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Oil Grenade Explosive Grenade Freeze Witchhunter (132% Physical Damage)

Witchhunter·MercenaryPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
New build

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Run Gear Check

Overview

Offense

1. Explosive Grenade
71,834
2. On Kill Monster Explosion
63,748
Hit DPS
28,087
Attacks/sec
0.34
Average hit
71,834

Utility

Mana
611
Spirit
133
Gear spirit
66
Move speed
x0.97

Defense

Life
2,134
Character armour
4,375
Character evasion
13,797
Gear evasion
3,345
Fire res
75%
Cold res
75%
Lightning res
75%
Chaos res
47%

Passive Tree

131
Nodes
34
Notables
0
Keystones

Key Passives

Tolerant EquipmentNotable
15% increased Armour and Evasion Rating
Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating
Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour
Armour
Colossal WeaponNotable
12% increased Area of Effect for Attacks
+10 to Strength
AreaAttribute
Distracting PresenceNotable
10% increased Cooldown Recovery Rate
Enemies in your Presence have -10% reduced Cooldown Recovery Rate
Leech & Recovery
Pitiless KillerNotable
Culling Strike
15% chance to Cull enemies below 20% Life
15% increased damage
Attack
GrenadierNotable
Grenade Skills have +1 Cooldown Use
Gem
Obsessive RitualsNotable
-50% less Armour and Evasion Rating
Armour
Crushing JudgementNotable
25% increased Armour Break Duration
25% increased Attack Area Damage
ArmourAttack Damage
Forces of NatureNotable
Attack Damage Penetrates 15% of Enemy Elemental Resistances
Elemental Penetration

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute25+125
  • to Strength3+20
  • to Dexterity2+10
Armour
PassiveCountTotal
  • increased Armour and Evasion Rating13194%
  • increased effect of Fully Broken Armour335%
  • fully Broken Armour you inflict also increases Fire Damage Taken from Hits1+1
  • gain # % of Evasion Rating as extra Armour18%
Damage
PassiveCountTotal
  • increased Grenade Damage784%
  • increased Damage with Two Handed Weapons690%
  • increased Damage with Hits against Rare and Unique Enemies125%
  • increased Damage with Crossbows112%
Evasion
PassiveCountTotal
  • increased Evasion Rating345%
  • increased Evasion Rating while moving360%
  • increased Evasion Rating if you have been Hit Recently1100%
  • increased Evasion Rating if you haven't been Hit Recently1100%
Area
PassiveCountTotal
  • increased Area of Effect for Attacks753%
  • increased Area of Effect for Attacks per Enemy you've Ignited in the last # seconds, up to # %14%
  • increased Area of Effect18%
  • increased Grenade Area of Effect110%
Attack Damage
PassiveCountTotal
  • increased Attack Damage while moving6102%
  • increased Attack Area Damage231%
  • increased Attack Damage against Rare or Unique Enemies232%
Leech & Recovery
PassiveCountTotal
  • increased Cooldown Recovery Rate535%
  • enemies in your Presence have -#% reduced Cooldown Recovery Rate1-10%
Speed
PassiveCountTotal
  • increased Attack Speed316%
  • reduced Attack Speed1-5%
  • reduced Projectile Speed1-10%
  • increased Attack Speed while a Rare or Unique Enemy is in your Presence14%

Gear

Weapon 1

Rift Core

Siege Crossbow

Item Level 79
Rare
Properties
Range120
Physical Damage136-460
Quality20
SocketsS S
Attacks per Second1.96
Critical Hit Chance5%
Total DPS584.1
Physical DPS584.1
Requirements
Level79
Rune
  • 36% increased Physical Damage
Bonded
  • Bonded: 40% increased effect of Fully Broken Armour
Desecrated
  • 61% increased Physical Damage
  • +129 to Accuracy Rating
Implicit
  • Grenade Skills Fire an additional Projectile
Explicit
  • 132% increased Physical Damage
  • +56 to Accuracy Rating
  • 19% increased Attack Speed
  • Leeches 7.12% of Physical Damage as Life
  • 15% increased Light Radius
Crafted
  • Adds 35 to 59 Physical Damage
Helmet

Decree of Acuity

Ancient Visor

Item Level 81
Unique
Properties
Armour623
Evasion567
SocketsS
Requirements
Level65
Explicit
  • Helmet
  • 248% increased Armour and Evasion
  • +32 to Dexterity
  • [Gain] 30% of [Evasion] Rating as extra [Armour]
  • You are [Blind]
  • The Effect of [Blind] on you is reversed
  • 18% increased Armour, Evasion and Energy Shield
Body Armour

Queen of the Forest

Smuggler Coat

Item Level 80
Unique
Properties
Evasion1857
Movement Speed-3%
Quality20
SocketsS S
Requirements
Level51
Rune
  • 36% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Explicit
  • 295% increased Evasion Rating
  • -10% to Fire Resistance
  • +28% to Cold Resistance
  • +11% to Lightning Resistance
  • Increases Movement Speed by 25%, plus 1% per 600 Evasion Rating, up to a maximum of 75%
  • Other Modifiers to Movement Speed except for Sprinting do not apply
Gloves

Miracle Palm

Spiked Bracers

Item Level 81
Rare
Properties
Evasion425
Quality20
SocketsS
Requirements
Level59
Rune
  • 18% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • Adds 18 to 31 Physical Damage to Attacks
Explicit
  • +165 to Evasion Rating
  • +122 to maximum Life
  • +39% to Fire Resistance
  • Gain Deflection Rating equal to 21% of Evasion Rating
  • Gain 35 Mana per enemy killed
Boots

Morbid Trail

Drakeskin Boots

Item Level 81
Rare
Properties
Evasion1063
Quality20
SocketsS
Requirements
Level80
Rune
  • 18% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +20 to maximum Life
  • Bonded: +20 to maximum Mana
Desecrated
  • +15% to Fire and Chaos Resistances
Explicit
  • +157 to Evasion Rating
  • 97% increased Evasion Rating
  • +133 to maximum Life
  • +39% to Cold Resistance
Crafted
  • +33% to Fire Resistance
Belt

Headhunter

Heavy Belt

Item Level 79
Unique
Properties
Charm Slots3
Requirements
Level50
Implicit
  • 22% increased Stun Threshold
  • Has 3 Charm Slots
Explicit
  • +58 to maximum Life
  • +31 to Strength
  • +36 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds
Amulet

Morbid Noose

Amber Amulet

Item Level 81
Rare
Requirements
Level8
Enchant
  • Allocates Crushing Verdict
Desecrated
  • 27% increased Global Armour, Evasion and Energy Shield
Implicit
  • +11 to Strength
Explicit
  • 49% increased Evasion Rating
  • +33 to Spirit
  • +3 to Level of all Projectile Skills
  • +32 to Strength
Crafted
  • +32% to Lightning Resistance
Ring 1

Hate Nail

Topaz Ring

Item Level 80
Rare
Requirements
Level16
Desecrated
  • +16% to Fire and Chaos Resistances
Implicit
  • +29% to Lightning Resistance
Explicit
  • Adds 16 to 32 Physical Damage to Attacks
  • +181 to Evasion Rating
  • +107 to maximum Life
  • +12% to all Elemental Resistances
Crafted
  • +34% to Fire Resistance
Ring 2

Cataclysm Nail

Prismatic Ring

Item Level 80
Rare
Requirements
Level35
Desecrated
  • +16% to Lightning and Chaos Resistances
Implicit
  • +9% to all Elemental Resistances
Explicit
  • Adds 14 to 25 Physical Damage to Attacks
  • +208 to Evasion Rating
  • +112 to maximum Life
  • +40% to Cold Resistance
Crafted
  • +32% to Lightning Resistance
Charm 1

Experimenter's Grounding Charm of the Surgeon

Item Level 81
Magic
Properties
Quality0
Requirements
Level32
Implicit
  • Used when you become Shocked
Explicit
  • 37% increased Duration
  • 32% Chance to gain a Charge when you kill an enemy
Charm 2

Nascent Hope

Thawing Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 25% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use
Charm 3

Beira's Anguish

Dousing Charm

Item Level 71
Unique
Properties
Charges Max40
Charges Per Use30
Duration30
Quality14
Requirements
Level32
Implicit
  • Used when you become Ignited
Explicit
  • 25% Chance to gain a Charge when you kill an enemy
  • Creates Ignited Ground for 4 seconds when used, Igniting enemies as though dealing Fire damage equal to 500% of your maximum Life
Life Flask

Bubbling Ultimate Life Flask of the Sylvan

Item Level 68
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • Gains 0.25 Charges per Second
  • 28% of Recovery applied Instantly
Mana Flask

Lavianga's Spirits

Gargantuan Mana Flask

Item Level 79
Unique
Properties
Charges Max75
Charges Per Use10
Duration20
Mana Per Use185
Quality20
Requirements
Level49
Implicit
  • This Flask cannot be Used but applies its Effect constantly
  • 70% reduced Amount Recovered

Skills & Gems

Oil Grenade(Lv20)5 gems

Fire a bouncing Grenade that bursts in a spray of Oil when the fuse expires or when it impacts an Enemy, dealing minimal damage but covering the ground and nearby enemies in Oil. Oil created this way can be Ignited by Detonator Skills or Ignited Ground.

Damage and Oil spray radius is 2 metres
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
SplinterSupports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.Lv1
Uruks SmeltingSupports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.Lv1
Explosive Grenade(Lv20)5 gems

Fire a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.

Explosion radius is 2 metres
ExpediteSupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Cluster Grenade(Lv20)5 gems

Fire a bouncing Grenade that explodes when its fuse expires, throwing out a ring of mini Grenades that explode when they come to a stop.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Fire InfusionSupports any skill that deals damage, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Close CombatSupports Attacks, causing them to deal more damage to enemies based on how close they are to you.Lv1
Rapid Shot(Lv19)4 gems

Load your Crossbow with a large clip of heated bolts. Heat builds up on your Crossbow as you fire them, and reaching maximum Heat will prevent you from firing or reloading these bolts for a short time. However, other Skills can Consume Heat for extra benefits. Using this Skill again reloads the clip.

Maximum 26 Heat
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Nimble ReloadSupports Crossbow Ammunition Skills, causing them to Reload bolts significantly faster.Lv1
MobilitySupports skills that can be used while moving, allowing you to move faster while using them.Lv1
MaimSupports Attacks, causing them to Maim enemies.Lv1
War Banner(Lv19)4 gems

While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Attack damage, Attack speed and Accuracy.

Banner duration is 6 seconds
Daressos PassionSupports Banner Skills, causing them to require significantly less Glory to use.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
ExpanseSupports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.Lv1
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Herald of Ash(Lv19)3 gems

While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Fire MasterySupports Fire skills, granting them an additional level. Does not support skills which do not have levels.Lv1
ClaritySupports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.Lv1
Sorcery Ward(Lv20)1 gem

Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.

Barrier recharges after 8 seconds
Cold MasterySupports Cold skills, granting them an additional level. Does not support skills which do not have levels.Lv1
Wind Dancer(Lv12)1 gem

While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.

Gain a stage every 1.5 seconds
MaimSupports Attacks, causing them to Maim enemies.Lv1
Sniper's Mark(Lv7)1 gem

Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.

Next Critical Hit against Marked Enemy has 20% increased Critical Damage Bonus
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
Charge Regulation(Lv19)No supports

While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.

15% more Armour, Evasion and Energy Shield while you have an Endurance Charge
20% more Critical Hit Chance while you have a Power Charge
20% increased Skill Speed while you have a Frenzy Charge

No support gems detected for this skill.

Sorcery Ward(Lv1)No supports

Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.

Barrier recharges after 8 seconds

No support gems detected for this skill.

Enemy Explode(Lv1)No supports

No support gems detected for this skill.

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