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Fortifying Cry Shield Charge Freeze Warbringer (273% Physical Damage)

Warbringer·WarriorPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
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Run Gear Check

Passive Tree

155
Nodes
34
Notables
1
Keystones

Key Passives

Ignore PainNotable
Every Rage also grants 2% increased Stun Threshold
Stun
Thrill of BattleNotable
20% increased Attack Speed while Surrounded
Speed
CacophonyNotable
40% increased Damage with Warcries
Warcry Skills have 25% increased Area of Effect
DamageGem
Crushing VerdictNotable
50% increased Attack Damage
-5% reduced Attack Speed
30% increased Stun Buildup
Attack DamageSpeedStun
Lay SiegeNotable
1% increased Damage per 1% Chance to Block
Block
MomentumNotable
Ignore all Movement Penalties from Armour
Movement Speed
UnyieldingNotable
15% increased Attack Speed if you've been Hit Recently
Speed
Barbaric StrengthNotable
45% increased Critical Damage Bonus
-10% increased Mana Cost of Skills
+10 to Strength
CriticalManaAttribute

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute41+205
  • to Strength1+10
Armour
PassiveCountTotal
  • of Armour also applies to Elemental Damage560%
  • increased Armour575%
  • increased Armour while Surrounded4100%
  • break # % increased Armour250%
Critical
PassiveCountTotal
  • increased Critical Damage Bonus for Attack Damage6105%
  • increased Critical Damage Bonus483%
  • increased Critical Hit Chance215%
  • increased Critical Hit Chance for Attacks115%
Speed
PassiveCountTotal
  • increased Warcry Speed584%
  • increased Skill Speed312%
  • increased Attack Speed38%
  • increased Attack Speed if you've been Hit Recently115%
Attack Damage
PassiveCountTotal
  • increased Attack Damage while Surrounded5200%
  • increased Attack Damage486%
  • increased Melee Damage with Hits at Close Range370%
  • increased Attack Area Damage110%
Damage
PassiveCountTotal
  • empowered Attacks deal # % increased Damage10160%
  • increased Damage with Warcries372%
Movement Speed
PassiveCountTotal
  • increased Movement Speed48%
  • increased Movement Speed if you've Killed Recently310%
  • ignore all Movement Penalties from Armour1+1
  • increased Movement Speed while Surrounded110%
Area
PassiveCountTotal
  • increased Area of Effect for Attacks647%
  • increased Area of Effect if you've Killed Recently115%
  • increased Surrounded Area of Effect150%

Gear

Weapon 1

Sadist's Mercy

Flanged Mace

Item Level 81
Unique
Properties
Range13
Physical Damage188-280
Quality20
SocketsS
Attacks per Second1.77
Critical Hit Chance5%
Total DPS414.2
Physical DPS414.2
Requirements
Level78
Enchant
  • 25% increased Physical Damage
Rune
  • Attacks spend 5% of your maximum Runic Ward if possible to gain that much added Physical damage
Bonded
  • Bonded: 10% reduced Runic Ward Cost Efficiency
Explicit
  • 273% increased Physical Damage
  • +7.38% to Critical Hit Chance
  • 14% increased Attack Speed
  • Hits with this Weapon inflict 5 Gruelling Madness
  • Enemies in your Presence have additional Power equal to their Gruelling Madness
  • Corrupted
Weapon 2 / Offhand

Viper Tower

Tawhoan Tower Shield

Item Level 80
Rare
Properties
Armour1682
Movement Speed-3%
Block26
Quality20
SocketsS
Requirements
Level80
Rune
  • 20% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • +257 to Armour
Explicit
  • 149% increased Armour
  • +36% to Fire Resistance
  • +23% to Chaos Resistance
  • +28% of Armour also applies to Elemental Damage
  • +98 to Stun Threshold
Helmet

Constricting Command

Runemastered Viper Cap

Item Level 80
Unique
Properties
Evasion167
Quality20
SocketsS
Ward132
Requirements
Level55
Rune
  • 20% increased Runic Ward Regeneration Rate
Bonded
  • Bonded: Regenerate 25 Runic Ward per second
Explicit
  • +118 to maximum Life
  • +15 to all Attributes
  • 9.2 Life Regeneration per second
  • Require 4 fewer enemies to be Surrounded
Body Armour

Doom Curtain

Runeforged Soldier Cuirass

Item Level 80
Rare
Properties
Armour773
Movement Speed-5%
Quality20
SocketsS S
Ward438
Requirements
Level65
Rune
  • 20% increased Runic Ward
  • Gain 5% of maximum Life as Extra maximum Runic Ward
Bonded
  • Bonded: Gain 2% of maximum Life as Extra maximum Runic Ward
  • Bonded: 1% more Runic Ward Regeneration rate per 2% of maximum Runic Ward lost from Hits Recently, up to 100% more
Desecrated
  • +55 to Spirit
Explicit
  • +89 to Armour
  • 146% increased Armour
  • +24% to Fire Resistance
  • +36% to Cold Resistance
  • +89 to Stun Threshold
Gloves

Armageddon Claw

Runeforged Massive Mitts

Item Level 82
Rare
Properties
Armour59
Quality20
SocketsS
Ward152
Requirements
Level80
Rune
  • 20% increased Runic Ward Regeneration Rate
Bonded
  • Bonded: Regenerate 25 Runic Ward per second
Desecrated
  • +139 to maximum Life
Explicit
  • Adds 12 to 27 Physical Damage to Attacks
  • Adds 15 to 22 Cold damage to Attacks
  • 18% increased Rarity of Items found
  • Gain 47 Life per enemy killed
Crafted
  • +18% to Chaos Resistance
Boots

Havoc Urge

Runeforged Bulwark Greaves

Item Level 82
Rare
Properties
Armour640
Quality20
SocketsS
Ward50
Requirements
Level65
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • +91 to Armour
Explicit
  • 35% increased Movement Speed
  • 72% increased Armour
  • +28 to Strength
  • +28% to Fire Resistance
  • +36% of Armour also applies to Elemental Damage
Belt

Plague Shackle

Utility Belt

Item Level 79
Rare
Properties
Charm Slots3
Requirements
Level55
Implicit
  • Has 3 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • +299 to Armour
  • +117 to maximum Life
  • +63 to maximum Mana
  • +28 to Strength
  • +49% to Lightning Resistance
Amulet

Defiance of Destiny

Jade Amulet

Item Level 82
Unique
Requirements
Level56
Enchant
  • Allocates Thaumaturgic Generator
Implicit
  • +13 to Dexterity
Explicit
  • 10% increased maximum Life
  • +15 to Strength
  • 33% increased Mana Regeneration Rate
  • Recover 34% of Missing Life before being Hit by an Enemy
Ring 1

Loath Whorl

Sapphire Ring

Item Level 80
Rare
Requirements
Level12
Desecrated
  • +9% to all Elemental Resistances
Implicit
  • +32% to Cold Resistance
Explicit
  • Adds 6 to 14 Physical Damage to Attacks
  • Adds 29 to 41 Fire damage to Attacks
  • 23% increased Cold Damage
  • +42% to Cold Resistance
Crafted
  • +32% to Fire Resistance
Ring 2

Victory Knot

Sapphire Ring

Item Level 79
Rare
Requirements
Level12
Implicit
  • +20% to Cold Resistance
Explicit
  • Adds 23 to 35 Fire damage to Attacks
  • Adds 1 to 50 Lightning damage to Attacks
  • 30% increased Fire Damage
  • +72% to Lightning Resistance
  • +19% to Chaos Resistance
Charm 1

Investigator's Thawing Charm of the Copious

Item Level 18
Magic
Properties
Quality8
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 18% increased Duration
  • 37% increased Charges
Charm 2

Beira's Anguish

Dousing Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use30
Duration30
Quality0
Requirements
Level32
Implicit
  • Used when you become Ignited
Explicit
  • 24% Chance to gain a Charge when you kill an enemy
  • Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
Charm 3

Forsaken Bangle

Amethyst Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use30
Duration40
Quality8
Requirements
Level40
Implicit
  • Used when you take Chaos damage from a Hit
Explicit
  • 22% increased Duration
  • 50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect
  • Corrupted
Life Flask

Bubbling Ultimate Life Flask of the Sylvan

Item Level 75
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • Gains 0.25 Charges per Second
  • 30% of Recovery applied Instantly
Mana Flask

Simmering Ultimate Mana Flask of the Bottomless

Item Level 60
Magic
Properties
Quality0
Requirements
Level60
Implicit
  • 21% of Recovery applied Instantly
  • 49% increased Charges gained

Skills & Gems

Fortifying Cry(Lv19)5 gems

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Grants 2 Guard for every 5 enemy Power in range, counting up to 20 Power
3 to 5 Base Off Hand Physical Damage
Lacerate FourSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Life ThiefSupports Attacks, causing their Physical damage to Leech Life.Lv1
Heavy SwingSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
InhibitorSupports any Skill you use or Trigger yourself. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.Lv1
Herald of Ice(Lv19)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
AmbushSupports any skill that Hits enemies, making it more likely to Critically Hit enemies on full life.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Shield Charge(Lv19)5 gems

Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.

3 to 5 Base Off Hand Physical Damage
Concussive RunesSupports Attacks, causing a Runic Shockwave to erupt under enemies they Heavy Stun. The Shockwave costs Runic Ward, and will not Trigger if you do not have enough Runic Ward.Lv1
Enduring ImpactSupports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.Lv1
OverpowerSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
MomentumSupports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.Lv1
Infernal Cry(Lv19)5 gems

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Gain 30% of damage as extra Fire damage
Deals 3 to 5 Fire Damage
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
Astral ProjectionSupports Nova Skills, causing those Skills to take place at the targeted location when used instead of around you.Lv1
TirelessSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Resonating Shield(Lv19)5 gems

Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.

Hits Break 2 Armour
4 to 6 Base Off Hand Physical Damage
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Armour ExplosionSupports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.Lv1
SplinterSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.Lv1
InhibitorSupports any Skill you use or Trigger yourself. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.Lv1
Magma Barrier(Lv19)5 gems

While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.

4 to 6 Base Off Hand Fire Damage
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
EmbitterSupports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.Lv1
Shield Wall(Lv20)5 gems

Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.

4 to 6 Base Off Hand Physical Damage
Wall Segments have 36 maximum Life
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Olroths HubrisLv1
Bhatairs VengeanceSupports Attacks and Warcries you use yourself. Freezing an enemy with Supported Skills infuses you and your allies with Cold damage for a short time.Lv1
SupercriticalSupports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance.Lv1
Voranas SiegeLv1
Harbinger of Madness(Lv18)4 gems

Draws out the latent fears of enemies you kill and Rare or Unique enemies you Hit, turning them into unstable apparitions which charge towards enemies and then explode.

Deals 9 to 14 Physical Damage
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Physical MasterySupports Physical skills, granting them an additional level. Does not support skills which do not have levels.Lv1
GlaciationSupports any skill that Hits enemies, making it more effective at Freezing enemies.Lv1
Remnants of Kalguur(Lv20)4 gems

While active, enemies you Stun or kill have a chance to generate a Runic Ward Remnant. These Remnants can Overflow your Runic Ward.

Each Remnant grants 5 Runic Ward
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
CannibalismSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.Lv1
PrecisionSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.Lv1
DissipateSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Lv1
Animus Splinters(Lv20)3 gems

Expend a large amount of Runic Ward to instantly create a short-lived copy of yourself that uses a Socketed Skill once, then vanishes. This Skill's cost is equal to the total cost of Socketed Skills. The copy cannot perform Channelled, Remote, Cooldown or Conditional Skills, or summon Minions.

This Skill's base cost is equal to 200% of the base costs of Socketed Skills
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Encase in Jade(Lv20)2 gems

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Uhtreds OmenSupports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.Lv1
Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Encase in Jade(Lv1)No supports

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds

No support gems detected for this skill.

Enemy Explode(Lv1)No supports

No support gems detected for this skill.

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