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Snipe Ice Shot Freeze Deadeye (175% Physical Damage)

Deadeye·RangerPatch 0.5.1·byPublic Ladder
Version 1·Updated Jun 10, 2026
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Run Gear Check

Passive Tree

157
Nodes
38
Notables
0
Keystones

Key Passives

Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Killer InstinctNotable
40% increased Attack Damage while on Full Life
60% increased Attack Damage while on Low Life
Life
Crashing WaveNotable
25% increased Damage if you've dealt a Critical Hit in the past 8 seconds
Critical
Struck ThroughNotable
Attacks have +100% to Critical Hit Chance
Critical
Flow Like WaterNotable
8% increased Attack and Cast Speed
+5 to Dexterity
+5 to Intelligence
SpeedAttribute
Subterfuge MaskNotable
+1 to Evasion Rating per 1 Item Energy Shield on Equipped Helmet
Energy Shield

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute34+170
  • to Dexterity7+58
  • to Intelligence4+30
  • to Strength1+10
Critical
PassiveCountTotal
  • increased Critical Hit Chance10130%
  • increased Critical Damage Bonus7125%
  • increased Damage if you've dealt a Critical Hit in the past # seconds240%
  • increased Critical Hit Chance against Dazed Enemies237%
Evasion
PassiveCountTotal
  • increased Evasion Rating17253%
  • gain Deflection Rating equal to # % of Evasion Rating328%
  • to Evasion Rating2+32
  • increased Evasion Rating if you haven't been Hit Recently120%
Movement Speed
PassiveCountTotal
  • increased Movement Speed1025%
  • increased Movement Speed if you've used a Mark Recently14%
  • increased Movement Speed while you have Energy Shield13%
  • projectiles deal # % more Hit damage to targets in the first # metres of their movement, scaling down with distance travelled to reach # % after # metres120%
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield9120%
  • faster start of Energy Shield Recharge110%
  • to Evasion Rating per # Item Energy Shield on Equipped Helmet1+1
  • to Maximum Energy Shield per # Item Evasion on Equipped Body Armour1+1
Ailment
PassiveCountTotal
  • increased Magnitude of Shock you inflict475%
  • increased chance to Shock330%
  • increased Freeze Buildup330%
  • ailment Magnitude20
Speed
PassiveCountTotal
  • increased Skill Speed420%
  • mark Skills have # % increased Use Speed330%
  • increased Projectile Speed220%
  • increased Attack and Cast Speed18%
Damage
PassiveCountTotal
  • increased Damage against Dazed Enemies245%
  • increased Damage while affected by a Herald224%
  • chance for Damage of Enemies Hitting you to be Unlucky120%
  • chance for Damage with Hits to be Lucky120%

Gear

Weapon 1

Entropy Thirst

Warmonger Bow

Item Level 82
Rare
Properties
Range120
Physical Damage235-361
Quality25
SocketsS S
Attacks per Second1.2
Critical Hit Chance5%
Total DPS357.6
Physical DPS357.6
Requirements
Level77
Rune
  • Bow Attacks fire an additional Arrow
  • +50% Surpassing chance to fire an additional Arrow
Bonded
  • Bonded: 50% increased Projectile Speed
Desecrated
  • Adds 28 to 50 Physical Damage
Explicit
  • 175% increased Physical Damage
  • 70% increased Physical Damage
  • +165 to Accuracy Rating
  • +4.95% to Critical Hit Chance
  • Corrupted
Crafted
  • +2 to Level of all Attack Skills
  • 22% chance to gain Onslaught on Killing Hits with this Weapon
Weapon 2 / Offhand

Cadiro's Gambit

Primed Quiver

Item Level 80
Unique
Requirements
Level51
Enchant
  • 19% increased Critical Damage Bonus
  • Projectiles have 11% chance to Chain an additional time from terrain
Implicit
  • 10% increased Attack Speed
Explicit
  • Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
  • Corrupted
Helmet

Miracle Salvation

Ancestral Tiara

Item Level 80
Rare
Properties
Energy Shield417
Quality20
SocketsS S
Requirements
Level80
Enchant
  • Allocates Thin Ice
Rune
  • 2% increased Experience gain
  • Raven-Touched
Bonded
  • Bonded: +10% to all Elemental Resistances
Desecrated
  • 19% increased Rarity of Items found
Explicit
  • 15% increased Rarity of Items found
  • +69 to maximum Energy Shield
  • 95% increased Energy Shield
  • +25 to Intelligence
  • +40% to Cold Resistance
Body Armour

Doom Ward

Slipstrike Vest

Item Level 81
Rare
Properties
Evasion3218
Movement Speed-3%
Quality23
SocketsS S S
Requirements
Level70
Rune
  • 40% increased Armour, Evasion and Energy Shield
  • 12% increased Rarity of Items found
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
  • Bonded: 10% increased Quantity of Gold Dropped by Slain Enemies
Desecrated
  • +38% to Fire Resistance
Explicit
  • +296 to Evasion Rating
  • +84 to Evasion Rating
  • 151% increased Evasion Rating
  • +31% to Lightning Resistance
  • Gain Deflection Rating equal to 23% of Evasion Rating
  • Corrupted
Gloves

Chimeric Fist

War Wraps

Item Level 81
Rare
Properties
Energy Shield35
Evasion113
Quality20
SocketsS S
Requirements
Level65
Rune
  • +1 Suffix Modifier allowed
  • Can roll Marksman modifiers
Bonded
  • Bonded: 20% increased Projectile Damage
Explicit
  • Adds 12 to 25 Physical Damage to Attacks
  • Adds 24 to 37 Cold damage to Attacks
  • +2 to Level of all Projectile Skills
  • 25% increased Projectile Damage
  • +66% Surpassing chance to fire an additional Projectile
  • Projectiles have 81% chance for an additional Projectile when Forking
Crafted
  • 25% increased Critical Damage Bonus
Boots

Loath Track

Treerunner Shoes

Item Level 84
Rare
Properties
Energy Shield96
Evasion296
Quality20
SocketsS
Requirements
Level59
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • 35% increased Movement Speed
  • +43 to Evasion Rating
  • +16 to maximum Energy Shield
  • 60% increased Evasion and Energy Shield
  • +44% to Fire Resistance
  • +36% to Lightning Resistance
  • Gain Deflection Rating equal to 21% of Evasion Rating
Explicit
  • Corrupted
Belt

Headhunter

Heavy Belt

Item Level 79
Unique
Properties
Charm Slots3
Requirements
Level50
Implicit
  • 28% increased Stun Threshold
  • Has 3 Charm Slots
Explicit
  • +51 to maximum Life
  • +40 to Strength
  • +31 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds
  • Corrupted
Amulet

Maelstrom Clasp

Gold Amulet

Item Level 80
Rare
Requirements
Level35
Enchant
  • Allocates Zarokh's Gift
Desecrated
  • 63% increased Evasion Rating from Equipped Body Armour
Implicit
  • 15% increased Rarity of Items found
Explicit
  • +3 to Level of all Projectile Skills
  • +50 to Spirit
  • +70% to Lightning Resistance
Crafted
  • 40% increased Global Armour, Evasion and Energy Shield
Ring 1

Sorrow Spiral

Gold Ring

Item Level 79
Rare
Requirements
Level40
Desecrated
  • 13% increased Rarity of Items found
Implicit
  • 14% increased Rarity of Items found
Explicit
  • Adds 32 to 49 Cold damage to Attacks
  • Adds 19 to 35 Physical Damage to Attacks
  • 17% increased Rarity of Items found
  • +39% to Fire Resistance
  • +40% to Cold Resistance
Ring 2

Kalandra's Touch

Ring

Item Level 79
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring
Charm 1

Nascent Hope

Thawing Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 23% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use
Charm 2

The Fall of the Axe

Silver Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect
Charm 3

Rite of Passage

Golden Charm

Item Level 80
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Cat for 18 seconds on use
Life Flask

Concentrated Ultimate Life Flask of the Bountiful

Item Level 66
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 70% increased Amount Recovered
  • 49% increased Charges
Mana Flask

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 80
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 70% reduced Amount Recovered

Skills & Gems

Mirage Deadeye(Lv20)4 gems

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Snipe(Lv19)5 gems

Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.

Window Of OpportunitySupports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage if released with Perfect Timing but reducing the Perfect Timing window.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
BlindsideSupports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind.Lv1
Inevitable CriticalSupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.Lv1
Freezing Mark(Lv19)5 gems

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Hits against Marked enemy cause 25% more Freeze buildup
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
Eternal MarkSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Lv1
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
Oisins OathSupports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.Lv1
Ice Shot(Lv21)5 gems

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
Ice BiteSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
ForkSupports Projectile skills, making their Projectiles Fork.Lv1
Garukhans ResolveSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance.Lv1
Herald of Ice(Lv20)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Cold PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Mana Remnants(Lv16)4 gems

Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.

Each Remnant grants 28 Mana
InterludeSupports Skills which create Remnants, making those Remnants more powerful.Lv1
DissipateSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Lv1
Khatals RejuvenationSupports Skills that generate Remnants. Picking up Remnants from Supported Skills grants Khatal's Rejuvenation.Lv1
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
Tornado Shot(Lv19)4 gems

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
DurabilitySupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.Lv1
Wind Dancer(Lv19)3 gems

While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.

Gain a stage every 1.5 seconds
MaimSupports Attacks, causing them to Maim enemies.Lv1
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
BludgeonSupports any skill that Hits enemies, causing it to Knock Back enemies.Lv1
Barrage(Lv19)2 gems

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

600% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Ghost Dance(Lv19)1 gem

While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.

Gain a Ghost Shroud every 12 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Mirage Deadeye(Lv1)No supports

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds

No support gems detected for this skill.