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Hollow Focus Barrage Crit Martial Artist (199% Physical Damage)

Martial Artist·MonkPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
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Run Gear Check

Overview

Offense

Main skill: Twister

1. Twister
371,120
2. Righteous Descent
166,561
Hit DPS
367,184
Attack rate
1.98/s
Average hit
181,590

Utility

Resources, movement, and recovery

Mana
712
Character spirit
254
Gear spirit
78
Move speed
x0.97

Defense

Life pool, mitigation, avoidance, and resistance coverage

Life
1,702
Character ES
2,665
Gear ES
490
Ward
256
Character armour
2,800
Character evasion
11,879
Gear evasion
2,061
Fire res
77%
Cold res
75%
Lightning res
68%
Chaos res
46%

Passive Tree

155
Nodes
39
Notables
1
Keystones

Key Passives

Flow StateNotable
15% increased Mana Regeneration Rate
5% increased Skill Speed
ManaSpeed
Tenfold AttacksNotable
4% increased Attack Speed
6% increased Attack Speed if you've been Hit Recently
+10 to Strength
SpeedAttribute
Way of the MountainNotable
100% Surpassing chance per enemy Power to gain Mountain's Teachings on Immobilising an enemy, up to a maximum of {1} Lose a Mountain's Teaching when you are Hit, or when you use or Sustain an Attack that benefits from Mountain's Teachings
stone skin grants attack damage increased final you use yourself: 15
stone skin grants damage taken increased final: -40
stone skin grants stun threshold increased final: 50
AttackChargesAttack DamageDamage
Precision SalvoNotable
12% increased Accuracy Rating
6% increased Attack Speed
8% increased Projectile Speed
AccuracySpeed
Precise PointNotable
25% increased Accuracy Rating with Spears
25% increased Damage with Spears
AccuracyDamage
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Killer InstinctNotable
40% increased Attack Damage while on Full Life
60% increased Attack Damage while on Low Life
Life
Crashing WaveNotable
25% increased Damage if you've dealt a Critical Hit in the past 8 seconds
Critical

Effect Profile

EffectStats
Critical
PassiveCountTotal
  • increased Critical Damage Bonus21425%
  • increased Critical Hit Chance8110%
  • increased Damage if you've dealt a Critical Hit in the past # seconds240%
  • increased Critical Hit Chance against Dazed Enemies237%
Attribute
PassiveCountTotal
  • to any Attribute31+155
  • to Intelligence3+25
  • to Dexterity2+15
  • to Strength2+20
Speed
PassiveCountTotal
  • increased Attack Speed1035%
  • increased Skill Speed732%
  • increased Attack Speed with Spears419%
  • increased Attack and Cast Speed18%
Evasion
PassiveCountTotal
  • increased Evasion Rating12168%
  • gain Deflection Rating equal to # % of Evasion Rating745%
  • increased Evasion Rating if you have Hit an Enemy Recently130%
Damage
PassiveCountTotal
  • increased Damage with Spears580%
  • projectiles deal # % increased Damage with Hits against Enemies further than 6m355%
  • projectiles deal # % increased Damage with Hits against Enemies within 2m355%
  • increased Damage against Dazed Enemies245%
Attack Damage
PassiveCountTotal
  • increased Attack Damage780%
  • increased Melee Damage with Spears while Surrounded175%
  • stone skin grants attack damage increased final you use yourself: #1+15
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield687%
  • reduced Global Armour, Evasion and Energy Shield1-25%
  • to Maximum Energy Shield per # Item Evasion on Equipped Body Armour1+1
Accuracy
PassiveCountTotal
  • increased Accuracy Rating751%
  • increased Accuracy Rating with Spears125%

Gear

Weapon 1

The Ordained

Grand Spear

Item Level 84
Unique
Properties
Range15
Physical Damage179-268
Quality20
SocketsS
Lightning Damage1-273
Attacks per Second1.4
Critical Hit Chance5%
Total DPS504.7
Physical DPS312.9
Elemental DPS191.8
Requirements
Level79
Enchant
  • 22% increased Elemental Damage with Attacks
Rune
  • Gain 5% of Damage as Extra Damage of all Elements
Bonded
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
Implicit
  • 25% increased Melee Strike Range with this weapon
Explicit
  • 199% increased Physical Damage
  • Adds 1 to 273 Lightning Damage
  • +7.6% to Critical Hit Chance
  • Life Leech recovers based on your Lightning damage as well as Physical damage
  • Create a Fragment of Divinity in your Presence every 4 seconds
  • Corrupted
Weapon 2 / Offhand

Sacred Flame

Shrine Sceptre

Item Level 84
Unique
Properties
Quality20
SocketsS
Spirit115
Requirements
Level84
Rune
  • 15% increased Spirit
Bonded
  • Bonded: Minions have 30% increased Cooldown Recovery Rate for Command Skills
Explicit
  • Gain 50% of Damage as Extra Fire Damage
  • Allies in your Presence Regenerate 2.4% of their Maximum Life per second
  • Allies in your Presence Gain 28% of Damage as Extra Fire Damage
  • Enemies in your Presence Resist Elemental Damage based on their Lowest Resistance
Helmet

The Black Insignia

Runemastered Corsair Cap

Item Level 82
Unique
Properties
Evasion465
Quality20
SocketsS
Ward44
Requirements
Level60
Enchant
  • +26 to Spirit
Rune
  • Enemies have no Critical Damage Bonus for 4 seconds after you Blind them
Bonded
  • Bonded: 20% increased Blind Effect
Explicit
  • 92% increased Evasion Rating
  • 17% increased Rarity of Items found
  • +24% to Lightning Resistance
  • Gain Tailwind on Critical Hit, no more than once per second
  • Lose all Tailwind when Hit
  • Corrupted
Body Armour

Onslaught Suit

Sleek Jacket

Item Level 79
Rare
Properties
Energy Shield375
Evasion1266
Movement Speed-3%
Quality20
SocketsS S
Requirements
Level65
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +160 to Evasion Rating
  • +45 to maximum Energy Shield
Explicit
  • 97% increased Evasion and Energy Shield
  • +186 to maximum Life
  • +37% to Fire Resistance
  • Gain Deflection Rating equal to 23% of Evasion Rating
Crafted
  • +31% to Cold Resistance
Gloves

Honour Nails

Fists of Stone

Item Level 79
Rare
Properties
Quality20
SocketsS
Requirements
Level0
Rune
  • +1 Suffix Modifier allowed
Implicit
  • Has +3 to Evasion Rating per player level
  • Has +1 to maximum Energy Shield per player level
Explicit
  • 19% more Global Evasion Rating and Energy Shield
  • Attacks Gain 19% of Damage as Extra Physical Damage
  • Attacks Gain 19% of Damage as Extra Cold Damage
  • 29% chance to gain Onslaught for 4 seconds on Hit
  • +2% to Maximum Fire Resistance
  • +39% to Fire Resistance
  • +2.45% to Critical Hit Chance
  • 28% increased Area of Effect for Attacks
Boots

Beast Span

Runeforged Charmed Shoes

Item Level 75
Rare
Properties
Energy Shield115
Evasion330
Quality20
SocketsS
Ward139
Requirements
Level70
Rune
  • +18% to Lightning Resistance
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • 40% increased Evasion and Energy Shield
  • +103 to Stun Threshold
Explicit
  • +48 to Evasion Rating
  • +20 to maximum Energy Shield
  • 99% increased Evasion and Energy Shield
  • +33 to Intelligence
  • +21% to Chaos Resistance
  • Gain Deflection Rating equal to 19% of Evasion Rating
Belt

Mageblood

Utility Belt

Item Level 79
Unique
Properties
Charm Slots2
Requirements
Level55
Implicit
  • Has 2 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Gold
  • Legacy of Bismuth
  • Legacy of Granite
  • Legacy of Silver
  • All Mage's Legacies have 39% increased effect per duplicate Mage's Legacy you have
Amulet

Plague Idol

Solar Amulet

Item Level 80
Rare
Requirements
Level30
Enchant
  • Allocates Grace of the Ancestors
Desecrated
  • 20% increased Global Armour, Evasion and Energy Shield
Implicit
  • +13 to Spirit
Explicit
  • 51% increased Evasion Rating
  • 60% increased maximum Energy Shield
  • 16% increased Rarity of Items found
  • +20 to all Attributes
  • 24% of Damage taken Recouped as Life
Ring 1

The Taming

Prismatic Ring

Item Level 79
Unique
Requirements
Level42
Implicit
  • +12% to all Elemental Resistances
Explicit
  • +19% to all Elemental Resistances
  • 22% increased Damage for each type of Elemental Ailment on Enemy
  • Wind Skills which can be boosted by Elemental Ground Surfaces can be boosted by multiple Elemental Ground Surfaces
  • Wind Skills which can be boosted by Elemental Ground Surfaces count
  • as being boosted by Ignited, Shocked, and Chilled Ground
Ring 2

Pandemonium Twirl

Sapphire Ring

Item Level 82
Rare
Requirements
Level12
Desecrated
  • Adds 4 to 85 Lightning damage to Attacks
Implicit
  • +25% to Cold Resistance
Explicit
  • Adds 27 to 39 Cold damage to Attacks
  • 16% increased Rarity of Items found
  • +27 to Dexterity
  • +25% to Chaos Resistance
Crafted
  • 16% increased Rarity of Items found
Charm 1

Rite of Passage

Golden Charm

Item Level 52
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Stag for 15 seconds on use
Charm 2

Sunburst Silver Charm of the Brewer

Item Level 82
Magic
Properties
Quality8
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Also grants 440 Guard
  • 27% reduced Charges per use
Charm 3

Sunburst Dousing Charm of the Bottomless

Item Level 78
Magic
Properties
Quality0
Requirements
Level32
Implicit
  • Used when you become Ignited
Explicit
  • Also grants 491 Guard
  • 48% increased Charges gained
Life Flask

Bubbling Ultimate Life Flask of the Brewer

Item Level 81
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 30% of Recovery applied Instantly
  • 29% reduced Charges per use
Mana Flask

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 79
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 70% reduced Amount Recovered

Skills & Gems

Hollow Focus(Lv20)5 gems

While active, ethereal bells periodically appear near you. Your Hits immediately destroy the bells, creating a shockwave that damages nearby enemies and causes a Heavy Stun on enemies that are Primed for Stun. The bells are themselves always Primed for Stun, they can be Culled, and Hits against them are always Critical Hits.

A bell appears every 3 seconds
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Close CombatSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Lv1
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
ExecuteSupports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.Lv1
Barrage(Lv19)5 gems

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

600% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
TwofoldSupports any Skill that Consumes Charges, granting a chance for benefits of that Consumption to be doubled.Lv1
Support Olroths ConvictionLv1
Perpetual ChargeSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Twister(Lv20)5 gems

Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.

RetreatSupports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.Lv1
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
AccelerationSupports Projectile skills, making those Projectiles travel faster.Lv1
Garukhans ResolveSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance.Lv1
Herald of Ice(Lv19)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Armour ExplosionSupports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.Lv1
SplinterSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.Lv1
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Whirling Slash(Lv1)5 gems

Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.

RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
BullseyeSupports Attacks, causing them to gain Accuracy.Lv1
Blazing CriticalSupports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.Lv1
Rigwalds FerocitySupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.Lv1
Purity of Fire(Lv19)4 gems

Emit an Aura that boosts the Fire Resistance of you and Allies in your Presence.

Aura grants +22% to Fire Resistance
CannibalismSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.Lv1
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
Her DeclarationLv1
Sniper's Mark(Lv19)4 gems

Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.

Next Critical Hit against Marked Enemy has 20% increased Critical Damage Bonus
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
Eternal MarkSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Ghost Dance(Lv19)2 gems

While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.

Gain a Ghost Shroud every 12 seconds
PrecisionSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Combat Frenzy(Lv19)1 gem

While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.

Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 8 seconds
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
Trinity(Lv19)1 gem

Become attuned to all Elements building up Fire, Cold and Lightning Affinity based off the highest Elemental Damage type dealt by your Hits. Your Elemental Damage is enhanced the more Affinity of any type you have.

1% more Elemental Damage per 30 Affinity of any type
On dealing Elemental Damage with a Hit, gain 5 Affinity of the highest Elemental Damage type and lose 3 Affinity of the other types
Cold MasterySupports Cold skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Spear Throw(Lv1)No supports

Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.

No support gems detected for this skill.

Righteous Descent(Lv18)No supports

Leap into the air carried by divine wings, damaging enemies with your spear where you land. If there is a Fragment of Divinity near you or the targeted location, this attack will Consume it when you leap to become Empowered, dealing more damage and granting life and mana recovery. This skill does not use up its Cooldown when empowered.

No support gems detected for this skill.

Charge Regulation(Lv19)No supports

While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.

15% more Armour, Evasion and Energy Shield while you have an Endurance Charge
20% more Critical Hit Chance while you have a Power Charge
20% increased Skill Speed while you have a Frenzy Charge

No support gems detected for this skill.

Hollow Focus(Lv1)No supports

While active, ethereal bells periodically appear near you. Your Hits immediately destroy the bells, creating a shockwave that damages nearby enemies and causes a Heavy Stun on enemies that are Primed for Stun. The bells are themselves always Primed for Stun, they can be Culled, and Hits against them are always Critical Hits.

A bell appears every 3 seconds

No support gems detected for this skill.

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