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Fortifying Cry Infernal Cry Totem Smith Of Kitava (+5 Melee Skills)

Smith of Kitava·WarriorPatch 0.5.2·byPublic Builds
Version 1·Updated Jun 13, 2026
7 downloads
S
exiles.buildtier
Scored against 100+ warrior endgame builds
DamageSS
SurvivalA
SpeedS
UtilityS

Overview

Offense

1. Magma Spray
184,921
2. Best Poison DPS
180,863
Hit DPS
126,373
Attacks/sec
1.09
Average hit
116,152

Utility

Spirit
100
Move speed
x1.77

Defense

Life
2,729
Character armour
18,418
Gear armour
3,255
Gear evasion
412
Block
49.9%
Fire res
75%
Cold res
75%
Lightning res
77%
Chaos res
75%

Passive Tree

143
Nodes
35
Notables
4
Keystones

Key Passives

Giant's BloodKey
You can wield [Two-Handed] [Axe|Axes], [Mace|Maces] and [Sword|Swords] in one hand Triple [Attributes|Attribute] requirements of [MartialWeapon|Martial Weapons] Inherent Life granted by [Strength] is halved
Attribute
Iron ReflexesKey
[StatConversion|Converts] all [Evasion|Evasion Rating] to [Armour]
Armour
Blood MagicKey
You have no Mana Skill Mana Costs [StatConversion|Converted] to Life Costs
Life
Crimson AssaultKey
[Bleeding] you inflict is [Aggravate|Aggravated] Base [Bleeding] Duration is 1 second 50% more [BuffMagnitude|Magnitude] of [Bleeding] you inflict
PhysicalDamage over TimeAilment
Greatest DefenceNotable
4% increased Attack Damage per 75 Item Armour and Evasion on Equipped Shield
Armour
Thrill of BattleNotable
20% increased Attack Speed while Surrounded
Speed
VigilanceNotable
+2% to maximum Block chance
12% increased Block chance
10 Life gained when you Block
BlockLife
Coal StokerNotable
Modifiers to Fire Resistance also grant Cold and Lightning Resistance at 50% of their value
Fire Resistance

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute35+175
  • to Strength5+66
  • you can wield [Two-Handed] [Axe|Axes], [Mace|Maces] and [Sword|Swords] in one hand Triple [Attributes|Attribute] requirements of [MartialWeapon|Martial Weapons] Inherent Life granted by [Strength] is halved10
Armour
PassiveCountTotal
  • increased Armour12160%
  • of Armour also applies to Elemental Damage430%
  • increased Attack Damage per # Item Armour and Evasion on Equipped Shield26%
  • increased Armour while Surrounded240%
Ailment
PassiveCountTotal
  • ailment Chance and Effect30
  • ailment Effect30
  • increased Poison Duration250%
  • ailment Chance20
Attack Damage
PassiveCountTotal
  • increased Attack Damage while Surrounded7245%
  • increased Attack Damage486%
  • increased Attack Area Damage231%
  • increased Attack Damage if you have been Heavy Stunned Recently125%
Life
PassiveCountTotal
  • body Armour grants # % increased maximum Life115%
  • increased Attack Damage while on Low Life125%
  • increased Attack Damage while you have no Life Flask uses left125%
  • increased Damage while Leeching Life140%
Block
PassiveCountTotal
  • increased Block chance532%
  • increased Block chance while Surrounded130%
  • to maximum Block chance12%
Damage over Time
PassiveCountTotal
  • increased Poison Duration250%
  • increased Magnitude of Poison you inflict220%
  • [Bleeding] you inflict is [Aggravate|Aggravated] Base [Bleeding] Duration is # second # % more [BuffMagnitude|Magnitude] of [Bleeding] you inflict11%
  • reduced Magnitude of Poison you inflict1-20%
Physical Damage
PassiveCountTotal
  • base physical damage reduction rating no display: #6+1200

Gear

Gloom Star

Disintegrating Maul

Item Level 81
Rare
Properties
Range15
Physical Damage145-174
Quality20
SocketsS S
Attacks per Second1.33
Critical Hit Chance8%
Total DPS212.1
Physical DPS212.1
Requirements
Level62
Rune
  • Gain 13% of Damage as Extra Chaos Damage
  • Gain 5% of Damage as Extra Damage of all Elements
Bonded
  • Bonded: Gain 8% of Damage as Extra Physical Damage
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
Desecrated
  • 95% increased Damage against Enemies with Fully Broken Armour
Implicit
  • Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Explicit
  • Adds 35 to 40 Physical Damage
  • 21% increased Attack Speed
  • 30% reduced Attribute Requirements
  • +5 to Level of all Melee Skills
Crafted
  • Gain 26% of Damage as Extra Physical Damage

Behemoth Aegis

Tawhoan Tower Shield

Item Level 80
Rare
Properties
Armour1915
Movement Speed-3%
Block26
Quality25
SocketsS S
Requirements
Level80
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • 42% increased Armour
  • +96 to Stun Threshold
Implicit
  • +266 to Armour
Explicit
  • 107% increased Armour
  • 8% additional Physical Damage Reduction
  • +2% to Maximum Lightning Resistance
  • +27% to Lightning Resistance
  • Corrupted

Constricting Command

Viper Cap

Item Level 80
Unique
Properties
Evasion215
Quality20
SocketsS S
Requirements
Level38
Enchant
  • 21% increased Life Regeneration rate
Rune
  • +12 to Intelligence
  • +18% to Lightning Resistance
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Explicit
  • +111 to maximum Life
  • +10 to all Attributes
  • 8.4 Life Regeneration per second
  • Require 4 fewer enemies to be Surrounded
  • Corrupted

Exceptional Ornate Plate

Item Level 82
Normal
Properties
Armour595
Quality20
SocketsS S S S
Requirements
Level70
Enchant
  • 19% reduced Attribute Requirements
Rune
  • +120 to maximum Life
  • +12 to Intelligence
  • +11% to Chaos Resistance
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Implicit
  • Regenerate 2% of maximum Life per second
Explicit
  • Corrupted

Hypnotic Claw

Commander Gauntlets

Item Level 82
Rare
Properties
Armour218
Evasion197
Quality20
SocketsS
Requirements
Level70
Rune
  • 30% increased Magnitude of Non-Damaging Ailments you inflict
Bonded
  • Bonded: 15% increased Duration of Elemental Ailments on Enemies
Desecrated
  • +144 to maximum Life
Explicit
  • 93% increased Armour and Evasion
  • +96 to maximum Mana
  • +2 to Level of all Melee Skills
  • 15% increased Attack Speed
  • Leech 9.1% of Physical Attack Damage as Life

Ghoul Pace

Vaal Greaves

Item Level 82
Rare
Properties
Armour527
Quality20
SocketsS
Requirements
Level75
Rune
  • +60 to maximum Life
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • +40% of Armour also applies to Elemental Damage
Explicit
  • 35% increased Movement Speed
  • 64% increased Armour
  • +104 to maximum Life
  • +37% to Fire Resistance
Crafted
  • 16% increased Rarity of Items found

Mageblood

Utility Belt

Item Level 79
Unique
Properties
Charm Slots2
Requirements
Level55
Implicit
  • Has 2 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Gold
  • Legacy of Sulphur
  • Legacy of Quicksilver
  • Legacy of Quicksilver
  • All Mage's Legacies have 44% increased effect per duplicate Mage's Legacy you have

Brood Rosary

Stellar Amulet

Item Level 77
Rare
Requirements
Level24
Enchant
  • Allocates Bloodthirsty
Desecrated
  • 17% increased Rarity of Items found
Implicit
  • +5 to all Attributes
Explicit
  • 47% increased Armour
  • +98 to maximum Life
  • +3 to Level of all Melee Skills
  • +33 to Strength
Crafted
  • +17% to Chaos Resistance

Rift Finger

Prismatic Ring

Item Level 82
Rare
Requirements
Level35
Desecrated
  • +99 to maximum Life
Implicit
  • +9% to all Elemental Resistances
Explicit
  • +137 to maximum Mana
  • 16% increased Rarity of Items found
  • +13% to all Elemental Resistances
  • +25% to Chaos Resistance
Crafted
  • 18% increased Rarity of Items found

Damnation Band

Lazuli Ring

Item Level 82
Rare
Requirements
Level0
Desecrated
  • 14% increased Chaos Damage
Implicit
  • +30 to maximum Mana
Explicit
  • +109 to maximum Life
  • 19% increased Rarity of Items found
  • +45% to Cold Resistance
  • +22% to Chaos Resistance
  • Leech 7.6% of Physical Attack Damage as Life

The Black Cat

Grounding Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use30
Duration30
Quality0
Requirements
Level32
Implicit
  • Used when you become Shocked
Explicit
  • 20% increased Duration
  • Lightning Damage of Enemies Hitting you is Unlucky during effect

Rite of Passage

Golden Charm

Item Level 65
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Bear for 17 seconds on use

The Fall of the Axe

Silver Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect

Careful Ultimate Life Flask of the Apprentice

Item Level 79
Magic
Properties
Quality20
Requirements
Level60
Explicit
  • 86% more Recovery if used while on Low Life
  • 16% reduced Charges per use

Undiluted Ultimate Mana Flask of the Copious

Item Level 62
Magic
Properties
Quality0
Requirements
Level60
Explicit
  • 50% increased Recovery rate
  • 32% increased Charges

Skills & Gems

Fortifying Cry(Lv18)5 supports

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Grants 2 Guard for every 5 enemy Power in range, counting up to 20 Power
3 to 5 Base Off Hand Physical Damage
Support gems
Deadly PoisonSupports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
ComorbiditySupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Lv1
AdmixtureSupports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Infernal Cry(Lv19)5 supports

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Gain 30% of damage as extra Fire damage
Deals 3 to 5 Fire Damage
Support gems
TirelessSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.Lv1
Enraged WarcrySupports Warcries, causing them to spend Rage to bypass their usual Cooldown.Lv1
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
Perpetual ChargeSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Magma Barrier(Lv19)5 supports

While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.

4 to 6 Base Off Hand Fire Damage
Support gems
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
PrecisionSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.Lv1
Herald of Blood(Lv20)5 supports

While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.

Support gems
Bursting PlagueSupports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
ComorbiditySupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Resonating Shield(Lv20)5 supports

Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.

Hits Break 2 Armour
4 to 6 Base Off Hand Physical Damage
Support gems
Styrns FerocityLv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Styrns MountainLv1
Deadly ResolveSupports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve. Expend a stage of Deadly Resolve when an enemy Hits you to Trigger a deadly slash towards that enemy, dealing more damage based on your Armour.Lv1
Shield Wall(Lv21)5 supports

Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.

4 to 6 Base Off Hand Physical Damage
Wall Segments have 36 maximum Life
Support gems
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Atalui BloodlettingSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Shield Charge(Lv19)4 supports

Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.

3 to 5 Base Off Hand Physical Damage
Support gems
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
CadenceSupports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame. Sustained Skills will instead gain Attack speed periodically while being used.Lv1
Hit And RunSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but have massively increased Skill Speed. Cannot support Skills which have a cooldown.Lv1
Shockwave Totem(Lv19)3 supports

Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.

Support gems
Ancestral UrgencySupports Skills which create Totems, causing those Skills to place Totems much more quickly.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Hardy TotemsSupports Skills which create Totems, causing those Totems to have more Life.Lv1
Herald of Plague(Lv11)1 support

While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.

Spreads the most Damaging Poison on enemies you kill in a 1.5 metre radius
10% chance to Hinder enemies on spreading Poison to them
Support gems
Chaos MasterySupports Chaos skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Enemy Explode(Lv1)No supports

No support gems detected for this skill.

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