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Snipe Ice Shot Freeze Deadeye (225% Physical Damage)

Deadeye·RangerPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
New build

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Run Gear Check

Overview

Offense

1. Ice Shot
223,168
2. Mirage Archer
73,928
Hit DPS
222,731
Attacks/sec
1.48
Average hit
148,033

Utility

Mana
744
Spirit
150
Gear spirit
100
Move speed
x1.58

Defense

Life
1,517
ES
2,546
Gear ES
480
Ward
200
Character evasion
21,722
Gear evasion
3,880
Fire res
70%
Cold res
61%
Lightning res
66%

Passive Tree

155
Nodes
36
Notables
0
Keystones

Key Passives

Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
BlurNotable
+10 to Dexterity
4% increased Movement Speed
20% increased Evasion Rating
AttributeMovement SpeedEvasion
Mindful AwarenessNotable
24% increased Evasion Rating
24% increased maximum Energy Shield
EvasionEnergy Shield
Marked AgilityNotable
60% increased Mana Cost Efficiency of Marks
4% increased Movement Speed if you've used a Mark Recently
ManaMovement Speed
Crashing WaveNotable
25% increased Damage if you've dealt a Critical Hit in the past 8 seconds
Critical
Struck ThroughNotable
Attacks have +100% to Critical Hit Chance
Critical

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute34+170
  • to Dexterity6+48
  • to Intelligence4+30
  • to Strength1+10
Critical
PassiveCountTotal
  • increased Critical Damage Bonus12245%
  • increased Critical Hit Chance8110%
  • increased Damage if you've dealt a Critical Hit in the past # seconds240%
  • increased Critical Hit Chance against Dazed Enemies237%
Evasion
PassiveCountTotal
  • increased Evasion Rating19274%
  • to Evasion Rating2+32
  • increased Evasion Rating if you haven't been Hit Recently120%
  • gain Deflection Rating equal to # % of Evasion Rating14%
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield12156%
  • faster start of Energy Shield Recharge110%
  • reduced Global Armour, Evasion and Energy Shield1-25%
  • to Evasion Rating per # Item Energy Shield on Equipped Helmet1+1
Ailment
PassiveCountTotal
  • increased Magnitude of Shock you inflict475%
  • increased chance to Shock330%
  • increased Freeze Buildup330%
  • ailment Magnitude20
Movement Speed
PassiveCountTotal
  • increased Movement Speed720%
  • increased Movement Speed if you've used a Mark Recently14%
  • increased Movement Speed while you have Energy Shield13%
  • projectiles deal # % more Hit damage to targets in the first # metres of their movement, scaling down with distance travelled to reach # % after # metres120%
Attack Damage
PassiveCountTotal
  • increased Attack Damage10142%
Elemental Damage
PassiveCountTotal
  • increased Elemental Damage648%
  • increased Elemental Damage with Attacks232%
  • increased Damage for each type of Elemental Ailment on Enemy120%

Gear

Wrath Reach

Obliterator Bow

Item Level 80
Rare
Properties
Range120
Physical Damage257-467
Quality20
SocketsS S
Attacks per Second1.1
Critical Hit Chance5%
Total DPS398.2
Physical DPS398.2
Requirements
Level78
Rune
  • 20% increased Physical Damage
  • Bow Attacks fire an additional Arrow
Bonded
  • Bonded: 20% increased Projectile Speed
  • Bonded: 20% increased effect of Fully Broken Armour
Desecrated
  • Adds 31 to 47 Physical Damage
Implicit
  • 50% reduced Projectile Range
Explicit
  • +3.77% to Critical Hit Chance
  • 225% increased Physical Damage
  • +140 to Accuracy Rating
  • Gain 75 Life per enemy killed
  • Corrupted
Crafted
  • +2 to Level of all Attack Skills

Cadiro's Gambit

Primed Quiver

Item Level 80
Unique
Requirements
Level51
Implicit
  • 9% increased Attack Speed
Explicit
  • Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
  • Corrupted

Dire Dome

Jungle Tiara

Item Level 80
Rare
Properties
Energy Shield480
Quality20
SocketsS
Requirements
Level59
Rune
  • 20% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • +63 to maximum Energy Shield
Explicit
  • 152% increased Energy Shield
  • +35 to maximum Mana
  • +31% to Fire Resistance
  • +40% to Lightning Resistance
Crafted
  • 15% increased Rarity of Items found

Honour Ward

Slipstrike Vest

Item Level 80
Rare
Properties
Evasion3554
Movement Speed-3%
Quality26
SocketsS S S
Requirements
Level70
Rune
  • 60% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +60 to maximum Life
  • Bonded: +60 to maximum Mana
Desecrated
  • 110% increased Evasion Rating
Explicit
  • +90 to Evasion Rating
  • 41% increased Evasion Rating
  • +298 to Evasion Rating
  • +40% to Fire Resistance
  • +37% to Lightning Resistance
  • Gain Deflection Rating equal to 22% of Evasion Rating
  • Corrupted

Carrion Grasp

Runeforged Polished Bracers

Item Level 81
Rare
Properties
Evasion62
Quality20
SocketsS S
Ward144
Requirements
Level80
Rune
  • 8% increased Attack Speed
  • Can roll Marksman modifiers
Bonded
  • Bonded: 20% increased Projectile Damage
  • Bonded: 20% reduced Slowing Potency of Debuffs on You
Desecrated
  • 31% increased Critical Hit Chance
Explicit
  • Adds 29 to 45 Fire damage to Attacks
  • +2 to Level of all Projectile Skills
  • 19% increased Projectile Damage
  • 39% increased Effect of your Mark Skills
Crafted
  • 26% increased Critical Damage Bonus

Oblivion Stride

Flared Boots

Item Level 82
Rare
Properties
Evasion264
Quality20
SocketsS S
Requirements
Level50
Rune
  • 5% increased Movement Speed
  • +18% to Fire Resistance
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • +39% to Lightning Resistance
Explicit
  • 35% increased Movement Speed
  • 40% increased Evasion Rating
  • +72 to maximum Life
  • +42% to Cold Resistance
  • +136 to Stun Threshold
  • Corrupted
Crafted
  • +31% to Fire Resistance

Headhunter

Heavy Belt

Item Level 75
Unique
Properties
Charm Slots2
Requirements
Level50
Implicit
  • 29% increased Stun Threshold
  • Has 2 Charm Slots
Explicit
  • +49 to maximum Life
  • +34 to Strength
  • +24 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds

Pain Torc

Gold Amulet

Item Level 79
Rare
Requirements
Level35
Enchant
  • Allocates Climate Change
Desecrated
  • +87 to maximum Energy Shield
Implicit
  • 13% increased Rarity of Items found
Explicit
  • +3 to Level of all Projectile Skills
  • +50 to Spirit
  • 16% increased Rarity of Items found
  • +29 to Intelligence
Crafted
  • 34% increased Global Armour, Evasion and Energy Shield

Grip of Kulemak

Abyssal Signet

Item Level 79
Unique
Requirements
Level0
Implicit
  • Inflict Abyssal Wasting on Hit
Explicit
  • Gain 11% of Damage as Extra Fire Damage
  • Gain 11% of Damage as Extra Cold Damage
  • 34% increased Critical Hit Chance
  • Gain Deflection Rating equal to 13% of Evasion Rating
  • 26% reduced Presence Area of Effect
  • 21% reduced Light Radius

Corpse Band

Unset Ring

Item Level 79
Rare
Requirements
Level44
Desecrated
  • 16% increased Rarity of Items found
Implicit
  • Grants 1 additional Skill Slot
Explicit
  • Adds 17 to 28 Physical Damage to Attacks
  • Adds 22 to 34 Fire damage to Attacks
  • 19% increased Rarity of Items found
  • +69% to Cold Resistance

Nascent Hope

Thawing Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 24% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use

The Fall of the Axe

Silver Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect

Rite of Passage

Golden Charm

Item Level 78
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Cat for 18 seconds on use

Bubbling Ultimate Life Flask of the Perpetual

Item Level 66
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 30% of Recovery applied Instantly
  • 59% increased Charges gained

Catalysed Ultimate Mana Flask of the Sylvan

Item Level 82
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • Gains 0.25 Charges per Second
  • 69% increased Recovery rate

Skills & Gems

Mirage Deadeye(Lv20)4 gems

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Herald of Ice(Lv20)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Cold PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.Lv1
Snipe(Lv20)5 gems

Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Window Of OpportunitySupports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage if released with Perfect Timing but reducing the Perfect Timing window.Lv1
BlindsideSupports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind.Lv1
Inevitable CriticalSupports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.Lv1
Freezing Mark(Lv19)5 gems

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Hits against Marked enemy cause 25% more Freeze buildup
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Eternal MarkSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Lv1
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
Oisins OathSupports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.Lv1
Ice Shot(Lv20)5 gems

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
GlaciationSupports any skill that Hits enemies, making it more effective at Freezing enemies.Lv1
ForkSupports Projectile skills, making their Projectiles Fork.Lv1
Ice BiteSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Lv1
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
Mirage Archer(Lv19)4 gems

While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 5.05 seconds
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Tornado Shot(Lv19)5 gems

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
DurabilitySupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.Lv1
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Wind Dancer(Lv19)3 gems

While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.

Gain a stage every 1.5 seconds
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
BludgeonSupports any skill that Hits enemies, causing it to Knock Back enemies.Lv1
MaimSupports Attacks, causing them to Maim enemies.Lv1
Barrage(Lv19)3 gems

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

600% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Support Olroths ConvictionLv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Mana Remnants(Lv16)3 gems

Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.

Each Remnant grants 28 Mana
DissipateSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Lv1
InterludeSupports Skills which create Remnants, making those Remnants more powerful.Lv1
Khatals RejuvenationSupports Skills that generate Remnants. Picking up Remnants from Supported Skills grants Khatal's Rejuvenation.Lv1
Ghost Dance(Lv16)1 gem

While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.

Gain a Ghost Shroud every 12 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Mirage Deadeye(Lv1)No supports

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds

No support gems detected for this skill.