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Flash Grenade Oil Grenade Minion Witchhunter (139% Physical Damage)

Witchhunter·MercenaryPatch 0.5.0·byPublic Builds
Version 1·Updated Jul 2, 2026
New build
A
exiles.buildtier
Scored against 333 mercenary endgame builds
DamageS
SurvivalB
SpeedA
UtilityA

Overview

Offense

1. Crossbow Shot
131,630
2. Explosive Grenade
114,802
Hit DPS
114,802
Attacks/sec
0.44
Average hit
225,854

Utility

Mana
580
Spirit
100
Move speed
x1.79

Defense

Life
1,838
Ward
215
Character armour
4,157
Gear armour
2,134
Character evasion
8,770
Gear evasion
2,547
Fire res
75%
Cold res
67%
Lightning res
65%

Passive Tree

155
Nodes
37
Notables
0
Keystones

Key Passives

Crystal ElixirNotable
40% increased Elemental Damage with Attack Skills during any Flask Effect
Flask
OverwhelmNotable
-5% reduced Attack Speed
40% increased Damage with Two Handed Weapons
20% increased Stun Buildup
SpeedDamageStun
Thrill of BattleNotable
20% increased Attack Speed while Surrounded
Speed
Colossal WeaponNotable
12% increased Area of Effect for Attacks
+10 to Strength
AreaAttribute
Battle-hardenedNotable
Hits against you have 20% reduced Critical Damage Bonus
+5 to Strength
+5 to Dexterity
20% increased Armour and Evasion Rating
CriticalAttributeArmour
Unleash FireNotable
30% increased Stun Buildup with Melee Damage
Projectiles deal 75% increased Damage against Heavy Stunned Enemies
Attack DamageDamage
GrenadierNotable
Grenade Skills have +1 Cooldown Use
Gem
Obsessive RitualsNotable
-50% less Armour and Evasion Rating
Armour

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute30+150
  • to Strength5+36
  • to Dexterity2+10
  • to all Attributes1+3
Attack Damage
PassiveCountTotal
  • increased Attack Damage while Surrounded8270%
  • increased Attack Damage while moving6102%
  • increased Attack Area Damage231%
  • increased Attack Damage if you have been Heavy Stunned Recently125%
Armour
PassiveCountTotal
  • increased Armour and Evasion Rating9130%
  • increased Armour while Surrounded360%
  • gain # % of Evasion Rating as extra Armour18%
  • increased Armour Break Duration125%
Evasion
PassiveCountTotal
  • increased Evasion Rating while Surrounded5120%
  • increased Evasion Rating345%
  • increased Evasion Rating while moving360%
  • increased Evasion Rating if you have been Hit Recently1100%
Damage
PassiveCountTotal
  • increased Damage with Two Handed Weapons690%
  • increased Grenade Damage560%
  • break enemy Concentration on Hit equal to # % of Damage Dealt1100%
  • deal up to # % more Damage to Enemies based on their missing Concentration140%
Projectile Damage
PassiveCountTotal
  • increased Projectile Damage10141%
Area
PassiveCountTotal
  • increased Area of Effect for Attacks545%
  • increased Grenade Area of Effect220%
  • increased Area of Effect18%
  • increased Surrounded Area of Effect150%
Speed
PassiveCountTotal
  • increased Attack Speed316%
  • reduced Attack Speed2-10%
  • increased Attack Speed if you've killed Recently18%
  • increased Attack Speed while Surrounded120%

Gear

Dusk Core

Siege Crossbow

Item Level 82
Rare
Properties
Range120
Physical Damage138-438
Quality21
SocketsS S
Attacks per Second1.88
Critical Hit Chance5%
Total DPS541.4
Physical DPS541.4
Requirements
Level79
Rune
  • 40% increased Physical Damage
Bonded
  • Bonded: 40% increased effect of Fully Broken Armour
Desecrated
  • 14% increased Attack Speed
Implicit
  • Grenade Skills Fire an additional Projectile
Explicit
  • +5 to Level of all Projectile Skills
  • 139% increased Physical Damage
  • Adds 51 to 93 Physical Damage
  • 120% increased Elemental Damage with Attacks
Crafted
  • 24% chance to gain Onslaught on Killing Hits with this Weapon

Constricting Command

Runemastered Viper Cap

Item Level 82
Unique
Properties
Evasion167
Quality20
SocketsS
Ward132
Requirements
Level60
Enchant
  • Allocates Imbibed Power
Rune
  • Raven-Touched
Explicit
  • +116 to maximum Life
  • +15 to all Attributes
  • 8.7 Life Regeneration per second
  • Require 4 fewer enemies to be Surrounded

Dread Cloak

Death Mail

Item Level 81
Rare
Properties
Armour1919
Evasion1797
Movement Speed-4%
Quality20
SocketsS S S S
Requirements
Level75
Rune
  • 80% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +80 to maximum Life
  • Bonded: +80 to maximum Mana
Desecrated
  • +152 to Armour
  • +153 to Evasion Rating
Explicit
  • 30.6 Life Regeneration per second
  • +41 to Armour
  • +36 to Evasion Rating
  • 136% increased Armour and Evasion
  • +22% to Lightning Resistance
  • Gain Deflection Rating equal to 26% of Evasion Rating
  • Corrupted

Hypnotic Mitts

Vaal Mitts

Item Level 81
Rare
Properties
Armour215
Quality20
SocketsS S
Requirements
Level75
Rune
  • Destroys all Augment Sockets on the item to create a Jewel Socket
Desecrated
  • Adds 4 to 70 Lightning damage to Attacks
Explicit
  • Adds 11 to 23 Physical Damage to Attacks
  • Adds 24 to 35 Fire damage to Attacks
  • +30% to Fire Resistance
  • Leech 8.26% of Physical Attack Damage as Life
Crafted
  • 16% increased Rarity of Items found

Atziri's Step

Cinched Boots

Item Level 82
Unique
Properties
Evasion583
Quality20
SocketsS
Requirements
Level65
Enchant
  • +24% to Cold Resistance
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Explicit
  • 30% increased Movement Speed
  • 119% increased Evasion Rating
  • +92 to maximum Life
  • Gain Deflection Rating equal to 60% of Evasion Rating
  • Cannot be Light Stunned by Deflected Hits
  • 16% increased Deflection Rating while moving
  • Corrupted

Mageblood

Utility Belt

Item Level 80
Unique
Properties
Charm Slots3
Requirements
Level55
Implicit
  • Has 3 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Quicksilver
  • Legacy of Gold
  • Legacy of Quicksilver
  • Legacy of Bismuth
  • All Mage's Legacies have 38% increased effect per duplicate Mage's Legacy you have

Entropy Charm

Absent Amulet

Item Level 80
Rare
Requirements
Level90
Enchant
  • Allocates Crushing Verdict
Desecrated
  • 70% increased Evasion Rating from Equipped Body Armour
Implicit
  • -1 Prefix Modifier allowed
  • -1 Suffix Modifier allowed
Explicit
  • +18% to all Elemental Resistances
  • +3 to Level of all Projectile Skills
Crafted
  • 33% increased Global Armour, Evasion and Energy Shield

Cataclysm Band

Gold Ring

Item Level 79
Rare
Requirements
Level40
Desecrated
  • Adds 8 to 20 Physical Damage to Attacks
Implicit
  • 15% increased Rarity of Items found
Explicit
  • Adds 1 to 80 Lightning damage to Attacks
  • 18% increased Rarity of Items found
  • +30 to Dexterity
  • +25 to Intelligence
  • Gain 33 Life per enemy killed

Dusk Loop

Ruby Ring

Item Level 82
Rare
Requirements
Level8
Desecrated
  • Adds 9 to 15 Physical Damage to Attacks
Implicit
  • +27% to Fire Resistance
Explicit
  • Adds 1 to 99 Lightning damage to Attacks
  • Adds 29 to 50 Fire damage to Attacks
  • +31 to Dexterity
  • +13% to all Elemental Resistances
  • 17.7 Life Regeneration per second

Rite of Passage

Golden Charm

Item Level 83
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Wolf for 20 seconds on use

Nascent Hope

Thawing Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 22% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use

The Fall of the Axe

Silver Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect

Abundant Ultimate Life Flask of the Perpetual

Item Level 80
Magic
Properties
Quality10
Requirements
Level60
Implicit
  • 60% increased Amount Recovered
  • 55% increased Charges gained

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 79
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality23
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 70% reduced Amount Recovered
  • Corrupted

Skills & Gems

Crossbow Shot(Lv20)5 gems

Fire a bolt from your crossbow.

BrutalitySupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
DefySupports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky if you are Surrounded.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Flash Grenade(Lv19)5 gems

Fire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.

Explosion radius is 2.6 metres
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
DefySupports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky if you are Surrounded.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
OverpowerSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Lv1
Oil Grenade(Lv19)5 gems

Fire a bouncing Grenade that bursts in a spray of Oil when the fuse expires or when it impacts an Enemy, dealing minimal damage but covering the ground and nearby enemies in Oil. Oil created this way can be Ignited by Detonator Skills or Ignited Ground.

Damage and Oil spray radius is 2 metres
DomainSupports Skills which create Ground Surfaces, causing created Surfaces to last much longer.Lv1
Strip AwaySupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Lv1
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
DefySupports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky if you are Surrounded.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Mirage Archer(Lv18)4 gems

While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 5.05 seconds
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
ExpediteSupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Mortar Cannon(Lv19)4 gems

Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.

DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Explosive Shot(Lv21)5 gems

Load your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.

Combat ReloadSupports Crossbow Ammunition Skills, causing them to load multiple extra bolts and attack faster. Supported Skills cannot reload normally, instead loading bolts when you Dodge.Lv1
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
ForkSupports Projectile skills, making their Projectiles Fork.Lv1
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
Rigwalds FerocitySupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.Lv1
Cluster Grenade(Lv21)5 gems

Fire a bouncing Grenade that explodes when its fuse expires, throwing out a ring of mini Grenades that explode when they come to a stop.

ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
Voranas SiegeLv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
DefySupports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky if you are Surrounded.Lv1
Explosive Grenade(Lv21)5 gems

Fire a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.

Explosion radius is 2 metres
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
DefySupports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky if you are Surrounded.Lv1
ExpediteSupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
RageforgedSupports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.Lv1
Voltaic Barrier(Lv20)5 gems

Raise a pair of electrified pylons in front of you which project a wall of electricity between them, damaging and Electrocuting enemies caught between them. Projectiles you fire through the wall become energised, and discharge that energy on Hit as Chaining Lightning beams.

Ahns CitadelSupports skills that create walls in a line, causing them to instead be created along a fissure.Lv1
Kaoms MadnessSupports Skills which create fissures in the ground, causing them to create many additional fissures at the cost of damage, speed, and area of effect.Lv1
Living LightningSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.Lv1
Pietys MercySupports Projectile skills and any other skills that Chain, causing them to Chain more times.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Herald of Ash(Lv19)4 gems

While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
AcrimonySupports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.Lv1
Sorcery Ward(Lv20)3 gems

Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.

Barrier recharges after 8 seconds
Strip AwaySupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Eternal Rage(Lv20)No supports

While active, you constantly regenerate Rage.

Regenerate 0.25 Rage per second

No support gems detected for this skill.

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