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Ice Tipped Arrows Snipe Freeze Ritualist (122% Physical Damage)

Ritualist·HuntressPatch 0.5.1·byPublic Ladder
Version 1·Updated Jun 10, 2026
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Run Gear Check

Passive Tree

149
Nodes
37
Notables
0
Keystones

Key Passives

Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
Honed InstinctsNotable
8% increased Attack Speed
+10 to Dexterity
8% increased Projectile Speed
SpeedAttribute
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Mindful AwarenessNotable
24% increased Evasion Rating
24% increased maximum Energy Shield
EvasionEnergy Shield
Marked AgilityNotable
60% increased Mana Cost Efficiency of Marks
4% increased Movement Speed if you've used a Mark Recently
ManaMovement Speed
Multi ShotNotable
+24% Surpassing chance to fire an additional Projectile
FireProjectile
Marked for DeathNotable
Culling Strike against Enemies you Mark
Attack

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute37+185
  • to Dexterity6+48
  • to Intelligence4+30
  • to Strength1+10
Critical
PassiveCountTotal
  • increased Critical Damage Bonus12245%
  • increased Critical Hit Chance690%
  • increased Critical Hit Chance against Dazed Enemies237%
  • attacks have +#% to Critical Hit Chance1100%
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield10132%
  • faster start of Energy Shield Recharge110%
  • reduced Global Armour, Evasion and Energy Shield1-25%
  • to Evasion Rating per # Item Energy Shield on Equipped Helmet1+1
Speed
PassiveCountTotal
  • increased Skill Speed524%
  • mark Skills have # % increased Use Speed330%
  • increased Attack and Cast Speed18%
  • increased Attack Speed18%
Evasion
PassiveCountTotal
  • increased Evasion Rating10132%
  • increased Evasion Rating if you haven't been Hit Recently120%
Ailment
PassiveCountTotal
  • increased Freeze Buildup680%
  • ailment Magnitude20
  • increased Freeze Buildup with Empowered Attacks240%
Mana
PassiveCountTotal
  • increased Mana Regeneration Rate350%
  • increased Mana Cost Efficiency331%
  • increased Mana Cost Efficiency of Marks160%
  • reduced maximum Mana1-30%
Fire
PassiveCountTotal
  • surpassing chance to fire an additional Arrow560%
  • surpassing chance to fire an additional Projectile340%

Gear

Weapon 1

Gloom Breeze

Warmonger Bow

Item Level 81
Rare
Properties
Range120
Physical Damage213-331
Quality20
SocketsS S
Attacks per Second1.2
Critical Hit Chance5%
Total DPS326.4
Physical DPS326.4
Requirements
Level77
Rune
  • 20% increased Physical Damage
  • Bow Attacks fire an additional Arrow
Bonded
  • Bonded: 20% increased Projectile Speed
  • Bonded: 20% increased effect of Fully Broken Armour
Desecrated
  • 74% increased Physical Damage
  • +150 to Accuracy Rating
Explicit
  • 122% increased Physical Damage
  • Adds 25 to 49 Physical Damage
  • +4.05% to Critical Hit Chance
  • Leeches 8.62% of Physical Damage as Mana
Crafted
  • +2 to Level of all Attack Skills
Weapon 2 / Offhand

Cadiro's Gambit

Primed Quiver

Item Level 80
Unique
Requirements
Level51
Enchant
  • Gain 13 Mana per enemy killed
Implicit
  • 8% increased Attack Speed
Explicit
  • Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
  • Corrupted
Helmet

Sol Keep

Ancestral Tiara

Item Level 82
Rare
Properties
Energy Shield317
Quality20
SocketsS
Requirements
Level80
Rune
  • +11% to Chaos Resistance
Desecrated
  • 74% increased Energy Shield
Explicit
  • +43 to maximum Energy Shield
  • 35% increased Rarity of Items found
  • +41% to Fire Resistance
  • +39% to Cold Resistance
Body Armour

Morior Invictus

Grand Regalia

Item Level 84
Unique
Properties
Armour924
Energy Shield254
Evasion838
Movement Speed-4%
Quality20
SocketsS S S S
Requirements
Level65
Enchant
  • +1% to all Maximum Elemental Resistances
Rune
  • 12% increased Rarity of Items found
  • +5% to all Elemental Resistances
  • +22% to Chaos Resistance
Bonded
  • Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
Explicit
  • 323% increased Armour, Evasion and Energy Shield
  • 12% increased Global Armour, Evasion and Energy Shield per Socket filled
  • +10% to all Elemental Resistances per Socket filled
  • +13 to Spirit per Socket filled
  • Corrupted
Gloves

Aurseize

Layered Gauntlets

Item Level 81
Unique
Properties
Armour57
Evasion49
Quality20
SocketsS S
Requirements
Level16
Enchant
  • 18% increased Armour and Evasion
Rune
  • Destroys all Augment Sockets on the item to create a Jewel Socket
Explicit
  • 59% increased Armour and Evasion
  • 47% increased Rarity of Items found
  • Lose 2% of maximum Life on Kill
  • Corrupted
Boots

Brood Stride

Sekhema Sandals

Item Level 82
Rare
Properties
Energy Shield311
Quality20
SocketsS
Requirements
Level80
Rune
  • +11% to Chaos Resistance
Desecrated
  • +48 to maximum Energy Shield
Explicit
  • 30% increased Movement Speed
  • 98% increased Energy Shield
  • 16% increased Rarity of Items found
  • +35% to Lightning Resistance
  • +26% to Chaos Resistance
Belt

Headhunter

Heavy Belt

Item Level 79
Unique
Properties
Charm Slots3
Requirements
Level50
Enchant
  • 24% increased Evasion Rating
Implicit
  • 24% increased Stun Threshold
  • Has 3 Charm Slots
Explicit
  • +42 to maximum Life
  • +30 to Strength
  • +21 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds
  • Corrupted
Amulet

Soul Medallion

Gold Amulet

Item Level 81
Rare
Requirements
Level35
Enchant
  • Allocates Thin Ice
Desecrated
  • +13% to all Elemental Resistances
Implicit
  • 16% increased Rarity of Items found
Explicit
  • 45% increased Evasion Rating
  • 42% increased maximum Energy Shield
  • 17% increased Rarity of Items found
  • +2 to Level of all Projectile Skills
Crafted
  • 16% increased Rarity of Items found
Ring 1

Kalandra's Touch

Ring

Item Level 42
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring
Ring 2

Andvarius

Gold Ring

Item Level 75
Unique
Requirements
Level40
Implicit
  • 12% increased Rarity of Items found
Explicit
  • 85% increased Rarity of Items found
  • +10 to Dexterity
  • -16% to all Elemental Resistances
  • Corrupted
Ring 3

Andvarius

Gold Ring

Item Level 80
Unique
Requirements
Level40
Implicit
  • 12% increased Rarity of Items found
Explicit
  • 82% increased Rarity of Items found
  • +8 to Dexterity
  • -19% to all Elemental Resistances
  • Corrupted
Charm 1

The Fall of the Axe

Silver Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect
Charm 2

Rite of Passage

Golden Charm

Item Level 72
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Owl for 19 seconds on use
Charm 3

Nascent Hope

Thawing Charm

Item Level 78
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 20% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use
Life Flask

Potent Ultimate Life Flask of the Distiller

Item Level 69
Magic
Properties
Quality0
Requirements
Level60
Implicit
  • 71% increased Amount Recovered
  • 24% reduced Charges per use
Mana Flask

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 41
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 70% reduced Amount Recovered

Skills & Gems

Mirage Archer(Lv19)4 gems

While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 5.05 seconds
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Herald of Ice(Lv19)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Cold InfusionSupports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Ice-Tipped Arrows(Lv19)5 gems

Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.

ExpediteSupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
GlaciationSupports any skill that Hits enemies, making it more effective at Freezing enemies.Lv1
Frozen SpiteSupports Attack Skills, causing them to create Ice Fragments on killing Frozen Enemies. Cannot Support Totem Skills and does not modify Skills used by Minions.Lv1
Freezing Mark(Lv19)5 gems

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Hits against Marked enemy cause 25% more Freeze buildup
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Eternal MarkSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Lv1
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
Oisins OathSupports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.Lv1
Snipe(Lv19)5 gems

Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.

Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Window Of OpportunitySupports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage if released with Perfect Timing but reducing the Perfect Timing window.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Close CombatSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Lv1
Ice Shot(Lv19)5 gems

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Ice BiteSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
ForkSupports Projectile skills, making their Projectiles Fork.Lv1
Cold InfusionSupports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Lv1
Barrage(Lv19)4 gems

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

600% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
Arcane TempoSupports Spells, causing them to cast faster.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Perpetual ChargeSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Lv1
TwofoldSupports any Skill that Consumes Charges, granting a chance for benefits of that Consumption to be doubled.Lv1
Tornado Shot(Lv19)3 gems

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

PersistenceSupports any skill that has a duration, making that duration longer.Lv1
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
DurabilitySupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.Lv1
Blood Boil(Lv20)2 gems

Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.

Blood Boil applies to non-Unique enemies in your Presence every 2 seconds
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Physical MasterySupports Physical skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Combat Frenzy(Lv19)2 gems

While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.

Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 8 seconds
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
Bow Shot(Lv20)1 gem

Fire an arrow with your Bow.

Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Ritual Sacrifice(Lv20)1 gem

Sacrifice the Corpse of a Rare Monster to grant you its Modifiers for a duration, or gain a single random Modifier at the cost of your own life force.

Modifier duration is 82 seconds
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Blood Boil(Lv1)No supports

Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.

Blood Boil applies to non-Unique enemies in your Presence every 2 seconds

No support gems detected for this skill.

Ritual Sacrifice(Lv1)No supports

Sacrifice the Corpse of a Rare Monster to grant you its Modifiers for a duration, or gain a single random Modifier at the cost of your own life force.

Modifier duration is 82 seconds

No support gems detected for this skill.

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