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Lightning Spear Righteous Descent Bleed Blood Mage (238% Physical Damage)

Blood Mage·WitchPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
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Run Gear Check

Overview

Offense

1. Righteous Descent
391,693
2. Rake
183,856
Hit DPS
39,044
Attacks/sec
0.1
Average hit
391,693

Utility

Mana
775
Spirit
250
Gear spirit
320
Move speed
x1.29

Defense

Life
2,489
ES
2,501
Gear ES
931
Ward
51
Character evasion
147
Gear evasion
133
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
68%

Passive Tree

133
Nodes
31
Notables
0
Keystones

Key Passives

Tenfold AttacksNotable
4% increased Attack Speed
6% increased Attack Speed if you've been Hit Recently
+10 to Strength
SpeedAttribute
Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Pure EnergyNotable
+10 to Intelligence
30% increased maximum Energy Shield
AttributeEnergy Shield
Killer InstinctNotable
40% increased Attack Damage while on Full Life
60% increased Attack Damage while on Low Life
Life
Grasping WoundsNotable
25% of Life Loss from Hits is prevented, then that much Life is lost over 4 seconds instead
Life
SpellbladeNotable
+10 to Dexterity
32% increased Spell Damage while wielding a Melee Weapon
AttributeAttack Damage

Effect Profile

EffectStats
Critical
PassiveCountTotal
  • increased Critical Hit Chance18265%
  • increased Critical Damage Bonus14320%
  • increased Damage if you've dealt a Critical Hit in the past # seconds240%
  • increased Critical Hit Chance with Spears220%
Attribute
PassiveCountTotal
  • to any Attribute36+180
  • to Intelligence4+35
  • to Dexterity3+25
  • to Strength2+20
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield7158%
  • gain additional Ailment Threshold equal to # % of maximum Energy Shield328%
  • gain additional Stun Threshold equal to # % of maximum Energy Shield328%
  • to maximum Energy Shield2+20
Life
PassiveCountTotal
  • increased maximum Life26%
  • gain additional maximum Life equal to # % of the Item Energy Shield on Equipped Body Armour1100%
  • increased Attack Damage while on Full Life140%
  • increased Attack Damage while on Low Life160%
Ailment
PassiveCountTotal
  • ailment Chance and Effect30
  • chance to Poison on Hit324%
  • bleeding you inflict on Cursed targets is Aggravated1+1
  • reduced Poison Duration1-25%
Speed
PassiveCountTotal
  • increased Skill Speed316%
  • increased Attack Speed27%
  • increased Attack and Cast Speed18%
  • increased Attack Speed if you've been Hit Recently16%
Damage over Time
PassiveCountTotal
  • chance to Poison on Hit324%
  • bleeding you inflict on Cursed targets is Aggravated1+1
  • reduced Poison Duration1-25%
  • increased Magnitude of Poison you inflict110%
Elemental Damage
PassiveCountTotal
  • increased Elemental Damage with Attacks456%
  • elemental Damage also Contributes to Bleeding Magnitude1+1

Gear

Weapon 1

The Ordained

Grand Spear

Item Level 84
Unique
Properties
Range15
Physical Damage200-301
Quality20
SocketsS
Lightning Damage1-250
Attacks per Second1.4
Critical Hit Chance5%
Total DPS526.4
Physical DPS350.7
Elemental DPS175.7
Requirements
Level79
Rune
  • Gain 5% of Damage as Extra Damage of all Elements
Bonded
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
Implicit
  • 25% increased Melee Strike Range with this weapon
Explicit
  • 238% increased Physical Damage
  • Adds 1 to 250 Lightning Damage
  • +7.91% to Critical Hit Chance
  • Life Leech recovers based on your Lightning damage as well as Physical damage
  • Create a Fragment of Divinity in your Presence every 4 seconds
Weapon 2 / Offhand

Threaded Light

Woven Focus

Item Level 80
Unique
Properties
Energy Shield27
Quality0
SocketsS
Requirements
Level30
Rune
  • 40% increased Area of Effect of Curses
Bonded
  • Bonded: 15% faster Curse Activation
Explicit
  • 77% increased Energy Shield
  • 33% increased Mana Regeneration Rate
  • 19% increased Light Radius
  • 14% increased Spell Damage per 10 Spirit
  • Corrupted
Helmet

Crown of Eyes

Vermeil Circlet

Item Level 80
Unique
Properties
Energy Shield150
Quality0
SocketsS
Requirements
Level60
Enchant
  • +26 to Spirit
Rune
  • Targets that are Blinded, Maimed, and Bleeding cannot Evade your Hits
Bonded
  • Bonded: 30% increased Immobilisation buildup
Explicit
  • 120% increased Energy Shield
  • +163 to Accuracy Rating
  • +13 to all Attributes
  • -10% to Fire Resistance
  • Increases and Reductions to Spell damage also apply to Attacks
  • Corrupted
Body Armour

Torment Shell

Vile Robe

Item Level 79
Rare
Properties
Energy Shield647
Movement Speed-3%
Quality20
SocketsS S
Requirements
Level65
Rune
  • 18% increased Armour, Evasion and Energy Shield
  • 50% reduced effect of Curses on you
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: 8% increased Curse Magnitudes
Desecrated
  • +60 to Spirit
Explicit
  • +87 to maximum Energy Shield
  • 91% increased Energy Shield
  • +32 to Intelligence
  • +26% to Lightning Resistance
Crafted
  • +34% to Fire Resistance
Gloves

Essentia Sanguis

Furtive Wraps

Item Level 56
Unique
Properties
Energy Shield42
Evasion133
Quality20
SocketsS S
Requirements
Level52
Rune
  • Adds 5 to 12 Physical Damage to Attacks
  • 20% increased Magnitude of Damaging Ailments you inflict
Bonded
  • Bonded: 15% increased Duration of Damaging Ailments on Enemies
  • Bonded: Fissure Skills have +2 to Limit
Explicit
  • 68% increased Evasion and Energy Shield
  • Adds 1 to 48 Lightning damage to Attacks
  • +25 to Intelligence
  • +35% to Lightning Resistance
  • Life Leech is Converted to Energy Shield Leech
  • Corrupted
Boots

Wanderlust

Runemastered Wrapped Sandals

Item Level 82
Unique
Properties
Energy Shield65
Quality20
SocketsS S
Ward49
Requirements
Level50
Enchant
  • +25% to Cold Resistance
Rune
  • 5% increased Movement Speed
  • +5% to all Elemental Resistances
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Implicit
  • 5% increased Movement Speed
Explicit
  • 20% increased Movement Speed
  • +13 to maximum Energy Shield
  • +5 to Dexterity
  • Your speed is unaffected by Slows
  • Corrupted
Belt

Blight Strap

Utility Belt

Item Level 80
Rare
Properties
Charm Slots2
Requirements
Level55
Desecrated
  • +13% to Lightning and Chaos Resistances
Implicit
  • Has 2 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • +173 to maximum Life
  • +104 to maximum Mana
  • +39% to Fire Resistance
  • 2 to 3 Physical Thorns damage
Crafted
  • +35% to Cold Resistance
Amulet

Pain Noose

Solar Amulet

Item Level 81
Rare
Requirements
Level30
Enchant
  • Allocates Barbaric Strength
Implicit
  • +14 to Spirit
Explicit
  • 25% increased Spell Damage
  • +50 to Spirit
  • 15% increased Rarity of Items found
  • 37% increased Critical Damage Bonus
  • +15% to Chaos Resistance
Ring 1

Kalandra's Touch

Ring

Item Level 79
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring
Ring 2

Blight Coil

Prismatic Ring

Item Level 80
Rare
Requirements
Level35
Desecrated
  • 18% increased Rarity of Items found
Implicit
  • +10% to all Elemental Resistances
Explicit
  • Adds 20 to 31 Physical Damage to Attacks
  • Adds 21 to 37 Cold damage to Attacks
  • Adds 2 to 56 Lightning damage to Attacks
  • +15% to all Elemental Resistances
Crafted
  • +20% to Chaos Resistance
Charm 1

Rite of Passage

Golden Charm

Item Level 80
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Serpent for 20 seconds on use
Charm 2

Sunburst Thawing Charm of the Doctor

Item Level 81
Magic
Properties
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • Also grants 373 Guard
  • 30% Chance to gain a Charge when you kill an enemy
Charm 3

Sunburst Stone Charm of the Ample

Item Level 81
Magic
Properties
Quality0
Requirements
Level8
Implicit
  • Used when you become Stunned
Explicit
  • Also grants 459 Guard
  • 70% increased Charges
Life Flask

Concentrated Ultimate Life Flask of the Abundant

Item Level 75
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 66% increased Amount Recovered
  • 62% increased Charges
Mana Flask

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 80
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 71% reduced Amount Recovered

Skills & Gems

Righteous Descent(Lv20)5 gems

Leap into the air carried by divine wings, damaging enemies with your spear where you land. If there is a Fragment of Divinity near you or the targeted location, this attack will Consume it when you leap to become Empowered, dealing more damage and granting life and mana recovery. This skill does not use up its Cooldown when empowered.

Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
RageforgedSupports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.Lv1
Fist Of WarSupports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.Lv1
MomentumSupports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.Lv1
Lightning Spear(Lv19)5 gems

Throw a single copy of your spear. When it hits an enemy it bursts, firing secondary lightning bolt Projectiles at multiple other enemies within a large area around it. Consumes a Frenzy Charge if possible to cause the main spear to split into multiple copies on impact, each of which then bursts.

Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
ForkSupports Projectile skills, making their Projectiles Fork.Lv1
Wind Dancer(Lv19)5 gems

While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.

Gain a stage every 1.5 seconds
Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
Lightning InfusionSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Life ThiefSupports Attacks, causing their Physical damage to Leech Life.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Rake(Lv19)5 gems

Dash towards an enemy and perform a lacerating slash, inflicting Bleeding on all enemies struck.

ConcoctSupports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.Lv1
Deep CutsSupports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.Lv1
RageforgedSupports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.Lv1
MomentumSupports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.Lv1
Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
Herald of Blood(Lv19)5 gems

While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.

Bursting PlagueSupports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Life ThiefSupports Attacks, causing their Physical damage to Leech Life.Lv1
Herald of Thunder(Lv19)5 gems

While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.

Lightning Bolts strike the targets of your next 2 Attack Hits after killing a Shocked enemy with Attack damage
Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Bursting PlagueSupports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.Lv1
Life ThiefSupports Attacks, causing their Physical damage to Leech Life.Lv1
Spearfield(Lv19)5 gems

Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.

Spears emerge within a 4 metre length cone
Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
Blazing CriticalSupports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
Bursting PlagueSupports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.Lv1
Blasphemy(Lv18)4 gems

Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.

Supported Curses have 50% less Magnitudes
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
Living LightningSupports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.Lv1
Bursting PlagueSupports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.Lv1
Spear Throw(Lv20)3 gems

Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.

ChainSupports Projectile skills and any other skills that Chain, causing them to Chain additional times.Lv1
InnervateSupports damaging skills you use yourself. Killing a Shocked enemy with supported skills imbues your damage with Lightning damage for a short time.Lv1
Lightning InfusionSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Lv1
Life Remnants(Lv20)3 gems

Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.

Each Remnant grants 11 Life
DissipateSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Lv1
InterludeSupports Skills which create Remnants, making those Remnants more powerful.Lv1
Khatals RejuvenationSupports Skills that generate Remnants. Picking up Remnants from Supported Skills grants Khatal's Rejuvenation.Lv1
Refutation(Lv20)3 gems

Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.

Parried Debuff duration is 2 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Spear Throw(Lv1)No supports

Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.

No support gems detected for this skill.

Parry(Lv1)No supports

Ready your Buckler to parry the next Hit you would take, Blocking the Hit and retaliating with a quick sweep that leaves enemies off balance, causing them to take massively increased Attack damage for a short duration. Parrying causes you to accumulate Heavy Stun buildup. You cannot Evade a Hit you could parry, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Eternal Rage(Lv14)No supports

While active, you constantly regenerate Rage.

Regenerate 0.25 Rage per second

No support gems detected for this skill.

Life Remnants(Lv1)No supports

Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.

Each Remnant grants 11 Life

No support gems detected for this skill.

Thorns Player(Lv1)No supports

No support gems detected for this skill.

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