilver
  • All Mage's Legacies have 40% increased effect per duplicate Mage's Legacy you have
Amulet

Doom Charm

Absent Amulet

Item Level 81
Rare
Requirements
Level78
Enchant
  • Allocates Gem Enthusiast
Desecrated
  • +162 to maximum Mana
Implicit
  • -1 Prefix Modifier allowed
  • -1 Suffix Modifier allowed
Explicit
  • +4 to Level of all Spell Skills
  • +48 to Spirit
  • 37% increased Cast Speed
Ring 1

Damnation Grasp

Gold Ring

Item Level 82
Rare
Requirements
Level40
Desecrated
  • 45% increased Mana Regeneration Rate
Implicit
  • 14% increased Rarity of Items found
Explicit
  • 17% increased Rarity of Items found
  • +210 to maximum Mana
  • 19% increased Rarity of Items found
  • +45% to Lightning Resistance
Crafted
  • 7% increased maximum Mana
Ring 2

Kalandra's Touch

Ring

Item Level 80
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring
Charm 1

Raindancer's Stone Charm of the Sylvan

Item Level 79
Magic
Properties
Quality0
Requirements
Level8
Implicit
  • Used when you become Stunned
Explicit
  • Gains 0.25 Charges per Second
  • Recover 300 Mana when Used
Charm 2

Raindancer's Thawing Charm of the Foliage

Item Level 79
Magic
Properties
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • Gains 0.15 Charges per Second
  • Recover 298 Mana when Used
Charm 3

Raindancer's Dousing Charm of the Foliage

Item Level 78
Magic
Properties
Quality0
Requirements
Level32
Implicit
  • Used when you become Ignited
Explicit
  • Gains 0.15 Charges per Second
  • Recover 297 Mana when Used
Mana Flask

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 81
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 71% reduced Amount Recovered

Skills & Gems

Flame Wall(Lv19)5 gems

Create a wall of Fire in front of you, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.

Wall deals 1.8 Fire Damage per second
Wall duration is 4.5 seconds
Ignites as though dealing 5 to 8 Fire damage
Wall length is 5 metres
ZenithSupports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions.Lv1
FortressSupports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Mana Tempest(Lv19)5 gems

Create a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.

Empowered Spells Split to 1 additional target
Empowered Spells Gain 40% of damage as Lightning Damage
Lightning MasterySupports Lightning skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Arcane SurgeSupports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Advancing StormSupports Storm skills, causing them to appear at the user's location and move towards the target location.Lv1
Spell Totem(Lv14)4 gems

Consume any combination of 3 Power and/or Endurance Charges to raise a Totem that uses socketed Spells. Cannot use Skills with Cooldowns.

Limit 1 Totem
PierceSupports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so.Lv1
Vilentas PropulsionSupports Spell Skills that fire Projectiles, causing increases and reductions to cast speed to also apply to Projectile speed.Lv1
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
Ancestral UrgencySupports Skills which create Totems, causing those Skills to place Totems much more quickly.Lv1
Blasphemy(Lv19)2 gems

Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.

Supported Curses have 50% less Magnitudes
Warm BloodedSupports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.Lv1
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
Frost Bomb(Lv18)4 gems

Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.

Pulse and explosion radius are 2.4 metres
Cannot apply Exposure to enemies of level higher than 20
Deals 7 to 11 Cold Damage
Strip AwaySupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Lv1
Long FuseSupports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.Lv1
ZenithSupports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Spellslinger(Lv18)2 gems

While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.

DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
MobilitySupports skills that can be used while moving, allowing you to move faster while using them.Lv1
Mana Remnants(Lv19)3 gems

Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.

Each Remnant grants 28 Mana
DissipateSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Lv1
InterludeSupports Skills which create Remnants, making those Remnants more powerful.Lv1
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
Archmage(Lv18)2 gems

While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.

Non-Channelling Spells cost an additional 8% of your maximum Mana
Lightning MasterySupports Lightning skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Strong HeartedSupports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.Lv1
Discipline(Lv18)No supports

Emit an Aura that grants you and Allies in your Presence additional Total Energy Shield.

Aura grants +18 to Total Maximum Energy Shield

No support gems detected for this skill.

Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

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