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Ice Shot Tornado Shot Freeze Deadeye (168% Physical Damage)

Deadeye·RangerPatch 0.5.2·byPublic Ladder
Version 1·Updated Jun 13, 2026
New build

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Run Gear Check

Overview

Offense

1. Ice Shot
203,565
2. Mirage Archer
51,627
Hit DPS
203,565
Attacks/sec
1.82
Average hit
109,489

Utility

Mana
721
Spirit
150
Gear spirit
100
Move speed
x1.46

Defense

Life
1,600
ES
2,816
Gear ES
657
Character evasion
17,625
Gear evasion
3,204
Fire res
75%
Cold res
75%
Lightning res
76%
Chaos res
80%

Passive Tree

155
Nodes
39
Notables
0
Keystones

Key Passives

Coming CalamityNotable
40% increased Cold Damage while affected by Herald of Ice
40% increased Fire Damage while affected by Herald of Ash
40% increased Lightning Damage while affected by Herald of Thunder
Cold DamageFire DamageLightning Damage
True StrikeNotable
+10 to Dexterity
20% increased Critical Hit Chance
AttributeCritical
For the JugularNotable
25% increased Critical Damage Bonus
+10 to Intelligence
CriticalAttribute
Mindful AwarenessNotable
24% increased Evasion Rating
24% increased maximum Energy Shield
EvasionEnergy Shield
Killer InstinctNotable
40% increased Attack Damage while on Full Life
60% increased Attack Damage while on Low Life
Life
Escape VelocityNotable
3% increased Movement Speed
30% increased Evasion Rating
Movement SpeedEvasion
Struck ThroughNotable
Attacks have +100% to Critical Hit Chance
Critical
Flow Like WaterNotable
8% increased Attack and Cast Speed
+5 to Dexterity
+5 to Intelligence
SpeedAttribute

Effect Profile

EffectStats
Attribute
PassiveCountTotal
  • to any Attribute34+170
  • to Dexterity7+58
  • to Intelligence4+30
  • to Strength1+10
Critical
PassiveCountTotal
  • increased Critical Hit Chance8110%
  • increased Critical Damage Bonus8140%
  • increased Damage if you've dealt a Critical Hit in the past # seconds240%
  • increased Critical Hit Chance against Dazed Enemies237%
Evasion
PassiveCountTotal
  • increased Evasion Rating18261%
  • gain Deflection Rating equal to # % of Evasion Rating328%
  • increased Evasion Rating if you haven't been Hit Recently120%
  • increased Evasion Rating while moving140%
Energy Shield
PassiveCountTotal
  • increased maximum Energy Shield12156%
  • faster start of Energy Shield Recharge110%
  • increased Evasion Rating if Energy Shield Recharge has started in the past # seconds150%
  • increased Evasion Rating while you have Energy Shield130%
Speed
PassiveCountTotal
  • increased Skill Speed628%
  • increased Projectile Speed328%
  • mark Skills have # % increased Use Speed220%
  • increased Attack and Cast Speed18%
Attack Damage
PassiveCountTotal
  • increased Attack Damage9117%
Ailment
PassiveCountTotal
  • increased Magnitude of Shock you inflict475%
  • increased Freeze Buildup330%
  • ailment Magnitude20
Projectile Damage
PassiveCountTotal
  • increased Projectile Damage993%

Gear

Golem Thirst

Obliterator Bow

Item Level 80
Rare
Properties
Range120
Physical Damage268-496
Quality20
SocketsS S
Attacks per Second1.29
Critical Hit Chance5%
Total DPS492.8
Physical DPS492.8
Requirements
Level78
Rune
  • 40% increased Physical Damage
Bonded
  • Bonded: 40% increased effect of Fully Broken Armour
Desecrated
  • 17% increased Attack Speed
  • Companions have 15% increased Attack Speed
Implicit
  • 50% reduced Projectile Range
Explicit
  • 168% increased Physical Damage
  • 50% increased Physical Damage
  • Adds 34 to 61 Physical Damage
  • +106 to Accuracy Rating
  • Gain 83 Life per enemy killed
Crafted
  • +2 to Level of all Attack Skills

Cadiro's Gambit

Primed Quiver

Item Level 80
Unique
Requirements
Level51
Enchant
  • 23% chance to Pierce an Enemy
Implicit
  • 9% increased Attack Speed
Explicit
  • Each Arrow fired is a Crescendo, Splinter, Reversing, Diamond, Covetous, or Blunt Arrow
  • Corrupted

Maelstrom Corona

Ancestral Tiara

Item Level 82
Rare
Properties
Energy Shield538
Quality20
SocketsS S
Requirements
Level80
Rune
  • 38% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • 42% increased Energy Shield
  • +35 to maximum Mana
Explicit
  • +59 to maximum Energy Shield
  • 87% increased Energy Shield
  • +41% to Cold Resistance
  • +37% to Lightning Resistance
  • 21.7 Life Regeneration per second
  • Corrupted

Sorrow Guardian

Slipstrike Vest

Item Level 82
Rare
Properties
Evasion2816
Movement Speed-3%
Quality20
SocketsS S
Requirements
Level70
Rune
  • 40% increased Armour, Evasion and Energy Shield
Bonded
  • Bonded: +40 to maximum Life
  • Bonded: +40 to maximum Mana
Desecrated
  • +316 to Evasion Rating
  • 141% increased Evasion Rating
  • +28 to Dexterity
  • +25% to Chaos Resistance
  • Gain Deflection Rating equal to 25% of Evasion Rating
Explicit
  • Corrupted

Horror Caress

War Wraps

Item Level 81
Rare
Properties
Energy Shield35
Evasion113
Quality20
SocketsS S
Requirements
Level65
Rune
  • Gain 1% of Damage as Extra Damage of a random Element per
  • Rune Socketed in Equipped Items
  • Can roll Marksman modifiers
Bonded
  • Bonded: 20% increased Elemental Damage
  • Bonded: 20% increased Projectile Damage
Desecrated
  • +16% to Cold and Chaos Resistances
Explicit
  • +54% Surpassing chance to fire an additional Projectile
  • Adds 13 to 25 Physical Damage to Attacks
  • Adds 14 to 22 Cold damage to Attacks
  • 34% increased Projectile Speed
Crafted
  • 25% increased Critical Damage Bonus

Doom March

Quickslip Shoes

Item Level 80
Rare
Properties
Energy Shield84
Evasion275
Quality20
SocketsS
Requirements
Level75
Rune
  • 5% increased Movement Speed
Bonded
  • Bonded: 10% increased Cooldown Recovery Rate
Desecrated
  • +14% to Cold and Chaos Resistances
Explicit
  • 30% increased Movement Speed
  • 71% increased Evasion and Energy Shield
  • +147 to maximum Life
  • Gain Deflection Rating equal to 19% of Evasion Rating
Crafted
  • +35% to Fire Resistance

Headhunter

Heavy Belt

Item Level 79
Unique
Properties
Charm Slots2
Requirements
Level50
Implicit
  • 30% increased Stun Threshold
  • Has 2 Charm Slots
Explicit
  • +45 to maximum Life
  • +28 to Strength
  • +29 to Dexterity
  • When you kill a Rare monster, you gain its Modifiers for 60 seconds

Soul Collar

Lapis Amulet

Item Level 80
Rare
Requirements
Level8
Enchant
  • Allocates Thin Ice
Desecrated
  • 26% increased maximum Energy Shield
Implicit
  • +13 to Intelligence
Explicit
  • +3 to Level of all Projectile Skills
  • +50 to Spirit
  • 26% increased Cast Speed
  • +34% to Fire Resistance
Crafted
  • 34% increased Global Armour, Evasion and Energy Shield

Foe Loop

Sapphire Ring

Item Level 80
Rare
Requirements
Level12
Desecrated
  • +14% to Lightning and Chaos Resistances
Implicit
  • +30% to Cold Resistance
Explicit
  • Adds 21 to 30 Physical Damage to Attacks
  • Adds 13 to 21 Cold damage to Attacks
  • Adds 2 to 39 Lightning damage to Attacks
  • +36% to Lightning Resistance
Crafted
  • +31% to Fire Resistance

Kalandra's Touch

Ring

Item Level 79
Unique
Requirements
Level0
Implicit
  • Reflects opposite Ring

Nascent Hope

Thawing Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use40
Duration30
Quality0
Requirements
Level12
Implicit
  • Used when you become Frozen
Explicit
  • 21% Chance to gain a Charge when you kill an enemy
  • Energy Shield Recharge starts on use

The Fall of the Axe

Silver Charm

Item Level 80
Unique
Properties
Charges Max40
Charges Per Use20
Duration30
Quality0
Requirements
Level10
Implicit
  • Used when you are affected by a Slow
Explicit
  • Grants Onslaught during effect

Rite of Passage

Golden Charm

Item Level 81
Unique
Properties
Charges Max80
Charges Per Use80
Duration10
Quality0
Requirements
Level50
Implicit
  • Used when you kill a Rare or Unique enemy
Explicit
  • Possessed by Spirit Of The Boar for 20 seconds on use

Compact Ultimate Life Flask of the Surgeon

Item Level 65
Magic
Properties
Quality0
Requirements
Level60
Implicit
  • 48% increased Amount Recovered
  • 35% Chance to gain a Charge when you kill an enemy

Viscous Ultimate Mana Flask of the Sylvan

Item Level 79
Magic
Properties
Quality20
Requirements
Level60
Implicit
  • Gains 0.25 Charges per Second
  • 59% increased Recovery rate

Skills & Gems

Mirage Deadeye(Lv20)4 gems

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Mirage Archer(Lv19)4 gems

While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 5.05 seconds
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Herald of Ice(Lv20)5 gems

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Elemental FocusSupports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.Lv1
LongshotSupports Attacks, causing them to deal more damage from farther away.Lv1
Cold InfusionSupports any skill that deals damage, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.Lv1
Ice Shot(Lv20)5 gems

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
Ice BiteSupports damaging skills and Warcries you use yourself. Freezing an enemy with supported skills infuses your damage with Cold damage for a short time.Lv1
ForkSupports Projectile skills, making their Projectiles Fork.Lv1
Rakiatas FlowSupports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.Lv1
Garukhans ResolveSupports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance.Lv1
Tornado Shot(Lv19)5 gems

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

OverabundanceSupports Skills which have a Limit, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".Lv1
Martial TempoSupports Attacks, causing them to Attack faster.Lv1
DurabilitySupports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.Lv1
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
InspirationSupports any skill, making it cost less to use. Cannot support skills which reserve Spirit.Lv1
Ice-Tipped Arrows(Lv19)5 gems

Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.

DeliberationSupports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.Lv1
GlaciationSupports any skill that Hits enemies, making it more effective at Freezing enemies.Lv1
Primal ArmamentSupports Attacks, causing them to deal more Elemental damage.Lv1
ExpediteSupports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.Lv1
Magnified EffectSupports any skill with an area of effect, making it larger.Lv1
Freezing Mark(Lv19)5 gems

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

Hits against Marked enemy cause 25% more Freeze buildup
PersistenceSupports any skill that has a duration, making that duration longer.Lv1
Eternal MarkSupports Mark Skills, causing them to not be Consumed the first time they are Activated.Lv1
Charged MarkSupports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.Lv1
Mark Of SiphoningSupports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.Lv1
Oisins OathSupports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.Lv1
Barrage(Lv19)3 gems

Ready a volley of arrows or spears, Empowering your next Repeatable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

600% of Empowered Skill's attack time is added to this skill's cooldown, to a maximum of 30 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Perpetual ChargeSupports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.Lv1
Arcane TempoSupports Spells, causing them to cast faster.Lv1
Wind Dancer(Lv19)3 gems

While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.

Gain a stage every 1.5 seconds
BludgeonSupports any skill that Hits enemies, causing it to Knock Back enemies.Lv1
BlindSupports any skill that Hits enemies, causing them to Blind on Hit.Lv1
MaimSupports Attacks, causing them to Maim enemies.Lv1
Ghost Dance(Lv19)1 gem

While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.

Gain a Ghost Shroud every 12 seconds
IngenuitySupports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.Lv1
Mirage Deadeye(Lv1)No supports

While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

Mirage duration is 4.05 seconds

No support gems detected for this skill.

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