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Voltaic Grenade Leap Slam Totem Warbringer (169% Physical Damage)

Warbringer·WarriorPatch 0.5.0·byPublic Builds
Version 1·Updated Jul 9, 2026
New build
D
exiles.buildtier
Scored against 402 warrior endgame builds
DamageF
SurvivalB
SpeedA
UtilityC

Overview

Offense

1. Cluster Grenade
10,941
2. Voltaic Grenade
4,632
Hit DPS
10,941
Attacks/sec
0.13
Average hit
51,005

Utility

Spirit
166
Gear spirit
132
Move speed
x1.63

Defense

Life
2,560
Character armour
25,469
Gear armour
3,699
Fire res
76%
Cold res
76%
Lightning res
76%
Chaos res
75%

Passive Tree

131
Nodes
26
Notables
1
Keystones

Key Passives

Blood MagicKey
You have no Mana Skill Mana Costs [StatConversion|Converted] to Life Costs
Life
Answered CallNotable
+1 to maximum number of Summoned Totems
Trigger Ancestral Spirits when you Summon a Totem
MinionTotem
BehemothNotable
8% increased Area of Effect for Attacks
3% increased maximum Life
5% chance for Slam Skills you use yourself to cause an additional Aftershock
AreaLifeGem
DemolitionistNotable
Gain 4% of Damage as Extra Fire Damage for every different Grenade fired in the past 8 seconds
Fire Damage
Artillery StrikeNotable
15% increased Area of Effect while you have a Totem
Attack Skills have +1 to maximum number of Summoned Ballista Totems
AreaTotemGem
Prism GuardNotable
+30% of Armour also applies to Elemental Damage
Armour
Brute StrengthNotable
1% increased Damage per 15 Strength
-10% reduced maximum Mana
AttributeMana
Tempered DefencesNotable
+15% of Armour also applies to Elemental Damage
25% increased Armour
Armour

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute41+205
  • to Strength4+46
  • to Dexterity2+16
  • increased Damage per # Strength11%
Armour
PassiveCountTotal
  • increased Armour7105%
  • of Armour also applies to Elemental Damage560%
  • increased effect of Fully Broken Armour335%
  • of Armour also applies to Lightning Damage230%
Damage
PassiveCountTotal
  • increased Totem Damage11170%
  • increased Grenade Damage672%
  • increased Ballista damage345%
  • each Totem applies # % increased Damage taken to Enemies in their Presence12%
Speed
PassiveCountTotal
  • increased Totem Placement speed6135%
  • increased Attack and Cast Speed if you've summoned a Totem Recently214%
  • attacks used by Totems have # % increased Attack Speed per Summoned Totem13%
  • reduced Attack Speed1-5%
Life
PassiveCountTotal
  • increased Totem Life356%
  • increased maximum Life13%
  • increased Maximum Life if you have at least # Red Support Gems Socketed15%
  • of Damage from Hits is taken from your nearest Totem's Life before you120%
Attack Damage
PassiveCountTotal
  • increased Attack Damage486%
  • increased Attack Area Damage216%
  • increased Attack Damage per Summoned Totem in your Presence110%
  • increased Attack Damage against Rare or Unique Enemies116%
Jewel
PassiveCountTotal
  • [Jewel] Socket50
Totem
PassiveCountTotal
  • increased Area of Effect while you have a Totem115%
  • increased Totem Placement range150%
  • trigger Ancestral Spirits when you Summon a Totem1+1

Gear

Oblivion Core

Siege Crossbow

Item Level 81
Rare
Properties
Range120
Physical Damage131-457
Quality26
SocketsS S
Fire Damage114-177
Attacks per Second1.65
Critical Hit Chance5%
Total DPS725.2
Physical DPS485.1
Elemental DPS240.1
Requirements
Level79
Rune
  • 40% increased Physical Damage
Bonded
  • Bonded: 40% increased effect of Fully Broken Armour
Desecrated
  • Adds 34 to 72 Physical Damage
Implicit
  • Grenade Skills Fire an additional Projectile
Explicit
  • +5 to Level of all Projectile Skills
  • 169% increased Physical Damage
  • Adds 114 to 177 Fire Damage
  • +60 to Accuracy Rating
  • 15% increased Light Radius
  • Corrupted
Crafted
  • +2 to maximum number of Summoned Ballista Totems

Brimstone Veil

Masked Greathelm

Item Level 84
Rare
Properties
Armour1259
Quality20
SocketsS
Requirements
Level70
Rune
  • Gain Guard equal to 10% of maximum Life for 4 seconds on taking Savage Hit
Bonded
  • Bonded: Buffs on you expire 10% slower
Desecrated
  • 87% increased Armour
Explicit
  • +220 to Armour
  • +125 to maximum Life
  • +30 to Intelligence
  • +45% to Cold Resistance
  • +25% to Chaos Resistance
  • Corrupted

Miracle Wrap

Ornate Plate

Item Level 82
Rare
Properties
Armour1684
Movement Speed-5%
Quality20
SocketsS S
Requirements
Level70
Rune
  • 6% increased maximum Life
Desecrated
  • +235 to Armour
  • 92% increased Armour
  • +53 to Spirit
  • +40% to Cold Resistance
  • +42% of Armour also applies to Elemental Damage
  • 35.8 Life Regeneration per second
Implicit
  • Regenerate 1.95% of maximum Life per second
Explicit
  • Corrupted

Horror Talons

Ornate Mitts

Item Level 81
Rare
Properties
Armour205
Quality20
SocketsS
Requirements
Level70
Rune
  • Adds 5 to 12 Physical Damage to Attacks
Bonded
  • Bonded: Fissure Skills have +2 to Limit
Desecrated
  • Adds 21 to 35 Fire damage to Attacks
Explicit
  • Adds 17 to 26 Physical Damage to Attacks
  • +86 to maximum Life
  • +35 to Dexterity
  • Gain 47 Life per enemy killed
Crafted
  • +34% to Lightning Resistance

Oblivion Stride

Carved Greaves

Item Level 82
Rare
Properties
Armour551
Quality20
SocketsS
Requirements
Level59
Rune
  • 20% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • +149 to maximum Life
Explicit
  • 35% increased Movement Speed
  • 86% increased Armour
  • +42% to Fire Resistance
  • +43% of Armour also applies to Elemental Damage
  • 53% reduced Shock duration on you

Mageblood

Utility Belt

Item Level 79
Unique
Properties
Charm Slots2
Requirements
Level55
Implicit
  • Has 2 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Bismuth
  • Legacy of Basalt
  • Legacy of Granite
  • Legacy of Quicksilver
  • All Mage's Legacies have 48% increased effect per duplicate Mage's Legacy you have

Fireflower

Solar Amulet

Item Level 80
Unique
Requirements
Level52
Enchant
  • Allocates Grenadier
Implicit
  • +13 to Spirit
Explicit
  • 15% increased Rarity of Items found
  • +5 to Level of all Fire Skills
  • 33% increased Mana Regeneration Rate
  • Take 127 Fire Damage when you Ignite an Enemy

Golem Gyre

Amethyst Ring

Item Level 82
Rare
Requirements
Level20
Desecrated
  • +20% to Fire and Chaos Resistances
Implicit
  • +11% to Chaos Resistance
Explicit
  • Adds 18 to 30 Physical Damage to Attacks
  • Adds 24 to 40 Fire damage to Attacks
  • +85 to maximum Life
  • +29 to Intelligence
  • +52% to Fire Resistance

Blight Circle

Topaz Ring

Item Level 79
Rare
Requirements
Level16
Desecrated
  • Adds 2 to 66 Lightning damage to Attacks
Implicit
  • +29% to Lightning Resistance
Explicit
  • Adds 14 to 26 Physical Damage to Attacks
  • Adds 26 to 39 Fire damage to Attacks
  • +29 to Strength
  • +40% to Lightning Resistance
  • +19% to Chaos Resistance

Rite of Passage

Golden Charm

Item Level 80
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Bear for 20 seconds on use

Soaked Thawing Charm of the Copious

Item Level 72
Magic
Properties
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • Recover 36 Mana when Used
  • 37% increased Charges

Beira's Anguish

Dousing Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use30
Duration30
Quality0
Requirements
Level32
Implicit
  • Used when you become Ignited
Explicit
  • 24% Chance to gain a Charge when you kill an enemy
  • Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life

Impairing Ultimate Life Flask of the Mixologist

Item Level 72
Magic
Properties
Quality9
Requirements
Level60
Implicit
  • 65% increased Life Recovered
  • Removes 15% of Life Recovered from Mana when used
  • 22% reduced Charges per use

Skills & Gems

Ancestral Spirits(Lv20)5 supports

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

Support gems
Culling StrikeSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Lv1
Meat ShieldSupports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.Lv1
Infernal LegionSupports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.Lv1
Fire ExposureSupports any skill that Hits enemies, causing it to inflict Exposure when Igniting.Lv1
Strip AwaySupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Lv1
Voltaic Grenade(Lv17)5 supports

Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.

Explosion radius is 2 metres
150% more Electrocution buildup from Hits with this skill
Support gems
ConductionSupports any skill that Hits enemies, making it more likely to Shock.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Lightning InfusionSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Mortar Cannon(Lv19)4 supports

Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.

Support gems
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Rigwalds FerocitySupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.Lv1
Leap Slam(Lv19)4 supports

Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.

50% more Stun buildup
Support gems
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Holy DescentSupports Skills that leap into the air, causing them to create Consecrated Ground when you land.Lv1
DomainSupports Skills which create Ground Surfaces, causing created Surfaces to last much longer.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Encase in Jade(Lv20)2 supports

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds
Support gems
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
LifetapSupports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.Lv1
Time of Need(Lv15)2 supports

While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.

10 seconds between Blessings
Blessing recovers 17 Life and removes Curses and Elemental Ailments
Support gems
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
HerbalismSupports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.Lv1
Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Eternal Rage(Lv19)No supports

While active, you constantly regenerate Rage.

Regenerate 0.25 Rage per second

No support gems detected for this skill.

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