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Rend Oil Barrage Freeze Ritualist (166% Physical Damage)

Ritualist·HuntressPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
New build

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Run Gear Check

Overview

Offense

1. Oil Barrage
132,687
2. Rend
68,308
Hit DPS
132,687
Attacks/sec
5.99
Average hit
22,150

Utility

Mana
465
Spirit
170
Gear spirit
28
Move speed
x1.32

Defense

Life
1
ES
7,707
Gear ES
1,094
Character armour
2,090
Gear armour
1,306
Character evasion
2,899
Gear evasion
1,181
Fire res
28%
Cold res
4%
Lightning res
2%

Passive Tree

131
Nodes
36
Notables
1
Keystones

Key Passives

Chaos InoculationKey
Chaos Inoculation
Chaos
Intricate SigilsNotable
20% more Charm Charges gained
Charges
Honed InstinctsNotable
8% increased Attack Speed
+10 to Dexterity
8% increased Projectile Speed
SpeedAttribute
Wild StormNotable
+10 to Dexterity
Gain 4% of Damage as Extra Cold Damage
Gain 4% of Damage as Extra Lightning Damage
AttributeCold DamageLightning Damage
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Mindful AwarenessNotable
24% increased Evasion Rating
24% increased maximum Energy Shield
EvasionEnergy Shield
Pure EnergyNotable
+10 to Intelligence
30% increased maximum Energy Shield
AttributeEnergy Shield

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute41+205
  • to Intelligence6+48
  • to Dexterity5+40
  • increased Intelligence16%
Critical
PassiveCountTotal
  • increased Critical Hit Chance15235%
  • increased Critical Damage Bonus13310%
  • increased Critical Damage Bonus if you've consumed a Power Charge Recently360%
  • increased Damage if you've dealt a Critical Hit in the past # seconds240%
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield19360%
  • gain additional Ailment Threshold equal to # % of maximum Energy Shield328%
  • gain additional Stun Threshold equal to # % of maximum Energy Shield328%
  • reduced Global Armour, Evasion and Energy Shield1-25%
Mana
PassiveCountTotal
  • increased Mana Regeneration Rate439%
  • reduced maximum Mana2-40%
  • can instead consume # % of maximum Mana to trigger Charms with insufficient charges125%
Evasion
PassiveCountTotal
  • increased Evasion Rating684%
Jewel
PassiveCountTotal
  • [Jewel] Socket50
Charges
PassiveCountTotal
  • increased Charm Charges gained230%
  • more Charm Charges gained120%
  • to Maximum Power Charges1+2
Damage
PassiveCountTotal
  • increased Damage against Dazed Enemies245%
  • increased Damage with Hits against Frozen Enemies150%
  • damage and Criticals vs Dazed Enemies10

Gear

Weapon 1

Corpse Grip

Spiny Talisman

Item Level 79
Rare
Properties
Range12
Physical Damage213-342
Quality20
SocketsS S
Cold Damage98-161
Attacks per Second1.56
Critical Hit Chance11%
Total DPS634.9
Physical DPS432.9
Elemental DPS202
Requirements
Level67
Rune
  • 50% increased Attack Damage against Rare or Unique Enemies
  • Gain 5% of Damage as Extra Damage of all Elements
Bonded
  • Bonded: +1 to Level of all Attack Skills
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
Desecrated
  • Adds 98 to 161 Cold Damage
Explicit
  • 25% increased Attack Speed
  • 166% increased Physical Damage
  • Adds 41 to 59 Physical Damage
  • +5% to Critical Hit Chance
Crafted
  • +3 to Level of all Attack Skills
Helmet

Horror Star

Ancestral Tiara

Item Level 81
Rare
Properties
Energy Shield382
Quality20
SocketsS S
Requirements
Level80
Rune
  • 20% increased Armour, Evasion and Energy Shield
  • Projectiles have 15% chance to Fork
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: Projectiles have 25% chance for an additional Projectile when Forking
Explicit
  • +42 to maximum Energy Shield
  • 91% increased Energy Shield
  • 36% increased Rarity of Items found
  • 30% reduced Attribute Requirements
  • +40% to Fire Resistance
  • Corrupted
Body Armour

Morior Invictus

Grand Regalia

Item Level 65
Unique
Properties
Armour1258
Energy Shield346
Evasion1140
Movement Speed-4%
Quality20
SocketsS S S S S
Requirements
Level65
Rune
  • 80% increased Armour, Evasion and Energy Shield
  • 12% increased Rarity of Items found
Bonded
  • Bonded: +80 to maximum Life
  • Bonded: +80 to maximum Mana
  • Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
Explicit
  • 396% increased Armour, Evasion and Energy Shield
  • 11% increased Global Armour, Evasion and Energy Shield per Socket filled
  • +8% to all Elemental Resistances per Socket filled
  • +14 to Spirit per Socket filled
  • Corrupted
Gloves

Aurseize

Layered Gauntlets

Item Level 80
Unique
Properties
Armour48
Evasion41
Quality20
SocketsS
Requirements
Level50
Rune
  • 8% increased Attack Speed
Bonded
  • Bonded: 20% reduced Slowing Potency of Debuffs on You
Explicit
  • 47% increased Armour and Evasion
  • 58% increased Rarity of Items found
  • Lose 2% of maximum Life on Kill
  • Corrupted
Boots

Tempest Span

Sekhema Sandals

Item Level 80
Rare
Properties
Energy Shield366
Quality25
SocketsS
Requirements
Level80
Rune
  • 20% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • 30% increased Movement Speed
Explicit
  • +60 to maximum Energy Shield
  • 85% increased Energy Shield
  • 18% increased Rarity of Items found
  • +33% to Fire Resistance
  • +40% to Cold Resistance
  • Corrupted
Belt

Ingenuity

Utility Belt

Item Level 81
Unique
Properties
Charm Slots1
Requirements
Level55
Implicit
  • Has 1 Charm Slot
  • 20% of Flask Recovery applied Instantly
Explicit
  • 4% increased Charm Charges gained
  • 3% reduced Charm Charges used
  • 30% increased bonuses gained from left Equipped Ring
  • 30% increased bonuses gained from right Equipped Ring
  • Corrupted
Amulet

Rift Choker

Gold Amulet

Item Level 80
Rare
Requirements
Level35
Enchant
  • Allocates Overwhelming Strike
Desecrated
  • +29 to Dexterity
Implicit
  • 22% increased Rarity of Items found
Explicit
  • +70 to maximum Energy Shield
  • 52% increased maximum Energy Shield
  • 15% increased Rarity of Items found
  • +16% to all Elemental Resistances
Crafted
  • 17% increased Rarity of Items found
Ring 1

Andvarius

Gold Ring

Item Level 80
Unique
Requirements
Level40
Enchant
  • 13% increased Rarity of Items found
Implicit
  • 15% increased Rarity of Items found
Explicit
  • 68% increased Rarity of Items found
  • +10 to Dexterity
  • -20% to all Elemental Resistances
  • Corrupted
Ring 2

Kalandra's Touch

Ring

Item Level 80
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring
Ring 3

Victory Grasp

Gold Ring

Item Level 80
Rare
Requirements
Level40
Desecrated
  • 19% increased Rarity of Items found
Implicit
  • 14% increased Rarity of Items found
Explicit
  • Adds 1 to 55 Lightning damage to Attacks
  • +101 to maximum Life
  • +10% to all Elemental Resistances
  • +38% to Lightning Resistance
Crafted
  • 17% increased Rarity of Items found
Charm 1

The Fall of the Axe

Silver Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect
Charm 2

Nascent Hope

Thawing Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 25% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use
Charm 3

Rite of Passage

Golden Charm

Item Level 81
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Stag for 17 seconds on use
Life Flask

Seething Ultimate Life Flask of the Perpetual

Item Level 65
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 50% reduced Amount Recovered
  • Instant Recovery
  • 56% increased Charges gained
Mana Flask

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 82
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 70% reduced Amount Recovered

Skills & Gems

Rend(Lv20)5 gems

Shapeshift into a Wyvern and perform a wide slash with your wingtip claws. Consumes a Power Charge if possible to grant you a Buff that gives you extra Lightning damage. While you have the Buff, Rend covers a much larger area but is slower.

Martial TempoSupports Attacks, causing them to Attack faster.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
InnervateSupports damaging skills you use yourself. Killing a Shocked enemy with supported skills imbues your damage with Lightning damage for a short time.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Bhatairs VengeanceSupports Attacks and Warcries you use yourself. Freezing an enemy with Supported Skills infuses you and your allies with Cold damage for a short time.Lv1
Herald of Ice(Lv18)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Cold MasterySupports Cold skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Armour ExplosionSupports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.Lv1
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
Herald of Thunder(Lv17)5 gems

While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.

Lightning Bolts strike the targets of your next 2 Attack Hits after killing a Shocked enemy with Attack damage
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
SplinterSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.Lv1
DemolisherSupports any skill, causing Armour Break it inflicts to be stronger.Lv1
Oil Barrage(Lv21)5 gems

Shapeshift into a Wyvern and spit Oil at enemies, creating Oil Ground where the Projectiles land. Consumes Power Charges if possible to instead Channel a sustained barrage of electrified Oil that does not create Oil Ground. Projectiles are fired in sequence, allowing multiple Projectiles to Hit the same target.

EmbitterSupports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.Lv1
Nova ProjectilesSupports Projectile Skills, making them fire Projectiles in a circle. Does not Support Skills which rain down Projectiles from above.Lv1
SalvoSupports Attack Skills you use yourself which fire Projectiles, Sealing them over time. The Seals are broken when used, causing additional Projectiles to be fired. Projectiles from Supported Skills are fired in random directions. Cannot Support Skills which require Combo, have a Cooldown or which already gain Seals.Lv1
ForkSupports Projectile skills, making their Projectiles Fork.Lv1
RicochetSupports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.Lv1
Convalescence(Lv18)4 gems

While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.

Buff duration is 3 seconds
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Second WindSupports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Herald of Ash(Lv17)3 gems

While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.

Swift AfflictionSupports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Combat Frenzy(Lv18)1 gem

While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.

Gain a Frenzy Charge when you Freeze, Electrocute or Pin an enemy, no more than once every 8 seconds
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
Berserk(Lv19)1 gem

While active, strengthens your Rage, but causes you to lose Life while not losing Rage.

Grants 40% increased Rage effect
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
Spear Throw(Lv1)No supports

Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.

No support gems detected for this skill.

Charge Regulation(Lv19)No supports

While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.

15% more Armour, Evasion and Energy Shield while you have an Endurance Charge
20% more Critical Hit Chance while you have a Power Charge
20% increased Skill Speed while you have a Frenzy Charge

No support gems detected for this skill.

Trinity(Lv15)No supports

Become attuned to all Elements building up Fire, Cold and Lightning Affinity based off the highest Elemental Damage type dealt by your Hits. Your Elemental Damage is enhanced the more Affinity of any type you have.

1% more Elemental Damage per 30 Affinity of any type
On dealing Elemental Damage with a Hit, gain 5 Affinity of the highest Elemental Damage type and lose 3 Affinity of the other types

No support gems detected for this skill.

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