Look for gloves stats like fire resistance, lightning resistance.
Fire 69%/74%, Lightning 54%/74% below current cap.
Proposed upgrade: 0.0% DPS / +21% EHP.
Witch · Infernalist · Lv96
Build tier, progression gaps, and prioritized upgrade options from the imported character.
This build spends Life instead of Mana. Mana and Mana regeneration should not drive its upgrade choices.
Uses: Ball Lightning
Uses: Living Bomb, Powered by Verisium
Uses: Comet
Uses: Comet
Look for gloves stats like fire resistance, lightning resistance.
Fire 69%/74%, Lightning 54%/74% below current cap.
Proposed upgrade: 0.0% DPS / +21% EHP.
Look for gloves stats like energy shield, increased energy shield, fire resistance.
4.9K is well below the usual 13.4K–30.2K range for similar builds. Improve life, ward, block, maximum fire resistance, and maximum cold resistance for larger elemental hits.
Proposed upgrade: 0.0% DPS / +19% EHP.
Look for boots stats like max life.
2.5K is well below the usual 4.9K–9K range for similar builds. Add armour, physical mitigation, block, life, and ward.
Proposed upgrade: 0.0% DPS / +11% EHP.
Fire 69%/74%, Lightning 54%/74% below current cap.
The further elemental resistances are below the current cap, the more dangerous hard map and boss hits become.
4.9K is well below the usual 13.4K–30.2K range for similar builds. Improve life, ward, block, maximum fire resistance, and maximum cold resistance for larger elemental hits.
This usually means large hits are the danger point, even if clearing trash feels fine.
2.5K is well below the usual 4.9K–9K range for similar builds. Add armour, physical mitigation, block, life, and ward.
This usually means large hits are the danger point, even if clearing trash feels fine.
3.5K is well below the usual 6.7K–18.8K range for similar builds. Improve chaos resistance, life, ward, and maximum chaos resistance where possible.
This usually means large hits are the danger point, even if clearing trash feels fine.
8.7K is below the usual 10.3K–22.3K range for similar builds. Raise life and ward on armour and jewellery before chasing smaller upgrades.
This usually means large hits are the danger point, even if clearing trash feels fine.
120% is below the usual 126%–170% range for similar builds.
Lower speed usually means slower map clear, worse repositioning, and less room to dodge boss mechanics.
What the build is using now.
A support setup or item worth checking.
The calculated change from the proposed setup.
Needs to be logged in on the official PoE site.
Needs to be logged in on the official PoE site.
Needs to be logged in on the official PoE site.
Needs to be logged in on the official PoE site.
Needs to be logged in on the official PoE site.