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Voltaic Grenade Mortar Cannon Totem Warbringer (179% Physical Damage)

Warbringer·WarriorPatch 0.5.0·byPublic Builds
Version 1·Updated Jul 9, 2026
3 downloads
C
exiles.buildtier
Scored against 100+ warrior endgame builds
DamageD
SurvivalC
SpeedS
UtilityC

Overview

Offense

1. Cluster Grenade
19,671
2. Voltaic Grenade
8,504
Hit DPS
19,671
Attacks/sec
0.15
Average hit
79,479

Utility

Spirit
163
Gear spirit
63
Move speed
x1.77

Defense

Life
2,167
Character armour
19,346
Gear armour
3,396
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
61%

Passive Tree

128
Nodes
26
Notables
2
Keystones

Key Passives

Iron ReflexesKey
[StatConversion|Converts] all [Evasion|Evasion Rating] to [Armour]
Armour
Blood MagicKey
You have no Mana Skill Mana Costs [StatConversion|Converted] to Life Costs
Life
Projectile BulwarkNotable
Defend with 120% of Armour against Projectile Attacks
30% increased Armour
Armour
Answered CallNotable
+1 to maximum number of Summoned Totems
Trigger Ancestral Spirits when you Summon a Totem
MinionTotem
Singular PurposeNotable
-5% reduced Attack Speed
40% increased Damage with Two Handed Weapons
20% increased Stun Buildup
SpeedDamageStun
MomentumNotable
Ignore all Movement Penalties from Armour
Movement Speed
GrenadierNotable
Grenade Skills have +1 Cooldown Use
Gem
DemolitionistNotable
Gain 4% of Damage as Extra Fire Damage for every different Grenade fired in the past 8 seconds
Fire Damage

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute49+245
  • to Strength5+66
Damage
PassiveCountTotal
  • increased Totem Damage690%
  • increased Damage with Two Handed Weapons580%
  • increased Grenade Damage448%
  • increased Ballista damage345%
Armour
PassiveCountTotal
  • increased Armour7125%
  • increased effect of Fully Broken Armour335%
  • [StatConversion|Converts] all [Evasion|Evasion Rating] to [Armour]10
  • defend with # % of Armour against Projectile Attacks1120%
Speed
PassiveCountTotal
  • increased Totem Placement speed495%
  • reduced Attack Speed2-10%
  • attacks used by Totems have # % increased Attack Speed per Summoned Totem13%
  • increased Attack and Cast Speed if you've summoned a Totem Recently18%
Jewel
PassiveCountTotal
  • [Jewel] Socket70
Life
PassiveCountTotal
  • increased Totem Life240%
  • of Damage from Hits is taken from your nearest Totem's Life before you120%
  • recoup # % of damage taken by your Totems as Life15%
  • regenerate # % of maximum Life per second130%
Attack Damage
PassiveCountTotal
  • increased Attack Damage486%
  • increased Attack Area Damage125%
  • increased Attack Damage per Summoned Totem in your Presence110%
Totem
PassiveCountTotal
  • increased Area of Effect while you have a Totem115%
  • increased Totem Placement range150%
  • trigger Ancestral Spirits when you Summon a Totem1+1

Gear

Carrion Core

Siege Crossbow

Item Level 82
Rare
Properties
Range120
Physical Damage171-571
Quality26
SocketsS S
Attacks per Second1.96
Critical Hit Chance5%
Total DPS727.2
Physical DPS727.2
Requirements
Level79
Rune
  • 40% increased Physical Damage
Bonded
  • Bonded: 40% increased effect of Fully Broken Armour
Desecrated
  • Adds 49 to 89 Physical Damage
Implicit
  • Grenade Skills Fire an additional Projectile
Explicit
  • 179% increased Physical Damage
  • 74% increased Physical Damage
  • +167 to Accuracy Rating
  • 19% increased Attack Speed
  • Corrupted
Crafted
  • +3 to Level of all Attack Skills
  • +2 to maximum number of Summoned Ballista Totems

Vengeance Star

Paragon Greathelm

Item Level 84
Rare
Properties
Armour1434
Quality20
SocketsS
Requirements
Level75
Rune
  • 18% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • +32% of Armour also applies to Elemental Damage
Explicit
  • +212 to Armour
  • 92% increased Armour
  • +167 to maximum Life
  • +44% to Cold Resistance
  • +45% to Lightning Resistance

Hypnotic Hide

Ornate Plate

Item Level 84
Rare
Properties
Armour1250
Movement Speed-5%
Quality20
SocketsS S
Requirements
Level70
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Implicit
  • Regenerate 2.32% of maximum Life per second
Explicit
  • 70% increased Armour
  • +212 to maximum Life
  • +53 to Spirit
  • +40% to Fire Resistance
  • +44% of Armour also applies to Elemental Damage
  • 29.9 Life Regeneration per second

Rage Grasp

Massive Mitts

Item Level 82
Rare
Properties
Armour187
Quality0
SocketsS S
Requirements
Level80
Rune
  • +11% to Chaos Resistance
  • Can roll Marksman modifiers
Bonded
  • Bonded: 20% increased Projectile Damage
Desecrated
  • Adds 14 to 26 Fire damage to Attacks
Explicit
  • +2 to Level of all Projectile Skills
  • Adds 15 to 32 Physical Damage to Attacks
  • 18% increased Rarity of Items found
  • +28% to Cold Resistance
  • 34% increased Projectile Damage

Behemoth Track

Ornate Greaves

Item Level 86
Rare
Properties
Armour525
Quality20
SocketsS
Requirements
Level70
Rune
  • +18% to Lightning Resistance
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • 35% increased Movement Speed
Explicit
  • 71% increased Armour
  • +146 to maximum Life
  • 16% increased Rarity of Items found
  • +45% to Lightning Resistance
  • +43% of Armour also applies to Elemental Damage

Mageblood

Utility Belt

Item Level 80
Unique
Properties
Charm Slots3
Requirements
Level55
Implicit
  • Has 3 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Gold
  • Legacy of Granite
  • Legacy of Gold
  • Legacy of Quicksilver
  • All Mage's Legacies have 43% increased effect per duplicate Mage's Legacy you have

Fireflower

Solar Amulet

Item Level 79
Unique
Requirements
Level52
Enchant
  • Allocates Volatile Grenades
Implicit
  • +10 to Spirit
Explicit
  • 15% increased Rarity of Items found
  • +5 to Level of all Fire Skills
  • 34% increased Mana Regeneration Rate
  • Take 129 Fire Damage when you Ignite an Enemy
  • Corrupted

Loath Twirl

Sapphire Ring

Item Level 82
Rare
Requirements
Level12
Desecrated
  • +16% to Lightning and Chaos Resistances
Implicit
  • +28% to Cold Resistance
Explicit
  • Adds 16 to 30 Physical Damage to Attacks
  • Adds 28 to 43 Fire damage to Attacks
  • Adds 22 to 36 Cold damage to Attacks
  • +43% to Fire Resistance
Crafted
  • 16% increased Rarity of Items found

Kalandra's Touch

Ring

Item Level 80
Unique
Requirements
Level0
Explicit
  • Reflects opposite Ring

Nascent Hope

Thawing Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 25% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use

Rite of Passage

Golden Charm

Item Level 80
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Bear for 20 seconds on use

Forsaken Bangle

Amethyst Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use30
Duration40
Quality0
Requirements
Level40
Implicit
  • Used when you take Chaos damage from a Hit
Explicit
  • 24% increased Duration
  • 50% of Chaos damage you prevent when Hit Recouped as Life and Mana during effect

Potent Ultimate Life Flask of the Sylvan

Item Level 81
Magic
Properties
Quality20
Requirements
Level60
Explicit
  • Gains 0.25 Charges per Second
  • 75% increased Amount Recovered

Simmering Colossal Mana Flask of the Continuous

Item Level 28
Magic
Properties
Quality0
Requirements
Level30
Explicit
  • 21% of Recovery applied Instantly
  • 33% increased Charges gained

Skills & Gems

Voltaic Grenade(Lv18)5 supports

Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.

Explosion radius is 2 metres
150% more Electrocution buildup from Hits with this skill
Support gems
ConductionSupports any skill that Hits enemies, making it more likely to Shock.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Lightning InfusionSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Mortar Cannon(Lv20)1 skill · 4 supports

Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.

Socketed skills
Cluster GrenadeFire a bouncing Grenade that explodes when its fuse expires, throwing out a ring of mini Grenades that explode when they come to a stop.Lv19
Support gems
Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
PayloadSupports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.Lv1
Rigwalds FerocitySupports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.Lv1
Ancestral Spirits(Lv20)4 supports

This skill is Triggered each time you summon a Totem, summoning an Ancestral Spirit Minion to fight for you. If the Totem dies then the Ancestral Spirit triggered by it's summoning will die too.

Support gems
Meat ShieldSupports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.Lv1
Strip AwaySupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Lv1
Culling StrikeSupports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.Lv1
Infernal LegionSupports skills which create Minions which can be damaged, causing them and enemies near them to Ignite. The damage of the Ignite is based on the Life of the supported Minion.Lv1
Shockwave Totem(Lv14)3 supports

Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.

Support gems
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
Volcanic Fissure(Lv14)2 supports

Slam the ground, creating a branching Molten Fissure that deals damage as it travels and remains for a duration. Using a different Slam on a Molten Fissure creates a spreading Aftershock.

Support gems
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
RageSupports Melee Attacks, causing them to grant Rage on Hit.Lv1
Time of Need(Lv12)2 supports

While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.

10 seconds between Blessings
Blessing recovers 17 Life and removes Curses and Elemental Ailments
Support gems
VitalitySupports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Eternal Rage(Lv19)1 support

While active, you constantly regenerate Rage.

Regenerate 0.25 Rage per second
Support gems
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
Encase in Jade(Lv20)No supports

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

Guard duration is 4 seconds

No support gems detected for this skill.

Runic Tempering(Lv18)No supports

Channel to imbue your armour with Runic Plates. When you are Hit while you have these plates, some of the damage you would take will be prevented, and this skill will cause backlash, dealing your Thorns damage in an area around your attacker.

No support gems detected for this skill.

Raise Shield(Lv1)No supports

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

No support gems detected for this skill.

Berserk(Lv20)No supports

While active, strengthens your Rage, but causes you to lose Life while not losing Rage.

Grants 40% increased Rage effect

No support gems detected for this skill.

Infernal Cry(Lv6)No supports

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Gain 30% of damage as extra Fire damage
Deals 3 to 5 Fire Damage

No support gems detected for this skill.

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