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Ice Shot Tornado Shot Ignite Deadeye (161% Physical Damage)

Deadeye·RangerPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
New build

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Run Gear Check

Overview

Offense

1. Ice Shot
231,190
2. Mirage Archer
60,039
Hit DPS
230,265
Attacks/sec
2.03
Average hit
111,215

Utility

Mana
689
Spirit
165
Gear spirit
130
Move speed
x1.47

Defense

Life
1,505
ES
1,989
Gear ES
559
Character evasion
15,458
Gear evasion
3,036
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
11%

Passive Tree

133
Nodes
35
Notables
0
Keystones

Key Passives

Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
Vile WoundsNotable
33% increased Damage with Hits against Enemies affected by Ailments
Damage
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Killer InstinctNotable
40% increased Attack Damage while on Full Life
60% increased Attack Damage while on Low Life
Life
Crashing WaveNotable
25% increased Damage if you've dealt a Critical Hit in the past 8 seconds
Critical
Struck ThroughNotable
Attacks have +100% to Critical Hit Chance
Critical
Flow Like WaterNotable
8% increased Attack and Cast Speed
+5 to Dexterity
+5 to Intelligence
SpeedAttribute

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute29+145
  • to Dexterity7+58
  • to Intelligence4+30
  • to Strength1+10
Critical
PassiveCountTotal
  • increased Critical Hit Chance10130%
  • increased Critical Damage Bonus6110%
  • increased Damage if you've dealt a Critical Hit in the past # seconds240%
  • increased Critical Hit Chance against Dazed Enemies237%
Evasion
PassiveCountTotal
  • increased Evasion Rating13204%
  • gain Deflection Rating equal to # % of Evasion Rating328%
  • increased Evasion Rating while moving140%
Speed
PassiveCountTotal
  • increased Skill Speed628%
  • increased Projectile Speed328%
  • increased Attack and Cast Speed18%
  • increased Attack Speed18%
Projectile Damage
PassiveCountTotal
  • increased Projectile Damage993%
Attack Damage
PassiveCountTotal
  • increased Attack Damage8107%
Ailment
PassiveCountTotal
  • increased Freeze Buildup565%
  • ailment Magnitude20
  • ailment Chance10
Damage
PassiveCountTotal
  • increased Damage against Dazed Enemies245%
  • increased Damage while affected by a Herald224%
  • increased Damage with Hits against Enemies affected by Ailments133%
  • damage and Criticals vs Dazed Enemies10

Gear

Dread Rain

Obliterator Bow

Item Level 81
Rare
Properties
Range120
Physical Damage228-423
Quality20
SocketsS S
Fire Damage100-140
Attacks per Second1.26
Critical Hit Chance5%
Total DPS561.3
Physical DPS410.1
Elemental DPS151.2
Requirements
Level78
Rune
  • 20% increased Physical Damage
  • Bow Attacks fire an additional Arrow
Bonded
  • Bonded: 20% increased Projectile Speed
  • Bonded: 20% increased effect of Fully Broken Armour
Desecrated
  • 67% increased Physical Damage
  • +164 to Accuracy Rating
Implicit
  • 50% reduced Projectile Range
Explicit
  • 161% increased Physical Damage
  • Adds 100 to 140 Fire Damage
  • +4.01% to Critical Hit Chance
  • +24 to Dexterity
Crafted
  • 15% increased Attack Speed

Cadiro's Gambit

Primed Quiver

Item Level 81
Unique
Requirements
Level51
Implicit
  • 10% increased Attack Speed
Explicit
  • Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
  • Corrupted

Storm Crown

Kamasan Tiara

Item Level 82
Rare
Properties
Energy Shield431
Quality20
SocketsS
Requirements
Level75
Rune
  • +11% to Chaos Resistance
Desecrated
  • 34% increased Critical Hit Chance
Explicit
  • +56 to maximum Energy Shield
  • 126% increased Energy Shield
  • +41 to maximum Life
  • +31% to Cold Resistance
  • +18% to Lightning Resistance

Cataclysm Shell

Slipstrike Vest

Item Level 80
Rare
Properties
Evasion2617
Movement Speed-3%
Quality20
SocketsS S
Requirements
Level70
Rune
  • 36% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +86 to Evasion Rating
  • 41% increased Evasion Rating
Explicit
  • +278 to Evasion Rating
  • +26% to Lightning Resistance
  • Gain Deflection Rating equal to 22% of Evasion Rating
  • 59% reduced Ignite Duration on you
Crafted
  • 70% increased Evasion Rating

Woe Mitts

Secured Wraps

Item Level 81
Rare
Properties
Energy Shield35
Evasion113
Quality20
SocketsS S
Requirements
Level80
Rune
  • Destroys all Augment Sockets on the item to create a Jewel Socket
Desecrated
  • Adds 3 to 62 Lightning damage to Attacks
Explicit
  • Adds 19 to 31 Physical Damage to Attacks
  • Adds 21 to 35 Cold damage to Attacks
  • +28 to Dexterity
  • +32% to Fire Resistance
Crafted
  • 27% increased Critical Damage Bonus

Brood Span

Quickslip Shoes

Item Level 82
Rare
Properties
Energy Shield93
Evasion306
Quality20
SocketsS
Requirements
Level75
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • Gain Deflection Rating equal to 23% of Evasion Rating
Explicit
  • 35% increased Movement Speed
  • 90% increased Evasion and Energy Shield
  • +25% to Cold Resistance
  • +57 to Stun Threshold
Crafted
  • +34% to Fire Resistance

Headhunter

Heavy Belt

Item Level 80
Unique
Properties
Charm Slots3
Requirements
Level50
Implicit
  • 27% increased Stun Threshold
  • Has 3 Charm Slots
Explicit
  • +60 to maximum Life
  • +27 to Strength
  • +35 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds

Tempest Noose

Solar Amulet

Item Level 81
Rare
Requirements
Level30
Enchant
  • Allocates Serrated Edges
Desecrated
  • 23% increased Critical Hit Chance
Implicit
  • +15 to Spirit
Explicit
  • +50 to Spirit
  • 58% increased Evasion Rating
  • +3 to Level of all Projectile Skills
  • +13% to all Elemental Resistances
Crafted
  • 30% increased Global Armour, Evasion and Energy Shield

Oblivion Band

Pearl Ring

Item Level 81
Rare
Requirements
Level32
Desecrated
  • Adds 12 to 20 Fire damage to Attacks
Implicit
  • 8% increased Cast Speed
Explicit
  • Adds 11 to 22 Physical Damage to Attacks
  • Adds 2 to 59 Lightning damage to Attacks
  • +34% to Cold Resistance
  • +32% to Lightning Resistance
Crafted
  • +31% to Fire Resistance

Agony Whorl

Breach Ring

Item Level 80
Rare
Requirements
Level40
Desecrated
  • Adds 33 to 51 Cold damage to Attacks
Implicit
  • +20% to Maximum Quality
Explicit
  • Adds 15 to 26 Physical Damage to Attacks
  • Adds 4 to 81 Lightning damage to Attacks
  • +15% to all Elemental Resistances
  • +29% to Cold Resistance
  • +28% to Lightning Resistance

Nascent Hope

Thawing Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality4
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 25% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use
  • Corrupted

The Fall of the Axe

Silver Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect

Beira's Anguish

Dousing Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use30
Duration30
Quality0
Requirements
Level32
Implicit
  • Used when you become Ignited
Explicit
  • 24% Chance to gain a Charge when you kill an enemy
  • Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life

Prepared Ultimate Life Flask of the Plentiful

Item Level 61
Magic
Properties
Quality0
Requirements
Level60
Implicit
  • 70% more Recovery if used while on Low Life
  • 44% increased Charges

Abundant Ultimate Mana Flask of the Endless

Item Level 80
Magic
Properties
Quality11
Requirements
Level60
Implicit
  • 59% increased Amount Recovered
  • 42% increased Charges gained

Skills & Gems

Mirage Deadeye(Lv20)4 gems

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Herald of Ice(Lv20)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Cold MasterySupports Cold skills, granting them an additional level. Does not support skills which do not have levels.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Mirage Archer(Lv19)4 gems

While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 5.05 seconds
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Tornado Shot(Lv19)5 gems

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

DurabilitySupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.Lv1
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Ice Shot(Lv21)5 gems

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Ice BiteSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
ForkSupports Projectile skills, making their Projectiles Fork.Lv1
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
Snipe(Lv21)5 gems

Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.

Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Window Of OpportunitySupports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage if released with Perfect Timing but reducing the Perfect Timing window.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Inevitable CriticalSupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.Lv1
Wind Dancer(Lv19)4 gems

While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.

Gain a stage every 1.5 seconds
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
MaimSupports Attacks, causing them to Maim enemies.Lv1
BludgeonSupports any skill that Hits enemies, causing it to Knock Back enemies.Lv1
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
Barrage(Lv19)4 gems

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

600% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Perpetual ChargeSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Lv1
TwofoldSupports any Skill that Consumes Charges, granting a chance for benefits of that Consumption to be doubled.Lv1
Freezing Mark(Lv19)3 gems

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Hits against Marked enemy cause 25% more Freeze buildup
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
Eternal MarkSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Lv1
Ghost Dance(Lv19)2 gems

While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.

Gain a Ghost Shroud every 12 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
PrecisionSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.Lv1
Mirage Deadeye(Lv1)No supports

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds

No support gems detected for this skill.

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