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Lightning Warp Elemental Weakness CoC Infernalist (52% Crit Chance)

Infernalist·WitchPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
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Run Gear Check

Overview

Offense

1. Lightning Warp
127,077
2. Spellslinger
9,043
Hit DPS
126,887
Casts/sec
4.64
Average hit
27,346

Utility

Mana
449
Spirit
345
Gear spirit
44
Move speed
x0.96

Defense

Life
1,690
ES
5,590
Gear ES
945
Character armour
1,657
Gear armour
810
Character evasion
443
Gear evasion
189
Fire res
79%
Cold res
76%
Lightning res
76%
Chaos res
72%

Passive Tree

155
Nodes
40
Notables
2
Keystones

Key Passives

Elemental EquilibriumKey
Elemental Equilibrium
Elemental
Echoing ThunderNotable
30% increased Elemental Damage if you've Shocked an Enemy Recently
Elemental Damage
Grinning ImmolationNotable
Become Ignited when you deal a Critical Hit, taking 15% of your maximum Life and Energy Shield as Fire Damage per second
50% more Critical Damage Bonus
Critical
Glazed FleshNotable
3% of Damage Taken Recouped as Life, Mana and Energy Shield
Life
DynamismNotable
40% increased Damage if you've Triggered a Skill Recently
Meta Skills gain 15% increased Energy
Gem
Echoing FlamesNotable
30% increased Elemental Damage if you've Ignited an Enemy Recently
Elemental Damage
Infusion of PowerNotable
Gain a Power Charge when you consume an Elemental Infusion
ElementalCharges
Pure EnergyNotable
+10 to Intelligence
30% increased maximum Energy Shield
AttributeEnergy Shield

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute30+150
  • to Intelligence2+18
Gem
PassiveCountTotal
  • increased Skill Effect Duration10107%
  • meta Skills gain # % increased Energy655%
  • spell Skills have # % increased Area of Effect443%
  • chance for Spell Skills to fire # additional Projectiles320%
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield12278%
  • of Elemental Damage taken Recouped as Energy Shield424%
  • gain additional Ailment Threshold equal to # % of maximum Energy Shield220%
  • gain additional Stun Threshold equal to # % of maximum Energy Shield220%
Critical
PassiveCountTotal
  • increased Critical Hit Chance6117%
  • increased Critical Hit Chance for Spells570%
  • increased Critical Spell Damage Bonus345%
  • become Ignited when you deal a Critical Hit, taking # % of your maximum Life and Energy Shield as Fire Damage per second115%
Life
PassiveCountTotal
  • of Damage taken Recouped as Life930%
  • of Damage Taken Recouped as Life, Mana and Energy Shield13%
  • of Elemental Damage taken Recouped as Life120%
  • of Maximum Life Converted to Energy Shield15%
Speed
PassiveCountTotal
  • increased Cast Speed531%
  • increased Cast Speed with Cold Skills211%
  • increased Projectile Speed for Spell Skills223%
  • increased speed of Recoup Effects125%
Elemental Damage
PassiveCountTotal
  • increased Elemental Damage770%
  • increased Elemental Damage if you've Chilled an Enemy Recently130%
  • increased Elemental Damage if you've Ignited an Enemy Recently130%
  • increased Elemental Damage if you've Shocked an Enemy Recently130%
Ailment
PassiveCountTotal
  • increased Freeze Buildup5105%
  • reduced Magnitude of Ignite on you2-50%
  • increased Freeze Duration on Enemies120%
  • reduced effect of Shock on you1-40%

Gear

Weapon 1

Agony Branch

Dueling Wand

Item Level 82
Rare
Properties
Quality20
SocketsS
Requirements
Level78
Rune
  • 25% chance for Spell Skills to fire 2 additional Projectiles
Bonded
  • Bonded: Every Rage also grants 1% increased Spell Damage
Desecrated
  • Gain 21% of Damage as Extra Physical Damage
Explicit
  • Gain 28% of Damage as Extra Fire Damage
  • Gain 27% of Damage as Extra Lightning Damage
  • +5 to Level of all Lightning Spell Skills
Crafted
  • 52% increased Critical Hit Chance for Spells
  • 47% increased Cast Speed
  • Gain 16% of Elemental Damage as Extra Cold Damage
Weapon 2 / Offhand

Fate Ram

Wrath Sceptre

Item Level 80
Rare
Properties
Quality20
SocketsS
Spirit223
Requirements
Level84
Enchant
  • 19% increased Spirit
Rune
  • 15% increased Spirit
Bonded
  • Bonded: Minions have 30% increased Cooldown Recovery Rate for Command Skills
Explicit
  • 89% increased Spirit
  • +40 to maximum Mana
  • Allies in your Presence deal 7 to 14 added Attack Physical Damage
  • Allies in your Presence have +17% to all Elemental Resistances
  • +30 to Strength
  • 58% increased Presence Area of Effect
  • Corrupted
Helmet

Oblivion Star

Sorcerous Tiara

Item Level 81
Rare
Properties
Energy Shield400
Quality20
SocketsS
Requirements
Level70
Rune
  • 8% of Damage taken Recouped as Life
Desecrated
  • 20% of Elemental Damage taken Recouped as Energy Shield
Explicit
  • +51 to maximum Energy Shield
  • 125% increased Energy Shield
  • +39 to maximum Life
  • +25 to Intelligence
  • +34% to Fire Resistance
Body Armour

Sacrosanctum

Corvus Mantle

Item Level 82
Unique
Properties
Armour600
Energy Shield167
Movement Speed-4%
Quality20
SocketsS S S
Requirements
Level68
Enchant
  • 19% of Damage taken Recouped as Life
Rune
  • Hits against you have 20% reduced Critical Damage Bonus
  • +11% to Chaos Resistance
  • 50% reduced effect of Curses on you
Bonded
  • Bonded: 8% increased Curse Magnitudes
Implicit
  • +22 to Spirit
Explicit
  • 83% increased Armour and Energy Shield
  • +24 to Strength
  • +20 to Intelligence
  • +23% to Chaos Resistance
  • 20% of Damage taken Recouped as Life
  • Damage taken Recouped as Life is also Recouped as Energy Shield
  • Corrupted
Gloves

Sine Aequo

Grand Manchettes

Item Level 84
Unique
Properties
Armour210
Energy Shield60
Evasion189
Quality20
SocketsS S
Requirements
Level65
Enchant
  • Break 11% increased Armour
Rune
  • +2% to Maximum Fire Resistance
Explicit
  • 14% increased Skill Speed
  • 192% increased Armour, Evasion and Energy Shield
  • Immobilise enemies at 50% buildup instead of 100%
  • 39% increased Damage against Immobilised Enemies
  • Corrupted
Boots

Fate Slippers

Dunerunner Sandals

Item Level 82
Rare
Properties
Energy Shield318
Quality20
SocketsS
Requirements
Level59
Rune
  • 20% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • 100% increased Energy Shield
Explicit
  • +47 to maximum Energy Shield
  • 21% increased Energy Shield
  • +43% to Fire Resistance
  • +45% to Lightning Resistance
  • +34 to Stun Threshold
  • 53% reduced Shock duration on you
  • Corrupted
Belt

Entropy Leash

Stalking Belt

Item Level 82
Rare
Properties
Charm Slots1
Requirements
Level40
Rune
  • +11% to Chaos Resistance
Desecrated
  • 22% increased Charm Effect Duration
Implicit
  • Has 1 Charm Slot
  • This item gains bonuses from Socketed Items as though it was Boots
Explicit
  • +45% to Lightning Resistance
  • +333 to Armour
  • +157 to maximum Life
  • +42% to Fire Resistance
Crafted
  • 30% of Fire Damage taken Recouped as Life
Amulet

Hate Collar

Lunar Amulet

Item Level 76
Rare
Requirements
Level14
Enchant
  • Allocates Infused Flesh
Desecrated
  • +81 to maximum Energy Shield
Implicit
  • +36 to maximum Energy Shield
Explicit
  • 43% increased maximum Energy Shield
  • 19% increased Rarity of Items found
  • +3 to Level of all Spell Skills
  • 20% increased Cast Speed
Crafted
  • 20% of Damage taken Recouped as Life
Ring 1

Dread Knuckle

Sapphire Ring

Item Level 82
Rare
Requirements
Level12
Desecrated
  • +27% to Cold and Chaos Resistances
Implicit
  • +40% to Cold Resistance
Explicit
  • 42% increased Cold Damage
  • +86 to maximum Life
  • +24% to all Elemental Resistances
  • +62% to Cold Resistance
Crafted
  • 21% increased Explicit Resistance Modifier magnitudes
Ring 2

Call of the Brotherhood

Topaz Ring

Item Level 80
Unique
Requirements
Level32
Enchant
  • +10 to Strength
Implicit
  • +34% to Lightning Resistance
Explicit
  • +20 to Intelligence
  • 35% increased Mana Regeneration Rate
  • 27% increased Freeze Buildup
  • 100% of Lightning Damage Converted to Cold Damage
  • Corrupted
Charm 1

Nascent Hope

Thawing Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 25% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use
Charm 2

The Fall of the Axe

Silver Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect
Charm 3

Analyst's Golden Charm of the Abundant

Item Level 80
Magic
Properties
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • 21% increased Duration
  • 58% increased Charges
Life Flask

Blood of the Warrior

Gargantuan Life Flask

Item Level 72
Unique
Properties
Charges Max75
Charges Per Use10
Duration50
Life Per Use710
Quality23
Requirements
Level40
Implicit
  • 90% less Life Recovered
  • Effect is not removed when Unreserved Life is Filled
  • 30% of Damage taken during effect Recouped as Life
  • Gain 3 Rage when Hit by an Enemy during effect
  • No Inherent loss of Rage during effect
  • 48% increased Duration
  • Corrupted

Skills & Gems

Spellslinger(Lv18)4 gems

While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.

ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
Energy RetentionSupports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills.Lv1
ImpetusSupports Meta Skills. Supported Skills generate Energy significantly faster.Lv1
Vilentas PropulsionSupports Spell Skills that fire Projectiles, causing increases and reductions to cast speed to also apply to Projectile speed.Lv1
Lightning Warp(Lv20)4 gems

Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.

Deals 2 to 30 Lightning Damage
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Rising TempestSupports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.Lv1
GlaciationSupports any skill that Hits enemies, making it more effective at Freezing enemies.Lv1
Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
Cast on Critical(Lv21)4 gems

While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.

Atalui BloodlettingSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.Lv1
Uhtreds OmenSupports Skills which can gain levels, granting them additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.Lv1
Energy RetentionSupports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills.Lv1
ImpetusSupports Meta Skills. Supported Skills generate Energy significantly faster.Lv1
Elemental Invocation(Lv19)4 gems

While active, gains Energy when you Freeze, Shock or Ignite an enemy. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.

PierceSupports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so.Lv1
CapacitorSupports Invocation Skills which Trigger other Skills. Supported Skills have significantly higher Maximum Energy.Lv1
Energy RetentionSupports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills.Lv1
ImpetusSupports Meta Skills. Supported Skills generate Energy significantly faster.Lv1
Elemental Weakness(Lv19)5 gems

Curse all targets in an area after a short delay, lowering their Elemental Resistances.

Curse radius is 1.5 metres
Curse inflicts -40% to Elemental Resistances
Curse duration is 6 seconds
Curse does not apply to enemies above level 20
Cursed GroundSupports Curse Skills. Supported Curse Skills create areas which Curse Enemies so long as they are within them.Lv1
Heightened CurseSupports Curse Skills, magnifying their power.Lv1
Ritualistic CurseSupports Curse skills, causing them to cover a larger area but take longer to Curse enemies.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Abiding HexSupports Curse Skills you cast yourself. Supported Skills will consume Power Charges on use, gaining significant Curse duration if they do. Cannot Support Skills which consume Power Charges.Lv1
Cast on Elemental Ailment(Lv19)4 gems

While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.

OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
Fire PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.Lv1
Energy RetentionSupports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills.Lv1
Arbiters IgnitionSupports Fire Spell Skills causing you to gain Elemental Archon when Igniting with them.Lv1
Sigil of Power(Lv18)4 gems

Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.

Sigil duration is 10 seconds
Buff grants 10% more Spell damage per Stage
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Fulmination(Lv19)4 gems

While active, the first time any Skill Hits a Shocked enemy in your Presence, that Skill also Hits other Shocked enemies in your Presence, up to a maximum.

Additional Hits deal 90% less damage Additional Hits convert 100% of Physical and Elemental damage to Lightning
Pinpoint CriticalSupports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.Lv1
EmbitterSupports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.Lv1
GlaciationSupports any skill that Hits enemies, making it more effective at Freezing enemies.Lv1
Cold PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.Lv1
Frost Bomb(Lv19)4 gems

Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.

Pulse and explosion radius are 2.4 metres
Cannot apply Exposure to enemies of level higher than 20
Deals 7 to 11 Cold Damage
Strip AwaySupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Lv1
Spell EchoSupports Cascadable Spells you use yourself. Supported Spells Echo.Lv1
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
Long FuseSupports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.Lv1
Demon Form(Lv20)3 gems

Shapeshift into a demon, vastly boosting the power of your Spells. You gain Demonflame every second you remain in demon form, causing your Life to be lost at an ever-increasing rate. Maximum 10 Demonflame. Revert to human form if you reach 1 Life, use a Skill that isn't a Spell, or reactivate this Skill.

12% increased Cast Speed while in Demon Form
0.8 Life Loss per second per Demonflame
Second WindSupports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Helbryms HideSupports Shapeshifting Skills, causing them to grant Helbrym's Composure for a brief duration when they cause you to Shapeshift. Shapeshifting into a different form before the Buff expires causes it to be removed without effect.Lv1
Combat Frenzy(Lv12)1 gem

While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.

Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 8 seconds
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
Overwhelming Presence(Lv12)No supports

While active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.

Enemies in your Presence have 15% reduced Elemental Ailment Threshold
Enemies in your Presence have 15% reduced Stun Threshold

No support gems detected for this skill.

Charge Regulation(Lv20)No supports

While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.

15% more Armour, Evasion and Energy Shield while you have an Endurance Charge
20% more Critical Hit Chance while you have a Power Charge
20% increased Skill Speed while you have a Frenzy Charge

No support gems detected for this skill.

Demon Form(Lv1)No supports

Shapeshift into a demon, vastly boosting the power of your Spells. You gain Demonflame every second you remain in demon form, causing your Life to be lost at an ever-increasing rate. Maximum 10 Demonflame. Revert to human form if you reach 1 Life, use a Skill that isn't a Spell, or reactivate this Skill.

12% increased Cast Speed while in Demon Form
0.8 Life Loss per second per Demonflame

No support gems detected for this skill.

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