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Ice Shot Mirage Deadeye Freeze Deadeye (174% Physical Damage)

Deadeye·RangerPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
New build

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Run Gear Check

Overview

Offense

1. Ice Shot
386,248
2. Mirage Archer
79,111
Hit DPS
385,932
Attacks/sec
2.54
Average hit
150,247

Utility

Mana
721
Spirit
138
Gear spirit
76
Move speed
x1.51

Defense

Life
1,491
ES
2,272
Gear ES
537
Character evasion
18,729
Gear evasion
3,567
Fire res
75%
Cold res
66%
Lightning res
69%
Chaos res
11%

Passive Tree

157
Nodes
40
Notables
0
Keystones

Key Passives

Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Mindful AwarenessNotable
24% increased Evasion Rating
24% increased maximum Energy Shield
EvasionEnergy Shield
Killer InstinctNotable
40% increased Attack Damage while on Full Life
60% increased Attack Damage while on Low Life
Life
Escape VelocityNotable
3% increased Movement Speed
30% increased Evasion Rating
Movement SpeedEvasion
Struck ThroughNotable
Attacks have +100% to Critical Hit Chance
Critical
Subterfuge MaskNotable
+1 to Evasion Rating per 1 Item Energy Shield on Equipped Helmet
Energy Shield

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute33+165
  • to Dexterity7+58
  • to Intelligence4+30
  • increased Dexterity18%
Evasion
PassiveCountTotal
  • increased Evasion Rating18261%
  • gain Deflection Rating equal to # % of Evasion Rating641%
  • increased Evasion Rating if you haven't been Hit Recently120%
  • increased Evasion Rating while moving140%
Critical
PassiveCountTotal
  • increased Critical Hit Chance8110%
  • increased Critical Damage Bonus6110%
  • increased Critical Hit Chance against Dazed Enemies237%
  • attacks have +#% to Critical Hit Chance1100%
Speed
PassiveCountTotal
  • increased Skill Speed731%
  • increased Projectile Speed328%
  • mark Skills have # % increased Use Speed220%
  • increased Attack and Cast Speed18%
Attack Damage
PassiveCountTotal
  • increased Attack Damage12162%
  • increased Attack Cold Damage224%
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield9120%
  • faster start of Energy Shield Recharge110%
  • to Evasion Rating per # Item Energy Shield on Equipped Helmet1+1
  • to Maximum Energy Shield per # Item Evasion on Equipped Body Armour1+1
Ailment
PassiveCountTotal
  • increased Freeze Buildup685%
  • increased Magnitude of Shock you inflict475%
  • ailment Magnitude20
Projectile Damage
PassiveCountTotal
  • increased Projectile Damage993%

Gear

Weapon 1

Kraken Nock

Warmonger Bow

Item Level 82
Rare
Properties
Range120
Physical Damage191-286
Quality24
SocketsS S
Lightning Damage1-137
Attacks per Second1.42
Critical Hit Chance5%
Total DPS436.7
Physical DPS338.7
Elemental DPS98
Requirements
Level77
Rune
  • Bow Attacks fire an additional Arrow
  • Gain 5% of Damage as Extra Damage of all Elements
Bonded
  • Bonded: 20% increased Projectile Speed
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
Desecrated
  • 18% increased Attack Speed
  • Companions have 13% increased Attack Speed
Explicit
  • +3.26% to Critical Hit Chance
  • 174% increased Physical Damage
  • Adds 24 to 36 Physical Damage
  • Adds 1 to 137 Lightning Damage
  • Corrupted
Crafted
  • +2 to Level of all Attack Skills
Weapon 2 / Offhand

Cadiro's Gambit

Primed Quiver

Item Level 81
Unique
Requirements
Level51
Enchant
  • 4% increased Skill Speed
  • Projectiles have 16% chance to Chain an additional time from terrain
Implicit
  • 7% increased Attack Speed
Explicit
  • Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
  • Corrupted
Helmet

Sol Keep

Ancestral Tiara

Item Level 80
Rare
Properties
Energy Shield479
Quality20
SocketsS
Requirements
Level80
Rune
  • 18% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • 40% increased Energy Shield
  • +33 to maximum Mana
Explicit
  • +47 to maximum Energy Shield
  • 98% increased Energy Shield
  • 15% increased Rarity of Items found
  • +39% to Fire Resistance
  • +40% to Lightning Resistance
Body Armour

Hypnotic Salvation

Slipstrike Vest

Item Level 81
Rare
Properties
Evasion2801
Movement Speed-3%
Quality25
SocketsS S
Requirements
Level70
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +290 to Evasion Rating
Explicit
  • 137% increased Evasion Rating
  • +40 to maximum Life
  • Gain Deflection Rating equal to 25% of Evasion Rating
  • 31.2 Life Regeneration per second
  • Corrupted
Crafted
  • +35% to Fire Resistance
Gloves

Loath Talons

Opulent Gloves

Item Level 80
Rare
Properties
Energy Shield58
Quality20
SocketsS S
Requirements
Level70
Rune
  • Destroys all Augment Sockets on the item to create a Jewel Socket
Desecrated
  • Gain 39 Mana per enemy killed
Explicit
  • Adds 19 to 25 Physical Damage to Attacks
  • Adds 14 to 28 Fire damage to Attacks
  • Adds 2 to 55 Lightning damage to Attacks
  • 16% increased Attack Speed
  • +36% to Cold Resistance
Boots

Rift Urge

Dragonscale Boots

Item Level 82
Rare
Properties
Evasion766
Quality20
SocketsS S
Requirements
Level75
Rune
  • 5% increased Movement Speed
  • +11% to Chaos Resistance
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • +125 to Evasion Rating
Explicit
  • 35% increased Movement Speed
  • 73% increased Evasion Rating
  • +43% to Fire Resistance
  • Gain Deflection Rating equal to 23% of Evasion Rating
  • 52% reduced Chill Duration on you
  • Corrupted
Belt

Headhunter

Heavy Belt

Item Level 81
Unique
Properties
Charm Slots2
Requirements
Level50
Implicit
  • 25% increased Stun Threshold
  • Has 2 Charm Slots
Explicit
  • +50 to maximum Life
  • +37 to Strength
  • +36 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds
Amulet

Victory Pendant

Lapis Amulet

Item Level 82
Rare
Requirements
Level8
Enchant
  • Allocates Zarokh's Gift
Desecrated
  • 43% increased maximum Energy Shield
Implicit
  • +14 to Intelligence
Explicit
  • +3 to Level of all Projectile Skills
  • +38 to Spirit
  • +10% to all Elemental Resistances
  • +27% to Lightning Resistance
Crafted
  • 32% increased Global Armour, Evasion and Energy Shield
Ring 1

Woe Twirl

Breach Ring

Item Level 78
Rare
Requirements
Level40
Desecrated
  • Adds 28 to 51 Fire damage to Attacks
Implicit
  • +20% to Maximum Quality
Explicit
  • Adds 28 to 46 Physical Damage to Attacks
  • Adds 1 to 108 Lightning damage to Attacks
  • 15% increased Rarity of Items found
  • +35% to Cold Resistance
  • +21% to Lightning Resistance
Ring 2

Kalandra's Touch

Ring

Item Level 80
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring
Charm 1

Nascent Hope

Thawing Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 25% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use
Charm 2

Rite of Passage

Golden Charm

Item Level 80
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Cat for 19 seconds on use
Charm 3

The Fall of the Axe

Silver Charm

Item Level 78
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality7
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect
  • Corrupted
Life Flask

Effervescent Ultimate Life Flask of the Ample

Item Level 81
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 26% of Recovery applied Instantly
  • 63% increased Charges
Mana Flask

Prolonged Ultimate Mana Flask of the Eternal

Item Level 82
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 99% more Recovery if used while on Low Mana
  • 66% increased Charges gained

Skills & Gems

Mirage Deadeye(Lv20)4 gems

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Mirage Archer(Lv18)4 gems

While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 5.05 seconds
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Freezing Mark(Lv19)5 gems

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Hits against Marked enemy cause 25% more Freeze buildup
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Eternal MarkSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Lv1
Oisins OathSupports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.Lv1
Herald of Ice(Lv20)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Cold InfusionSupports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Lv1
Ice Shot(Lv21)5 gems

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
ForkSupports Projectile skills, making their Projectiles Fork.Lv1
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
Garukhans ResolveSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance.Lv1
Tornado Shot(Lv19)4 gems

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
DurabilitySupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.Lv1
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Snipe(Lv19)4 gems

Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Window Of OpportunitySupports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage if released with Perfect Timing but reducing the Perfect Timing window.Lv1
Ice-Tipped Arrows(Lv19)3 gems

Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.

LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Ghost Dance(Lv19)1 gem

While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.

Gain a Ghost Shroud every 12 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Barrage(Lv19)1 gem

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

600% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Mirage Deadeye(Lv1)No supports

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds

No support gems detected for this skill.

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