Chober Chaber
Leaden Greathammer
- +30 to Spirit
- +84 Intelligence Requirement
- Adds 70 to 118 Physical Damage
- +97 to maximum Mana
- +48 to Spirit
- +4 to Level of all Minion Skills
- Increases and Reductions to Minion Damage also affect you
- Corrupted
Import a .build file or paste your Path of Building export to see the gear, gem, and passive differences against this build.
Leaden Greathammer
Shrine Sceptre
Kamasan Tiara
Enlightened Robe
Runeforged Vaal Gloves
Sekhema Sandals
Utility Belt
Amber Amulet
Topaz Ring
Ruby Ring
Silver Charm
Golden Charm
Stone Charm
Gargantuan Mana Flask
Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.
While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.
Activate to summon aggressive, Reviving Skeletal Reavers that can enrage on Command. Skeletal Reavers do more Attack Damage and gain increased Attack speed based on their Rage
Emit an Aura that boosts the Lightning Resistance of you and Allies in your Presence.
Activate to summon bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.
Skewer a Skeleton on a bone spike to send nearby Minions into a frenzy as long as the spike remains, making their skills faster and harder hitting. The bone spike is itself a Minion. If it dies, the effect ends immediately.
Activate to summon long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on Command.
Activate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
Activate to summon hard-hitting, Reviving Skeletal Brutes that can Stun Primed enemies and Warcry on Command. This Warcry Intimidates nearby enemies and Consumes Freeze on enemies and allies to deal damage in an Area around them.
Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.
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