Create a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies. Consumes a Lightning Infusion if possible to add another Lightning explosion if destroyed.
Ice Crystals have 36 maximum Life
Deals 7 to 11 Cold Damage
Wall is 2.8 metres long
Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Spell CascadeSupports Cascadable Spells, causing them to Cascade to either side of the target area, along a randomly chosen axis.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1