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Explosive Grenade Oil Grenade Bleed Witchhunter (150% Physical Damage)

Witchhunter·MercenaryPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
New build

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Run Gear Check

Overview

Offense

1. Explosive Grenade
131,699
2. Oil Grenade
26,975
Hit DPS
43,013
Attacks/sec
0.28
Average hit
131,699

Utility

Mana
613
Spirit
112
Gear spirit
24
Move speed
x1.61

Defense

Life
1,631
Ward
76
Character armour
2,994
Gear armour
154
Character evasion
14,284
Gear evasion
4,262
Fire res
75%
Cold res
80%
Lightning res
75%
Chaos res
42%

Passive Tree

154
Nodes
34
Notables
0
Keystones

Key Passives

OverwhelmNotable
-5% reduced Attack Speed
40% increased Damage with Two Handed Weapons
20% increased Stun Buildup
SpeedDamageStun
RicochetNotable
15% increased Projectile Damage
Projectile Damage
Colossal WeaponNotable
12% increased Area of Effect for Attacks
+10 to Strength
AreaAttribute
AfterimageNotable
60% increased Evasion Rating if you have Hit an Enemy Recently
-5% reduced Movement Speed Penalty from using Skills while moving
EvasionMovement Speed
Saqawal's TalonNotable
+5% to Cold Resistance
25% increased Armour and Evasion Rating
Cold ResistanceArmour
GrenadierNotable
Grenade Skills have +1 Cooldown Use
Gem
Obsessive RitualsNotable
-50% less Armour and Evasion Rating
Armour
DemolitionistNotable
Gain 4% of Damage as Extra Fire Damage for every different Grenade fired in the past 8 seconds
Fire Damage

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute34+170
  • to Strength4+31
  • to Dexterity2+15
  • increased Dexterity18%
Evasion
PassiveCountTotal
  • increased Evasion Rating16215%
  • gain Deflection Rating equal to # % of Evasion Rating1065%
  • increased Evasion Rating if you have Hit an Enemy Recently160%
  • increased Evasion Rating while moving140%
Damage
PassiveCountTotal
  • increased Damage with Two Handed Weapons690%
  • increased Grenade Damage560%
  • increased Totem Damage460%
  • prevent +#% of Damage from Deflected Hits29%
Armour
PassiveCountTotal
  • increased Armour and Evasion Rating9148%
  • increased Armour Break Duration125%
  • increased Evasion Rating from Equipped Body Armour1100%
  • less Armour and Evasion Rating1-50%
Projectile Damage
PassiveCountTotal
  • increased Projectile Damage996%
Speed
PassiveCountTotal
  • increased Warcry Speed6105%
  • reduced Attack Speed1-5%
  • increased Attack Speed while a Rare or Unique Enemy is in your Presence14%
Ailment
PassiveCountTotal
  • increased Magnitude of Shock you inflict475%
  • immune to Chill if a majority of your Socketed Support Gems are Blue1+1
  • immune to Ignite if a majority of your Socketed Support Gems are Red1+1
  • immune to Shock if a majority of your Socketed Support Gems are Green1+1
Leech & Recovery
PassiveCountTotal
  • increased Warcry Cooldown Recovery Rate444%
  • increased Cooldown Recovery Rate322%

Gear

Weapon 1

Damnation Core

Siege Crossbow

Item Level 81
Rare
Properties
Range120
Physical Damage113-355
Quality20
SocketsS S
Fire Damage69-95
Attacks per Second1.65
Critical Hit Chance5%
Total DPS521.4
Physical DPS386.1
Elemental DPS135.3
Requirements
Level79
Rune
  • Gain 13% of Damage as Extra Chaos Damage
  • Gain 5% of Damage as Extra Damage of all Elements
Bonded
  • Bonded: Gain 8% of Damage as Extra Physical Damage
  • Bonded: 8% chance to gain an additional random Charge when you gain a Charge
Desecrated
  • Adds 35 to 44 Physical Damage
Implicit
  • Grenade Skills Fire an additional Projectile
Explicit
  • +5 to Level of all Projectile Skills
  • 150% increased Physical Damage
  • Adds 69 to 95 Fire Damage
  • Gain 73 Life per enemy killed
  • Leeches 7.79% of Physical Damage as Mana
Helmet

Phoenix Horn

Runeforged Trapper Hood

Item Level 80
Rare
Properties
Evasion1141
Quality20
SocketsS
Ward59
Requirements
Level75
Rune
  • 18% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Explicit
  • +179 to Evasion Rating
  • +90 to maximum Mana
  • +63% to Fire Resistance
  • Gain Deflection Rating equal to 16% of Evasion Rating
Crafted
  • 76% increased Evasion Rating
Body Armour

Tempest Shell

Slipstrike Vest

Item Level 79
Rare
Properties
Evasion2170
Movement Speed-3%
Quality20
SocketsS S
Requirements
Level70
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • 85% increased Evasion Rating
Explicit
  • +74 to Evasion Rating
  • 80% increased Evasion Rating
  • +43 to maximum Life
  • +22% to Chaos Resistance
  • Gain Deflection Rating equal to 21% of Evasion Rating
Crafted
  • +20% to Chaos Resistance
Gloves

Valako's Vice

Plate Gauntlets

Item Level 79
Unique
Properties
Armour154
Evasion139
Quality20
SocketsS
Requirements
Level45
Enchant
  • Damage Penetrates 14% Lightning Resistance
Rune
  • +18% to Cold Resistance
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Explicit
  • 100% increased Armour and Evasion
  • 8% increased Attack Speed
  • +26 to Strength
  • +22 to Dexterity
  • +32% to Lightning Resistance
  • 100% of Fire damage Converted to Lightning damage
  • Corrupted
Boots

Rune Sole

Cavalry Boots

Item Level 82
Rare
Properties
Evasion812
Quality20
SocketsS
Requirements
Level70
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Explicit
  • 30% increased Movement Speed
  • +143 to Evasion Rating
  • 80% increased Evasion Rating
  • +27% to Cold Resistance
  • +42% to Lightning Resistance
  • 56% reduced Chill Duration on you
Belt

Mageblood

Utility Belt

Item Level 79
Unique
Properties
Charm Slots3
Requirements
Level55
Implicit
  • Has 3 Charm Slots
  • 20% of Flask Recovery applied Instantly
Explicit
  • Legacy of Quicksilver
  • Legacy of Sapphire
  • Legacy of Gold
  • Legacy of Granite
  • All Mage's Legacies have 45% increased effect per duplicate Mage's Legacy you have
Amulet

Tempest Rosary

Solar Amulet

Item Level 74
Rare
Requirements
Level30
Desecrated
  • 42% increased Evasion Rating from Equipped Body Armour
Implicit
  • +12 to Spirit
Explicit
  • 44% increased Evasion Rating
  • +108 to maximum Life
  • +2 to Level of all Projectile Skills
  • +23 to Intelligence
  • 19% of Damage taken Recouped as Mana
Ring 1

Blood Coil

Gold Ring

Item Level 80
Rare
Requirements
Level40
Desecrated
  • 12% increased Rarity of Items found
Implicit
  • 12% increased Rarity of Items found
Explicit
  • Adds 10 to 22 Physical Damage to Attacks
  • Adds 2 to 73 Lightning damage to Attacks
  • +18% to all Elemental Resistances
  • +28% to Fire Resistance
Crafted
  • 18% increased Rarity of Items found
Ring 2

Doom Band

Gold Ring

Item Level 79
Rare
Requirements
Level40
Desecrated
  • 17% increased Rarity of Items found
Implicit
  • 9% increased Rarity of Items found
Explicit
  • Adds 13 to 29 Fire damage to Attacks
  • Adds 1 to 70 Lightning damage to Attacks
  • 16% increased Rarity of Items found
  • +31% to Fire Resistance
Crafted
  • +37% to Lightning Resistance
Charm 1

The Fall of the Axe

Silver Charm

Item Level 79
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality13
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect
Charm 2

Soaked Thawing Charm of the Constant

Item Level 36
Magic
Properties
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • Recover 45 Mana when Used
  • 26% increased Charges gained
Charm 3

Dawnlit Staunching Charm of the Plentiful

Item Level 38
Magic
Properties
Quality0
Requirements
Level18
Implicit
  • Used when you start Bleeding
Explicit
  • Also grants 96 Guard
  • 40% increased Charges
Life Flask

Substantial Ultimate Life Flask of the Copious

Item Level 72
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 64% increased Amount Recovered
  • 32% increased Charges
Mana Flask

Condensed Ultimate Mana Flask of the Constant

Item Level 79
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • 62% increased Recovery rate
  • 24% increased Charges gained

Skills & Gems

Explosive Grenade(Lv20)5 gems

Fire a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.

Explosion radius is 2 metres
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Lightning InfusionSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Lv1
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Herald of Thunder(Lv19)5 gems

While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.

Lightning Bolts strike the targets of your next 2 Attack Hits after killing a Shocked enemy with Attack damage
Deadly HeraldsSupports Herald Skills, making their triggered effects deal more damage at the expense of higher Spirit cost.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Lightning InfusionSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Explosive Shot(Lv20)5 gems

Load your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.

ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Combat ReloadSupports Crossbow Ammunition Skills, causing them to load multiple extra bolts and attack faster. Supported Skills cannot reload normally, instead loading bolts when you Dodge.Lv1
Lightning InfusionSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Lv1
InnervateSupports damaging skills you use yourself. Killing a Shocked enemy with supported skills imbues your damage with Lightning damage for a short time.Lv1
Oil Grenade(Lv19)4 gems

Fire a bouncing Grenade that bursts in a spray of Oil when the fuse expires or when it impacts an Enemy, dealing minimal damage but covering the ground and nearby enemies in Oil. Oil created this way can be Ignited by Detonator Skills or Ignited Ground.

Damage and Oil spray radius is 2 metres
Strip AwaySupports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.Lv1
DomainSupports Skills which create Ground Surfaces, causing created Surfaces to last much longer.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
OverpowerSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Lv1
Gas Grenade(Lv19)4 gems

Fire a bouncing Grenade that causes a burst of Poison gas when its fuse expires, damaging enemies and leaving behind a growing Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast.

Impact radius is 1.4 metres
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
ScattershotSupports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.Lv1
Lightning InfusionSupports any skill that deals damage, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
Flash Grenade(Lv19)4 gems

Fire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.

Explosion radius is 2.6 metres
OverpowerSupports any skill that Hits Enemies, causing it to build up Stun more quickly.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
ExpediteSupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.Lv1
BrutalitySupports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.Lv1
Voltaic Grenade(Lv18)3 gems

Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.

Explosion radius is 2 metres
150% more Electrocution buildup from Hits with this skill
ExpediteSupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Wind Dancer(Lv19)3 gems

While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.

Gain a stage every 1.5 seconds
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
MaimSupports Attacks, causing them to Maim enemies.Lv1
Sorcery Ward(Lv20)2 gems

Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.

Barrier recharges after 8 seconds
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
CannibalismSupports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.Lv1
Ferocious Roar(Lv7)2 gems

Shapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.

Empowered Attacks Break 5 Armour on Hit
Supported Skills deal 30% increased Damage
Raging CrySupports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.Lv1
Helbryms HideSupports Shapeshifting Skills, causing them to grant Helbrym's Composure for a brief duration when they cause you to Shapeshift. Shapeshifting into a different form before the Buff expires causes it to be removed without effect.Lv1
Sorcery Ward(Lv1)No supports

Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.

Barrier recharges after 8 seconds

No support gems detected for this skill.

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