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Shield Wall Infernal Cry Minion Smith Of Kitava (+5 Melee Skills)

Smith of Kitava·WarriorPatch 0.5.0·byPublic Builds
Version 1·Updated Jul 9, 2026
New build
A
exiles.buildtier
Scored against 402 warrior endgame builds
DamageSSS
SurvivalB
SpeedS
UtilityB

Overview

Offense

1. Magma Spray
449,004
2. Best Poison DPS
363,197
Hit DPS
318,926
Attacks/sec
1.57
Average hit
203,397

Utility

Spirit
121
Gear spirit
42
Move speed
x1.95

Defense

Life
2,779
Character armour
15,849
Gear armour
3,510
Character evasion
444
Gear evasion
215
Block
44.2%
Fire res
82%
Cold res
75%
Lightning res
75%
Chaos res
23%

Passive Tree

142
Nodes
33
Notables
3
Keystones

Key Passives

Giant's BloodKey
You can wield [Two-Handed] [Axe|Axes], [Mace|Maces] and [Sword|Swords] in one hand Triple [Attributes|Attribute] requirements of [MartialWeapon|Martial Weapons] Inherent Life granted by [Strength] is halved
Attribute
Blood MagicKey
You have no Mana Skill Mana Costs [StatConversion|Converted] to Life Costs
Life
Crimson AssaultKey
[Bleeding] you inflict is [Aggravate|Aggravated] Base [Bleeding] Duration is 1 second 50% more [BuffMagnitude|Magnitude] of [Bleeding] you inflict
PhysicalDamage over TimeAilment
Greatest DefenceNotable
4% increased Attack Damage per 75 Item Armour and Evasion on Equipped Shield
Armour
Thrill of BattleNotable
20% increased Attack Speed while Surrounded
Speed
BeefNotable
+25 to Strength
Attribute
Coal StokerNotable
Modifiers to Fire Resistance also grant Cold and Lightning Resistance at 50% of their value
Fire Resistance
Crushing VerdictNotable
50% increased Attack Damage
-5% reduced Attack Speed
30% increased Stun Buildup
Attack DamageSpeedStun

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute36+180
  • to Strength6+72
  • body Armour grants # % increased Strength120%
  • you can wield [Two-Handed] [Axe|Axes], [Mace|Maces] and [Sword|Swords] in one hand Triple [Attributes|Attribute] requirements of [MartialWeapon|Martial Weapons] Inherent Life granted by [Strength] is halved10
Armour
PassiveCountTotal
  • increased Armour7100%
  • of Armour also applies to Elemental Damage430%
  • increased Attack Damage per # Item Armour and Evasion on Equipped Shield26%
  • increased Armour while Surrounded240%
Attack Damage
PassiveCountTotal
  • increased Attack Damage while Surrounded8270%
  • increased Attack Damage486%
  • increased Attack Damage while moving482%
  • increased Attack Area Damage341%
Ailment
PassiveCountTotal
  • ailment Chance and Effect30
  • ailment Effect30
  • ailment Chance20
  • ailment Chance and Duration20
Speed
PassiveCountTotal
  • increased Attack Speed728%
  • reduced Attack Speed2-10%
  • increased Attack Speed while Surrounded120%
  • increased Projectile Speed18%
Physical Damage
PassiveCountTotal
  • base physical damage reduction rating no display: #6+1200
Movement Speed
PassiveCountTotal
  • reduced Movement Speed Penalty from using Skills while moving2-7%
  • ignore all Movement Penalties from Armour1+1
  • increased Movement Speed if you have at least # Green Support Gems Socketed15%
  • increased Movement Speed while Surrounded110%
Accuracy
PassiveCountTotal
  • increased Accuracy Rating427%
  • reduced Accuracy Rating while moving1-20%
  • reduced Accuracy Rating while Surrounded1-30%

Gear

Armageddon Smasher

Heavy Greathammer

Item Level 81
Rare
Properties
Range15
Physical Damage113-152
Quality20
SocketsS S S
Attacks per Second1.3
Critical Hit Chance5%
Total DPS172.3
Physical DPS172.3
Requirements
Level59
Rune
  • Gain 13% of Damage as Extra Chaos Damage
  • 25% reduced Poison Duration
  • 50% increased Attack Damage against Rare or Unique Enemies
  • Targets can be affected by +1 of your Poisons at the same time
Bonded
  • Bonded: +1 to Level of all Attack Skills
  • Bonded: Gain 8% of Damage as Extra Physical Damage
  • Bonded: Gain 13% of Physical Damage as extra Chaos Damage
Desecrated
  • 86% increased Damage against Enemies with Fully Broken Armour
Explicit
  • +133 to Accuracy Rating
  • 18% increased Attack Speed
  • +5 to Level of all Melee Skills
  • Causes 58% increased Stun Buildup
  • Corrupted
Crafted
  • Gain 29% of Damage as Extra Physical Damage

Foe Duty

Tawhoan Tower Shield

Item Level 80
Rare
Properties
Armour1960
Movement Speed-3%
Block26
Quality29
SocketsS S
Requirements
Level80
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +273 to Armour
Explicit
  • 143% increased Armour
  • 7% additional Physical Damage Reduction
  • +36% to Fire Resistance
  • +38% of Armour also applies to Elemental Damage
  • +73 to Stun Threshold
  • Corrupted

Constricting Command

Viper Cap

Item Level 65
Unique
Properties
Evasion215
Quality20
SocketsS S
Requirements
Level38
Rune
  • 20% increased Area of Effect
Bonded
  • Bonded: 24% increased Reservation Efficiency of Companion Skills
Explicit
  • +111 to maximum Life
  • +15 to all Attributes
  • 11.3 Life Regeneration per second
  • Require 4 fewer enemies to be Surrounded
  • Corrupted

Exceptional Ornate Plate

Item Level 81
Normal
Properties
Armour595
Quality20
SocketsS S S S
Requirements
Level70
Rune
  • +225 to maximum Life
  • 3% increased maximum Life
Bonded
  • Bonded: +60 to maximum Life
  • Bonded: +60 to maximum Mana
Implicit
  • Regenerate 2.42% of maximum Life per second
Explicit
  • Corrupted

Behemoth Talons

Vaal Mitts

Item Level 79
Rare
Properties
Armour215
Quality20
SocketsS
Requirements
Level75
Rune
  • Can roll Decay modifiers
Bonded
  • Bonded: 25% reduced Effect of Non-Damaging Ailments on you
Desecrated
  • 15% increased Attack Speed
Explicit
  • +2 to Level of all Melee Skills
  • Adds 2 to 65 Lightning damage to Attacks
  • 50% increased Ignite Magnitude
  • 42% increased Magnitude of Poison you inflict
Crafted
  • 26% increased Critical Damage Bonus

Gale Track

Vaal Greaves

Item Level 82
Rare
Properties
Armour740
Quality20
SocketsS
Requirements
Level75
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Explicit
  • 35% increased Movement Speed
  • 130% increased Armour
  • +32 to Strength
  • +239 to Stun Threshold
Crafted
  • +10 to Spirit

Mageblood

Utility Belt

Item Level 82
Unique
Properties
Charm Slots3
Requirements
Level55
Implicit
  • Has 3 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Ruby
  • Legacy of Quicksilver
  • Legacy of Quicksilver
  • Legacy of Sulphur
  • All Mage's Legacies have 33% increased effect per duplicate Mage's Legacy you have

Woe Noose

Bloodstone Amulet

Item Level 79
Rare
Requirements
Level18
Enchant
  • Allocates Lay Siege
Desecrated
  • 6% increased Skill Speed
Implicit
  • +31 to maximum Life
Explicit
  • +4 to Level of all Melee Skills
  • 34% increased Armour
  • +140 to maximum Life
  • 6% increased maximum Life
  • +28 to Dexterity

Ventor's Gamble

Gold Ring

Item Level 79
Unique
Requirements
Level64
Implicit
  • 12% increased Rarity of Items found
Explicit
  • +23 to maximum Life
  • +11 to Spirit
  • 25% increased Rarity of Items found
  • +17% to Fire Resistance
  • +16% to Cold Resistance
  • +25% to Lightning Resistance

Brood Gyre

Ruby Ring

Item Level 82
Rare
Requirements
Level8
Implicit
  • +22% to Fire Resistance
Explicit
  • Adds 6 to 14 Physical Damage to Attacks
  • Adds 22 to 38 Fire damage to Attacks
  • Adds 1 to 45 Lightning damage to Attacks
  • +14% to all Elemental Resistances
  • +35% to Fire Resistance
  • +23% to Chaos Resistance

Rite of Passage

Golden Charm

Item Level 81
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Ox for 19 seconds on use

For Utopia

Stone Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level8
Implicit
  • Used when you become Stunned
Explicit
  • Defend with 200% of Armour during effect

The Fall of the Axe

Silver Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality1
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect
  • Corrupted

Depleting Ultimate Life Flask of the Perpetual

Item Level 83
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 79% increased Life Recovered
  • Removes 15% of Life Recovered from Mana when used
  • 62% increased Charges gained

Abundant Ultimate Mana Flask of the Foliage

Item Level 79
Magic
Properties
Quality6
Requirements
Level60
Implicit
  • Gains 0.15 Charges per Second
  • 58% increased Amount Recovered

Skills & Gems

Infernal Cry(Lv19)5 supports

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Gain 30% of damage as extra Fire damage
Deals 3 to 5 Fire Damage
Support gems
TirelessSupports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.Lv1
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Corrupting CrySupports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Shield Wall(Lv21)5 supports

Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.

4 to 6 Base Off Hand Physical Damage
Wall Segments have 36 maximum Life
Support gems
HeftSupports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
Atalui BloodlettingSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Fortifying Cry(Lv19)5 supports

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Grants 2 Guard for every 5 enemy Power in range, counting up to 20 Power
3 to 5 Base Off Hand Physical Damage
Support gems
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
Enraged WarcrySupports Warcries, causing them to spend Rage to bypass their usual Cooldown.Lv1
AdmixtureSupports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
ComorbiditySupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Lv1
Magma Barrier(Lv19)5 supports

While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.

4 to 6 Base Off Hand Fire Damage
Support gems
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Enduring ImpactSupports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.Lv1
ProfusionSupports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.Lv1
Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
Resonating Shield(Lv21)5 supports

Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.

Hits Break 2 Armour
4 to 6 Base Off Hand Physical Damage
Support gems
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
Styrns MountainLv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Herald of Blood(Lv19)5 supports

While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.

Support gems
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
EnvenomSupports any skill that Hits enemies, giving it a chance to Poison enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
ComorbiditySupports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.Lv1
Bursting PlagueSupports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.Lv1
Shield Charge(Lv18)3 supports

Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.

3 to 5 Base Off Hand Physical Damage
Support gems
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Deadly ResolveSupports Channelling Skills you use yourself. While Channelling Supported Skills, periodically gain stages of Deadly Resolve. Expend a stage of Deadly Resolve when an enemy Hits you to Trigger a deadly slash towards that enemy, dealing more damage based on your Armour.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Scavenged Plating(Lv19)1 support

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

2 to 2 Thorns per Scavenged Plating
Support gems
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Herald of Plague(Lv12)1 support

While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.

Spreads the most Damaging Poison on enemies you kill in a 1.5 metre radius
10% chance to Hinder enemies on spreading Poison to them
Support gems
Chaos MasterySupports Chaos skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Thorns Player(Lv1)No supports

No support gems detected for this skill.

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