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Temper Weapon Manifest Weapon Minion Smith Of Kitava (345% Physical Damage)

Smith of Kitava·WarriorPatch 0.5.0·byPublic Builds
Version 1·Updated Jul 9, 2026
New build
B
exiles.buildtier
Scored against 402 warrior endgame builds
DamageB
SurvivalA
SpeedA
UtilityC

Overview

Offense

1. Magma Spray
245,379
2. Embrace The Fall
74,300
Hit DPS
30,904
Attacks/sec
1.9
Average hit
16,265

Utility

Mana
505
Spirit
233
Gear spirit
178
Move speed
x1.68

Defense

Life
2,779
ES
798
Gear ES
327
Character armour
12,819
Gear armour
4,066
Character evasion
1,978
Gear evasion
1,062
Block
47.9%
Fire res
83%
Cold res
83%
Lightning res
83%
Chaos res
71%

Passive Tree

155
Nodes
36
Notables
2
Keystones

Key Passives

Giant's BloodKey
You can wield [Two-Handed] [Axe|Axes], [Mace|Maces] and [Sword|Swords] in one hand Triple [Attributes|Attribute] requirements of [MartialWeapon|Martial Weapons] Inherent Life granted by [Strength] is halved
Attribute
Zealot's OathKey
Excess Life Recovery from Regeneration is applied to [EnergyShield|Energy Shield] [EnergyShield|Energy Shield] does not Recharge
Life
Stand GroundNotable
Regenerate 60% of maximum Life per second while affected by any Damaging Ailment
Regenerate 60% of maximum Life per second while stationary
Life
Ignore PainNotable
Every Rage also grants 2% increased Stun Threshold
Stun
Guttural RoarNotable
Warcries Debilitate Enemies
Warcry Skills have 25% increased Area of Effect
25% increased Warcry Speed
WarcryGemSpeed
Molten CarapaceNotable
50% increased Armour while Ignited
+2% to Maximum Fire Resistance while Ignited
50% increased Fire Damage while Ignited
ArmourFire ResistanceFire Damage
Vulgar MethodsNotable
+10 to Strength
30% increased Critical Hit Chance
-10% reduced maximum Mana
AttributeCriticalMana
Coal StokerNotable
Modifiers to Fire Resistance also grant Cold and Lightning Resistance at 50% of their value
Fire Resistance

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute36+180
  • to Strength3+30
  • gain Armour equal to # % of total Strength Requirements of Equipped Boots, Gloves and Helmet1150%
  • you can wield [Two-Handed] [Axe|Axes], [Mace|Maces] and [Sword|Swords] in one hand Triple [Attributes|Attribute] requirements of [MartialWeapon|Martial Weapons] Inherent Life granted by [Strength] is halved10
Critical
PassiveCountTotal
  • increased Critical Damage Bonus for Attack Damage6105%
  • increased Critical Hit Chance675%
  • increased Critical Damage Bonus598%
  • increased Critical Hit Chance for Attacks115%
Attack Damage
PassiveCountTotal
  • increased Melee Damage9100%
  • increased Attack Damage7118%
  • increased Attack Area Damage345%
  • increased Melee Damage with Hits at Close Range140%
Armour
PassiveCountTotal
  • increased Armour6103%
  • increased effect of Fully Broken Armour335%
  • break # % increased Armour125%
  • fully Broken Armour you inflict also increases Fire Damage Taken from Hits1+1
Speed
PassiveCountTotal
  • increased Warcry Speed10178%
  • increased Skill Speed312%
  • reduced Attack Speed1-5%
Fire Damage
PassiveCountTotal
  • increased Fire Damage548%
  • increased [Fire] Damage456%
  • every Rage also grants # % increased Fire Damage11%
  • gain # % of Damage as Extra Fire Damage15%
Warcry
PassiveCountTotal
  • increased Warcry Cooldown Recovery Rate789%
  • increased total Power counted by Warcries210%
  • warcries Debilitate Enemies1+1
  • warcries have a minimum of # Power1+10
Life
PassiveCountTotal
  • increased Life Regeneration rate220%
  • excess Life Recovery from Regeneration is applied to [EnergyShield|Energy Shield] [EnergyShield|Energy Shield] does not Recharge10
  • of Physical Damage prevented Recouped as Life15%
  • of Skill Mana Costs Converted to Life Costs16%

Gear

The Hammer of Faith

Giant Maul

Item Level 80
Unique
Properties
Range15
Physical Damage469-704
Quality20
SocketsS S S
Attacks per Second1.1
Critical Hit Chance5%
Total DPS645.2
Physical DPS645.2
Requirements
Level65
Enchant
  • 24% increased Physical Damage
Rune
  • +5% to Critical Hit Chance
  • 50% increased Attack Damage against Rare or Unique Enemies
  • Maim on Critical Hit
  • Gain 5% of Damage as Extra Damage of all Elements
Bonded
  • Bonded: +1 to Level of all Attack Skills
  • Bonded: 25% increased Attack Damage against Maimed Enemies
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
Explicit
  • 345% increased Physical Damage
  • 10% reduced Attack Speed
  • +10% to all Elemental Resistances
  • 50% increased Mana Regeneration Rate
  • Every 10 seconds, gain a random non-damaging Shrine buff for 20 seconds
  • Corrupted

Chernobog's Pillar

Blacksteel Tower Shield

Item Level 80
Unique
Properties
Armour641
Movement Speed-3%
Block26
Quality20
SocketsS S
Requirements
Level65
Enchant
  • 24% increased Armour
  • 24 Life gained when you Block
Rune
  • 30% increased Block chance
Bonded
  • Bonded: 30% chance for Damage of Enemies Hitting you to be Unlucky
Explicit
  • 139% increased Armour
  • +30% to Fire Resistance
  • +23% to Chaos Resistance
  • +179 to Stun Threshold
  • Gain 1% of damage as Fire damage per 1% Chance to Block
  • Corrupted

Armageddon Veil

Paragon Greathelm

Item Level 80
Rare
Properties
Armour1106
Quality20
SocketsS S
Requirements
Level75
Enchant
  • Allocates Flow of Time
Rune
  • +4 to Maximum Rage
  • Raven-Touched
Desecrated
  • +26 to Strength
Explicit
  • +185 to Armour
  • 70% increased Armour
  • +169 to maximum Life
  • 30% increased Critical Hit Chance
  • +30 to Intelligence

Morior Invictus

Grand Regalia

Item Level 84
Unique
Properties
Armour1155
Energy Shield327
Evasion1062
Movement Speed-4%
Quality20
SocketsS S S S S
Requirements
Level65
Enchant
  • 14% of Damage taken Recouped as Life
Rune
  • +30 to Armour
  • +30 to Evasion Rating
  • +10 to maximum Energy Shield
  • +75 to maximum Life
  • Regenerate 1.5% of maximum Life per second
  • 50% reduced effect of Curses on you
  • 15% of Damage is taken from Mana before Life
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
  • Bonded: 8% increased Curse Magnitudes
  • Bonded: 8% of Maximum Life Converted to Energy Shield
Explicit
  • 354% increased Armour, Evasion and Energy Shield
  • +49 to maximum Life per Socket filled
  • 11% increased Global Armour, Evasion and Energy Shield per Socket filled
  • +11 to Spirit per Socket filled
  • Corrupted

Miracle Nails

Detailed Mitts

Item Level 84
Rare
Properties
Armour599
Quality20
SocketsS
Requirements
Level50
Rune
  • +15 to Strength
Desecrated
  • +15 to Strength and Dexterity
Explicit
  • +171 to Armour
  • +91 to maximum Life
  • +2 to Level of all Melee Skills
  • 29% increased Critical Damage Bonus
Crafted
  • 74% increased Armour

Dragon Hoof

Ornate Greaves

Item Level 81
Rare
Properties
Armour565
Quality20
SocketsS S
Requirements
Level70
Rune
  • 5% increased Movement Speed
  • +15 to Strength
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Explicit
  • 30% increased Movement Speed
  • 84% increased Armour
  • +116 to maximum Life
  • +36% to Lightning Resistance
  • +17% to Chaos Resistance
  • Corrupted
Crafted
  • +15 to Spirit

Mageblood

Utility Belt

Item Level 67
Unique
Properties
Charm Slots2
Requirements
Level55
Implicit
  • Has 2 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Silver
  • Legacy of Quicksilver
  • Legacy of Ruby
  • Legacy of Diamond
  • All Mage's Legacies have 36% increased effect per duplicate Mage's Legacy you have

Beast Heart

Solar Amulet

Item Level 81
Rare
Requirements
Level30
Enchant
  • Allocates Prolonged Assault
Desecrated
  • +30 to Strength
Implicit
  • +14 to Spirit
Explicit
  • +49 to Spirit
  • 47% increased maximum Energy Shield
  • +113 to maximum Life
  • +4 to Level of all Melee Skills
  • +35% to Cold Resistance

Brimstone Twirl

Gold Ring

Item Level 82
Rare
Requirements
Level40
Desecrated
  • +96 to maximum Life
Implicit
  • 14% increased Rarity of Items found
Explicit
  • Adds 22 to 35 Fire damage to Attacks
  • 36% increased Rarity of Items found
  • +32 to Strength
  • +31% to Chaos Resistance

Foe Finger

Vitalic Ring

Item Level 80
Rare
Requirements
Level40
Desecrated
  • Adds 5 to 8 Physical Damage to Attacks
  • Adds 21 to 34 Fire damage to Attacks
  • Adds 2 to 54 Lightning damage to Attacks
  • +13 to all Attributes
  • +40% to Fire Resistance
  • 40% increased Mana Regeneration Rate
Implicit
  • 8% increased maximum Life
Explicit
  • Corrupted

The Fall of the Axe

Silver Charm

Item Level 81
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality6
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect
  • Corrupted

Thawing Charm of the Medic

Item Level 35
Magic
Properties
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 21% Chance to gain a Charge when you kill an enemy

Rite of Passage

Golden Charm

Item Level 80
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality2
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Boar for 20 seconds on use
  • Corrupted

Concentrated Ultimate Life Flask of the Surgeon

Item Level 80
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 69% increased Amount Recovered
  • 31% Chance to gain a Charge when you kill an enemy

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 80
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality18
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 71% reduced Amount Recovered
  • Corrupted

Skills & Gems

Temper Weapon(Lv20)5 supports

Channel to temper your main hand Melee Martial Weapon. Each hit of the hammer against the anvil Empowers subsequent Attacks to Combust when Hitting enemies.

Support gems
Voranas SiegeLv1
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
RageforgedSupports any damaging skill that you use or Trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.Lv1
Close CombatSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Manifest Weapon(Lv20)5 supports

Manifest a copy of your main hand Melee Martial Weapon as an immortal Companion to fight by your side. In addition to its standard Strikes, the Manifested Weapon gains an additional Attack depending on its weapon type.

Support gems
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Lacerate FourSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
Minion Melee SplashSupports Skills which create Minions which Strike, causing those Minions' Strikes to have Melee Splash.Lv1
Culling StrikeSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Lv1
Fortifying Cry(Lv21)5 supports

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Grants 2 Guard for every 5 enemy Power in range, counting up to 20 Power
3 to 5 Base Off Hand Physical Damage
Support gems
Echoing CrySupports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.Lv1
Atalui BloodlettingSupports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.Lv1
Physical MasterySupports Physical skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Resonating Shield(Lv21)5 supports

Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.

Hits Break 2 Armour
4 to 6 Base Off Hand Physical Damage
Support gems
MobilitySupports skills that can be used while moving, allowing you to move faster while using them.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
Blazing CriticalSupports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.Lv1
Styrns MountainLv1
Infernal Cry(Lv19)5 supports

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Gain 30% of damage as extra Fire damage
Deals 3 to 5 Fire Damage
Support gems
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
Corrupting CrySupports Warcries, Triggering Corrupted Cry to inflict Corrupted Blood on enemies in their area of effect.Lv1
LifetapSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Lv1
Echoing CrySupports Warcries. Supported Skills Echo twice, and their area grows larger each time, but are less effective and require you to have travelled a certain distance before use.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Magma Barrier(Lv18)4 supports

While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to Trigger the Magma Spray skill and grant you an Endurance Charge.

4 to 6 Base Off Hand Fire Damage
Support gems
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Fire PenetrationSupports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.Lv1
Searing FlameSupports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Soaring Midnight(Lv18)3 supports

Hurl your Shield as a Projectile which Returns to you at the end of its flight. While the Shield is in flight, this skill is replaced with Embrace the Fall. This skill's cooldown is skipped if you catch the Shield as it Returns, or destroy an Ice Crystal with the Embrace the Fall.

6 to 10 Added Physical Damage per 15 Armour on Shield
2 to 5 Base Off Hand Physical Damage
12 to 20 Added Physical Damage per 15 Armour on Shield
6 to 9 Base Off Hand Physical Damage
Support gems
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
AccelerationSupports Projectile skills, making those Projectiles travel faster.Lv1
Uhtreds ConstellationLv1
War Banner(Lv15)3 supports

While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Attack damage, Attack speed and Accuracy.

Banner duration is 6 seconds
Support gems
Daressos PassionSupports Banner Skills, causing them to require significantly less Glory to use.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Herald of Ash(Lv19)3 supports

While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.

Support gems
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
PrecisionSupports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.Lv1
Sniper's Mark(Lv7)3 supports

Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.

Next Critical Hit against Marked Enemy has 20% increased Critical Damage Bonus
Support gems
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
Eternal MarkSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Scavenged Plating(Lv18)2 supports

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

2 to 2 Thorns per Scavenged Plating
Support gems
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
Fire Spell on Hit(Lv20)No supports

While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Fire spells on reaching maximum Energy.

Supported Skills deal 10% increased Damage

No support gems detected for this skill.

Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Berserk(Lv19)No supports

While active, strengthens your Rage, but causes you to lose Life while not losing Rage.

Grants 40% increased Rage effect

No support gems detected for this skill.

Enemy Explode(Lv1)No supports

No support gems detected for this skill.

Thorns Player(Lv1)No supports

No support gems detected for this skill.

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