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Harbinger Of Madness Earthshatter Bleed Warbringer (299% Physical Damage)

Warbringer·WarriorPatch 0.5.0·byPublic Builds
Version 1·Updated Jul 2, 2026
New build
B
exiles.buildtier
Scored against 289 warrior endgame builds
DamageA
SurvivalC
SpeedC
UtilityB

Overview

Offense

1. Earthshatter
42,175
2. Magma Spray
27,932
Hit DPS
42,175
Attacks/sec
2.21
Average hit
19,101

Utility

Spirit
100
Move speed
x1.27

Defense

Life
1,985
ES
220
Gear ES
227
Ward
515
Character armour
1,874
Gear armour
1,329
Character evasion
152
Gear evasion
138
Block
75%
Fire res
74%
Cold res
81%
Lightning res
74%
Chaos res
70%

Passive Tree

154
Nodes
33
Notables
1
Keystones

Key Passives

Ignore PainNotable
Every Rage also grants 2% increased Stun Threshold
Stun
Perfect OpportunityNotable
Damage with Hits is Lucky against Heavy Stunned Enemies
30% increased Stun Buildup
DamageStun
Guttural RoarNotable
Warcries Debilitate Enemies
Warcry Skills have 25% increased Area of Effect
25% increased Warcry Speed
WarcryGemSpeed
Vulgar MethodsNotable
+10 to Strength
30% increased Critical Hit Chance
-10% reduced maximum Mana
AttributeCriticalMana
Battle FeverNotable
25% increased Global Physical Damage
5% increased Skill Speed
Physical DamageSpeed
CacophonyNotable
40% increased Damage with Warcries
Warcry Skills have 25% increased Area of Effect
DamageGem
Crushing VerdictNotable
50% increased Attack Damage
-5% reduced Attack Speed
30% increased Stun Buildup
Attack DamageSpeedStun
Lay SiegeNotable
1% increased Damage per 1% Chance to Block
Block

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute40+200
  • to Strength2+20
  • to Dexterity2+20
  • increased Dexterity15%
Critical
PassiveCountTotal
  • increased Critical Hit Chance9120%
  • increased Critical Damage Bonus for Attack Damage6105%
  • increased Critical Damage Bonus483%
  • increased Critical Hit Chance for Attacks335%
Speed
PassiveCountTotal
  • increased Warcry Speed10173%
  • increased Skill Speed417%
  • increased Attack Speed412%
  • increased Attack Speed with One Handed Weapons211%
Damage
PassiveCountTotal
  • empowered Attacks deal # % increased Damage594%
  • increased Damage with One Handed Weapons565%
  • increased Damage with Warcries372%
  • damage with Hits is Lucky against Heavy Stunned Enemies1+1
Block
PassiveCountTotal
  • increased Block chance9104%
  • gain # % Base Chance to Block from Equipped Shield instead of the Shield's value135%
  • increased Damage per # % Chance to Block11%
  • maximum Block chance is # %175%
Gem
PassiveCountTotal
  • warcry Skills have # % increased Area of Effect380%
  • attack Skills deal # % increased Damage while holding a Shield330%
  • skills which create Fissures have a # % chance to create an additional Fissure120%
  • slam Skills you use yourself have # % increased Aftershock Area of Effect130%
Armour
PassiveCountTotal
  • break # % increased Armour5115%
  • break Armour equal to # % of Hit Damage dealt110%
  • reduced Armour1-20%
  • increased Armour112%
Warcry
PassiveCountTotal
  • increased Warcry Cooldown Recovery Rate459%
  • ignore Warcry Cooldowns1+1
  • warcries Debilitate Enemies1+1
  • warcries Empower an additional Attack1+1

Gear

Sadist's Mercy

Flanged Mace

Item Level 84
Unique
Properties
Range13
Physical Damage189-281
Quality20
SocketsS S
Attacks per Second1.84
Critical Hit Chance5%
Total DPS432.4
Physical DPS432.4
Requirements
Level84
Rune
  • 50% increased Attack Damage against Rare or Unique Enemies
  • Attacks spend 5% of your maximum Runic Ward if possible to gain that much added Physical damage
Bonded
  • Bonded: +1 to Level of all Attack Skills
  • Bonded: 10% reduced Runic Ward Cost Efficiency
Explicit
  • 299% increased Physical Damage
  • +7.95% to Critical Hit Chance
  • 19% increased Attack Speed
  • Hits with this Weapon inflict 2 Gruelling Madness
  • Enemies in your Presence have additional Power equal to their Gruelling Madness
  • Corrupted

Svalinn

Runemastered Crucible Tower Shield

Item Level 82
Unique
Properties
Armour671
Movement Speed-3%
Block26
Quality20
SocketsS S
Ward42
Requirements
Level65
Rune
  • +30 to maximum Runic Ward
  • +4 to Stun Threshold per 10 maximum Runic Ward
Bonded
  • Bonded: 15% increased Global Armour, Evasion and Energy Shield
  • Bonded: 15% increased Stun buildup while Shapeshifted
Implicit
  • Recover 24 Runic Ward when you Block
Explicit
  • +95 to maximum Runic Ward
  • 245% increased Armour
  • Chance to Block Damage is Lucky
  • You take 3% of damage from Blocked Hits
  • Corrupted

Vestige of Darkness

Runemastered Tenebrous Crown

Item Level 81
Unique
Properties
Armour508
Energy Shield142
Quality20
SocketsS S
Ward67
Requirements
Level65
Enchant
  • Allocates Zarokh's Gift
Rune
  • +30 to maximum Runic Ward
  • Raven-Touched
Bonded
  • Bonded: 15% increased Global Armour, Evasion and Energy Shield
Explicit
  • 196% increased Armour and Energy Shield
  • +30 to Strength and Intelligence
  • Physical damage from Hits Contributes to Chill Magnitude and Freeze Buildup
  • Enemies in your Presence are Blinded
  • The Bodach haunts your Presence
  • Corrupted

The Brass Dome

Runeforged Champion Cuirass

Item Level 79
Unique
Properties
Movement Speed-5%
Quality20
SocketsS S S
Requirements
Level58
Rune
  • 60% increased Runic Ward
Bonded
  • Bonded: Gain 6% of maximum Life as Extra maximum Runic Ward
Implicit
  • +971 to maximum Runic Ward
Explicit
  • 583% increased Armour
  • -1% to all Maximum Elemental Resistances
  • +252 to Stun Threshold
  • Take no Extra Damage from Critical Hits
  • Corrupted

Ghoul Fist

Runeforged Sirenscale Gloves

Item Level 84
Rare
Properties
Energy Shield85
Quality20
SocketsS S
Ward154
Requirements
Level80
Enchant
  • +1 to Maximum Frenzy Charges
Rune
  • Destroys all Augment Sockets on the item to create a Jewel Socket
Explicit
  • +42% to Lightning Resistance
  • +50 to maximum Energy Shield
  • Adds 1 to 31 Lightning damage to Attacks
  • +85 to maximum Life
  • +2 to Level of all Melee Skills
  • +22% to Chaos Resistance
  • Corrupted

Chimeric Road

Runeforged Blacksteel Sabatons

Item Level 82
Rare
Properties
Armour150
Evasion138
Quality20
SocketsS
Ward228
Requirements
Level80
Enchant
  • 27% reduced Slowing Potency of Debuffs on You
Rune
  • +25 to maximum Runic Ward
Bonded
  • Bonded: 15% increased Global Armour, Evasion and Energy Shield
Explicit
  • 35% increased Movement Speed
  • 95% increased Armour and Evasion
  • +31% to Fire Resistance
  • +35% to Lightning Resistance
  • +21% to Chaos Resistance
  • Corrupted
Crafted
  • 24% increased Runic Ward

Mageblood

Utility Belt

Item Level 80
Unique
Properties
Charm Slots3
Requirements
Level55
Implicit
  • Has 3 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Sapphire
  • Legacy of Silver
  • Legacy of Bismuth
  • Legacy of Silver
  • All Mage's Legacies have 47% increased effect per duplicate Mage's Legacy you have

Eventide Petals

Runemastered Veridical Chain

Item Level 84
Unique
Requirements
Level84
Enchant
  • Allocates Cooked
Implicit
  • 20% increased maximum Runic Ward
Explicit
  • 50% increased Critical Hit Chance
  • +34 to Intelligence
  • 48% increased Light Radius
  • Ice Crystals have 2% increased maximum Life per 5% Cold Resistance you have

Corruption Gyre

Gold Ring

Item Level 79
Rare
Requirements
Level40
Implicit
  • 15% increased Rarity of Items found
Explicit
  • Adds 19 to 27 Physical Damage to Attacks
  • +106 to maximum Life
  • +28 to Dexterity
  • +40% to Fire Resistance
  • 11.4 Life Regeneration per second
Crafted
  • +43 to maximum Runic Ward

Rune Coil

Emerald Ring

Item Level 81
Rare
Requirements
Level26
Implicit
  • +155 to Accuracy Rating
Explicit
  • Adds 16 to 27 Physical Damage to Attacks
  • +79 to maximum Life
  • +13% to all Elemental Resistances
  • +27% to Chaos Resistance
  • 11.9 Life Regeneration per second
Crafted
  • +48 to maximum Runic Ward

Rite of Passage

Golden Charm

Item Level 81
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Stag for 15 seconds on use

Beira's Anguish

Dousing Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use30
Duration30
Quality0
Requirements
Level32
Implicit
  • Used when you become Ignited
Explicit
  • 21% Chance to gain a Charge when you kill an enemy
  • Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life

Sanguis Heroum

Staunching Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use30
Duration30
Quality0
Requirements
Level18
Implicit
  • Used when you start Bleeding
Explicit
  • Gains 0.18 Charges per Second
  • Creates Consecrated Ground on use

Olroth's Resolve

Ultimate Life Flask

Item Level 81
Unique
Properties
Charges Max75
Charges Per Use10
Duration30
Life Per Use920
Quality20
Requirements
Level60
Implicit
  • 142% increased Charges per use
  • Regenerate 3.5% of maximum Runic Ward per second during Effect
  • Gain Guard equal to Current Runic Ward for 10 seconds when Effect ends

Uhtred's Chalice

Transcendent Mana Flask

Item Level 83
Unique
Properties
Charges Max75
Charges Per Use10
Duration35
Mana Per Use285
Quality0
Requirements
Level50
Implicit
  • 230% increased Amount Recovered
  • 70% reduced Recovery rate
  • 53% reduced Charges
  • Lose 5% Life per second while you have no Runic Ward during Effect
  • Mana Recovery from Flasks can Overflow maximum Mana during Effect

Skills & Gems

Harbinger of Madness(Lv19)5 gems

Draws out the latent fears of enemies you kill and Rare or Unique enemies you Hit, turning them into unstable apparitions which charge towards enemies and then explode.

Deals 9 to 14 Physical Damage
Physical MasterySupports Physical skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
BrutalitySupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Lv1
DemolisherSupports any skill, causing Armour Break it inflicts to be stronger.Lv1
Midnight Zenith(Lv19)5 gems

While active, Critical Hits with other skills that kill targets, or hit powerful targets cause you to gain Arctic Petals. Once you have enough Arctic Petals they will be Consumed to create Ice Crystals near the most recent target.

+2 Arctic Petals on Critically Hitting Rare or Unique targets
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
Cold InfusionSupports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
Earthshatter(Lv21)5 gems

Slam the ground, sending out a fissure that deals area damage to enemies it passes under and thrusts a spike from the ground when it ends. Warcries performed near the spike will cause it to shatter, damaging surrounding enemies.

Heavy SwingSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Lv1
Branching FissuresSupports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage.Lv1
Voranas SiegeLv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
AftershockSupports Slams you use yourself, giving them a chance to create an Aftershock.Lv1
Forge Hammer(Lv19)5 gems

Hurl a fiery hammer that Slams into the ground and lodges there. While the hammer is lodged in the ground, reusing this Skill recalls the hammer and resets the Skill's cooldown. Alternatively, using a Warcry near the lodged hammer causes it to shatter, releasing a number of Molten Fissures in a spiral.

Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
Branching FissuresSupports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage.Lv1
Fire PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Blazing CriticalSupports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.Lv1
Seismic Cry(Lv11)5 gems

Perform a damaging Warcry, Knocking Back nearby enemies and Heavy Stunning enemies that are Primed for Stun. If an enemy is Heavy Stunned or a currently Heavy Stunned enemy is Hit, this Skill Empowers subsequent Slams to perform an additional Aftershock. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Deals 7 to 10 Physical Damage
BattershoutSupports Warcry Skills. Supported Skills Consume Fully Broken Armour to trigger Physical Damage explosions on Enemies within their range but cannot themselves Break Armour.Lv1
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
Vruuns AftermathLv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
Cast on Block(Lv18)2 gems

While active, gains Energy when you Block and triggers socketed Spells on reaching maximum Energy.

Cursed GroundSupports Curse Skills. Supported Curse Skills create areas which Curse Enemies so long as they are within them.Lv1
DemolisherSupports any skill, causing Armour Break it inflicts to be stronger.Lv1
Remnants of Kalguur(Lv20)4 gems

While active, enemies you Stun or kill have a chance to generate a Runic Ward Remnant. These Remnants can Overflow your Runic Ward.

Each Remnant grants 5 Runic Ward
InterludeSupports Skills which create Remnants, making those Remnants more powerful.Lv1
DissipateSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Lv1
CannibalismSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.Lv1
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
Magma Barrier(Lv17)3 gems

While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.

4 to 6 Base Off Hand Fire Damage
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Strip AwaySupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Lv1
Encase in Jade(Lv20)2 gems

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Leap Slam(Lv7)2 gems

Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.

50% more Stun buildup
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Holy DescentSupports Skills that leap into the air, causing them to create Consecrated Ground when you land.Lv1
Raise Shield(Lv1)1 gem

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Enemy Explode(Lv1)No supports

No support gems detected for this skill.

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