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Fortifying Cry Ferocious Roar Freeze Smith Of Kitava (153% Physical Damage)

Smith of Kitava·WarriorPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
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Run Gear Check

Passive Tree

132
Nodes
28
Notables
3
Keystones

Key Passives

Guttural RoarNotable
Warcries Debilitate Enemies
Warcry Skills have 25% increased Area of Effect
25% increased Warcry Speed
WarcryGemSpeed
VigilanceNotable
+2% to maximum Block chance
12% increased Block chance
10 Life gained when you Block
BlockLife
Coal StokerNotable
Modifiers to Fire Resistance also grant Cold and Lightning Resistance at 50% of their value
Fire Resistance
CacophonyNotable
40% increased Damage with Warcries
Warcry Skills have 25% increased Area of Effect
DamageGem
GutsNotable
+1 to Maximum Endurance Charges
Recover 3% of maximum Life for each Endurance Charge consumed
ChargesLife
Dedication to KitavaNotable
base physical damage reduction rating no display: 200
Body Armour grants +100% of Armour also applies to Chaos Damage
Physical DamageArmour
Leather Bound GauntletsNotable
+1 to Evasion Rating per 1 Item Armour on Equipped Gloves
Armour
Internal LayerNotable
base physical damage reduction rating no display: 200
Body Armour grants Hits against you have 100% reduced Critical Damage Bonus
Physical DamageCritical

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute48+240
  • to Strength3+43
  • gain Armour equal to # % of total Strength Requirements of Equipped Boots, Gloves and Helmet1150%
Armour
PassiveCountTotal
  • increased Armour10163%
  • of Armour also applies to Elemental Damage560%
  • increased Armour and Evasion Rating224%
  • of Armour also applies to Cold Damage230%
Block
PassiveCountTotal
  • increased Block chance13106%
  • to maximum Block chance12%
Life
PassiveCountTotal
  • recover # % of maximum Life for each Endurance Charge consumed37%
  • consume all Rage when Shapeshifting to Human form to recover # % of maximum life per Rage Consumed11%
  • life gained when you Block1+10
  • of Physical Damage prevented Recouped as Life15%
Warcry
PassiveCountTotal
  • increased Warcry Cooldown Recovery Rate349%
  • increased total Power counted by Warcries210%
  • warcries Debilitate Enemies1+1
  • warcries have a minimum of # Power1+10
Damage
PassiveCountTotal
  • increased Damage with Warcries372%
  • empowered Attacks deal # % increased Damage332%
  • increased Damage for each time you've Warcried Recently18%
Speed
PassiveCountTotal
  • increased Warcry Speed7121%
Jewel
PassiveCountTotal
  • [Jewel] Socket70

Gear

Weapon 1

Soul Edge

Stalking Spear

Item Level 81
Rare
Properties
Range15
Physical Damage128-216
Quality20
SocketsS
Attacks per Second1.55
Critical Hit Chance5%
Total DPS266.6
Physical DPS266.6
Requirements
Level77
Rune
  • Convert 20% of Requirements to Strength
Desecrated
  • 26% increased Area of Effect for Attacks
Implicit
  • 21% chance to Maim on Hit
Explicit
  • 153% increased Physical Damage
  • 56% increased Elemental Damage with Attacks
  • +5 to Level of all Melee Skills
  • +31 to Dexterity
Crafted
  • 25% chance to gain Onslaught on Killing Hits with this Weapon
Weapon 2 / Offhand

Blood Refuge

Fortress Tower Shield

Item Level 82
Rare
Properties
Armour804
Movement Speed-3%
Block26
Quality20
SocketsS
Requirements
Level70
Rune
  • +25% of Armour also applies to Elemental Damage
Bonded
  • Bonded: 12% increased Damage for each type of Elemental Ailment on Enemy
Desecrated
  • +113 to maximum Life
Explicit
  • +128 to Armour
  • 91% increased Armour
  • 8% additional Physical Damage Reduction
  • +6% to Maximum Fire Resistance
Helmet

Damnation Brow

Imperial Greathelm

Item Level 80
Rare
Properties
Armour449
Quality20
SocketsS S
Requirements
Level80
Rune
  • Gain Armour equal to 35% of Life Lost from Hits in the past 8 seconds
  • Can roll Berserking modifiers
Bonded
  • Bonded: Gain 2 Rage on Melee Hit
Desecrated
  • +136 to maximum Life
Explicit
  • 17% increased Rarity of Items found
  • +38% to Fire Resistance
  • +39% of Armour also applies to Elemental Damage
  • Recover 5% of maximum Life when you use a Warcry
  • 70% increased Damage with Warcries
Body Armour

Exceptional Warlord Cuirass

Item Level 81
Normal
Properties
Armour595
Quality20
SocketsS S S
Requirements
Level80
Enchant
  • 3% additional Physical Damage Reduction
Rune
  • +75 to maximum Life
  • 3% increased maximum Life
  • +11% to Chaos Resistance
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Implicit
  • +16% of Armour also applies to Elemental Damage
Explicit
  • Corrupted
Gloves

Kraken Hold

Feathered Mitts

Item Level 82
Rare
Properties
Armour729
Quality20
SocketsS
Requirements
Level59
Enchant
  • Damage Penetrates 10% Lightning Resistance
Rune
  • +1% to Maximum Fire Resistance
Desecrated
  • +40% to Fire Resistance
Explicit
  • +164 to Armour
  • 94% increased Armour
  • +129 to Accuracy Rating
  • +2 to Level of all Melee Skills
  • Corrupted
Crafted
  • 18% increased Rarity of Items found
Boots

Fate Sole

Vaal Greaves

Item Level 82
Rare
Properties
Armour640
Quality20
SocketsS
Requirements
Level75
Rune
  • 50% increased total Power counted by Warcries
Bonded
  • Bonded: 30% increased Glory generation
Desecrated
  • 99% increased Armour
Explicit
  • 35% increased Movement Speed
  • +142 to maximum Life
  • +41% to Chaos Resistance
  • 55% reduced Shock duration on you
Belt

Gloom Lock

Plate Belt

Item Level 80
Rare
Properties
Charm Slots3
Requirements
Level24
Desecrated
  • +15% to Fire and Chaos Resistances
Implicit
  • +149 to Armour
  • Has 3 Charm Slots
Explicit
  • +245 to Armour
  • +174 to maximum Life
  • +101 to maximum Mana
  • +37% to Fire Resistance
Crafted
  • +17% to Chaos Resistance
Amulet

Rift Choker

Gold Amulet

Item Level 79
Rare
Requirements
Level35
Enchant
  • Allocates Thousand Cuts
Desecrated
  • Inflict Anaemia on Hit
  • Anaemia allows +3 Corrupted Blood debuffs to be inflicted on enemies
Implicit
  • 14% increased Rarity of Items found
Explicit
  • +148 to maximum Life
  • +565 to Accuracy Rating
  • +4 to Level of all Melee Skills
  • +27 to Strength
  • +19% to Fire Resistance
Ring 1

Safrin's Resolve

Ring

Item Level 82
Unique
Requirements
Level40
Implicit
  • You can only Socket Ruby Jewels in this item
  • 17% increased Rarity of Items found
  • +20 to all Attributes
  • +9% to Cold and Lightning Resistances per Equipped Item with a Fire Resistance Modifier
  • Corrupted
Ring 2

Safrin's Resolve

Ring

Item Level 82
Unique
Requirements
Level40
Implicit
  • You can only Socket Ruby Jewels in this item
  • 16% increased Rarity of Items found
  • +15 to all Attributes
  • +8% to Cold and Lightning Resistances per Equipped Item with a Fire Resistance Modifier
Charm 1

Investigator's Stone Charm of the Brewer

Item Level 80
Magic
Properties
Quality0
Requirements
Level8
Implicit
  • Used when you become Stunned
Explicit
  • 19% increased Duration
  • 29% reduced Charges per use
Charm 2

Sunny Thawing Charm of the Doctor

Item Level 33
Magic
Properties
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • Also grants 48 Guard
  • 26% Chance to gain a Charge when you kill an enemy
Charm 3

Rite of Passage

Golden Charm

Item Level 80
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Ox for 19 seconds on use
Life Flask

Cautious Ultimate Life Flask of the Chemist

Item Level 83
Magic
Properties
Quality15
Requirements
Level60
Implicit
  • 91% more Recovery if used while on Low Life
  • 30% reduced Charges per use
Mana Flask

Substantial Transcendent Mana Flask of the Medic

Item Level 59
Magic
Properties
Quality0
Requirements
Level50
Implicit
  • 64% increased Amount Recovered
  • 23% Chance to gain a Charge when you kill an enemy

Skills & Gems

Pounce(Lv13)5 gems

Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.

Limit 4 Summoned Wolves
Brutus BrainSupports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.Lv1
Holy DescentSupports Skills that leap into the air, causing them to create Consecrated Ground when you land.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Lacerate FourSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Fortifying Cry(Lv21)5 gems

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Grants 2 Guard for every 5 enemy Power in range, counting up to 20 Power
3 to 5 Base Off Hand Physical Damage
Corrupting CrySupports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.Lv1
Physical MasterySupports Physical skills, granting them an additional level. Does not support skills which do not have levels.Lv1
BrutalitySupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Lv1
Swift AfflictionSupports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.Lv1
Diallas DesireSupports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.Lv1
Herald of Blood(Lv5)5 gems

While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.

Lacerate FourSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
SplinterSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
DemolisherSupports any skill, causing Armour Break it inflicts to be stronger.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Thrashing Vines(Lv12)5 gems

Spur the growth of huge vines, which emerge randomly within the target area. The vines crash to the ground then retreat, targeting nearby enemies if possible.

Deals 5 to 8 Physical Damage
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
Spell EchoSupports Cascadable Spells you use yourself. Supported Spells Echo.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Blood Hunt(Lv11)5 gems

Lunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also Consume Bleeding. This skill cannot be Ancestrally Boosted.

RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Culling StrikeSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Lv1
Einhars BeastriteSupports Melee Strike skills, causing them to steal a Modifier from Rare monsters they kill for a lengthy duration, while being unable to damage enemies not on low Life. Does not modify skills used by Minions.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Ferocious Roar(Lv19)5 gems

Shapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Break 5 Armour on Hit
Supported Skills deal 30% increased Damage
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
Helbryms HideSupports Shapeshifting Skills, causing them to grant Helbrym's Composure for a brief duration when they cause you to Shapeshift. Shapeshifting into a different form before the Buff expires causes it to be removed without effect.Lv1
RageforgedSupports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.Lv1
Corrupting CrySupports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.Lv1
Enraged WarcrySupports Warcries, causing them to spend Rage to bypass their usual Cooldown.Lv1
Spearfield(Lv6)5 gems

Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.

Spears emerge within a 4 metre length cone
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
Culling StrikeSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Lv1
RearmSupports Skills which create Hazards. Hazards created by Supported Skills have a chance to be rearmed a short duration after triggering.Lv1
Lacerate FourSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Infernal Cry(Lv19)4 gems

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Gain 30% of damage as extra Fire damage
Deals 3 to 5 Fire Damage
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
Second WindSupports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.Lv1
Perpetual ChargeSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Lv1
BattershoutSupports Warcry Skills. Supported Skills Consume Fully Broken Armour to trigger Physical Damage explosions on Enemies within their range but cannot themselves Break Armour.Lv1
Spear Throw(Lv20)2 gems

Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.

LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
BrutalitySupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Lv1
Scavenged Plating(Lv16)2 gems

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

2 to 2 Thorns per Scavenged Plating
PrecisionSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.Lv1
CannibalismSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.Lv1
Spear Throw(Lv1)No supports

Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.

No support gems detected for this skill.

Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Thorns Player(Lv1)No supports

No support gems detected for this skill.

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