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Fortifying Cry Shield Wall Minion Warbringer (+5 Melee Skills)

Warbringer·WarriorPatch 0.5.0·byPublic Builds
Version 1·Updated Jul 9, 2026
New build
A
exiles.buildtier
Scored against 402 warrior endgame builds
DamageSSS
SurvivalB
SpeedA
UtilityC

Overview

Offense

1. Hammer of the Gods
232,295
2. Shield Wall
203,403
Hit DPS
232,295
Attacks/sec
1.57
Average hit
148,308

Utility

Mana
705
Spirit
163
Gear spirit
126
Move speed
x1.65

Defense

Life
2,271
Character armour
39,272
Gear armour
6,429
Block
27.3%
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
58%

Passive Tree

155
Nodes
42
Notables
1
Keystones

Key Passives

Giant's BloodKey
You can wield [Two-Handed] [Axe|Axes], [Mace|Maces] and [Sword|Swords] in one hand Triple [Attributes|Attribute] requirements of [MartialWeapon|Martial Weapons] Inherent Life granted by [Strength] is halved
Attribute
Greatest DefenceNotable
4% increased Attack Damage per 75 Item Armour and Evasion on Equipped Shield
Armour
Projectile BulwarkNotable
Defend with 120% of Armour against Projectile Attacks
30% increased Armour
Armour
Battle FeverNotable
25% increased Global Physical Damage
5% increased Skill Speed
Physical DamageSpeed
MomentumNotable
Ignore all Movement Penalties from Armour
Movement Speed
BehemothNotable
8% increased Area of Effect for Attacks
3% increased maximum Life
5% chance for Slam Skills you use yourself to cause an additional Aftershock
AreaLifeGem
BloodthirstyNotable
30% increased Armour and Evasion Rating while Leeching
10% increased Attack Speed while Leeching
20% increased Damage while Leeching
ArmourSpeedDamage
Nimble StrengthNotable
10% increased Attack Damage
Gain Accuracy Rating equal to your Strength
Attack DamageAccuracy

Effect Profile

EffectStats
Armour
PassiveCountTotal
  • increased Armour21361%
  • of Armour also applies to Elemental Damage430%
  • break # % increased Armour490%
  • increased Damage against Enemies with Fully Broken Armour240%
Attribute
PassiveCountTotal
  • to any Attribute36+180
  • to Strength6+76
  • gain Armour equal to # % of total Strength Requirements of Equipped Boots, Gloves and Helmet1150%
  • you can wield [Two-Handed] [Axe|Axes], [Mace|Maces] and [Sword|Swords] in one hand Triple [Attributes|Attribute] requirements of [MartialWeapon|Martial Weapons] Inherent Life granted by [Strength] is halved10
Attack Damage
PassiveCountTotal
  • increased Attack Damage8112%
  • increased Melee Damage458%
  • increased Melee Damage with Hits at Close Range370%
  • increased Attack Area Damage125%
Speed
PassiveCountTotal
  • increased Attack Speed624%
  • increased Skill Speed417%
  • increased Warcry Speed245%
  • increased Attack Speed if you've been Hit Recently115%
Damage
PassiveCountTotal
  • empowered Attacks deal # % increased Damage11176%
  • increased Damage with Warcries372%
  • increased Damage while Leeching120%
Life
PassiveCountTotal
  • increased maximum Life410%
  • increased amount of Life Leeched336%
  • enemies you Fully Armour Break cannot Regenerate Life1+1
  • of Physical Damage prevented Recouped as Life15%
Warcry
PassiveCountTotal
  • increased Warcry Cooldown Recovery Rate345%
  • increased total Power counted by Warcries210%
  • ignore Warcry Cooldowns1+1
  • warcries Empower an additional Attack1+1
Area
PassiveCountTotal
  • increased Area of Effect for Attacks322%
  • increased Area of Effect if you have Stunned an Enemy Recently112%
  • increased Area of Effect if you've Killed Recently115%
  • increased Presence Area of Effect110%

Gear

Horror Blunt

Disintegrating Maul

Item Level 82
Rare
Properties
Range15
Physical Damage110-134
Quality20
SocketsS S
Lightning Damage13-328
Attacks per Second1.38
Critical Hit Chance8%
Total DPS403.7
Physical DPS168.4
Elemental DPS235.3
Requirements
Level62
Rune
  • 16% increased Skill Speed
Bonded
  • Bonded: 30% increased Reservation Efficiency of Herald Skills
Desecrated
  • 101% increased Damage against Enemies with Fully Broken Armour
Implicit
  • Causes Enemies to Explode on Critical kill, for 9% of their Life as Physical Damage
Explicit
  • Adds 13 to 328 Lightning Damage
  • 25% increased Attack Speed
  • 31% reduced Attribute Requirements
  • +5 to Level of all Melee Skills
Crafted
  • Gain 33% of Damage as Extra Physical Damage

Cataclysm Ward

Tawhoan Tower Shield

Item Level 82
Rare
Properties
Armour2005
Movement Speed-3%
Block26
Quality30
SocketsS S
Requirements
Level80
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • 41% increased Armour
  • +105 to Stun Threshold
Explicit
  • +266 to Armour
  • 110% increased Armour
  • +32 to Strength
  • 8% additional Physical Damage Reduction
  • +20% to Chaos Resistance

Viper Corona

Imperial Greathelm

Item Level 82
Rare
Properties
Armour1545
Quality27
SocketsS S
Requirements
Level80
Rune
  • 20% increased Armour, Evasion and Energy Shield
  • +50 to all Attributes
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: +1 Maximum Life per Level
Desecrated
  • +135 to Armour
Explicit
  • 79% increased Armour
  • 40% increased Armour
  • +33 to maximum Mana
  • +44% to Fire Resistance
  • +40% to Cold Resistance
  • +41% of Armour also applies to Elemental Damage

Golem Shroud

Soldier Cuirass

Item Level 73
Rare
Properties
Armour1833
Movement Speed-5%
Quality20
SocketsS S
Requirements
Level65
Rune
  • 18% increased Armour, Evasion and Energy Shield
  • 12% increased Rarity of Items found
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
Explicit
  • +168 to Armour
  • 89% increased Armour
  • +181 to maximum Life
  • +40% to Cold Resistance
  • +38% to Lightning Resistance
  • +43% of Armour also applies to Elemental Damage
  • Corrupted

Glyph Knuckle

Massive Mitts

Item Level 83
Rare
Properties
Armour404
Quality20
SocketsS
Requirements
Level80
Rune
  • 8% increased Attack Speed
Bonded
  • Bonded: 20% reduced Slowing Potency of Debuffs on You
Desecrated
  • +150 to Armour
Explicit
  • Adds 8 to 16 Physical Damage to Attacks
  • +107 to maximum Life
  • +2 to Level of all Melee Skills
  • 14% increased Attack Speed
  • +39% to Cold Resistance

Anarchy Spur

Tasalian Greaves

Item Level 82
Rare
Properties
Armour642
Quality20
SocketsS
Requirements
Level80
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • 91% increased Armour
Explicit
  • 30% increased Movement Speed
  • +118 to maximum Life
  • +38% to Chaos Resistance
  • +38% of Armour also applies to Elemental Damage

Mageblood

Utility Belt

Item Level 82
Unique
Properties
Charm Slots3
Requirements
Level55
Implicit
  • Has 3 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Silver
  • Legacy of Sulphur
  • Legacy of Gold
  • Legacy of Quicksilver
  • All Mage's Legacies have 49% increased effect per duplicate Mage's Legacy you have

Phoenix Noose

Solar Amulet

Item Level 83
Rare
Requirements
Level30
Enchant
  • Allocates Material Solidification
Desecrated
  • 24% increased Global Armour, Evasion and Energy Shield
Implicit
  • +15 to Spirit
Explicit
  • +4 to Level of all Melee Skills
  • 35% increased Evasion Rating
  • +48 to Spirit
  • +13% to all Elemental Resistances
  • +44% to Lightning Resistance

Brimstone Circle

Prismatic Ring

Item Level 81
Rare
Requirements
Level35
Implicit
  • +10% to all Elemental Resistances
Explicit
  • Adds 19 to 30 Physical Damage to Attacks
  • +86 to maximum Mana
  • 17% increased Rarity of Items found
  • +37% to Fire Resistance
  • +42% to Lightning Resistance
  • Leech 7.66% of Physical Attack Damage as Life

Empyrean Nail

Prismatic Ring

Item Level 81
Rare
Requirements
Level35
Desecrated
  • Adds 13 to 28 Physical Damage to Attacks
Implicit
  • +8% to all Elemental Resistances
Explicit
  • Adds 2 to 57 Lightning damage to Attacks
  • 17% increased Rarity of Items found
  • +31 to Strength
  • +40% to Fire Resistance
  • Leech 7.36% of Physical Attack Damage as Mana

The Fall of the Axe

Silver Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect

Clinician's Thawing Charm of the Surgeon

Item Level 80
Magic
Properties
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 32% increased Duration
  • 31% Chance to gain a Charge when you kill an enemy

Rite of Passage

Golden Charm

Item Level 80
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Wolf for 20 seconds on use

Bubbling Ultimate Life Flask of the Verdant

Item Level 79
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • Gains 0.20 Charges per Second
  • 30% of Recovery applied Instantly

Substantial Ultimate Mana Flask of the Verdant

Item Level 65
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • Gains 0.20 Charges per Second
  • 65% increased Amount Recovered

Skills & Gems

Fortifying Cry(Lv21)5 supports

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Grants 2 Guard for every 5 enemy Power in range, counting up to 20 Power
3 to 5 Base Off Hand Physical Damage
Support gems
Heavy SwingSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Lv1
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
BrutalitySupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Lv1
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Shield Wall(Lv21)5 supports

Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.

4 to 6 Base Off Hand Physical Damage
Wall Segments have 36 maximum Life
Support gems
BrutalitySupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Atalui BloodlettingSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.Lv1
Ahns CitadelSupports skills that create walls in a line, causing them to instead be created along a fissure.Lv1
Kaoms MadnessSupports Skills which create fissures in the ground, causing them to create many additional fissures at the cost of damage, speed, and area of effect.Lv1
Herald of Ash(Lv21)5 supports

While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.

Support gems
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
Deadly HeraldsSupports Herald Skills, making their triggered effects deal more damage at the expense of higher Spirit cost.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Hammer of the Gods(Lv19)5 supports

Build Glory by Heavy Stunning enemies. When you have maximum Glory you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.

Support gems
BrutalitySupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Fist Of WarSupports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Lv1
Lacerate FourSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Jagged GroundSupports Slam skills. Supported Skills will consume Endurance Charges on use to create Jagged Ground. Cannot Support Skills which consume Endurance Charges.Lv1
Infernal Cry(Lv20)4 supports

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Gain 30% of damage as extra Fire damage
Deals 3 to 5 Fire Damage
Support gems
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
TirelessSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.Lv1
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
War Banner(Lv17)3 supports

While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Attack damage, Attack speed and Accuracy.

Banner duration is 6 seconds
Support gems
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Daressos PassionSupports Banner Skills, causing them to require significantly less Glory to use.Lv1
Sunder(Lv20)3 supports

Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.

Support gems
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Encase in Jade(Lv20)2 supports

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds
Support gems
Physical MasterySupports Physical skills, granting them an additional level. Does not support skills which do not have levels.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Leap Slam(Lv19)2 supports

Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.

50% more Stun buildup
Support gems
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Scavenged Plating(Lv19)1 support

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

2 to 2 Thorns per Scavenged Plating
Support gems
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Enemy Explode(Lv1)No supports

No support gems detected for this skill.

Thorns Player(Lv1)No supports

No support gems detected for this skill.

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