Treat rarity, spirit, and support coverage as secondary upgrades after damage and survival are stable.
0% is below the usual 12%–111% range for similar builds.
Use this as the next direction to test.
Build tier, progression gaps, and prioritized upgrade options from the imported character.
Treat rarity, spirit, and support coverage as secondary upgrades after damage and survival are stable.
0% is below the usual 12%–111% range for similar builds.
Use this as the next direction to test.
Look for ring 2 stats like chaos resistance.
2.7K is below the usual 3K–8.3K range for similar builds. Add chaos resistance and a larger life or energy shield pool where possible.
Proposed upgrade: 0.0% DPS / +16% EHP.
Upgrade defensive slots with armour, evasion, life, and physical mitigation so the item matches how this build actually survives.
3K is a little below the usual 2.5K–4.7K range for similar builds. Add armour, physical damage reduction, block, or a larger life/energy shield pool.
Prioritize this direction before chasing smaller damage gains.
0% is below the usual 12%–111% range for similar builds.
Lower rarity mostly affects loot upside, not whether the build can finish content.
2.7K is below the usual 3K–8.3K range for similar builds. Add chaos resistance and a larger life or energy shield pool where possible.
This usually means large hits are the danger point, even if clearing trash feels fine.
3K is a little below the usual 2.5K–4.7K range for similar builds. Add armour, physical damage reduction, block, or a larger life/energy shield pool.
This usually means large hits are the danger point, even if clearing trash feels fine.
What the build is using now.
A support setup or item worth checking.
The calculated change from the proposed setup.
Needs to be logged in on the official PoE site.
Needs to be logged in on the official PoE site.
Needs to be logged in on the official PoE site.