← Back to builds

Tornado Shot Ice Shot Freeze Blood Mage (131% Physical Damage)

Blood Mage·WitchPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
New build

Use this as your target

Import a .build file or paste your Path of Building export to see the gear, gem, and passive differences against this build.

Run Gear Check

Overview

Offense

1. Ice Shot
26,380
2. Mirage Archer
6,507
Hit DPS
18,453
Attacks/sec
1.5
Average hit
12,292

Utility

Mana
580
Spirit
183
Gear spirit
166
Move speed
x1.31

Defense

Life
1,823
ES
456
Gear ES
351
Ward
109
Character armour
280
Gear armour
215
Character evasion
4,421
Gear evasion
2,320
Fire res
75%
Cold res
72%
Lightning res
75%
Chaos res
34%

Passive Tree

11
Nodes
5
Notables
0
Keystones

Key Passives

Blood BarbsNotable
Bleeding you inflict on Cursed targets is Aggravated
Elemental Damage also Contributes to Bleeding Magnitude
PhysicalDamage over TimeAilmentElemental Damage
Whispers of the FleshNotable
Targets Cursed by you have at least 15% of Life Reserved
Targets Cursed by you have -100% reduced Life Regeneration Rate
Life
Crimson PowerNotable
Gain additional maximum Life equal to 100% of the Item Energy Shield on Equipped Body Armour
Life
SanguimancyNotable
life remnants gain per globe: 1
Skills gain a Base Life Cost equal to Base Mana Cost
Life
Grasping WoundsNotable
25% of Life Loss from Hits is prevented, then that much Life is lost over 4 seconds instead
Life

Effect Profile

EffectStats
Life
PassiveCountTotal
  • increased maximum Life26%
  • gain additional maximum Life equal to # % of the Item Energy Shield on Equipped Body Armour1100%
  • life remnants gain per globe: #1+1
  • of Life Loss from Hits is prevented, then that much Life is lost over # seconds instead125%
Ailment
PassiveCountTotal
  • bleeding you inflict on Cursed targets is Aggravated1+1
Damage over Time
PassiveCountTotal
  • bleeding you inflict on Cursed targets is Aggravated1+1
Elemental Damage
PassiveCountTotal
  • elemental Damage also Contributes to Bleeding Magnitude1+1
Physical
PassiveCountTotal
  • bleeding you inflict on Cursed targets is Aggravated1+1
Critical
PassiveCountTotal
  • chance to inflict Bleeding on Critical Hit115%
Curse
PassiveCountTotal
  • increased Curse Magnitudes16%

Gear

Weapon 1

Pandemonium Breeze

Warmonger Bow

Item Level 81
Rare
Properties
Range120
Physical Damage186-292
Quality20
SocketsS S
Cold Damage79-119
Attacks per Second1.2
Critical Hit Chance5%
Total DPS405.6
Physical DPS286.8
Elemental DPS118.8
Requirements
Level77
Rune
  • 20% increased Physical Damage
  • Bow Attacks fire an additional Arrow
Bonded
  • Bonded: 20% increased Projectile Speed
  • Bonded: 20% increased effect of Fully Broken Armour
Desecrated
  • Adds 79 to 119 Cold Damage
Explicit
  • 131% increased Physical Damage
  • Adds 34 to 64 Physical Damage
  • +4 to Level of all Projectile Skills
  • Leeches 8.48% of Physical Damage as Life
  • +141% Surpassing chance to fire an additional Arrow
Weapon 2 / Offhand

Cadiro's Gambit

Primed Quiver

Item Level 82
Unique
Requirements
Level51
Enchant
  • 6% increased Skill Speed
Implicit
  • 10% increased Attack Speed
Explicit
  • Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
  • Corrupted
Helmet

Heatshiver

Runemastered Velvet Cap

Item Level 71
Unique
Properties
Evasion442
Quality20
SocketsS
Ward84
Requirements
Level65
Enchant
  • +24 to Spirit
Rune
  • +18% to Lightning Resistance
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Explicit
  • 66% increased Evasion Rating
  • +94 to maximum Mana
  • +30% to Fire Resistance
  • +28% to Cold Resistance
  • Gain 1% of Cold damage as Extra Fire damage per 1% Chill Magnitude on enemy
  • Corrupted
Body Armour

Wrath Hide

Hawker's Jacket

Item Level 82
Rare
Properties
Energy Shield290
Evasion978
Movement Speed-3%
Quality20
SocketsS S
Requirements
Level62
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +161 to Evasion Rating
  • +47 to maximum Energy Shield
Explicit
  • +59 to Spirit
  • +50 to Evasion Rating
  • +13 to maximum Energy Shield
  • 42% increased Evasion and Energy Shield
  • +76% to Fire Resistance
  • Gain Deflection Rating equal to 26% of Evasion Rating
Gloves

Sine Aequo

Grand Manchettes

Item Level 84
Unique
Properties
Armour215
Energy Shield61
Evasion194
Quality20
SocketsS S
Requirements
Level65
Rune
  • 8% increased Attack Speed
  • +11% to Chaos Resistance
Bonded
  • Bonded: 20% reduced Slowing Potency of Debuffs on You
Explicit
  • 15% increased Skill Speed
  • 199% increased Armour, Evasion and Energy Shield
  • Immobilise enemies at 50% buildup instead of 100%
  • 50% increased Damage against Immobilised Enemies
  • Corrupted
Boots

Vortex Sole

Dragonscale Boots

Item Level 82
Rare
Properties
Evasion706
Quality20
SocketsS
Requirements
Level75
Rune
  • +11% to Chaos Resistance
Desecrated
  • 35% increased Movement Speed
Explicit
  • 141% increased Evasion Rating
  • 17% increased Rarity of Items found
  • +82% to Lightning Resistance
  • +100 to Stun Threshold
  • Corrupted
Belt

Headhunter

Heavy Belt

Item Level 81
Unique
Properties
Charm Slots3
Requirements
Level50
Implicit
  • 28% increased Stun Threshold
  • Has 3 Charm Slots
Explicit
  • +58 to maximum Life
  • +35 to Strength
  • +33 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds
Amulet

Victory Pendant

Gold Amulet

Item Level 79
Rare
Requirements
Level35
Enchant
  • Allocates Ice Storm
Desecrated
  • 24% increased Deflection Rating
Implicit
  • 19% increased Rarity of Items found
Explicit
  • 60% increased Evasion Rating
  • 36% increased Rarity of Items found
  • +3 to Level of all Projectile Skills
  • +31 to Dexterity
Ring 1

Horror Knuckle

Prismatic Ring

Item Level 79
Rare
Requirements
Level35
Implicit
  • +8% to all Elemental Resistances
Explicit
  • Adds 11 to 19 Physical Damage to Attacks
  • Adds 28 to 42 Cold damage to Attacks
  • 34% increased Cold Damage
  • +32 to Dexterity
  • +68% to Cold Resistance
Ring 2

Hypnotic Hold

Amethyst Ring

Item Level 80
Rare
Requirements
Level20
Desecrated
  • Adds 27 to 43 Cold damage to Attacks
Implicit
  • +12% to Chaos Resistance
Explicit
  • Adds 26 to 40 Fire damage to Attacks
  • Adds 1 to 37 Lightning damage to Attacks
  • +13% to all Elemental Resistances
  • 22% increased Mana Regeneration Rate
  • 15% increased Light Radius
Crafted
  • 17% increased Rarity of Items found
Charm 1

The Fall of the Axe

Silver Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality7
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect
  • Corrupted
Charm 2

Nascent Hope

Thawing Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality9
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 25% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use
  • Corrupted
Charm 3

Rite of Passage

Golden Charm

Item Level 81
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Primate for 20 seconds on use
Life Flask

Bubbling Ultimate Life Flask of the Perpetual

Item Level 63
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 29% of Recovery applied Instantly
  • 61% increased Charges gained
Mana Flask

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 80
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality23
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 70% reduced Amount Recovered
  • Corrupted

Skills & Gems

Herald of Ice(Lv19)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
AdmixtureSupports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Mirage Archer(Lv19)4 gems

While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 5.05 seconds
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Tornado Shot(Lv19)5 gems

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

DurabilitySupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.Lv1
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Physical MasterySupports Physical skills, granting them an additional level. Does not support skills which do not have levels.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Ice Shot(Lv20)5 gems

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Ice BiteSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
ForkSupports Projectile skills, making their Projectiles Fork.Lv1
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
Snipe(Lv19)5 gems

Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Window Of OpportunitySupports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage if released with Perfect Timing but reducing the Perfect Timing window.Lv1
Concentrated EffectSupports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Herald of Blood(Lv15)5 gems

While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies. This damage is not based on your Weapon, but is partially based on their accumulated Blood Loss. The explosion destroys their Corpse if the enemy was Normal or Magic, and has a chance to Aggravate Bleeding.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
GlaciationSupports any skill that Hits enemies, making it more effective at Freezing enemies.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Cold InfusionSupports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Lv1
LacerateSupports any skill that Hits enemies, giving it a chance to inflict Bleeding.Lv1
Escape Shot(Lv19)4 gems

Leap backwards, firing an icy arrow which can Chill or Freeze enemies around the location from which you escaped. This arrow will create Ice Fragments on impact.

300% more Magnitude of Chill inflicted
300% more Freeze Buildup
Fires 7 Projectiles
GlaciationSupports any skill that Hits enemies, making it more effective at Freezing enemies.Lv1
Cold InfusionSupports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Frost NexusSupports any skill that Hits enemies, causing it to create patches of Chilled Ground around Frozen enemies.Lv1
Freezing Mark(Lv19)3 gems

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Hits against Marked enemy cause 25% more Freeze buildup
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
Blasphemy(Lv19)1 gem

Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.

Supported Curses have 50% less Magnitudes
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Life Remnants(Lv20)1 gem

Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.

Each Remnant grants 11 Life
DissipateSupports Skills which create Remnants, allowing those Remnants to be collected from further away.Lv1
Life Remnants(Lv1)No supports

Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.

Each Remnant grants 11 Life

No support gems detected for this skill.

Similar Builds

Matched by class, ascendancy, and shared tags.

More Witch builds