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Harbinger Of Madness Midnight Zenith Freeze Warbringer (298% Physical Damage)

Warbringer·WarriorPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
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Run Gear Check

Overview

Offense

Main skill: Forge Hammer

1. Forge Hammer
44,037
2. Earthshatter
15,086
Hit DPS
6,038
Attack rate
0.14/s
Average hit
44,037

Utility

Resources, movement, and recovery

Character spirit
100
Move speed
x1.62

Defense

Life pool, mitigation, avoidance, and resistance coverage

Life
2,245
Character ES
104
Gear ES
138
Ward
75
Character armour
1,223
Gear armour
1,287
Fire res
74%
Cold res
74%
Lightning res
74%
Chaos res
75%

Passive Tree

152
Nodes
35
Notables
1
Keystones

Key Passives

Perfect OpportunityNotable
Damage with Hits is Lucky against Heavy Stunned Enemies
30% increased Stun Buildup
DamageStun
BeefNotable
+25 to Strength
Attribute
Guttural RoarNotable
Warcries Debilitate Enemies
Warcry Skills have 25% increased Area of Effect
25% increased Warcry Speed
WarcryGemSpeed
Vulgar MethodsNotable
+10 to Strength
30% increased Critical Hit Chance
-10% reduced maximum Mana
AttributeCriticalMana
Battle FeverNotable
25% increased Global Physical Damage
5% increased Skill Speed
Physical DamageSpeed
Bolstering YellNotable
Empowered Attacks deal 30% increased Damage
Warcry Skills have 30% increased Area of Effect
DamageGem
Crushing VerdictNotable
50% increased Attack Damage
-5% reduced Attack Speed
30% increased Stun Buildup
Attack DamageSpeedStun
Push the AdvantageNotable
40% increased Critical Damage Bonus with One Handed Melee Weapons
Critical

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute36+180
  • to Strength7+73
  • to Dexterity2+20
  • increased Dexterity15%
Critical
PassiveCountTotal
  • increased Critical Hit Chance9120%
  • increased Critical Damage Bonus for Attack Damage6105%
  • increased Critical Damage Bonus483%
  • increased Critical Hit Chance for Attacks335%
Speed
PassiveCountTotal
  • increased Warcry Speed9157%
  • increased Attack Speed618%
  • increased Skill Speed417%
  • increased Attack Speed with One Handed Weapons211%
Attack Damage
PassiveCountTotal
  • increased Attack Damage9122%
  • increased Melee Damage568%
  • increased Melee Damage with Hits at Close Range370%
  • increased Attack Area Damage216%
Damage
PassiveCountTotal
  • increased Damage with One Handed Weapons565%
  • increased Area Damage325%
  • empowered Attacks deal # % increased Damage246%
  • minions deal # % increased Damage216%
Area
PassiveCountTotal
  • increased Area of Effect634%
  • increased Area of Effect for Attacks316%
  • increased Area of Effect if you have Stunned an Enemy Recently112%
  • increased Area of Effect if you've Killed Recently115%
Gem
PassiveCountTotal
  • increased Skill Effect Duration685%
  • warcry Skills have # % increased Area of Effect255%
  • skills which create Fissures have a # % chance to create an additional Fissure120%
  • slam Skills you use yourself have # % increased Aftershock Area of Effect130%
Stun
PassiveCountTotal
  • increased Stun Buildup5100%
  • increased Stun Threshold220%
  • increased Stun Threshold for each time you've been Hit by an Enemy Recently, up to # %110%

Gear

Weapon 1

Sadist's Mercy

Flanged Mace

Item Level 84
Unique
Properties
Range13
Physical Damage186-277
Quality20
SocketsS
Attacks per Second1.83
Critical Hit Chance5%
Total DPS423.6
Physical DPS423.6
Requirements
Level84
Rune
  • Attacks spend 5% of your maximum Runic Ward if possible to gain that much added Physical damage
Bonded
  • Bonded: 10% reduced Runic Ward Cost Efficiency
Explicit
  • 293% increased Physical Damage
  • +7.78% to Critical Hit Chance
  • 18% increased Attack Speed
  • Hits with this Weapon inflict 2 Gruelling Madness
  • Enemies in your Presence have additional Power equal to their Gruelling Madness
Weapon 2 / Offhand

Sadist's Mercy

Flanged Mace

Item Level 84
Unique
Properties
Range13
Physical Damage188-280
Quality20
SocketsS
Attacks per Second1.84
Critical Hit Chance5%
Total DPS430.6
Physical DPS430.6
Requirements
Level84
Rune
  • 50% increased Attack Damage against Rare or Unique Enemies
Bonded
  • Bonded: +1 to Level of all Attack Skills
Explicit
  • 298% increased Physical Damage
  • +7.65% to Critical Hit Chance
  • 19% increased Attack Speed
  • Hits with this Weapon inflict 2 Gruelling Madness
  • Enemies in your Presence have additional Power equal to their Gruelling Madness
Helmet

Vestige of Darkness

Runemastered Tenebrous Crown

Item Level 81
Unique
Properties
Armour494
Energy Shield138
Quality20
SocketsS S
Ward67
Requirements
Level65
Rune
  • Every 4 seconds, gain Guard equal to 20% of maximum Runic Ward for 2 seconds
Bonded
  • Bonded: 8% increased Guard gained
Explicit
  • 188% increased Armour and Energy Shield
  • +28 to Strength and Intelligence
  • Physical damage from Hits Contributes to Chill Magnitude and Freeze Buildup
  • Enemies in your Presence are Blinded
  • The Bodach haunts your Presence
  • Corrupted
Body Armour

The Brass Dome

Runeforged Champion Cuirass

Item Level 80
Unique
Properties
Movement Speed-5%
Quality20
SocketsS S
Requirements
Level58
Rune
  • 40% increased Runic Ward
Bonded
  • Bonded: Gain 4% of maximum Life as Extra maximum Runic Ward
Implicit
  • +981 to maximum Runic Ward
Explicit
  • 572% increased Armour
  • -1% to all Maximum Elemental Resistances
  • +254 to Stun Threshold
  • Take no Extra Damage from Critical Hits
  • Corrupted
Gloves

Gale Grasp

Runeforged Knightly Mitts

Item Level 78
Rare
Properties
Armour175
Quality20
SocketsS S
Ward34
Requirements
Level65
Rune
  • Adds 5 to 12 Physical Damage to Attacks
  • 8% increased Attack Speed
Bonded
  • Bonded: 20% reduced Slowing Potency of Debuffs on You
  • Bonded: Fissure Skills have +2 to Limit
Desecrated
  • Adds 16 to 25 Cold damage to Attacks
Explicit
  • +112 to maximum Life
  • +92 to maximum Mana
  • 15% increased Attack Speed
  • +39% to Fire Resistance
  • +40% to Lightning Resistance
  • Corrupted
Boots

Chimeric Slippers

Tasalian Greaves

Item Level 82
Rare
Properties
Armour618
Quality20
SocketsS S
Requirements
Level80
Rune
  • +15 to Strength
  • 16% increased Runic Ward Regeneration Rate
Bonded
  • Bonded: Regenerate 20 Runic Ward per second
Desecrated
  • 84% increased Armour
Explicit
  • 30% increased Movement Speed
  • +60 to maximum Life
  • +37% to Fire Resistance
  • +44% to Cold Resistance
  • +24% to Chaos Resistance
  • Corrupted
Belt

Mageblood

Utility Belt

Item Level 79
Unique
Properties
Charm Slots3
Requirements
Level55
Implicit
  • Has 3 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Quicksilver
  • Legacy of Silver
  • Legacy of Silver
  • Legacy of Amethyst
  • All Mage's Legacies have 35% increased effect per duplicate Mage's Legacy you have
Amulet

Eventide Petals

Runemastered Veridical Chain

Item Level 84
Unique
Requirements
Level84
Enchant
  • Allocates Cooked
Implicit
  • 20% increased maximum Runic Ward
Explicit
  • 49% increased Critical Hit Chance
  • +28 to Intelligence
  • 43% increased Light Radius
  • Ice Crystals have 3% increased maximum Life per 5% Cold Resistance you have
Ring 1

Viper Circle

Prismatic Ring

Item Level 79
Rare
Requirements
Level35
Implicit
  • +10% to all Elemental Resistances
Explicit
  • Adds 20 to 34 Fire damage to Attacks
  • 18% increased Lightning Damage
  • +112 to maximum Life
  • +21% to Cold Resistance
  • +40% to Lightning Resistance
Crafted
  • +31% to Fire Resistance
Ring 2

Phoenix Coil

Prismatic Ring

Item Level 80
Rare
Requirements
Level35
Implicit
  • +9% to all Elemental Resistances
Explicit
  • Adds 16 to 26 Physical Damage to Attacks
  • +109 to maximum Life
  • 18% increased Rarity of Items found
  • +40% to Cold Resistance
  • +37% to Lightning Resistance
  • 53% increased Mana Regeneration Rate
Charm 1

Lustrous Golden Charm of the Surgeon

Item Level 79
Magic
Properties
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Also grants 284 Guard
  • 32% Chance to gain a Charge when you kill an enemy
Charm 2

Experimenter's Silver Charm of the Surgeon

Item Level 79
Magic
Properties
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • 38% increased Duration
  • 33% Chance to gain a Charge when you kill an enemy
Charm 3

Experimenter's Thawing Charm of the Surgeon

Item Level 79
Magic
Properties
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 36% increased Duration
  • 33% Chance to gain a Charge when you kill an enemy
Life Flask

Bubbling Ultimate Life Flask of the Surgeon

Item Level 81
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 28% of Recovery applied Instantly
  • 34% Chance to gain a Charge when you kill an enemy
Mana Flask

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 80
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 72% reduced Amount Recovered

Skills & Gems

Harbinger of Madness(Lv19)5 gems

Draws out the latent fears of enemies you kill and Rare or Unique enemies you Hit, turning them into unstable apparitions which charge towards enemies and then explode.

Deals 9 to 14 Physical Damage
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
BrutalitySupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Lv1
ExecuteSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Lv1
Physical MasterySupports Physical skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Midnight Zenith(Lv19)5 gems

While active, Critical Hits with other skills that kill targets, or hit powerful targets cause you to gain Arctic Petals. Once you have enough Arctic Petals they will be Consumed to create Ice Crystals near the most recent target.

+2 Arctic Petals on Critically Hitting Rare or Unique targets
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
Cold InfusionSupports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
ExecuteSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Lv1
Soaring Midnight(Lv19)5 gems

Hurl your Shield as a Projectile which Returns to you at the end of its flight. While the Shield is in flight, this skill is replaced with Embrace the Fall. This skill's cooldown is skipped if you catch the Shield as it Returns, or destroy an Ice Crystal with the Embrace the Fall.

6 to 10 Added Physical Damage per 15 Armour on Shield
2 to 5 Base Off Hand Physical Damage
12 to 20 Added Physical Damage per 15 Armour on Shield
6 to 9 Base Off Hand Physical Damage
Fist Of WarSupports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Slam AftershocksSupports Slams you use yourself, causing them to create simultaneous Aftershocks behind the Slam, but lowering Aftershock damage and area of effect with Supported Skills. Cannot Support Skills which create Fissures.Lv1
BlindsideSupports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind.Lv1
Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
Seismic Cry(Lv19)5 gems

Perform a damaging Warcry, Knocking Back nearby enemies and Heavy Stunning enemies that are Primed for Stun. If an enemy is Heavy Stunned or a currently Heavy Stunned enemy is Hit, this Skill Empowers subsequent Slams to perform an additional Aftershock. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Deals 7 to 10 Physical Damage
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
TirelessSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Vruuns AftermathLv1
Forge Hammer(Lv19)5 gems

Hurl a fiery hammer that Slams into the ground and lodges there. While the hammer is lodged in the ground, reusing this Skill recalls the hammer and resets the Skill's cooldown. Alternatively, using a Warcry near the lodged hammer causes it to shatter, releasing a number of Molten Fissures in a spiral.

Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
Branching FissuresSupports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage.Lv1
Fire PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Blazing CriticalSupports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.Lv1
Earthshatter(Lv19)5 gems

Slam the ground, sending out a fissure that deals area damage to enemies it passes under and thrusts a spike from the ground when it ends. Warcries performed near the spike will cause it to shatter, damaging surrounding enemies.

HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Kaoms MadnessSupports Skills which create fissures in the ground, causing them to create many additional fissures at the cost of damage, speed, and area of effect.Lv1
BlindsideSupports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Voranas SiegeLv1
Remnants of Kalguur(Lv20)4 gems

While active, enemies you Stun or kill have a chance to generate a Runic Ward Remnant. These Remnants can Overflow your Runic Ward.

Each Remnant grants 5 Runic Ward
InterludeSupports Skills which create Remnants, making those Remnants more powerful.Lv1
DissipateSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Lv1
CannibalismSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.Lv1
PrecisionSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.Lv1
Encase in Jade(Lv20)2 gems

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Refutation(Lv20)2 gems

Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.

Parried Debuff duration is 2 seconds
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Atziris ImpatienceSupports Skills you use yourself that have Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or Persistent Skills, or modify the Skills of Minions.Lv1
Herald of Ash(Lv19)1 gem

While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Encase in Jade(Lv1)No supports

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds

No support gems detected for this skill.

Enemy Explode(Lv1)No supports

No support gems detected for this skill.

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