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Spell Totem Refutation Archmage Blood Mage (49% Crit Chance)

Blood Mage·WitchPatch 0.5.1·byPublic Ladder
Version 1·Updated Jun 9, 2026
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Run Gear Check

Passive Tree

156
Nodes
31
Notables
3
Keystones

Key Passives

Explosive ImpactNotable
15% increased Area of Effect
Burning Enemies you kill have a 5% chance to Explode, dealing a tenth of their maximum Life as Fire Damage
AreaLife
Open MindNotable
25% increased Mana Regeneration Rate
Mana
Arcane IntensityNotable
3% increased Spell Damage per 100 maximum Mana
Mana
DesensitisationNotable
25% increased Critical Damage Bonus
Hits against you have 25% reduced Critical Damage Bonus
Critical
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
Ether FlowNotable
50% increased Mana Regeneration Rate while moving
-25% reduced Mana Regeneration Rate while stationary
-5% reduced Movement Speed Penalty from using Skills while moving
ManaMovement Speed
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Grasping WoundsNotable
25% of Life Loss from Hits is prevented, then that much Life is lost over 4 seconds instead
Life

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute48+240
  • to Intelligence3+30
  • to Dexterity1+10
  • to Strength1+10
Critical
PassiveCountTotal
  • increased Critical Damage Bonus11240%
  • increased Critical Hit Chance9146%
  • increased Critical Hit Chance for Spells9120%
  • increased Critical Spell Damage Bonus690%
Mana
PassiveCountTotal
  • increased Mana Regeneration Rate15171%
  • increased Mana Cost of Skills2-25%
  • increased Mana Recovery rate115%
  • increased Mana Regeneration Rate while moving150%
Gem
PassiveCountTotal
  • spell Skills have # % increased Area of Effect876%
  • increased Skill Effect Duration345%
  • to Level of all Cold Skills1+1
Speed
PassiveCountTotal
  • increased Cast Speed737%
  • spells Cast by Totems have # % increased Cast Speed28%
  • increased Attack and Cast Speed if you've summoned a Totem Recently112%
Life
PassiveCountTotal
  • increased Totem Life246%
  • increased maximum Life26%
  • burning Enemies you kill have a # % chance to Explode, dealing a tenth of their maximum Life as Fire Damage15%
  • gain additional maximum Life equal to # % of the Item Energy Shield on Equipped Body Armour1100%
Jewel
PassiveCountTotal
  • [Jewel] Socket60
Spell Damage
PassiveCountTotal
  • increased Spell Damage230%
  • reduced Spell Area Damage1-10%

Gear

Weapon 1

Bramble Cry

Dueling Wand

Item Level 72
Rare
Properties
Quality0
SocketsS
Requirements
Level66
Rune
  • +1 to Level of all Spell Skills
Bonded
  • Bonded: Archon recovery period expires 30% faster
Desecrated
  • 4% increased Cast Speed for each different Non-Instant Spell you've Cast Recently
Explicit
  • Gain 26% of Damage as Extra Cold Damage
  • Gain 22% of Damage as Extra Lightning Damage
  • +135 to maximum Mana
  • +4 to Level of all Cold Spell Skills
Crafted
  • 49% increased Critical Hit Chance for Spells
Weapon 2 / Offhand

Victory Bane

Omen Sceptre

Item Level 83
Rare
Properties
Quality20
SocketsS
Spirit200
Requirements
Level78
Rune
  • 15% increased Spirit
Bonded
  • Bonded: Minions have 30% increased Cooldown Recovery Rate for Command Skills
Desecrated
  • 67% increased Mana Regeneration Rate
Explicit
  • 85% increased Spirit
  • +146 to maximum Mana
  • Allies in your Presence have 22% increased Critical Hit Chance
  • 25% reduced Attribute Requirements
  • Corrupted
Helmet

Pandemonium Horn

Ancestral Tiara

Item Level 82
Rare
Properties
Energy Shield179
Quality20
SocketsS
Requirements
Level80
Rune
  • 10% increased Area of Effect
Bonded
  • Bonded: 12% increased Reservation Efficiency of Companion Skills
Explicit
  • 37% increased Energy Shield
  • +120 to maximum Mana
  • 35% increased Rarity of Items found
  • +43% to Cold Resistance
  • +41% to Lightning Resistance
Body Armour

Brood Shroud

Vile Robe

Item Level 80
Rare
Properties
Energy Shield654
Movement Speed-3%
Quality23
SocketsS S
Requirements
Level65
Rune
  • 18% increased Armour, Evasion and Energy Shield
  • 50% reduced effect of Curses on you
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
  • Bonded: 8% increased Curse Magnitudes
Desecrated
  • 106% increased Energy Shield
Explicit
  • +29 to maximum Energy Shield
  • 42% increased Energy Shield
  • +55 to Spirit
  • +35% to Fire Resistance
  • 16% increased Energy Shield Recharge Rate
  • Corrupted
Crafted
  • +31% to Lightning Resistance
Gloves

Rune Hand

Vaal Gloves

Item Level 82
Rare
Properties
Energy Shield61
Quality20
SocketsS
Requirements
Level75
Rune
  • +18% to Lightning Resistance
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • +20% to Fire Resistance
Explicit
  • +268 to Accuracy Rating
  • +100 to maximum Life
  • +124 to maximum Mana
  • 18% increased Rarity of Items found
  • +32% to Lightning Resistance
  • Corrupted
Boots

Honour March

Runeforged Luxurious Slippers

Item Level 82
Rare
Properties
Energy Shield60
Quality20
SocketsS
Ward139
Requirements
Level70
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • +15% to Fire and Chaos Resistances
Explicit
  • 35% increased Movement Speed
  • 36% increased Energy Shield
  • +113 to maximum Mana
  • +45% to Fire Resistance
  • +80 to Stun Threshold
Crafted
  • 18% increased Rarity of Items found
Belt

Headhunter

Heavy Belt

Item Level 80
Unique
Properties
Charm Slots2
Requirements
Level50
Implicit
  • 25% increased Stun Threshold
  • Has 2 Charm Slots
Explicit
  • +55 to maximum Life
  • +20 to Strength
  • +36 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds
Amulet

Oblivion Collar

Gold Amulet

Item Level 79
Rare
Requirements
Level35
Enchant
  • Allocates Ancestral Reach
Desecrated
  • +45 to Spirit
Implicit
  • 19% increased Rarity of Items found
Explicit
  • +39 to maximum Life
  • +70 to maximum Mana
  • +3 to Level of all Spell Skills
  • 17% increased Critical Hit Chance
  • 22% of Damage taken Recouped as Mana
Ring 1

Loath Gyre

Gold Ring

Item Level 80
Rare
Requirements
Level40
Desecrated
  • +124 to maximum Mana
Implicit
  • 15% increased Rarity of Items found
Explicit
  • 18% increased Lightning Damage
  • 16% increased Rarity of Items found
  • 16% increased Cast Speed
  • +37% to Cold Resistance
Crafted
  • 16% increased Rarity of Items found
Ring 2

Kalandra's Touch

Ring

Item Level 80
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring
Charm 1

Oceanic Thawing Charm of the Foliage

Item Level 80
Magic
Properties
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • Gains 0.15 Charges per Second
  • Recover 200 Mana when Used
Charm 2

Beira's Anguish

Dousing Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use30
Duration30
Quality0
Requirements
Level32
Implicit
  • Used when you become Ignited
Explicit
  • 20% Chance to gain a Charge when you kill an enemy
  • Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
Charm 3

The Fall of the Axe

Silver Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect
Life Flask

Condensed Ultimate Life Flask of the Verdant

Item Level 67
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • Gains 0.20 Charges per Second
  • 62% increased Recovery rate
Mana Flask

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 79
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 70% reduced Amount Recovered

Skills & Gems

Spell Totem(Lv19)4 gems

Consume any combination of 3 Power and/or Endurance Charges to raise a Totem that uses socketed Spells. Cannot use Skills with Cooldowns.

Limit 1 Totem
Voranas SiegeLv1
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
Diallas DesireSupports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.Lv1
Ancestral UrgencySupports Skills which create Totems, causing those Skills to place Totems much more quickly.Lv1
Entangle(Lv2)5 gems

Conjures a rootbound fissure that crawls forward, damaging enemies in its path. While the fissure persists, vines lash out from it and attach to nearby enemies, damaging and Slowing them.

Limit 4 Fissures
Deals 4 to 6 Physical Damage
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Branching FissuresSupports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Biting FrostSupports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze. Cannot support skills that Consume Freeze.Lv1
MobilitySupports skills that can be used while moving, allowing you to move faster while using them.Lv1
Refutation(Lv20)4 gems

Spends all your Ward to gain a short-duration Buff that causes you to Block all Blockable Hits and apply Parried to enemies from which you've Blocked a Hit. This Buff is removed if you are Heavy Stunned. While this Buff is active, you cannot be Light Stunned, but Blocking too much damage may Heavy Stun you.

Parried Debuff duration is 2 seconds
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Life Remnants(Lv20)2 gems

Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.

Each Remnant grants 11 Life
InterludeSupports Skills which create Remnants, making those Remnants more powerful.Lv1
DissipateSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Lv1
Mana Remnants(Lv19)2 gems

Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.

Each Remnant grants 28 Mana
DissipateSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Lv1
InterludeSupports Skills which create Remnants, making those Remnants more powerful.Lv1
Malice(Lv18)1 gem

While active, emits an Aura that continuously inflicts Critical Weakness on enemies in your Presence.

Applies Critical Weakness to enemies every 0.7 seconds
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
Archmage(Lv20)1 gem

While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.

Non-Channelling Spells cost an additional 8% of your maximum Mana
Lightning MasterySupports Lightning skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Spellslinger(Lv16)No supports

While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.

No support gems detected for this skill.

Life Remnants(Lv1)No supports

Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.

Each Remnant grants 11 Life

No support gems detected for this skill.

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