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Ice Shot Ice Tipped Arrows Freeze Deadeye (169% Physical Damage)

Deadeye·RangerPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
New build

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Run Gear Check

Overview

Offense

1. Ice Shot
394,380
2. Mirage Archer
87,190
Hit DPS
394,357
Attacks/sec
1.94
Average hit
199,065

Utility

Mana
626
Spirit
150
Gear spirit
100
Move speed
x1.50

Defense

Life
1,662
ES
1,181
Gear ES
456
Ward
233
Character evasion
11,797
Gear evasion
2,445
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
20%

Passive Tree

156
Nodes
40
Notables
0
Keystones

Key Passives

Flow StateNotable
15% increased Mana Regeneration Rate
5% increased Skill Speed
ManaSpeed
Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
Vile WoundsNotable
33% increased Damage with Hits against Enemies affected by Ailments
Damage
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Killer InstinctNotable
40% increased Attack Damage while on Full Life
60% increased Attack Damage while on Low Life
Life
Crashing WaveNotable
25% increased Damage if you've dealt a Critical Hit in the past 8 seconds
Critical
Struck ThroughNotable
Attacks have +100% to Critical Hit Chance
Critical

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute31+155
  • to Dexterity7+58
  • to Intelligence4+30
  • to Strength1+10
Critical
PassiveCountTotal
  • increased Critical Hit Chance10130%
  • increased Critical Damage Bonus7125%
  • increased Damage if you've dealt a Critical Hit in the past # seconds240%
  • increased Critical Hit Chance against Dazed Enemies237%
Evasion
PassiveCountTotal
  • increased Evasion Rating15225%
  • gain Deflection Rating equal to # % of Evasion Rating328%
  • increased Evasion Rating if you haven't been Hit Recently120%
  • increased Evasion Rating while moving140%
Speed
PassiveCountTotal
  • increased Skill Speed628%
  • increased Projectile Speed328%
  • increased Attack Speed210%
  • mark Skills have # % increased Use Speed220%
Ailment
PassiveCountTotal
  • increased Freeze Buildup565%
  • increased Magnitude of Shock you inflict475%
  • ailment Chance20
  • ailment Magnitude20
Damage
PassiveCountTotal
  • increased Damage with Hits against Blinded Enemies355%
  • increased Damage against Dazed Enemies245%
  • increased Damage while affected by a Herald224%
  • enemies you Mark take # % increased Damage110%
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield9120%
  • faster start of Energy Shield Recharge110%
  • to Evasion Rating per # Item Energy Shield on Equipped Helmet1+1
Attack Damage
PassiveCountTotal
  • increased Attack Damage10122%

Gear

Vengeance Arch

Obliterator Bow

Item Level 80
Rare
Properties
Range120
Physical Damage275-506
Quality28
SocketsS S S
Attacks per Second1.3
Critical Hit Chance5%
Total DPS507.7
Physical DPS507.7
Requirements
Level78
Rune
  • 40% increased Physical Damage
  • Bow Attacks fire an additional Arrow
Bonded
  • Bonded: 20% increased Projectile Speed
  • Bonded: 40% increased effect of Fully Broken Armour
Desecrated
  • 18% increased Attack Speed
  • Companions have 17% increased Attack Speed
Implicit
  • 50% reduced Projectile Range
Explicit
  • 169% increased Physical Damage
  • 57% increased Physical Damage
  • Adds 31 to 53 Physical Damage
  • +127 to Accuracy Rating
  • +4.73% to Critical Hit Chance
Crafted
  • +2 to Level of all Attack Skills

Cadiro's Gambit

Primed Quiver

Item Level 79
Unique
Requirements
Level51
Enchant
  • 19% increased Critical Damage Bonus
Implicit
  • 10% increased Attack Speed
Explicit
  • Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
  • Corrupted

Empyrean Visor

Ancestral Tiara

Item Level 81
Rare
Properties
Energy Shield414
Quality20
SocketsS
Requirements
Level80
Rune
  • +18% to Lightning Resistance
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • 95% increased Energy Shield
Explicit
  • +68 to maximum Energy Shield
  • 36% increased Rarity of Items found
  • 35% reduced Attribute Requirements
Crafted
  • +20% to Chaos Resistance

Pandemonium Veil

Slipstrike Vest

Item Level 81
Rare
Properties
Evasion2139
Movement Speed-3%
Quality20
SocketsS S
Requirements
Level70
Rune
  • 18% increased Armour, Evasion and Energy Shield
  • 12% increased Rarity of Items found
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
Desecrated
  • +40% to Cold Resistance
Explicit
  • +194 to Evasion Rating
  • 132% increased Evasion Rating
  • +35% to Fire Resistance
Crafted
  • +34% to Lightning Resistance

Hate Mitts

Grand Bracers

Item Level 80
Rare
Properties
Evasion186
Quality20
SocketsS S
Requirements
Level70
Rune
  • Destroys all Augment Sockets on the item to create a Jewel Socket
Explicit
  • Adds 8 to 17 Physical Damage to Attacks
  • Adds 21 to 34 Fire damage to Attacks
  • Adds 11 to 20 Cold damage to Attacks
  • 17% increased Rarity of Items found
  • 29% increased Critical Damage Bonus
  • +37% to Fire Resistance

Cataclysm Urge

Runeforged Daggerfoot Shoes

Item Level 82
Rare
Properties
Energy Shield42
Evasion120
Quality20
SocketsS
Ward233
Requirements
Level80
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • +31% to Fire Resistance
Explicit
  • 35% increased Movement Speed
  • +66 to Evasion Rating
  • +25 to maximum Energy Shield
  • +101 to maximum Life
  • Gain Deflection Rating equal to 18% of Evasion Rating
Crafted
  • 17% increased Rarity of Items found

Headhunter

Heavy Belt

Item Level 79
Unique
Properties
Charm Slots2
Requirements
Level50
Implicit
  • 28% increased Stun Threshold
  • Has 2 Charm Slots
Explicit
  • +40 to maximum Life
  • +26 to Strength
  • +31 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds

Cataclysm Collar

Gold Amulet

Item Level 78
Rare
Requirements
Level35
Enchant
  • Allocates Zarokh's Gift
Desecrated
  • +50 to Spirit
Implicit
  • 16% increased Rarity of Items found
Explicit
  • 39% increased maximum Energy Shield
  • +94 to maximum Life
  • +3 to Level of all Projectile Skills
  • +30 to Intelligence
  • +39% to Lightning Resistance

Phoenix Gyre

Gold Ring

Item Level 81
Rare
Requirements
Level40
Desecrated
  • Adds 7 to 14 Physical Damage to Attacks
Implicit
  • 11% increased Rarity of Items found
Explicit
  • Adds 19 to 33 Cold damage to Attacks
  • 18% increased Rarity of Items found
  • +19% to all Elemental Resistances
  • +37% to Cold Resistance
Crafted
  • 18% increased Rarity of Items found

Kalandra's Touch

Ring

Item Level 80
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring

Nascent Hope

Thawing Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 22% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use

Rite of Passage

Golden Charm

Item Level 82
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Cat for 20 seconds on use

The Fall of the Axe

Silver Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect

Abundant Ultimate Life Flask of the Practitioner

Item Level 61
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 56% increased Amount Recovered
  • 18% reduced Charges per use

Persistent Ultimate Mana Flask of the Distiller

Item Level 65
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 73% more Recovery if used while on Low Mana
  • 24% reduced Charges per use

Skills & Gems

Mirage Deadeye(Lv20)4 gems

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Herald of Ice(Lv20)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Cold InfusionSupports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Ice Shot(Lv21)5 gems

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Ice BiteSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Lv1
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
ForkSupports Projectile skills, making their Projectiles Fork.Lv1
Garukhans ResolveSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance.Lv1
Mirage Archer(Lv19)4 gems

While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 5.05 seconds
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Ice-Tipped Arrows(Lv19)5 gems

Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
GlaciationSupports any skill that Hits enemies, making it more effective at Freezing enemies.Lv1
ExpediteSupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Tornado Shot(Lv19)4 gems

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

PersistenceSupports any skill that has a duration, making that duration longer.Lv1
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
Freezing Mark(Lv19)4 gems

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Hits against Marked enemy cause 25% more Freeze buildup
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
Eternal MarkSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
Barrage(Lv19)3 gems

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

600% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Support Olroths ConvictionLv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Wind Dancer(Lv19)3 gems

While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.

Gain a stage every 1.5 seconds
MaimSupports Attacks, causing them to Maim enemies.Lv1
BludgeonSupports any skill that Hits enemies, causing it to Knock Back enemies.Lv1
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
Ghost Dance(Lv20)1 gem

While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.

Gain a Ghost Shroud every 12 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Mirage Deadeye(Lv1)No supports

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds

No support gems detected for this skill.

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