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Flash Grenade Voltaic Grenade Totem Warbringer (166% Physical Damage)

Warbringer·WarriorPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
New build

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Run Gear Check

Overview

Calculated build performance from the imported Path of Building data.

Calculated in 7049ms

Offense

Main skill: Crossbow Shot

1. Crossbow Shot
20,176
2. Voltaic Grenade
12,909
Hit DPS
17,694
Attack rate
1.47/s
Average hit
12,019

Utility

Resources, movement, and recovery

Spirit
158
Move speed
x1.38

Defense

Life pool, mitigation, avoidance, and resistance coverage

Life
2,679
Armour
35,042
Fire res
74%
Cold res
74%
Lightning res
74%
Chaos res
75%

Passive Tree

130
Nodes
29
Notables
2
Keystones

Key Passives

Answered CallNotable
+1 to maximum number of Summoned Totems
Trigger Ancestral Spirits when you Summon a Totem
MinionTotem
GrenadierNotable
Grenade Skills have +1 Cooldown Use
Gem
DemolitionistNotable
Gain 4% of Damage as Extra Fire Damage for every different Grenade fired in the past 8 seconds
Fire Damage
Leather Bound GauntletsNotable
+1 to Evasion Rating per 1 Item Armour on Equipped Gloves
Armour
General's BindingsNotable
Gain 8% of Evasion Rating as extra Armour
Armour
Vengeful FuryNotable
Every Rage also grants 1% increased Armour
Armour
Heavy ArmourNotable
Gain Armour equal to 150% of total Strength Requirements of Equipped Boots, Gloves and Helmet
Attribute
IncendiaryNotable
30% increased Damage with Hits against Burning Enemies
Fire Damage

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute34+170
  • to Strength5+42
  • to all Attributes2+6
  • gain Armour equal to # % of total Strength Requirements of Equipped Boots, Gloves and Helmet1150%
Armour
PassiveCountTotal
  • increased Armour11186%
  • of Armour also applies to Elemental Damage430%
  • increased effect of Fully Broken Armour335%
  • increased Armour and Evasion Rating336%
Damage
PassiveCountTotal
  • increased Grenade Damage784%
  • increased Totem Damage695%
  • increased Ballista damage345%
  • each Totem applies # % increased Damage taken to Enemies in their Presence12%
Life
PassiveCountTotal
  • increased Totem Life472%
  • increased Maximum Life if you have at least # Red Support Gems Socketed15%
  • of Damage from Hits is taken from your nearest Totem's Life before you120%
  • of Physical Damage prevented Recouped as Life15%
Attack Damage
PassiveCountTotal
  • increased Attack Damage486%
  • increased Attack Damage per Summoned Totem in your Presence110%
Gem
PassiveCountTotal
  • increased Cooldown Recovery Rate for Grenade Skills345%
  • attack Skills have +# to maximum number of Summoned Ballista Totems1+1
  • grenade Skills have +# Cooldown Use1+1
Speed
PassiveCountTotal
  • increased Totem Placement speed240%
  • increased Attack and Cast Speed if you've summoned a Totem Recently16%
  • reduced Attack Speed1-5%
  • attacks used by Ballistas have # % increased Attack Speed14%
Jewel
PassiveCountTotal
  • [Jewel] Socket40

Gear

Weapon 1

Rift Core

Siege Crossbow

Item Level 79
Rare
Properties
Range120
Physical Damage143-458
Quality20
SocketsS S
Lightning Damage6-196
Attacks per Second1.65
Critical Hit Chance5%
Total DPS662.5
Physical DPS495.8
Elemental DPS166.6
Requirements
Level79
Rune
  • 40% increased Physical Damage
Bonded
  • Bonded: 40% increased effect of Fully Broken Armour
Desecrated
  • Adds 48 to 83 Physical Damage
Implicit
  • Grenade Skills Fire an additional Projectile
Explicit
  • 166% increased Physical Damage
  • Adds 6 to 196 Lightning Damage
  • +33 to Dexterity
Crafted
  • +3 to Level of all Attack Skills
  • +2 to maximum number of Summoned Ballista Totems
Helmet

Havoc Corona

Masked Greathelm

Item Level 80
Rare
Properties
Armour1321
Quality20
SocketsS
Requirements
Level70
Rune
  • +1 to maximum Life per 8 Armour on Equipped Helmet
Bonded
  • Bonded: +20 to Spirit
Desecrated
  • +31% of Armour also applies to Chaos Damage
Explicit
  • +172 to maximum Life
  • +215 to Armour
  • 98% increased Armour
  • +43% of Armour also applies to Elemental Damage
Crafted
  • +18% to Chaos Resistance
Body Armour

The Brass Dome

Champion Cuirass

Item Level 80
Unique
Properties
Armour3934
Movement Speed-5%
Quality20
SocketsS S
Requirements
Level58
Enchant
  • +36 to maximum Life
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Explicit
  • 595% increased Armour
  • -1% to all Maximum Elemental Resistances
  • +295 to Stun Threshold
  • Take no Extra Damage from Critical Hits
  • Corrupted
Gloves

Woe Claw

Knightly Mitts

Item Level 76
Rare
Properties
Armour756
Quality20
SocketsS
Requirements
Level65
Rune
  • Adds 5 to 12 Physical Damage to Attacks
Bonded
  • Bonded: Fissure Skills have +2 to Limit
Desecrated
  • 98% increased Armour
Explicit
  • +36% of Armour also applies to Elemental Damage
  • +156 to Armour
  • +145 to maximum Life
  • 16% increased Rarity of Items found
Crafted
  • +20% to Chaos Resistance
Boots

Glyph League

Veteran Sabatons

Item Level 82
Rare
Properties
Armour247
Evasion230
Quality20
SocketsS S
Requirements
Level65
Rune
  • 5% increased Movement Speed
  • 8% increased Movement Speed while Sprinting
Bonded
  • Bonded: 50% increased Stun Recovery
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • +72 to Armour
  • +70 to Evasion Rating
Explicit
  • 35% increased Movement Speed
  • +136 to maximum Life
  • +42% to Fire Resistance
  • +32% to Lightning Resistance
  • +28% of Armour also applies to Elemental Damage
  • Corrupted
Belt

Horror Lock

Double Belt

Item Level 79
Rare
Properties
Charm Slots3
Requirements
Level44
Implicit
  • Has 3 Charm Slots
  • 23% increased Charm Charges gained
Explicit
  • +140 to Armour
  • +154 to maximum Life
  • 12% increased Charm Effect Duration
  • +19% to Fire Resistance
  • +37% to Cold Resistance
  • +40% to Lightning Resistance
Amulet

Viper Clasp

Gold Amulet

Item Level 80
Rare
Requirements
Level35
Enchant
  • Allocates Heavy Ammunition
Desecrated
  • +12% to Lightning and Chaos Resistances
Implicit
  • 11% increased Rarity of Items found
Explicit
  • +3 to Level of all Projectile Skills
  • +58 to Spirit
  • 18% increased Rarity of Items found
  • +38 to Dexterity
Crafted
  • 26% increased Global Armour, Evasion and Energy Shield
Ring 1

Phoenix Knuckle

Sapphire Ring

Item Level 82
Rare
Requirements
Level12
Desecrated
  • +13% to Fire and Chaos Resistances
Implicit
  • +30% to Cold Resistance
Explicit
  • Adds 10 to 24 Physical Damage to Attacks
  • Adds 14 to 30 Fire damage to Attacks
  • +95 to maximum Life
  • +40% to Fire Resistance
Crafted
  • +35% to Lightning Resistance
Ring 2

Agony Circle

Amethyst Ring

Item Level 79
Rare
Requirements
Level20
Desecrated
  • +16% to Cold and Chaos Resistances
Implicit
  • +13% to Chaos Resistance
Explicit
  • 21% increased Cold Damage
  • +151 to Accuracy Rating
  • +226 to Evasion Rating
  • +15% to all Elemental Resistances
Crafted
  • +33% to Cold Resistance
Charm 1

Nascent Hope

Thawing Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 24% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use
Charm 2

For Utopia

Stone Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level8
Implicit
  • Used when you become Stunned
Explicit
  • Defend with 200% of Armour during effect
Charm 3

Rite of Passage

Golden Charm

Item Level 80
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Cat for 20 seconds on use
Life Flask

Effervescent Transcendent Life Flask of the Foliage

Item Level 54
Magic
Properties
Quality20
Requirements
Level50
Implicit
  • Gains 0.15 Charges per Second
  • 26% of Recovery applied Instantly
Mana Flask

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 71
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality21
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 70% reduced Amount Recovered
  • Corrupted

Skills & Gems

Ancestral Spirits(Lv20)5 gems

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

Culling StrikeSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Lv1
Meat ShieldSupports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.Lv1
Fire ExposureSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting.Lv1
Strip AwaySupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Lv1
Infernal LegionSupports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.Lv1
Mortar Cannon(Lv20)4 gems

Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.

ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
Voranas SiegeLv1
Flash Grenade(Lv19)5 gems

Fire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.

Explosion radius is 2.6 metres
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
Armour ExplosionSupports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.Lv1
SplinterSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.Lv1
OverpowerSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Lv1
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
Voltaic Grenade(Lv19)5 gems

Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.

Explosion radius is 2 metres
150% more Electrocution buildup from Hits with this skill
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Lightning InfusionSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Lv1
AmbrosiaSupports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed.Lv1
ConductionSupports any skill that Hits enemies, making it more likely to Shock.Lv1
Crossbow Shot(Lv20)4 gems

Fire a bolt from your crossbow.

Martial TempoSupports Attacks, causing them to Attack faster.Lv1
BountySupports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
PinSupports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.Lv1
Encase in Jade(Lv20)4 gems

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Physical MasterySupports Physical skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Scavenged Plating(Lv20)4 gems

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

2 to 2 Thorns per Scavenged Plating
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
Physical MasterySupports Physical skills, granting them an additional level. Does not support skills which do not have levels.Lv1
HerbalismSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Time of Need(Lv19)2 gems

While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.

10 seconds between Blessings
Blessing recovers 17 Life and removes Curses and Elemental Ailments
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Ancestral Spirits(Lv1)No supports

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

No support gems detected for this skill.

Encase in Jade(Lv1)No supports

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds

No support gems detected for this skill.

Thorns Player(Lv1)No supports

No support gems detected for this skill.

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