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Ice Tipped Arrows Tornado Shot Minion Amazon (232% Physical Damage)

Amazon·HuntressPatch 0.5.0·byPublic Builds
Version 1·Updated Aug 3, 2026
5 downloads
S
exiles.buildtier
Scored against 100+ huntress endgame builds
DamageSSS
SurvivalB
SpeedS
UtilityA

Overview

Offense

1. Ice Shot
829,319
2. Tornado Shot
103,780
Hit DPS
829,319
Attacks/sec
2.76
Average hit
294,997

Utility

Mana
704
Spirit
209
Gear spirit
109
Move speed
x2.06

Defense

Life
1,409
ES
2,502
Gear ES
851
Character evasion
19,531
Gear evasion
3,423
Fire res
75%
Cold res
75%
Lightning res
75%

Passive Tree

133
Nodes
38
Notables
0
Keystones

Key Passives

Tenfold AttacksNotable
4% increased Attack Speed
6% increased Attack Speed if you've been Hit Recently
+10 to Strength
SpeedAttribute
Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
Honed InstinctsNotable
8% increased Attack Speed
+10 to Dexterity
8% increased Projectile Speed
SpeedAttribute
Chakra of ImpactNotable
20% increased Attack Damage
Skills deal 8% increased Damage per Combo consumed, up to 40%
Attack DamageGem
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Kite RunnerNotable
3% increased Movement Speed
15% increased Projectile Speed
15% increased Projectile Damage
Movement SpeedSpeedProjectile Damage
Killer InstinctNotable
40% increased Attack Damage while on Full Life
60% increased Attack Damage while on Low Life
Life

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute34+170
  • to Intelligence5+40
  • to Dexterity4+30
  • to Strength2+20
Critical
PassiveCountTotal
  • increased Critical Hit Chance10130%
  • increased Critical Damage Bonus6110%
  • increased Damage if you've dealt a Critical Hit in the past # seconds240%
  • increased Critical Hit Chance against Dazed Enemies237%
Evasion
PassiveCountTotal
  • increased Evasion Rating12185%
  • gain Deflection Rating equal to # % of Evasion Rating432%
  • evasion Rating from Equipped Helmet, Gloves and Boots is doubled1+1
  • increased Evasion Rating if you haven't been Hit Recently120%
Speed
PassiveCountTotal
  • increased Attack Speed419%
  • increased Skill Speed420%
  • increased Projectile Speed223%
  • increased Attack and Cast Speed18%
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield10135%
  • faster start of Energy Shield Recharge110%
  • increased Evasion Rating if Energy Shield Recharge has started in the past # seconds150%
  • increased Evasion Rating while you have Energy Shield130%
Attack Damage
PassiveCountTotal
  • increased Attack Damage11124%
  • increased Attack Cold Damage224%
Damage
PassiveCountTotal
  • increased Damage against Dazed Enemies245%
  • increased Damage while affected by a Herald224%
  • more damage against enemies with an Open Weakness150%
  • prevent +#% of Damage from Deflected Hits16%
Movement Speed
PassiveCountTotal
  • increased Movement Speed515%
  • increased Movement Speed while you have Energy Shield13%

Gear

Lioneye's Glare

Heavy Bow

Item Level 80
Unique
Properties
Range120
Physical Damage158-264
Quality20
SocketsS S S
Attacks per Second1.32
Critical Hit Chance5%
Total DPS278.5
Physical DPS278.5
Requirements
Level65
Enchant
  • +10% to Critical Damage Bonus
Rune
  • Bow Attacks fire an additional Arrow
  • +50% Surpassing chance to fire an additional Arrow
  • Gain 5% of Damage as Extra Damage of all Elements
Bonded
  • Bonded: 50% increased Projectile Speed
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
Explicit
  • 232% increased Physical Damage
  • +458 to Accuracy Rating
  • 10% increased Attack Speed
  • +26 to Dexterity
  • +2 metres to Dodge Roll distance if you haven't Dodge Rolled Recently
  • -1 metre to Dodge Roll distance if you've Dodge Rolled Recently
  • Repeatable Attacks with this Bow Repeat +2 times if no enemies are in your Presence
  • Twice Corrupted

Cadiro's Gambit

Primed Quiver

Item Level 81
Unique
Requirements
Level66
Enchant
  • Gain 22 Life per enemy killed
  • Gain 15 Mana per enemy killed
Implicit
  • 10% increased Attack Speed
Explicit
  • Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
  • Twice Corrupted

Mind Guardian

Freebooter Cap

Item Level 82
Rare
Properties
Evasion1554
Quality28
SocketsS S
Requirements
Level80
Enchant
  • Allocates All For One
Rune
  • +1 to Accuracy Rating per 1 Item Evasion Rating on Equipped Helmet
  • Raven-Touched
Desecrated
  • 20% increased Critical Damage Bonus
Explicit
  • 34% increased Critical Hit Chance
  • +202 to Evasion Rating
  • 124% increased Evasion Rating
  • +44 to maximum Life
  • Gain Deflection Rating equal to 23% of Evasion Rating

Entropy Hide

Vile Robe

Item Level 83
Rare
Properties
Energy Shield851
Movement Speed-3%
Quality28
SocketsS S
Requirements
Level65
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • 110% increased Energy Shield
Explicit
  • +95 to maximum Energy Shield
  • +59 to Spirit
  • +45% to Fire Resistance
  • +45% to Cold Resistance
Crafted
  • +32% to Lightning Resistance

Morbid Vise

Polished Bracers

Item Level 80
Rare
Properties
Evasion689
Quality20
SocketsS S
Requirements
Level80
Rune
  • 8% increased Attack Speed
  • Can roll Marksman modifiers
Bonded
  • Bonded: 20% increased Projectile Damage
  • Bonded: 20% reduced Slowing Potency of Debuffs on You
Desecrated
  • +66% Surpassing chance to fire an additional Projectile
Explicit
  • +2 to Level of all Projectile Skills
  • +123 to Evasion Rating
  • 96% increased Evasion Rating
  • 34% increased Critical Hit Chance
  • 40% increased Projectile Damage

Loath Dash

Drakeskin Boots

Item Level 84
Rare
Properties
Evasion1180
Quality25
SocketsS S
Requirements
Level80
Rune
  • +1 Suffix Modifier allowed
  • 20% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Explicit
  • 99% increased Evasion Rating
  • 35% increased Movement Speed
  • +176 to Evasion Rating
  • 18% increased Rarity of Items found
  • +45% to Fire Resistance
  • +45% to Cold Resistance
  • Gain Deflection Rating equal to 22% of Evasion Rating
  • Corrupted

Mageblood

Utility Belt

Item Level 80
Unique
Properties
Charm Slots2
Requirements
Level55
Implicit
  • Has 2 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Silver
  • Legacy of Gold
  • Legacy of Quicksilver
  • Legacy of Quicksilver
  • All Mage's Legacies have 44% increased effect per duplicate Mage's Legacy you have

Brood Collar

Absent Amulet

Item Level 82
Rare
Requirements
Level50
Enchant
  • Allocates Warlord Berserker
Desecrated
  • +3 to Level of all Projectile Skills
Implicit
  • -1 Prefix Modifier allowed
  • -1 Suffix Modifier allowed
  • +50 to Spirit
Explicit
  • 37% increased Rarity of Items found

Miracle Grip

Breach Ring

Item Level 82
Rare
Requirements
Level65
Desecrated
  • Adds 6 to 107 Lightning damage to Attacks
Implicit
  • +20% to Maximum Quality
Explicit
  • Adds 22 to 49 Physical Damage to Attacks
  • Adds 44 to 72 Fire damage to Attacks
  • 18% increased Rarity of Items found
  • +15% to all Elemental Resistances
  • +45% to Lightning Resistance

Kalandra's Touch

Ring

Item Level 81
Unique
Requirements
Level0
Explicit
  • Reflects opposite Ring

The Fall of the Axe

Silver Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect

Rite of Passage

Golden Charm

Item Level 81
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Cat for 20 seconds on use

Nascent Hope

Thawing Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 20% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use

Sapping Ultimate Life Flask of the Ample

Item Level 81
Magic
Properties
Quality20
Requirements
Level64
Explicit
  • 100% increased Life Recovered
  • Removes 15% of Life Recovered from Mana when used
  • 63% increased Charges

Abundant Ultimate Mana Flask of the Distiller

Item Level 80
Magic
Properties
Quality20
Requirements
Level60
Explicit
  • 57% increased Amount Recovered
  • 26% reduced Charges per use

Skills & Gems

Eternal Rage(Lv19)2 supports

While active, you constantly regenerate Rage.

Regenerate 0.25 Rage per second
Support gems
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
Strong HeartedSupports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.Lv1
Freezing Mark(Lv20)4 supports

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Hits against Marked enemy cause 25% more Freeze buildup
Support gems
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
Eternal MarkSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Lv1
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Ice-Tipped Arrows(Lv20)5 supports

Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.

Support gems
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
GlaciationSupports any skill that Hits enemies, making it more effective at Freezing enemies.Lv1
ExpediteSupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.Lv1
Wind Dancer(Lv20)4 supports

While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.

Gain a stage every 1.5 seconds
Support gems
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
MaimSupports Attacks, causing them to Maim enemies.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Herald of Ice(Lv20)5 supports

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Support gems
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Cold PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.Lv1
Tornado Shot(Lv20)5 supports

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

Support gems
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
DurabilitySupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.Lv1
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Barrage(Lv20)3 supports

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

600% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
Support gems
Second WindSupports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.Lv1
Perpetual ChargeSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Ice Shot(Lv20)5 supports

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

Support gems
Rigwalds FerocitySupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
ForkSupports Projectile skills, making their Projectiles Fork.Lv1
Garukhans ResolveSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance.Lv1
Ghost Dance(Lv20)2 supports

While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.

Gain a Ghost Shroud every 12 seconds
Support gems
PrecisionSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Rhoa Mount(Lv19)5 supports

Harnesses a Companion Rhoa you can mount while you're wielding a Bow or Spear. While mounted you can use Bow, thrown Spear, and Mark Skills, and are much less slowed while using Skills, but being Hit will cause Heavy Stun buildup. While you aren't mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged.

Support gems
Diallas DesireSupports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.Lv1
Last GaspSupports Skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration.Lv1
Meat ShieldSupports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.Lv1
Minion MasterySupports Minion skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Romiras RequitalSupports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life. A percentage of Damage taken this way is Recouped by you as Life.Lv1

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