Look for amulet stats like cold resistance, lightning resistance.
Fire 50%/75%, Cold 59%/75%, Lightning 56%/75% below current cap.
Proposed upgrade: +2.8% DPS / +20% EHP.
Mercenary · Gemling Legionnaire · Lv94
Build tier, progression gaps, and prioritized upgrade options from the imported character.
Mana supports both your damage and defences. Avoid trading maximum Mana or recovery away unless the replacement clearly improves both.
Uses: Comet, Living Bomb
Uses: Frost Wall, Ice Nova
Look for amulet stats like cold resistance, lightning resistance.
Fire 50%/75%, Cold 59%/75%, Lightning 56%/75% below current cap.
Proposed upgrade: +2.8% DPS / +20% EHP.
Upgrade defensive slots with evasion and life so the item matches how this build actually survives.
7.6K is well below the usual 13.2K–35.5K range for similar builds. Raise life, energy shield, or ward on armour and jewellery before chasing smaller upgrades.
Prioritize this direction before chasing smaller damage gains.
Upgrade defensive slots with evasion, life, chaos resistance, and cold resistance so the item matches how this build actually survives.
7.8K is below the usual 9.8K–17.8K range for similar builds. Improve the relevant elemental hit layers: life, energy shield, ward, block, or maximum elemental resistance where it applies.
Prioritize this direction before chasing smaller damage gains.
Fire 50%/75%, Cold 59%/75%, Lightning 56%/75% below current cap.
The further elemental resistances are below the current cap, the more dangerous hard map and boss hits become.
7.6K is well below the usual 13.1K–35.8K range for similar builds. Raise maximum mana, mana regeneration, life, and ward on armour and jewellery before chasing smaller upgrades.
This usually means large hits are the danger point, even if clearing trash feels fine.
0% is below the usual 15%–53% range for similar builds.
Resistance gaps are normally cheap to fix and should be handled before chasing damage.
126% is well below the usual 139%–185% range for similar builds.
Lower speed usually means slower map clear, worse repositioning, and less room to dodge boss mechanics.
4.2K is below the usual 5.3K–13.7K range for similar builds. Improve chaos resistance, life, ward, and maximum chaos resistance where possible.
This usually means large hits are the danger point, even if clearing trash feels fine.
7.8K is below the usual 10K–18.2K range for similar builds. Improve life, ward, block, maximum fire resistance, and maximum cold resistance for larger elemental hits.
This usually means large hits are the danger point, even if clearing trash feels fine.
What the build is using now.
A support setup or item worth checking.
The calculated change from the proposed setup.
Needs to be logged in on the official PoE site.
Needs to be logged in on the official PoE site.
No support gems recorded.