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Fortifying Cry Shield Wall Bleed Smith Of Kitava (177% Physical Damage)

Smith of Kitava·WarriorPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
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Run Gear Check

Passive Tree

147
Nodes
38
Notables
1
Keystones

Key Passives

Burning StrikesNotable
Gain 12% of Physical Damage as Extra Fire Damage
Fire Damage
Coal StokerNotable
Modifiers to Fire Resistance also grant Cold and Lightning Resistance at 50% of their value
Fire Resistance
MomentumNotable
Ignore all Movement Penalties from Armour
Movement Speed
Overheating BlowNotable
Gain 25% of Physical Damage as Extra Fire Damage against Heavy Stunned Enemies
Fire Damage
Dedication to KitavaNotable
base physical damage reduction rating no display: 200
Body Armour grants +100% of Armour also applies to Chaos Damage
Physical DamageArmour
BloodthirstyNotable
30% increased Armour and Evasion Rating while Leeching
10% increased Attack Speed while Leeching
20% increased Damage while Leeching
ArmourSpeedDamage
Crushing JudgementNotable
25% increased Armour Break Duration
25% increased Attack Area Damage
ArmourAttack Damage
Reverberating ImpactNotable
Break 25% increased Armour
12% increased Area of Effect for Attacks
ArmourArea

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute34+170
  • to Strength2+20
  • to Dexterity2+16
  • to all Attributes1+3
Armour
PassiveCountTotal
  • increased Armour15251%
  • of Armour also applies to Elemental Damage430%
  • increased effect of Fully Broken Armour335%
  • break # % increased Armour235%
Speed
PassiveCountTotal
  • increased Attack Speed1142%
  • increased Warcry Speed589%
  • increased Skill Speed312%
  • allies in your Presence have # % increased Attack Speed16%
Attack Damage
PassiveCountTotal
  • increased Attack Area Damage890%
  • increased Melee Damage564%
  • increased Attack Damage486%
  • increased Melee Damage against Heavy Stunned enemies140%
Warcry
PassiveCountTotal
  • increased Warcry Cooldown Recovery Rate569%
  • increased total Power counted by Warcries210%
  • warcries Empower an additional Attack1+1
  • warcries have # % chance to Empower # additional Attacks115%
Life
PassiveCountTotal
  • body Armour grants # % increased maximum Life115%
  • increased Damage while Leeching Life140%
  • increased Maximum Life if you have at least # Red Support Gems Socketed15%
  • of Physical Damage prevented Recouped as Life15%
Movement Speed
PassiveCountTotal
  • increased Movement Speed48%
  • increased Movement Speed if you've Killed Recently27%
  • ignore all Movement Penalties from Armour1+1
  • increased Movement Speed if you have at least # Green Support Gems Socketed15%
Damage
PassiveCountTotal
  • empowered Attacks deal # % increased Damage680%
  • increased Damage while Leeching120%

Gear

Weapon 1

Dread Ruin

Akoyan Club

Item Level 82
Rare
Properties
Range13
Physical Damage137-226
Quality20
SocketsS
Cold Damage11-15
Lightning Damage2-55
Attacks per Second1.45
Critical Hit Chance5%
Total DPS323.3
Physical DPS263.2
Elemental DPS60.2
Requirements
Level78
Enchant
  • Adds 11 to 15 Cold Damage
Rune
  • Gain 5% of Damage as Extra Damage of all Elements
Bonded
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
Desecrated
  • +24% to Critical Damage Bonus
Implicit
  • Always Hits
Explicit
  • 177% increased Physical Damage
  • Adds 2 to 55 Lightning Damage
  • 68% increased Elemental Damage with Attacks
  • +4 to Level of all Melee Skills
  • 17% increased Stun Duration
  • Corrupted
Weapon 2 / Offhand

Sorrow Badge

Fortress Tower Shield

Item Level 81
Rare
Properties
Armour1291
Movement Speed-3%
Block26
Quality20
SocketsS
Requirements
Level70
Rune
  • 20% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Explicit
  • +249 to Armour
  • 108% increased Armour
  • +187 to maximum Life
  • +14 to Strength
  • 8% additional Physical Damage Reduction
  • +39% to Fire Resistance
Helmet

Apocalypse Corona

Masked Greathelm

Item Level 86
Rare
Properties
Armour1270
Quality20
SocketsS
Requirements
Level70
Rune
  • +18% to Fire Resistance
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • 91% increased Armour
Explicit
  • +213 to Armour
  • 35% increased Rarity of Items found
  • +24% to Fire Resistance
  • +34% of Armour also applies to Elemental Damage
Body Armour

Exceptional Warlord Cuirass

Item Level 80
Normal
Properties
Armour595
Quality20
SocketsS S S S
Requirements
Level80
Rune
  • +225 to maximum Life
  • 12% increased Rarity of Items found
Bonded
  • Bonded: +60 to maximum Life
  • Bonded: +60 to maximum Mana
  • Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
Implicit
  • +25% of Armour also applies to Elemental Damage
Explicit
  • Corrupted
Gloves

Wrath Hand

Zealot Gauntlets

Item Level 61
Rare
Properties
Armour217
Evasion196
Quality20
SocketsS
Requirements
Level59
Rune
  • 8% increased Attack Speed
Bonded
  • Bonded: 20% reduced Slowing Potency of Debuffs on You
Explicit
  • 121% increased Armour and Evasion
  • +80 to maximum Life
  • 12% increased Rarity of Items found
  • +2 to Level of all Melee Skills
  • 16% increased Attack Speed
Boots

Behemoth Slippers

Bulwark Greaves

Item Level 73
Rare
Properties
Armour488
Quality20
SocketsS
Requirements
Level65
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • +87 to maximum Life
Explicit
  • 25% increased Movement Speed
  • +163 to Armour
  • +14% to Chaos Resistance
  • +37% of Armour also applies to Elemental Damage
  • Corrupted
Crafted
  • 18% increased Rarity of Items found
Belt

Headhunter

Heavy Belt

Item Level 80
Unique
Properties
Charm Slots3
Requirements
Level50
Implicit
  • 24% increased Stun Threshold
  • Has 3 Charm Slots
Explicit
  • +45 to maximum Life
  • +34 to Strength
  • +26 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds
Amulet

Beast Rosary

Gold Amulet

Item Level 82
Rare
Requirements
Level35
Enchant
  • Allocates Stimulants
Desecrated
  • 28% increased Spell Damage
Implicit
  • 18% increased Rarity of Items found
Explicit
  • 43% increased Armour
  • +52 to maximum Energy Shield
  • +2 to Level of all Melee Skills
  • +12% to all Elemental Resistances
  • +40% to Fire Resistance
Ring 1

Kalandra's Touch

Ring

Item Level 81
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring
Ring 2

Damnation Knot

Gold Ring

Item Level 80
Rare
Requirements
Level40
Desecrated
  • +113 to maximum Life
Implicit
  • 13% increased Rarity of Items found
Explicit
  • Leech 7.17% of Physical Attack Damage as Life
  • Adds 2 to 62 Lightning damage to Attacks
  • 17% increased Rarity of Items found
  • +31% to Fire Resistance
Crafted
  • 16% increased Rarity of Items found
Charm 1

Forsaken Bangle

Amethyst Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use30
Duration40
Quality0
Requirements
Level40
Implicit
  • Used when you take Chaos damage from a Hit
Explicit
  • 22% increased Duration
  • 50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect
Charm 2

Sanguis Heroum

Staunching Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use30
Duration30
Quality0
Requirements
Level18
Implicit
  • Used when you start Bleeding
Explicit
  • Gains 0.15 Charges per Second
  • Creates Consecrated Ground on use
Charm 3

Floral Thawing Charm of the Wide

Item Level 64
Magic
Properties
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • Recover 48 Life when Used
  • 26% increased Charges
Life Flask

Bubbling Ultimate Life Flask of the Bountiful

Item Level 64
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 29% of Recovery applied Instantly
  • 54% increased Charges
Mana Flask

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 80
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality0
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 78% reduced Amount Recovered

Skills & Gems

Fortifying Cry(Lv19)5 gems

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Grants 2 Guard for every 5 enemy Power in range, counting up to 20 Power
3 to 5 Base Off Hand Physical Damage
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
Heavy SwingSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Lv1
Enraged WarcrySupports Warcries, causing them to spend Rage to bypass their usual Cooldown.Lv1
BrutalitySupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Shield Wall(Lv20)5 gems

Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.

4 to 6 Base Off Hand Physical Damage
Wall Segments have 36 maximum Life
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
ImpaleSupports Attacks, causing them to Impale on Hit but making them unable to Extract Impale themselves.Lv1
Atalui BloodlettingSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.Lv1
Infernal Cry(Lv19)5 gems

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Gain 30% of damage as extra Fire damage
Deals 3 to 5 Fire Damage
TirelessSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.Lv1
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Enraged WarcrySupports Warcries, causing them to spend Rage to bypass their usual Cooldown.Lv1
Echoing CrySupports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.Lv1
Sunder(Lv19)4 gems

Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.

BullseyeSupports Attacks, causing them to gain Accuracy.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
CadenceSupports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame. Sustained Skills will instead gain Attack speed periodically while being used.Lv1
Close CombatSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Lv1
Shield Charge(Lv19)4 gems

Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.

3 to 5 Base Off Hand Physical Damage
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Hit And RunSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but have massively increased Skill Speed. Cannot support Skills which have a cooldown.Lv1
CadenceSupports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame. Sustained Skills will instead gain Attack speed periodically while being used.Lv1
War Banner(Lv18)4 gems

While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Attack damage, Attack speed and Accuracy.

Banner duration is 6 seconds
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
RefractionSupports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which grants Deflection Rating and causes Armour to partially apply to Elemental Hit Damage.Lv1
Daressos PassionSupports Banner Skills, causing them to require significantly less Glory to use.Lv1
Leap Slam(Lv19)3 gems

Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.

50% more Stun buildup
Medveds FellingLv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
CadenceSupports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame. Sustained Skills will instead gain Attack speed periodically while being used.Lv1
Scavenged Plating(Lv19)2 gems

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

2 to 2 Thorns per Scavenged Plating
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
CannibalismSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.Lv1
Herald of Ash(Lv18)1 gem

While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Thorns Player(Lv1)No supports

No support gems detected for this skill.

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