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Leap Slam Infernal Cry Poison Titan (+5 Melee Skills)

Titan·WarriorPatch 0.5.0·byPublic Builds
Version 4·Updated Jul 11, 2026
New build
SS
exiles.buildtier
Scored against 402 warrior endgame builds
DamageSSS
SurvivalS
SpeedA
UtilityB

Overview

Offense

1. Best Poison DPS
2.66M
2. Best Bleed DPS
1.12M
Hit DPS
446,417
Attacks/sec
1.3
Average hit
344,458

Utility

Mana
599
Spirit
150
Gear spirit
100
Move speed
x1.70

Defense

Life
2,695
Ward
211
Character armour
36,814
Gear armour
6,674
Character evasion
461
Gear evasion
167
Block
46.8%
Fire res
74%
Cold res
74%
Lightning res
74%
Chaos res
75%

Passive Tree

136
Nodes
28
Notables
2
Keystones

Key Passives

Giant's BloodKey
You can wield [Two-Handed] [Axe|Axes], [Mace|Maces] and [Sword|Swords] in one hand Triple [Attributes|Attribute] requirements of [MartialWeapon|Martial Weapons] Inherent Life granted by [Strength] is halved
Attribute
Crimson AssaultKey
[Bleeding] you inflict is [Aggravate|Aggravated] Base [Bleeding] Duration is 1 second 50% more [BuffMagnitude|Magnitude] of [Bleeding] you inflict
PhysicalDamage over TimeAilment
Ignore PainNotable
Every Rage also grants 2% increased Stun Threshold
Stun
Thrill of BattleNotable
20% increased Attack Speed while Surrounded
Speed
Hulking FormNotable
50% increased effect of Small Passive Skills
Gem
Lasting ToxinsNotable
40% increased Poison Duration
10% increased Skill Effect Duration
ChaosDamage over TimeAilmentGem
Fast Acting ToxinsNotable
Damaging Ailments deal damage 12% faster
Damage
Tactical RetreatNotable
+5 metres to Dodge Roll distance while Surrounded
10% increased Movement Speed while Surrounded
EvasionMovement Speed

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute37+185
  • increased Strength28%
  • to Strength1+10
  • you can wield [Two-Handed] [Axe|Axes], [Mace|Maces] and [Sword|Swords] in one hand Triple [Attributes|Attribute] requirements of [MartialWeapon|Martial Weapons] Inherent Life granted by [Strength] is halved10
Ailment
PassiveCountTotal
  • ailment Chance and Effect30
  • ailment Effect30
  • increased Poison Duration250%
  • ailment Chance20
Critical
PassiveCountTotal
  • increased Critical Hit Chance for Attacks785%
  • increased Critical Damage Bonus5113%
  • increased Critical Hit Chance325%
  • increased Critical Damage Bonus for Attack Damage120%
Armour
PassiveCountTotal
  • increased Armour7105%
  • of Armour also applies to Elemental Damage430%
  • increased Armour while Surrounded240%
  • increased Armour from Equipped Body Armour180%
Attack Damage
PassiveCountTotal
  • increased Attack Damage while Surrounded8270%
  • increased Attack Damage486%
  • increased Attack Damage against Rare or Unique Enemies232%
  • increased Attack Damage if you have been Heavy Stunned Recently125%
Damage over Time
PassiveCountTotal
  • increased Poison Duration250%
  • increased Magnitude of Poison you inflict220%
  • [Bleeding] you inflict is [Aggravate|Aggravated] Base [Bleeding] Duration is # second # % more [BuffMagnitude|Magnitude] of [Bleeding] you inflict11%
  • reduced Magnitude of Poison you inflict1-20%
Jewel
PassiveCountTotal
  • [Jewel] Socket60
Life
PassiveCountTotal
  • regenerate # % of maximum Life per second260%
  • increased Attack Damage while on Low Life125%
  • increased Attack Damage while you have no Life Flask uses left125%
  • more Maximum Life115%

Gear

Morbid Thresher

Solemn Maul

Item Level 82
Rare
Properties
Range15
Physical Damage71-148
Quality20
SocketsS S S
Attacks per Second1.2
Critical Hit Chance5%
Total DPS131.4
Physical DPS131.4
Requirements
Level54
Rune
  • Gain 13% of Damage as Extra Chaos Damage
  • 25% reduced Poison Duration
  • 50% increased Attack Damage against Rare or Unique Enemies
  • Targets can be affected by +1 of your Poisons at the same time
Bonded
  • Bonded: +1 to Level of all Attack Skills
  • Bonded: Gain 8% of Damage as Extra Physical Damage
  • Bonded: Gain 13% of Physical Damage as extra Chaos Damage
Desecrated
  • 92% increased Damage against Enemies with Fully Broken Armour
Explicit
  • +5 to Level of all Melee Skills
  • +199 to Accuracy Rating
  • Gain 43 Mana per enemy killed
Crafted
  • Gain 33% of Damage as Extra Physical Damage
  • 30% increased Magnitude of Ailments you inflict

Glyph Tower

Tawhoan Tower Shield

Item Level 82
Rare
Properties
Armour2054
Movement Speed-3%
Block26
Quality30
SocketsS S
Requirements
Level80
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +28% of Armour also applies to Chaos Damage
Explicit
  • +50% of Armour also applies to Elemental Damage
  • +277 to Armour
  • 152% increased Armour
  • 8% additional Physical Damage Reduction
  • +109 to Stun Threshold

Constricting Command

Runemastered Viper Cap

Item Level 81
Unique
Properties
Evasion167
Quality20
SocketsS S
Ward132
Requirements
Level65
Enchant
  • Allocates Greatest Defence
Rune
  • +50 to all Attributes
  • Raven-Touched
Bonded
  • Bonded: +1 Maximum Life per Level
Explicit
  • +118 to maximum Life
  • +15 to all Attributes
  • 8.9 Life Regeneration per second
  • Require 4 fewer enemies to be Surrounded

The Brass Dome

Champion Cuirass

Item Level 80
Unique
Properties
Armour3832
Movement Speed-5%
Quality20
SocketsS S S
Requirements
Level58
Enchant
  • 19% increased Armour
Rune
  • +11% to Chaos Resistance
  • 50% reduced effect of Curses on you
  • +10% of Armour also applies to Chaos Damage
Bonded
  • Bonded: +8% to Chaos Resistance
  • Bonded: 8% increased Curse Magnitudes
Explicit
  • 597% increased Armour
  • -1% to all Maximum Elemental Resistances
  • +252 to Stun Threshold
  • Take no Extra Damage from Critical Hits
  • Corrupted

Vengeance Mitts

Massive Mitts

Item Level 82
Rare
Properties
Armour224
Quality20
SocketsS S
Requirements
Level80
Rune
  • 20% increased Magnitude of Damaging Ailments you inflict
  • Can roll Decay modifiers
Bonded
  • Bonded: 15% increased Duration of Damaging Ailments on Enemies
  • Bonded: 25% reduced Effect of Non-Damaging Ailments on you
Desecrated
  • 42% increased Magnitude of Poison you inflict
Explicit
  • +2 to Level of all Melee Skills
  • 16% increased Attack Speed
  • 32% increased Magnitude of Ailments you inflict
  • Damaging Ailments deal damage 18% faster
Crafted
  • 29% increased Critical Damage Bonus

Beast Dash

Tasalian Greaves

Item Level 82
Rare
Properties
Armour564
Quality20
SocketsS S
Requirements
Level80
Rune
  • 5% increased Movement Speed
  • +11% to Chaos Resistance
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • +140 to maximum Life
Explicit
  • +43% of Armour also applies to Elemental Damage
  • 35% increased Movement Speed
  • +190 to Armour
  • +53% to Chaos Resistance

Mageblood

Utility Belt

Item Level 82
Unique
Properties
Charm Slots2
Requirements
Level55
Implicit
  • Has 2 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Diamond
  • Legacy of Quicksilver
  • Legacy of Bismuth
  • Legacy of Silver
  • All Mage's Legacies have 25% increased effect per duplicate Mage's Legacy you have

Morbid Choker

Absent Amulet

Item Level 82
Rare
Requirements
Level90
Enchant
  • Allocates Low Tolerance
Desecrated
  • +14% to all Elemental Resistances
Implicit
  • -1 Prefix Modifier allowed
  • -1 Suffix Modifier allowed
Explicit
  • +50 to Spirit
  • +4 to Level of all Melee Skills
Crafted
  • 30% increased Global Armour, Evasion and Energy Shield

Bramble Nail

Grasping Ring

Item Level 82
Rare
Requirements
Level40
Rune
  • +1 Suffix Modifier allowed
Desecrated
  • Leech 8.48% of Physical Attack Damage as Life
Implicit
  • This item gains bonuses from Socketed Items as though it was Gloves
Explicit
  • Adds 14 to 32 Physical Damage to Attacks
  • +141 to maximum Life
  • +19% to all Elemental Resistances
  • +58% to Lightning Resistance
  • Leech 6.9% of Physical Attack Damage as Mana
Crafted
  • 29% increased Explicit Resistance Modifier magnitudes

Vortex Grip

Vitalic Ring

Item Level 82
Rare
Requirements
Level40
Desecrated
  • 18% increased Rarity of Items found
Implicit
  • 8% increased maximum Life
Explicit
  • 18% increased Rarity of Items found
  • Adds 10 to 23 Physical Damage to Attacks
  • +162 to maximum Life
  • +45% to Fire Resistance
  • +45% to Cold Resistance

Rite of Passage

Golden Charm

Item Level 81
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Stag for 20 seconds on use

The Fall of the Axe

Silver Charm

Item Level 83
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect

Nascent Hope

Thawing Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 25% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use

Bubbling Ultimate Life Flask of the Eternal

Item Level 82
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 30% of Recovery applied Instantly
  • 66% increased Charges gained

Caustic Ultimate Mana Flask of the Ample

Item Level 81
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 96% increased Mana Recovered
  • Removes 15% of Mana Recovered from Life when used
  • 69% increased Charges

Skills & Gems

Infernal Cry(Lv19)5 supports

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Gain 30% of damage as extra Fire damage
Deals 3 to 5 Fire Damage
Support gems
LifetapSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Lv1
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
TirelessSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.Lv1
Enraged WarcrySupports Warcries, causing them to spend Rage to bypass their usual Cooldown.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Leap Slam(Lv19)5 supports

Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.

50% more Stun buildup
Support gems
LifetapSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
CadenceSupports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame. Sustained Skills will instead gain Attack speed periodically while being used.Lv1
Holy DescentSupports Skills that leap into the air, causing them to create Consecrated Ground when you land.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Shield Wall(Lv21)5 supports

Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.

4 to 6 Base Off Hand Physical Damage
Wall Segments have 36 maximum Life
Support gems
Atalui BloodlettingSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
Garukhans ResolveSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Herald of Blood(Lv20)5 supports

While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.

Support gems
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
Bursting PlagueSupports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.Lv1
ComorbiditySupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Fortifying Cry(Lv19)5 supports

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Grants 2 Guard for every 5 enemy Power in range, counting up to 20 Power
3 to 5 Base Off Hand Physical Damage
Support gems
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
Enraged WarcrySupports Warcries, causing them to spend Rage to bypass their usual Cooldown.Lv1
Heavy SwingSupports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.Lv1
Resonating Shield(Lv21)5 supports

Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.

Hits Break 2 Armour
4 to 6 Base Off Hand Physical Damage
Support gems
Styrns MountainLv1
Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
Magma Barrier(Lv19)5 supports

While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.

4 to 6 Base Off Hand Fire Damage
Support gems
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
Enduring ImpactSupports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
OverpowerSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Lv1
Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
Scavenged Plating(Lv19)4 supports

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

2 to 2 Thorns per Scavenged Plating
Support gems
Physical MasterySupports Physical skills, granting them an additional level. Does not support skills which do not have levels.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
PrecisionSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.Lv1
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
Herald of Plague(Lv12)2 supports

While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.

Spreads the most Damaging Poison on enemies you kill in a 1.5 metre radius
10% chance to Hinder enemies on spreading Poison to them
Support gems
Chaos MasterySupports Chaos skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Uhtreds OmenSupports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.Lv1
Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Eternal Rage(Lv20)No supports

While active, you constantly regenerate Rage.

Regenerate 0.25 Rage per second

No support gems detected for this skill.

Thorns Player(Lv1)No supports

No support gems detected for this skill.

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