Look for ring 1 stats like fire resistance, cold resistance.
Fire 20%/65%, Cold 37%/65%, Lightning 36%/65% below mapping target.
Proposed upgrade: +6.9% DPS / +31% EHP.
Monk · Martial Artist · Lv66
Build tier, progression gaps, and prioritized upgrade options from the imported character.
This compares the same build at the same content stage.
Look for ring 1 stats like fire resistance, cold resistance.
Fire 20%/65%, Cold 37%/65%, Lightning 36%/65% below mapping target.
Proposed upgrade: +6.9% DPS / +31% EHP.
Upgrade defensive slots with chaos resistance, block, energy shield, and life so the item matches how this build actually survives.
0% is well below the usual 5%–24% range for similar builds.
Prioritize this direction before chasing smaller damage gains.
Look for gloves stats like max life, energy shield, increased energy shield.
4K is well below the usual 6.3K–10.1K range for similar builds. Improve the relevant elemental hit layers: life, energy shield, ward, block, or maximum elemental resistance where it applies.
Proposed upgrade: 0.0% DPS / +24% EHP.
0% is well below the usual 12%–39% range for similar builds.
Resistance gaps are normally cheap to fix and should be handled before chasing damage.
Fire 20%/65%, Cold 37%/65%, Lightning 36%/65% below mapping target.
Bring elemental resistances closer to the mapping target before harder maps. The full cap matters most in endgame.
4.2K is well below the usual 6.3K–9.2K range for similar builds. Raise life and energy shield on armour and jewellery before chasing smaller upgrades.
This usually means large hits are the danger point, even if clearing trash feels fine.
118% is well below the usual 129%–131% range for similar builds.
Lower speed usually means slower map clear, worse repositioning, and less room to dodge boss mechanics.
7.2K is below the usual 15K–21.6K range for similar builds.
This usually means boss phases take too long or rares live long enough to pressure your defenses.
4K is below the usual 4.8K–8.4K range for similar builds. Improve life, energy shield, ward, block, and maximum fire resistance for larger elemental hits.
This usually means large hits are the danger point, even if clearing trash feels fine.
What the build is using now.
A support setup or item worth checking.
The calculated change from the proposed setup.
Needs to be logged in on the official PoE site.
Needs to be logged in on the official PoE site.
Needs to be logged in on the official PoE site.
Needs to be logged in on the official PoE site.
Needs to be logged in on the official PoE site.
Needs to be logged in on the official PoE site.
Needs to be logged in on the official PoE site.