Look for ring 1 stats like fire resistance, lightning resistance.
Fire 44%/65%, Cold 47%/65%, Lightning 33%/65% below mapping target.
Proposed upgrade: 0.0% DPS / +19% EHP.
Warrior · Smith of Kitava · Lv76
Build tier, progression gaps, and prioritized upgrade options from the imported character.
Fix these first. They are concrete conflicts in the current setup, not general build advice.
Honour Knot invests in Cold, Lightning, or Chaos damage, but Avatar of Fire prevents dealing non-Fire damage. Focus that investment on Fire or generic damage instead.
This build spends Life instead of Mana. Mana and Mana regeneration should not drive its upgrade choices.
Uses: Living Bomb
Uses: Comet
Look for ring 1 stats like fire resistance, lightning resistance.
Fire 44%/65%, Cold 47%/65%, Lightning 33%/65% below mapping target.
Proposed upgrade: 0.0% DPS / +19% EHP.
Honour Knot invests in Cold, Lightning, or Chaos damage, but Avatar of Fire prevents dealing non-Fire damage. Focus that investment on Fire or generic damage instead.
Honour Knot invests in Cold, Lightning, or Chaos damage, but Avatar of Fire prevents dealing non-Fire damage. Focus that investment on Fire or generic damage instead.
Prioritize this direction when the build already feels survivable enough.
Look for belt stats like max life, fire resistance, cold resistance.
3.1K is well below the usual 7.6K–8.1K range for similar builds. Improve life, ward, block, maximum fire resistance, and maximum cold resistance for larger elemental hits.
Proposed upgrade: 0.0% DPS / +16% EHP.
Fire 44%/65%, Cold 47%/65%, Lightning 33%/65% below mapping target.
Bring elemental resistances closer to the mapping target before harder maps. The full cap matters most in endgame.
3.1K is well below the usual 7.6K–8.1K range for similar builds. Improve life, ward, block, maximum fire resistance, and maximum cold resistance for larger elemental hits.
This usually means large hits are the danger point, even if clearing trash feels fine.
2.2K is well below the usual 5.2K–5.6K range for similar builds. Improve chaos resistance, life, and maximum chaos resistance where possible.
This usually means large hits are the danger point, even if clearing trash feels fine.
18% is well below the usual 42%–42% range for similar builds.
Resistance gaps are normally cheap to fix and should be handled before chasing damage.
3.7K is well below the usual 7.9K–13.9K range for similar builds. Raise life on armour and jewellery before chasing smaller upgrades.
This usually means large hits are the danger point, even if clearing trash feels fine.
1.6K is well below the usual 3.3K–10.4K range for similar builds.
This usually means boss phases take too long or rares live long enough to pressure your defenses.
What the build is using now.
A support setup or item worth checking.
The calculated change from the proposed setup.
Needs to be logged in on the official PoE site.
Needs to be logged in on the official PoE site.
Needs to be logged in on the official PoE site.
Needs to be logged in on the official PoE site.
Needs to be logged in on the official PoE site.