Look for amulet stats like fire resistance, cold resistance.
Fire 64%/74%, Cold 64%/74%, Lightning 64%/74% below current cap.
Proposed upgrade: +3.4% DPS / +12% EHP.
Huntress · Spirit Walker · Lv82
Build tier, progression gaps, and prioritized upgrade options from the imported character.
Mana absorbs part of incoming damage. Treat maximum Mana and recovery as defensive stats when comparing upgrades.
Look for amulet stats like fire resistance, cold resistance.
Fire 64%/74%, Cold 64%/74%, Lightning 64%/74% below current cap.
Proposed upgrade: +3.4% DPS / +12% EHP.
Upgrade defensive slots with armour, energy shield, evasion, and life so the item matches how this build actually survives.
4.2K is well below the usual 13.1K–30.9K range for similar builds. Raise life, energy shield, or ward on armour and jewellery before chasing smaller upgrades.
Prioritize this direction before chasing smaller damage gains.
Upgrade defensive slots with armour, energy shield, evasion, and life so the item matches how this build actually survives.
2K is below the usual 2.6K–4.7K range for similar builds. Add armour, physical damage reduction, block, or a larger life/energy shield pool.
Prioritize this direction before chasing smaller damage gains.
Fire 64%/74%, Cold 64%/74%, Lightning 64%/74% below current cap.
The further elemental resistances are below the current cap, the more dangerous hard map and boss hits become.
4.2K is well below the usual 13.1K–30.9K range for similar builds. Raise maximum mana, mana regeneration, life, and energy shield on armour and jewellery before chasing smaller upgrades.
This usually means large hits are the danger point, even if clearing trash feels fine.
2K is below the usual 2.6K–4.7K range for similar builds. Add armour, physical mitigation, block, life, and energy shield.
This usually means large hits are the danger point, even if clearing trash feels fine.
4.8K is below the usual 6.2K–13.6K range for similar builds. Improve life, energy shield, ward, block, and maximum fire resistance for larger elemental hits.
This usually means large hits are the danger point, even if clearing trash feels fine.
124% is below the usual 134%–162% range for similar builds.
Lower speed usually means slower map clear, worse repositioning, and less room to dodge boss mechanics.
What the build is using now.
A support setup or item worth checking.
The calculated change from the proposed setup.
Needs to be logged in on the official PoE site.