Prioritize rings, boots, belt, or gloves with the missing resistances before buying more damage.
Lightning 67%/75% below current cap.
Prioritize this direction before chasing smaller damage gains.
Build tier, progression gaps, and prioritized upgrade options from the imported character.
Prioritize rings, boots, belt, or gloves with the missing resistances before buying more damage.
Lightning 67%/75% below current cap.
Prioritize this direction before chasing smaller damage gains.
Upgrade defensive slots with life so the item matches how this build actually survives.
5.8K is a little below the usual 4.5K–9.3K range for similar builds. Add armour, physical damage reduction, block, or a larger life/energy shield pool.
Prioritize this direction before chasing smaller damage gains.
Lightning 67%/75% below current cap.
The further elemental resistances are below 75%, the more dangerous normal map hits become.
5.8K is a little below the usual 4.5K–9.3K range for similar builds. Add armour, physical damage reduction, block, or a larger life/energy shield pool.
This usually means large hits are the danger point, even if clearing trash feels fine.
16.2K is a little below the usual 13.7K–30.2K range for similar builds. Improve the relevant elemental hit layers: life, energy shield, ward, block, or maximum elemental resistance where it applies.
This usually means large hits are the danger point, even if clearing trash feels fine.
What the build is using now.
A support setup or item worth checking.
The calculated change from the proposed setup.